Article 5P0EA Zink Now Achieves OpenGL ES 3.2 Atop Vulkan

Zink Now Achieves OpenGL ES 3.2 Atop Vulkan

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from Phoronix on (#5P0EA)
Mike Blumenkrantz in addition to addressing that big performance problem with Tesseract and other Zink OpenGL-on-Vulkan improvements in recent days has now landed OpenGL ES 3.2 support...
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