Article 73JF0 Godot 4.7 Making Progress On Vulkan Ray-Tracing

Godot 4.7 Making Progress On Vulkan Ray-Tracing

by
Michael Larabel
from Phoronix on (#73JF0)
One of the latest exciting developments for the open-source Godot game engine is beginning to lay out support for Vulkan ray-tracing...
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