Article 6MVDQ Lorelei and the Laser Eyes review – eerie visuals and a thrilling story

Lorelei and the Laser Eyes review – eerie visuals and a thrilling story

by
Keith Stuart
from Technology | The Guardian on (#6MVDQ)

Annapurna Interactive; PC, Switch
This compulsive atavistic mystery is told through bewildering yet tantalising non-linear narrative strands that the player must tease apart

It is both a pleasure and a relief to discover that while the titans of the mainstream games industry are tearing themselves apart in their unquenchable thirst for shareholder value, there are still smaller companies out there making brilliant, original games. This month, we've already seen Crow Country and Animal Well, and now here is the latest highly stylised puzzler from Swedish studio Simogo, previously responsible for eerily folkloric Year Walk and groundbreaking audio-textual adventure Device 6. It is, in short, one of the most compulsive mystery games I've played for years.

The set up for Lorelei and the Laser Eyes is classic adventure territory. A woman is invited to an abandoned hotel in Siracuse, Italy, by an eccentric artist who says he needs her support to complete an ambitious, perhaps even revolutionary project. But what is really going on in this labyrinthine building, and what has happened to the family that owned it for generations? The answers lie behind an array of locked door puzzles, the solutions hidden in odd movie posters, notes and strange phone calls. There are artefacts connected to an avant garde film director, a dadaist artist, a stage magician; there are secret rooms and hidden passages, and at the heart of it all is a time-spanning atavistic mystery told through multilayered narrative strands that the player must tease apart in a brilliantly non-linear fashion.

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