Render Animation crashes Blender 2.9 in slackware64-15.0
by slac-in-the-box from LinuxQuestions.org on (#6K70B)
I am using slackware64-15.0, and blender 2.9, installed from slackbuilds.org with sbopkg. My DE is very minimal, and I often launch x11 apps from CLI.
I have a blender project in which I've been following this tutorial, and it has mirrored the tutorial nearly identically except in two instances:
In the first half of the tutorial, when creating a track for the fireball, to keep it moving with the hand, the tutor is using "shift + left arrow" to move through the frames and adjust the position of the fireball's anchor when needed. Shift + left arrow or right arrow doesn't move through the frames for me, but just unselects the anchor...
And when I am at the final part, and ready to render the animation with shift+f12, blender 2.9 crashes and gives me this error on the cli from which I had launched blender with /opt/blender/blender:
Code:papa@papaz-ideapad:/home/papaz ==> /opt/blender/blender
Read prefs: /home/papaz/.config/blender/2.90/config/userpref.blend
AL lib: (EE) Invalid header in Default HRTF: "MinPHR03"
AL lib: (EE) Failed to load Default HRTF
/run/user/1000/gvfs/ non-existent directory
found bundled python: /opt/blender/2.90/python
Read blend: /home/papaz/hotbath.blend
terminate called after throwing an instance of 'openvdb::v7_0::ValueError'
what(): ValueError: can't construct a dense grid with an empty bounding box
zsh: IOT instruction /opt/blender/blendergvfs is installed:Code:ls /var/log/packages | grep gvfs
gvfs-1.48.1-x86_64-1But shouldn't it create that runtime gvfs folder automatically? I don't see an /etc/gvfs with which to edit configurations. Is there any tricks to configuring gvfs for slackware?
So I manually created a directory at /run/user/1000/gvfs, and then launched blender, and render animation threw all the same errors, except without the non-existent run/usr/1000/gvfs error.
So I'm at this HRTF... One difference between my project and the tutorial, was I had added an autio track -- but I get the same error with or without my audio track.
And so the tutorial never mentioned a "bounding box", and I haven't found a place to add or configure one.
I'm a total noob, and this is my first try ever at using blender for anything other than non-linear video editing in the sequencer... first time to try to add some special effects--and so I am posting here in hopes there are some blender gurus who have been there and done that, and can point me in the right direction.
I have a blender project in which I've been following this tutorial, and it has mirrored the tutorial nearly identically except in two instances:
In the first half of the tutorial, when creating a track for the fireball, to keep it moving with the hand, the tutor is using "shift + left arrow" to move through the frames and adjust the position of the fireball's anchor when needed. Shift + left arrow or right arrow doesn't move through the frames for me, but just unselects the anchor...
And when I am at the final part, and ready to render the animation with shift+f12, blender 2.9 crashes and gives me this error on the cli from which I had launched blender with /opt/blender/blender:
Code:papa@papaz-ideapad:/home/papaz ==> /opt/blender/blender
Read prefs: /home/papaz/.config/blender/2.90/config/userpref.blend
AL lib: (EE) Invalid header in Default HRTF: "MinPHR03"
AL lib: (EE) Failed to load Default HRTF
/run/user/1000/gvfs/ non-existent directory
found bundled python: /opt/blender/2.90/python
Read blend: /home/papaz/hotbath.blend
terminate called after throwing an instance of 'openvdb::v7_0::ValueError'
what(): ValueError: can't construct a dense grid with an empty bounding box
zsh: IOT instruction /opt/blender/blendergvfs is installed:Code:ls /var/log/packages | grep gvfs
gvfs-1.48.1-x86_64-1But shouldn't it create that runtime gvfs folder automatically? I don't see an /etc/gvfs with which to edit configurations. Is there any tricks to configuring gvfs for slackware?
So I manually created a directory at /run/user/1000/gvfs, and then launched blender, and render animation threw all the same errors, except without the non-existent run/usr/1000/gvfs error.
So I'm at this HRTF... One difference between my project and the tutorial, was I had added an autio track -- but I get the same error with or without my audio track.
And so the tutorial never mentioned a "bounding box", and I haven't found a place to add or configure one.
I'm a total noob, and this is my first try ever at using blender for anything other than non-linear video editing in the sequencer... first time to try to add some special effects--and so I am posting here in hopes there are some blender gurus who have been there and done that, and can point me in the right direction.