Article 6T4YW '2024 Was the Year the Bottom Fell Out of the Games Industry'

'2024 Was the Year the Bottom Fell Out of the Games Industry'

by
msmash
from Slashdot on (#6T4YW)
The video game industry faced unprecedented turmoil in 2024, with layoffs reaching record levels and exceeding 2023's total of 10,000 jobs lost by 40%. Major studios including Microsoft's Arkane Austin and Sony's Firewalk were shuttered, while indie developers struggled to secure funding amid the downturn. Industry analyst Matthew Ball attributed the crisis -- in a conversation with Wired -- to multiple factors, including rising development costs, shifting consumer spending, and game pricing challenges. Commercial failures of high-profile releases like Suicide Squad: Kill the Justice League compounded the industry's struggles. The upheaval coincided with intensified online harassment campaigns targeting developers over diversity initiatives, echoing 2014's Gamergate movement. Despite critically acclaimed releases like Final Fantasy VII Rebirth and Balatro, the industry enters 2025 facing continued uncertainty around employment stability and the growing influence of AI.

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