Article FPHN Foxtales Shows Game Devs How to Get a Sensitive Story Right

Foxtales Shows Game Devs How to Get a Sensitive Story Right

by
Charley Locke
from on (#FPHN)
neveralone-featured1-660x527.jpg

Inuit tribal elders weren't just providing feedback to the makers of Foxtales, out today--they were game executives.

The post Foxtales Shows Game Devs How to Get a Sensitive Story Right appeared first on WIRED.



rc.img

rc.img

rc.img

a2.img
ach.imga2t.imga2t2.imgmf.gif
External Content
Source RSS or Atom Feed
Feed Location http://feeds.wired.com/wired/index
Feed Title
Feed Link http://feeds.wired.com/
Reply 0 comments