RADV Adds Knobs To Force Shader Re-Compilation - Helping Games On The Steam Deck
Valve's Steam Deck is a heavy user of relying on pre-compiled shaders to yield quicker start times and a more efficient handheld gaming experience. But in cases where bugs happen and a shader compiler fix needs to be back-ported, there isn't a straight-forward means of properly handling that for the Steam Deck. But with new knobs being added to the Mesa RADV driver code, there will be some options for better dealing with this moving forward...