by Lawrence Bonk on (#6FMYY)
Elgato's Stream Deck MK.2 is on sale for $130, a discount of $20 from the MSRP of $150. That's 13 percent off and actually beats the sale price from last week's Amazon Prime Day event. If you're a podcaster or a livestreamer, this is a pretty good time to snag this highly useful streaming device.This is the latest and greatest Stream Deck, and we said it sets a new standard for the industry when we placed it in our list of the best game streaming gear. Not to be confused with Valve's Steam Deck, this similarly-named device boasts a hub of 15 LCD hotkeys that you can customize to your liking to simplify livestreaming, podcasting and related activities.For instance, one button press can turn on a connected accessory, instantly mute a microphone, adjust the lights, trigger on-screen effects or activate audio clips, to name a few examples. You have 15 of these keys, and each can be customized as you see fit. You can even set them to perform in-game actions, like any standard keyboard shortcut.Additionally, many users have found these devices useful for programming, media editing and any other profession/hobby that could use a bit of hotkey simplification. The buttons are also really satisfying to press.The main reason you'd get this, however, is right in the name. It's for streamers that have to moderate a fast-moving chat all while gaming or performing some other task. Each button has a tiny display to let you know at a glance the end result of each press. Over time, you won't even need these mini displays, instead relying on simple muscle memory, just like keyboard hotkeys. Each of the major streaming platforms, like Twitch and YouTube, offer their own plugins for the device complete with a set of commonly-used adjustment options.This article originally appeared on Engadget at https://www.engadget.com/the-stream-deck-mk2-is-on-sale-for-just-130-152539642.html?src=rss
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by Andrew Tarantola on (#6FMYZ)
While many of the flashy, marquee mobility and transportation demos that go on at CES tend to be of the more... aspirational variety, Honda's electric cargo hauler, the Autonomous Work Vehicle (AWV), could soon find use on airport grounds as the robotic EV trundles towards commercial operations.Honda first debuted the AWV as part of its CES 2018 companion mobility demonstration, then partnered with engineering firm Black & Veatch to further develop the platform. The second-generation AWV was capable of being remotely piloted or following a preset path while autonomously avoiding obstacles. It could carry nearly 900 pounds of sutff onboard and atow another 1,600 pounds behind it, both on-road and off-road. Those second-gen prototypes spent countless hours ferrying building materials back and forth across a 1,000-acre solar panel construction worksite, both individually and in teams, as part of the development process.This past March, Honda unveiled the third-generation AWV with a higher carrying capacity, higher top speed, bigger battery and better obstacle avoidance. On Tuesday, Honda revealed that it is partnering with the Greater Toronto Airports Authority to test its latest AWV at the city's Pearson Airport.The robotic vehicles will begin their residencies by driving the perimeters of airfields, using mounted cameras and an onboard AI, checking fences and reporting any holes or intrusions. The company is also considering testing the AWV as a FOD (foreign object debris) tool to keep runways clear, as an aircraft component hauler, people mover or baggage cart tug.The AWV is just a small part of Honda's overall electrification efforts. The automaker is rapidly shifting its focus from internal combustion to e-motors with plans to release a fully-electric mid-size SUV, as well as nearly a dozen EV motorcycle models by 2025, and develop an EV sedan with Sony. Most importantly, however, the Motocompatco is making a comeback.This article originally appeared on Engadget at https://www.engadget.com/honda-to-test-its-autonomous-work-vehicle-at-torontos-pearson-airport-153025911.html?src=rss
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by Kris Holt on (#6FMZ0)
Apple has unveiled a new Apple Pencil. The latest model costs $79 ($69 for education) and it pairs and charges via a USB-C cable. It'll be available in early November and it's compatible with every iPad that has a USB-C port.This is the company's most budget-friendly Apple Pencil yet. It's $20 less than the original model and $40 cheaper than the second-gen Apple Pencil. Apple says features of the new version include pixel-perfect accuracy, low latency and tilt sensitivity.There's no pressure sensitivity this time around, though, so if you want that feature, you'll need to stick with either of the previous iterations. While you can attach the USB-C Apple Pencil magnetically to the side of your iPad for storage (in which case it will go into a sleep state to prolong the battery life), there's no wireless