Article 7055N Zink OpenGL-On-Vulkan Driver Tackles OpenGL Mesh Shaders

Zink OpenGL-On-Vulkan Driver Tackles OpenGL Mesh Shaders

by
Michael Larabel
from Phoronix on (#7055N)
In addition to working on optimizing the performance of Zink for workstation graphics, Mike Blumenkrantz has also been tackling support for OpenGL mesh shaders with this generic OpenGL-on-Vulkan open-source driver...
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