Article 6VCMZ VKD3D 1.15 Released With Better Tessellation Shader Support

VKD3D 1.15 Released With Better Tessellation Shader Support

by
Michael Larabel
from Phoronix on (#6VCMZ)
VKD3D 1.15 is out today as the newest version of this upstream Wine project for implementing the Microsoft Direct3D 12 APIs atop the Vulkan API for better Windows gaming on Linux and other D3D12 workloads on Linux or macOS when paired with MoltenVK...
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