Microsoft Extends Mesa's D3D12 Video Acceleration To Support Video Engine Based Effects
Since last year Microsoft has been working on Direct3D 12 video acceleration for Mesa so that Windows Subsystem for Linux can run common applications targeting the VA-API video acceleration API and ultimately enjoy GPU-based video acceleration by way of Direct3D 12. After the initial video encode/decode support for D3D12 was merged to Mesa earlier this year, the latest Microsoft contribution is now handling of video engine based effects...