charging support either. To top up the Pencil's battery, you'll need to slide back a cap to expose a USB-C port and plug in a charging cable.AppleUnlike the second-gen Pencil, you won't be able to double tap the latest version to change drawing tools. Apple has also declined to offer free engraving this time around. However, if you have an M2-powered iPad, you'll be able to take advantage of the hover feature that's supported on the second-gen Pencil. That enables you to preview any mark you intend to make before it's actually applied to your note, sketch, annotation and so on.This is Apple's latest step in its transition away from the Lightning port, which was largely prompted by European Union rules. The company started embracing USB-C on iPads several years ago, while it ditched the Lightning port in all iPhone 15 models. It'll take Apple a while longer to move away from Lightning entirely. Several devices it sells - such as older iPhones, AirPods Max, Magic Mouse, Magic Trackpad and the first-gen Apple Pencil - still use that charging port. But this is another step toward an all-USB-C future, and one fewer charging cable you'll need to carry around.This article originally appeared on Engadget at https://www.engadget.com/the-new-79-apple-pencil-has-a-usb-c-charging-port-141732710.html?src=rss
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by Lawrence Bonk on (#6FMV8)
Microsoft's new Copilot AI has wormed its way into nearly every aspect of Windows 11. However, there's a bit of a learning curve, but don't worry. We've got you covered. We've put together a primer on the company's new AI assistant, along with step-by-step instructions on how to both enable and disable it on your Windows computer.What does Microsoft Copilot do?Microsoft's Copilot is a suite of AI tools that work together to create a digital personal assistant of sorts. Just like other modern AI assistants, the tech is based on generative artificial intelligence and large language models (LLM.)You can use Copilot to do a whole bunch of things to increase productivity or just have fun. Use the service to summarize a web page or essay, write an email, quickly change operating system settings, generate custom images based on text, transcribe audio or video, generate a screenshot and even connect to an external device via Bluetooth. It also does the sorts of things other AI chatbots do, like creating lists of recipes, writing code or planning itineraries for trips. Think of it as a more robust version of the pre-existing Bing AI chatbot.How to enable Microsoft CopilotUpdate your computer to the latest version of Windows 11First of all, you need the latest Windows 11 update, so go ahead and download that first.1. Head to Settings and look for the Windows Update option.2. Follow the prompts and reset your computer if required.You're now ready to experience everything Copilot has to offer. If Microsoft just dropped an update, you may have to wait a bit before it reaches your region. Click the tab to automatically install the latest update when available.Once your computer is updated, click the Copilot buttonAs for enabling the feature, click the Copilot button on the taskbar or press Win + C on the keyboard. That's all there is to it.How to disable Microsoft CopilotEngadget/Terrence O'BrienMicrosoft Copilot isn't an always-on feature. Once it shows up in the taskbar, it only works when you ask it something. However, if you want to disable or delete the feature entirely, you have a couple of options.The easiest method is to remove it from the taskbar. Out of sight, out of mind, right? Open up Settings and click on Personalization. Next, tap the Taskbar page to the right side. Look for Taskbar Items and then click on the Copilot toggle switch to remove it from the line-up. This ensures you won't ever accidentally turn it on via the Taskbar, but you can still call up the AI by typing Win + C.If you want to delete the toolset entirely, the process is a bit more involved. Start by opening a PowerShell window. Search for Windows PowerShell, right-click on the results and select the option to run as an administrator. Next, click yes on the UAC prompt. This opens up a command prompt.Paste the following into the window: reg add HKCU\Software\Policies\Microsoft\Windows\WindowsCopilot /v "TurnOffWindowsCopilot" /t REG_DWORD /f /d 1That should do it. Every trace of Copilot will disappear from your system.What are the limitations of Copilot?This is new technology, so the limitations are extensive. Like all modern LLMs, Microsoft's Copilot can and will make up stuff out of thin air every once in a while, a phenomenon known as hallucination. It also doesn't retain information from conversation to conversation, likely for security reasons. This means it restarts the conversation from a blank slate every time you close a window and open another one. It won't remember anything about you, your preferences or even your favorite order from the coffee shop down the street. Finally, it doesn't