Article 732ME This coming-of-age adventure game made me feel a little too seen

This coming-of-age adventure game made me feel a little too seen

by
Jay Castello
from The Verge on (#732ME)
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There's a lot about Perfect Tides: Station to Station's Mara that I find relatable. Like me, she's recently moved to a place simply called "the City" from the middle of nowhere, and like me, she's an avid writer. But these biographical details aren't the important thing; it's the way she's painted by the game's incredibly sharp writing where I start to feel uncomfortably seen. There are a lot of characters in media that are awkward or socially anxious, but few that are drawn with such piercing specificity.

The point-and-click game is minimalist in its mechanics. Consisting mostly of conversations, it's broken up by a few puzzles, object in ...

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