Article 5CYAW Mesa's Lima Driver Finally Implements OpenGL Shader Cache Support

Mesa's Lima Driver Finally Implements OpenGL Shader Cache Support

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from Phoronix on (#5CYAW)
While Mesa's Panfrost Gallium3D driver has been working out well for modern ARM Mali open-source graphics support, for the old Mali 400/450 series hardware there still is the "Lima" driver within Mesa that doesn't receive too much attention these days (just around 70 commits over the past year) but as its first work of 2021 saw an initial shader cache implementation...
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