integrate with too many third-party sources of data, beyond the web, so you won't be able to incorporate personal fitness data and the like.What's the difference between Github Copilot and Microsoft Copilot?There is a primary difference between the two platforms, despite the similar names. Github Copilot is all about helping craft and edit code for developing software applications. Microsoft Copilot can whip up some rudimentary code but it's far from a speciality. If your primary use case scenario for an AI assistant is code, go with Github. If you only dabble in coding, or have no interest at all, go with Microsoft.This article originally appeared on Engadget at https://www.engadget.com/microsoft-copilot-heres-everything-you-need-to-know-about-the-companys-ai-assistant-130004909.html?src=rss
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by Mariella Moon on (#6FMV9)
WhatsApp just made logging in a much simpler and faster process, at least on Android devices. The Meta-owned chat application has launched passkey support for Android, which means users no longer have to use OTPs from two-factor authentication to be able to log into their account. Passkeys are a relatively new login technology designed to be resistant to phishing attacks, password leaks and other security vulnerabilities plaguing its older peers.They're made up of cryptographic pairs consisting of one public key and one private key that lives on the user's device. Services that support passkeys don't have access to that private key, and it also can't be written down or given away. Without that private key, nobody else can log into somebody's account. Now that WhatsApp has launched passkey support, users can log in using their device's authentication procedure, so they can simply verify their identities with their face, fingerprint or their PINs.While a lot of applications still don't have passkey support, the list continues to grow. PayPal launched passkey logins for Android back in March, while TikTok rolled out support for the technology in July. More recently, 1Password rolled out passkeys to all its users on desktop and iOS after testing the login solution for three months.
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by Sarah Fielding on (#6FMRV)
Volta Trucks has declared bankruptcy in Sweden after four years in business. The EV manufacturers' board announced the news in a statement that thanked its workers and pointed to its existing accomplishments and unattained potential. "We created the world's first purpose-built 16-tonne all-electric truck, including a unique cab and chassis design, that would have contributed to decarbonising the environment and enhanced the health and safety and air quality of urban centres." The company had piloted its delivery vehicle, Volta Zero, in five European countries and originally planned to expand to Los Angeles in mid-2023.Volta Trucks blames its situation, in part, on that of another bankruptcy: Its battery supplier, Proterra, filed for bankruptcy protection in August following cost-trimming efforts. According to Volta Trucks, this turn of events reduced the number of vehicles it planned to produce and made raising the capital necessary to continue operations more challenging.The EV industry has faced a great deal of layoffs and closures, especially from startups navigating the ever-evolving (and supply chain issues-plagued) field. Lordstown Motors declared bankruptcy in mid-2023 after five years in business, and Arrival has gone through multiple rounds of layoffs with all signs pointing toward bankruptcy - to name only two examples. As was the case with Lordstown Motors, Volta Trucks could seek a buyer for its existing technology.This article originally appeared on Engadget at https://www.engadget.com/ev-startup-volta-trucks-files-for-bankruptcy-115059284.html?src=rss
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by Mat Smith on (#6FMRW)
Myspace is getting the documentary treatment, with a film currently in the works chronicling the rise and fall of arguably the first big social network. When it launched in 2003, you chose your top eight digital friends, and drama ensued. The platform went mainstream, becoming an important music promotional tool long before Bandcamp or even YouTube.The movie will be a joint project between production companies Gunpowder & Sky and The Documentary Group. Gunpowder & Sky has produced documentaries like 69: The Saga of Danny Hernandez and Everybody's Everything, about deceased rapper Lil Peep. The Documentary Group's behind shows like Amend: The Fight for America and The Deep End, a series focusing on spiritual wellness guru Teal Swan.Maybe, just maybe, we'll even learn what Tom from Myspace's last name is.