The Mandalorian’s new episode channels Metroid’s moody exploration
by Andrew Webster from The Verge - All Posts on (#69K2H)
Image: Lucasfilm
It's no secret that The Mandalorian often feels like a video game. The show has it all: fetch quests, escort missions, gear upgrades, and even difficulty spikes. That's probably why ol' Mando feels right at home in an actual video game. The opening of the third season of the show got away from the gameplay in order to do some scene setting that felt like one of those lengthy cutscenes Naughty Dog loves. But in episode 2 - aka chapter 18 - the cutscenes are over and we're back to the action. The episode doesn't just feel like any video game, either: it's very Metroid.
Note: this article contains light spoilers for the first two episodes of The Mandalorian season 3.
At this point in the story, Din Djarin (Pedro Pascal) and his little green...