Article 5VTA3 Steam Will Now Flush Its Stale Shader Cache To Help Save Space

Steam Will Now Flush Its Stale Shader Cache To Help Save Space

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from Phoronix on (#5VTA3)
As a particularly important move for Linux gamers and enthusiasts where you may be riding frequent Git builds of new Mesa graphics drivers or even the bi-weekly point releases - compared to the multi-week/monthly update regiment for Windows graphics drivers - Valve's Steam client will now flush its stale shader cache upon GPU/driver changes. This is important for conserving disk space especially where storage constraints are possible like with the Steam Deck...
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