- Mat SmithThe biggest stories you might have missedIntel hits 6GHz (again) with its 14th-gen desktop CPUsAlienware's new Aurora desktop can overclock to an astounding 6.1GHzGoogle Pixel 8 bundles are up to 25 percent off at AmazonTwitch adds stories to keep followers tuned inAustralian regulators fine X for dodging questions about CSAM responseThe best VPN services for 2023You can get these reports delivered daily direct to your inbox. Subscribe right here!Marvel's Spider-Man 2 reviewBigger and better.SonyWeb-swinging around New York City in Marvel's Spider-Man might be the best game mechanic in recent times, but why not add wings? With the sequel, Insomniac did just that - and gave players two Spideys to control.The team has also streamlined and expanded combat movesets and abilities. A lot of the gadgets from the first game return, but they're easier than ever to access. Previously, if you wanted to use a gadget, you'd have to hold R1 and switch from your web-shooters to another option. Now, web shooters are always triggered by mashing R1, but you can hold R1 and hit one of the four face buttons to activate your slotted gadgets. It's all further augmented by a compelling plot featuring the likes of Venom's symbiote, the Lizard, Sandman, and more.Continue reading.Ray-Ban Meta smart glasses reviewInstagram-worthy shades.EngadgetAfter a week with the Meta and Ray-Ban's latest $299 smart sunglasses, they still feel a little bit like a novelty. But Meta has improved the core features, with better audio and camera quality, as well as the ability to livestream directly from the frames. If you're a creator or already spend a lot of time in Meta's apps (Facebook, Instagram, even WhatsApp), though, there are plenty of reasons to give the second-generation shades a look. These Ray-Ban Meta smart glasses feel more like a finished product.Continue reading.The Nintendo 64 gets a retro console remake from Analogue.The Analogue 3D will output old game carts in 4K.Analogue's 3D aims to be the ultimate Nintendo 64 console tribute, playing original cartridges on modern 4K displays. All Analogue's machines use field-programmable gate arrays (FPGA) coded to mimic the original hardware. Instead of playing often legally questionable ROM files, like most software emulators, Analogue consoles play original media, without the downsides that software emulation often brings. The Analogue 3D is currently slated to ship in 2024, but no price yet.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-get-ready-for-the-myspace-documentary-111556330.html?src=rss
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by Sarah Fielding on (#6FMRX)
Snapchat has rolled out two new features, including the ability to embed content from the platform into a website. Users can now embed Lenses, Spotlight videos and public stories or profiles through their computer browser by clicking the embed button under share options. This will automatically copy the code - just as competitors like Instagram and TikTok have long allowed users to do.Following years of trying to broaden from just a platform to send pictures back and forth with friends, the option to embed is a logical next step from Snapchat. It builds on other features like articles and discovering local places of interest and, in 2022, Snapchat for Web.Along with embeds, Snapchat has also launched an OpenAI-powered feature that lets users extend their snaps to include more of their possible surroundings. The tool is reminiscent of Photoshop's Content-Aware Fill but, in this case, estimates what the entire border area looks like versus one targeted piece. Engadget has confirmed this feature is available for Snapchat+ subscribers.The company has regularly been using AI tools as perks for its now five million-plus Snapchat+ subscribers. The company's AI-powered Dreams feature - which lets users generate eight packs of "fantastical" images - is limited to one time only for regular users or one set per month for Snapchat+ subscribers. Anyone can buy extra packs for $0.99 each.Snapchat was quick to hop on the AI boom, rolling out a chatbot called My AI using "OpenAI's GPT technology that the authors have customized" back in February. Initially also available solely to Snapchat+ subscribers, My AI expanded to all global users two months later with everything from restaurant recommendations to photo responses (as has been the case for AI bots in 2023, not always appropriately).This article originally appeared on Engadget at https://www.engadget.com/snapchat-enables-video-and-stories-embeds-103535731.html?src=rss
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by Mariella Moon on (#6FMPW)
