Microsoft Donates the Mono Project To Wine
Microsoft has decided to donate the Mono Project to the developers of Wine, FOSS that allows Windows applications to run on Unix-like operating systems. "Mono is a software platform designed to allow developers to easily create cross platform applications," notes GameOnLinux's Liam Dawe. "It is an open source implementation of Microsoft's .NET Framework based on the ECMA standards for C# and the Common Language Runtime." "Wine already makes use of Mono and this move makes sense with Microsoft focusing on open-source .NET and other efforts," adds Phoronix's Michael Larabel. "Formally handing over control of the upstream Mono project to WineHQ is a nice move by Microsoft rather than just letting the upstream Mono die off or otherwise forked." Microsoft's Jeff Schwartz announced the move on the Mono website and in a GitHub post: The Mono Project (mono/mono) ('original mono') has been an important part of the .NET ecosystem since it was launched in 2001. Microsoft became the steward of the Mono Project when it acquired Xamarin in 2016. The last major release of the Mono Project was in July 2019, with minor patch releases since that time. The last patch release was February 2024. We are happy to announce that the WineHQ organization will be taking over as the stewards of the Mono Project upstream at wine-mono / Mono - GitLab (winehq.org). Source code in existing mono/mono and other repos will remain available, although repos may be archived. Binaries will remain available for up to four years. Microsoft maintains a modern fork of Mono runtime in the dotnet/runtime repo and has been progressively moving workloads to that fork. That work is now complete, and we recommend that active Mono users and maintainers of Mono-based app frameworks migrate to .NET which includes work from this fork. We want to recognize that the Mono Project was the first .NET implementation on Android, iOS, Linux, and other operating systems. The Mono Project was a trailblazer for the .NET platform across many operating systems. It helped make cross-platform .NET a reality and enabled .NET in many new places and we appreciate the work of those who came before us. Thank you to all the Mono developers!
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