Article 6K6PH Ray tracing can run without a GPU, if you like slideshows — Quake II RTX demoed at 1 FPS with CPU-based ray-tracing

Ray tracing can run without a GPU, if you like slideshows — Quake II RTX demoed at 1 FPS with CPU-based ray-tracing

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from Tomshardware on (#6K6PH)
Story ImageA Mesa 3D Graphics Library developer has implemented support for CPU-based ray-tracing in Vulkan. In early testing of the driver in Quake II RTX only 1FPS performance was achieved, but it's a start.
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