Six Strategies for Maximizing GPU Clusters
by Douglas Eadline from High-Performance Computing News Analysis | insideHPC on (#MM8T)
In a perfect world, there would be one version of all compilers, libraries, and profilers. To make things even easier, hardware would never change. However, technology marches forward, and such a world does not exist. Software tool features are updated, bugs are fixed, and performance is increased. Developers need these improvements but at the same time must manage these differences.
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