[$] Giving Rust a chance for in-kernel codecs
Video playback is undeniably one of the most important features in modernconsumer devices. Yet, surprisingly, users are by and large unaware of theintricate engineering involved in the compression and decompression ofvideo data, with codecs being left to find a delicate balance between imagequality, bandwidth, and power consumption. In response to constantperformance pressure, video codecs have become complex and hardwareimplementations are now common, but programming these devices is becomingincreasingly difficult and fraught with opportunities for exploitation. Ihope to convey how Rust can help fix this problem.