Article 72W8G ‘It’s a loving mockery, because it’s also who I am’: the making of gaming’s most pathetic character

‘It’s a loving mockery, because it’s also who I am’: the making of gaming’s most pathetic character

by
Keza MacDonald
from Technology | The Guardian on (#72W8G)

The team behind Baby Steps discuss why they made a whiny, unprepared manbaby the protagonist - and how players have grown to love Nate as he struggles up a mountain

I don't know why he is in a onesie and has a big ass," shrugs game developer Gabe Cuzzillo. Bennett just came in with that at some point."

I thought it would be cute," replies Bennett Foddy, who was formerly Cuzzillo's professor at New York University's Game Center and is now his collaborator. Working on character design and animation brings you over to liking big butts. I could give you an enormous amount of evidence for this."

Continue reading...
External Content
Source RSS or Atom Feed
Feed Location http://www.theguardian.com/technology/rss
Feed Title Technology | The Guardian
Feed Link https://www.theguardian.com/us/technology
Feed Copyright Guardian News and Media Limited or its affiliated companies. All rights reserved. 2026
Reply 0 comments