Duke Nukem – how indie developers would tackle gaming's most macho hero
by Jordan Erica Webber from Technology | The Guardian on (#EGC3)
Suggestions for revamping the 1980s-style first-person shooter include making its lead character work at a checkout, go on dates, cook - and become a woman
Despite years of creative neglect, Duke Nukem remains a popular character among veteran gamers. As an unreconstructed 1980s-style action hero, he's famed as much for his deadpan quips and visits to strip clubs as he is for fighting alien invasions.
On Wednesday, Randy Pitchford, chief executive of Gearbox Software, took to the stage at the Develop conference in Brighton and said he hoped there would be another Duke Nukem game. His company bought the classic first-person shooter brand in 2010 and then finished the long-stalled title Duke Nukem Forever - but it was savaged by the critics.
