Zink In Mesa 20.3 Now Hits OpenGL 3.3, Can Run Blender With This OpenGL-on-Vulkan
For weeks there have been patches getting the Zink OpenGL-on-Vulkan implementation to OpenGL 4.6 while mainline Mesa has been at OpenGL 3.0 support. Thankfully the out-of-tree patch delta is being reduced and this week in Mesa 20.3-devel the code has been upstreamed getting the support level to OpenGL 3.3...