Article 60WH3 Microsoft's "Dzn" Vulkan-On-D3D12 Adds Working Pipeline Cache

Microsoft's "Dzn" Vulkan-On-D3D12 Adds Working Pipeline Cache

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from Phoronix on (#60WH3)
The Microsoft Dozen "Dzn" code within Mesa that allows for the Vulkan API to be implemented atop Direct3D 12 for benefit on Windows now has a working pipeline cache implementation...
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