Article 5KAPY Super Mario World receives the widescreen emulation mod it deserves

Super Mario World receives the widescreen emulation mod it deserves

by
Jon Porter
from The Verge on (#5KAPY)
msedge_ZDHAPTUK8C.0.jpg The classic title running in 16:9 without stretching. | Screenshot: Super Mario World

Some purists might sneer at the idea of playing retro games in anything other than their original 4:3 aspect ratio. But for anyone else, a new widescreen hack for Super Mario World means you can now enjoy the 1990 game on modern displays, without having to put up with black bars or a weirdly stretched image.

Super Mario World Widescreen is the work of ROM hacker Vitor Vilela, and works by modifying the original game's ROM when played through the bsnes_hd emulator. It means the game's original 256x224 internal screen size can be adjusted to 352*224 to give it the correct aspect ratio for a 16:9 display. As well as 16:9, the patch also supports 16:10 resolutions, and ultrawide 21:9 support is planned for the future.

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