by Nicholas Sutrich on (#5ASK4)
Don't spend your $40 anywhere else.When The Walking Dead: Saints & Sinners launched on the PC earlier this year, it became immediately apparent that developer Skydance Interactive was operating on a different level from most developers. This game wasn't just some run-of-the-mill zombie killing game; it was a zombie apocalypse simulator with a level of depth that simply isn't typically expected of VR games. While many games continue to focus on the "experience" because of VR's unique way to immerse your brain in the situation, Saints & Sinners provides full immersion into an apocalyptic hellscape, complete with the deep gameplay that you should expect of a AAA action-RPG.When it was announced that it was coming to the Oculus Quest family shortly after release, I honestly laughed. I could see a PSVR port, but how in the world was Skydance Interactive going to get this game running on the Quest? It seemed impossible because of the scale of the game, the level of detail, and,...