Article HV9X How ‘Oldschool’ Computer and Video Game Graphics Worked in the 1980s

How ‘Oldschool’ Computer and Video Game Graphics Worked in the 1980s

by
Justin Page
from Laughing Squid on (#HV9X)
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In part one of his new instructional video series, The iBookGuy explains how "oldschool" computer and video game console graphics worked back in the 1980s. He dives into the 8-bit color limitations of classic machines like the Commodore 64 and Nintendo Entertainment System.

via Hacker News

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