Article 66M1R Four-Person Dev Team Gets Apple's M-Series GPU Working On Linux

Four-Person Dev Team Gets Apple's M-Series GPU Working On Linux

by
BeauHD
from Slashdot on (#66M1R)
An anonymous reader quotes a report from Ars Technica: For the brave people running Linux on Apple Silicon, their patience has paid off. GPU drivers that provide desktop hardware acceleration are now available in Asahi Linux, unleashing more of the M-series chips' power. It has taken roughly two years to reach this alpha-stage OpenGL driver, but the foundational groundwork should result in faster progress ahead, writes project leads Alyssa Rosenzweig and Asahi Lina. In the meantime, the drivers are "good enough to run a smooth desktop experience and some games." The drivers offer non-conformance-tested OpenGL 2.1 and OpenGL ES 2.0 support for all M-series Apple devices. That's enough for desktop environments and older games running at 60 frames per second at 4K. But the next target is Vulkan support. OpenGL work is being done "with Vulkan in mind," Lina writes, but some OpenGL support was needed to get desktops working first. There's a lot more you can read about the interplay between OpenGL, Vulkan, and Zink in Asahi's blog post.

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