Article 4YDJ8 WineD3D Vulkan Back-End Is Back In The Works Following Wine 5.0

WineD3D Vulkan Back-End Is Back In The Works Following Wine 5.0

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from Phoronix on (#4YDJ8)
One of the features that didn't materialize in time for Wine 5.0 as the annual stable Wine release was the work-in-progress Vulkan back-end to WineD3D. Rather than going from Direct3D to OpenGL as WineD3D currently does, there has been efforts to introduce a Vulkan back-end similar to the likes of DXVK...
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