The Current Intel Arc Graphics Linux Gaming Performance On Linux 6.2 + Mesa 23.1-dev
Last week I shared my findings over the great state of Intel's open-source compute stack for Arc Graphics now that the DG2/Alchemist support was promoted to stable in Linux 6.2 and the Compute-Runtime user-space stack for OpenCL and Level Zero is back to seeing regular updates with that code having matured particularly well. Here is a brief look at the current state of the Linux gaming performance for Arc Graphics on Linux 6.2 and making use of the latest Mesa 23.1-devel OpenGL and Vulkan drivers.