Microsoft Updates Store Rules To Ban Paid Copycat Open-Source Projects
Microsoft updated the Microsoft Store policies yesterday to prohibit publishers from charging fees for software that is open source or generally available for free. They're also no longer allowed to set irrationally high price tags for their products. gHacks reports: If you have been to the Microsoft Store in the past couple of years, you may have noticed that it is home to more and more open source and free products. While that would be a good thing if the original developer would have uploaded the apps and games to the store, it is not, because the uploads have been made by third-parties. Even worse is the fact that many of these programs are not freely available, but available as paid applications. In other words: Microsoft customers have to pay money to buy a Store version of an app that is freely available elsewhere. Sometimes, free and paid versions exist side by side in the Store. Having to pay for a free application is bad enough, but this is not the only issue that users may experience when they make the purchase. Updates may be of concern as well, as the copycat programs may not be updated as often or as quickly as the source applications. Open source and free products may not be sold anymore on the Microsoft Store, if generally available for free, and publishers are not allowed to set irrationally high price tags for their products anymore. The developers of open source and free applications may charge for their products on the Microsoft Store, the developer of Paint.net does that, for example. If Microsoft enforces the policies, numerous applications will be removed from the Store. Developers could report applications to Microsoft before, but the new policies give Microsoft control over application listings and submissions directly.
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