GPUOpen initiative gives devs the keys to AMD's graphics black boxes
by from Techreport on (#XRXV)
A couple weeks ago at AMD's Radeon Technologies Group Tech Summit, Nick Thibieroz, senior manager of ISV engineering for the division, told us about what the company perceives as major problems for developers on the PC these days. He argued that limited access to the GPU and proprietary code wrapped up in black boxes (a thinly-veiled reference to Nvidia's GameWorks middleware) are causing headaches for developers who want to extract the most performance possible from the underlying hardware. He also feels that proprietary resources stifle information-sharing and collaboration among developers, a situation that ultimately harms graphics innovation in games.
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