Article 62B4T Elden Ring’s story no longer makes you invade other players’ games

Elden Ring’s story no longer makes you invade other players’ games

by
Adi Robertson
from The Verge on (#62B4T)
ER_patchnotes106_visual.0.jpg Summoning signs work in distant areas now. | Bandai Namco

Elden Ring just got a bit easier for single-player purists. Patch 1.06, released today, adds a new way to advance the quest of White Mask Varre - something that previously involved using the multiplayer system to invade other players' worlds. Now, Varre will let you defeat a new character in order to join his assassins' order, something that grants early access to a major area of the game. This comes alongside a variety of other changes, including the option to invade or help players across a much larger distance.

Varre's multiplayer demand was a rare sore point for people - including me - who either weren't interested in player-versus-player dueling or played in offline mode. Avoiding his quest didn't completely lock you out of any...

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