Flock review – chill creature-collecting flying game is shear bliss
PlayStation 4/5, Xbox, PC; Hollow Ponds/Annapurna Interactive
Filling a field guide is the simple goal of this endearingly strange game, in which you float on a giant bird, collect gently surreal flying sea life, and shave sheep
You might expect from the name that this would be a game about herding sheep, but it is significantly weirder than that. There are sheep, but they are fluffy flying sheep that float around after you as you ride on the back of a giant, colourful bird. Now and then you shear them for wool with which to knit new jumpers and hats with pompoms, making the sheep look like naked purple hover-sausages with eyes. But the bulk of your flock is actually made up of sky fish. Or are they fish? Some are sinuous like eels, others squawk like chickens, others are feathered whales. As mentioned, it's quite weird.
Your job in Flock is to fill out a field guide full of these wide-eyed flying fishlike creatures, spotting them in the wild and then identifying them from short, variably obvious written clues (floppy proboscis", vertical stripes", often mistaken for a loud radish"). They all resemble sea life through a gently surreal pop-art filter, but they're so well-drawn that I developed a sense for the differences between a Cosmet and a Bewl, Thrips and Rustics. Some camouflage themselves among weeds or leaves, some flee your approach, some just sit there basking on rocks and clucking at you. You find whistles that teach your bird a song, and then you can collect them Pied-Piper-style into a cloud of creatures that trails in your wake.
Flock is out on Wednesday; 15.99
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