Article 6TC13 NVIDIA Working On "-flto-partition=locality" GCC Option To Boost Performance For Some CPU Workloads

NVIDIA Working On "-flto-partition=locality" GCC Option To Boost Performance For Some CPU Workloads

by
Michael Larabel
from Phoronix on (#6TC13)
NVIDIA compiler engineers have spent the past several months working on a proposed GCC option -flto-partition=locality for having the compiler optimize the code layout for locality between callees and callers as part of the link-time optimization (LTO) process. For some workloads NVIDIA is finding this -flto-partition=locality compiler option being of significant help for bettering the CPU performance...
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