Candy Crush Jelly Saga: will characters and boss battles be even more sticky?
by Stuart Dredge from Technology | The Guardian on (#ZY49)
New game from popular puzzle franchise could pave the way for multiplayer and even TV shows in the future
In the two years between October 2013 and September 2015, Candy Crush Saga players spent just under $2.5bn (1.7bn) on the puzzle game. That's a lot of power-ups, extra lives and (virtual) gold bars.
Despite the mobile game being released in late 2012, it was still the second top-grossing game on Apple's App Store in 2015, with offshoot Candy Crush Soda Saga taking fourth place in Apple's end-of-year chart.
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