Intel Enters Discrete GPU Market With Launch of Arc A-Series For Laptops
MojoKid writes: Today Intel finally launched its first major foray into discrete GPUs for gamers and creators. Dubbed Intel Arc A-Series and comprised of 5 different chips built on two different Arc Alchemist SoCs, the company announced its entry level Arc 3 Graphics is shipping in market now with laptop OEMs delivering new all-Intel products shortly. The two SoCs set the foundation across three performance tiers, including Arc 3, Arc 5, and Arc 7. For example, Arc A370M arrives today with 8 Xe cores, 8 ray tracing units, 4GB of GDDR6 memory linked to a 64-bit memory bus, and a 1,550MHz graphics clock. Graphics power is rated at 35-50W. However, Arc A770M, Intel's highest-end mobile GPU will come with 32 Xe cores, 32 ray tracing units, 16GB of GDDR 6 memory over a 256-bit interface and with a 1650MHz graphics clock. Doing the math, Arc A770M could be up to 4X more powerful than Arc 370M. In terms of performance, Intel showcased benchmarks from a laptop outfitted with a Core i7-12700H processor and Arc A370M GPU that can top the 60 FPS threshold at 1080p in many games where integrated graphics could come up far short. Examples included Doom Eternal (63 fps) at high quality settings, and Hitman 3 (62 fps), and Destiny 2 (66 fps) at medium settings. Intel is also showcasing new innovations for content creators as well, with its Deep Link, Hyper Encode and AV1 video compression support offering big gains in video upscaling, encoding and streaming. Finally, Intel Arc Control software will offer unique features like Smooth Sync that blends tearing artifacts when V-Synch is turned off, as well as Creator Studio with background blur, frame tracking and broadcast features for direct game streaming services support.
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