Article 6WQX7 In Haste, you gotta go fast

In Haste, you gotta go fast

by
Jay Peters
from The Verge on (#6WQX7)
ss_f650d0930346d83b0bf0a5aea791ec76afa6c2a7.jpg?quality=90&strip=all&crop=0,0,100,100I promise: you'll rarely be standing still like this. | Image: Landfall

Haste: Broken Worlds takes the relaxing loop of sliding down and leaping off hills from iOS classic Tiny Wings and turns it into a thrilling, high-speed, and 3D roguelike.

In Haste, you play as Zoe, a girl who typically delivers letters but has found herself mysteriously transported to the new worlds you run through. When I say run, I mean it: Zoe cannons through the game.

Levels are filled with rolling hills, and your goal is to leap off the upslopes and land on the downslopes. The better your landings, the more youall increase your speed and build a boost meter that can be used for things like a burst forward or a grappling hook.

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Youare incentivized to keep your speed up. The faster you complete a level, the higher grade youall get; higher grades give you better bonuses of things like asparks,a which you can use to buy items.

Throughout the vibrant, procedurally generated levels, youall also have to avoid obstacles like rocks, giant Sarlacc-like pits, and machines that shoot lasers and bullets at you. If you crash into an object, youall lose health and slow down. If youare too slow, a crackling, damaging energy will sneak up behind you. If you run out of heal …

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