Article 6VF21 Microsoft Makes More Of Their DirectX Compiler Code Open-Source

Microsoft Makes More Of Their DirectX Compiler Code Open-Source

by
Michael Larabel
from Phoronix on (#6VF21)
Back in 2017 was the initial open-source DirectX Shader Compiler milestone and since then Microsoft has continued iterating on it with better Linux support, new features, and ironing out other gaps in this "DirectXShaderCompiler" project. On Friday they released the newest version of this DirectX Shader Compiler that features another newly open-sourced component...
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