How ‘Oldschool’ Computer and Video Game Graphics Worked in the 1980s
by Justin Page from Laughing Squid on (#HV9X)
In part one of his new instructional video series, The iBookGuy explains how "oldschool" computer and video game console graphics worked back in the 1980s. He dives into the 8-bit color limitations of classic machines like the Commodore 64 and Nintendo Entertainment System.
via Hacker News