Project Morpheus: Sony's plan to make virtual reality a social experience
by Keith Stuart from Technology | The Guardian on (#6Z44)
Everyone envisions that virtual reality will be about isolating yourself from the real world, but that's not exactly what Sony has in mind
Two years after the successful Kickstarter fund that projected Oculus Rift into the mass consciousness and launched the new era of consumer virtual reality, there are still a lot of questions to answer.
What will VR apps actually look like? How will they work? Will they resemble the games we play on current consoles, or will they work more like virtual tourist attractions, giving us access to extraordinary environments and just letting us explore them?
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