Article 6K91N Microsoft's DirectX Shader Compiler Sees Improved Linux Build Support

Microsoft's DirectX Shader Compiler Sees Improved Linux Build Support

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from Phoronix on (#6K91N)
This is their LLVM/Clang-based shader compiler for compiling HLSL programs into the DirectX Intermediate Language (DXIL) that can then be fed to DirectX GPU drivers from the different vendors. While Microsoft Windows is obviously the main focus, today's update does improve the Linux build support...
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