Article 62B4T Elden Ring’s story no longer makes you invade other players’ games

Elden Ring’s story no longer makes you invade other players’ games

by
Adi Robertson
from The Verge - All Posts on (#62B4T)
ER_patchnotes106_visual.0.jpg Summoning signs work in distant areas now. | Bandai Namco

Elden Ring just got a bit easier for single-player purists. Patch 1.06, released today, adds a new way to advance the quest of White Mask Varre - something that previously involved using the multiplayer system to invade other players' worlds. Now, Varre will let you defeat a new character in order to join his assassins' order, something that grants early access to a major area of the game. This comes alongside a variety of other changes, including the option to invade or help players across a much larger distance.

Varre's multiplayer demand was a rare sore point for people - including me - who either weren't interested in player-versus-player dueling or played in offline mode. Avoiding his quest didn't completely lock you out of any...

Continue reading...

External Content
Source RSS or Atom Feed
Feed Location http://www.theverge.com/rss/index.xml
Feed Title The Verge - All Posts
Feed Link https://www.theverge.com/
Reply 0 comments