Disney its turning Gargoyles, its animated cult classic from the 90s, into a live-action TV series for its streaming service. It's also teaming up with two of the most well-known names in horror films today to make it happen. According to The Hollywood Reporter, James Wan's Atomic Monster production company and Gary Dauberman are in the early stages of developing a live-action Gargoyles for Disney+. You may know James Wan as the creator of The Conjuring franchise and as co-creator of the Saw and Insidious franchises, in addition to directing Aquaman. Dauberman, a frequent Wan collaborator who had written the Annabelle movies, will serve as showrunner, writer and executive producer.Gargoyles ran for three seasons from 1994 to 1997. It was more complex and darker in tone than your typical Disney cartoon and revolved around a clan of "gargoyles," species of nocturnal creatures that turn to stone during the day, along with police officer Elisa Maza. The clan used to live in a castle in Scotland before they were betrayed by humans and were cursed to be frozen in stone. A thousand years later, the gargoyles wake up in New York City and choose to serve as its protectors at night.Of course, whether a live action Gargoyles is a good thing or a bad thing depends on how you liked Disney's remakes so far. We could only hope that Dauberman and Wan's company could do the show justice, especially since it will mostly likely use a lot of CGI to stay true to the source material. Disney has been getting a lot of flak over its use of CGI lately, which critics consider visually unappealing and subpar, including in movies like The Little Mermaid and Marvel's Ant-Man and the Wasp: QuantumaniaThis article originally appeared on Engadget at https://www.engadget.com/disney-is-making-a-live-action-gargoyles-show-with-james-wan-100025832.html?src=rss
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by Richard Lai on (#6FMN1)
Much like how Huawei developed its own HarmonyOS as an Android substitute, Xiaomi is about to pull a similar move to bolster its ecosystem - especially with its electric car due to arrive in the first of half next year. Dubbed "HyperOS," this MIUI replacement will apparently be a blend of Android and Xiaomi's very own "Vela" system, hence a "completely rewritten underlying architecture" that would supposedly allow users, vehicles and smart home - of over 200 product categories - to connect with one another seamlessly. It's safe to assume that Xiaomi's electric car will also feature HyperOS, thus going head to head with Huawei's Aito line of EVs.In a Weibo post, CEO Lei Jun said development on HyperOS dates back to 2017, with a mission to build "a unified, integrated system framework that supports the entire ecosystem of devices and applications." The exec added that this new platform will debut on the upcoming Xiaomi 14 series smartphones, which have apparently entered production, though he stopped short of sharing a launch date (rumors say end of this month). Separately, when asked on X whether HyperOS will be heading to Xiaomi's international line of products, Lei only responded with "stay tuned." And so we shall.
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by Mariella Moon on (#6FMN2)
Half of Bandcamp's employees have lost their jobs following the company's acquisition by Songtradr, according to SFGate and Variety. Songtradr spokesperson Lindsay Nahmiache has admitted to SFGate that only 58 of Bandcamp's 118 employees received an offer during the transition. A remaining employee has confirmed Nahmiache's statement to the publication, reporting that half of the company has disappeared from its Slack chatroom and that the account owned by co-founder and former CEO Ethan Diamond has been deactivated. Some former employees who didn't receive offers have taken to social networks to reveal that they had been kept in the dark and were in limbo over the past couple of weeks.Based on Songtradr's statement to Variety, the move was financially motivated: "Over the past few years the operating costs of Bandcamp have significantly increased," they said. "It required some adjustments to ensure a sustainable and healthy company that can serve its community of artists and fans. We are committed to keeping the existing Bandcamp services that fans and artists love, including its artist-first revenue share, Bandcamp Fridays and Bandcamp Daily. We are looking forward to welcoming Bandcamp into our musically aligned community. We share a deep passion for all things music and will continue to serve artists, labels and the fans who make it all possible."What the spokesperson said echoes an email written by Songtradr CEO Paul Wiltshire to the remaining Bandcamp employees. He said that Bandcamp has not been healthy financially, and that while its revenue has been consistent, its operating costs have "significantly increased making it impossible to continue running the business the way it has been."Songtradr purchased Bandcamp from Epic Games in September, merely a year and a half after the game developer's surprise acquisition of the music company. Bandcamp employees had organized under Epic, and they're now fighting for Songtradr to recognize their union. Members told SFGate that they will now negotiate severance packages with Epic, while nonmembers will receive six months of severance pay.This article originally appeared on Engadget at https://www.engadget.com/bandcamp-loses-half-its-staff-after-being-bought-by-songtradr-071319836.html?src=rss
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by Karissa Bell on (#6FMKQ)
A lot has changed in the two years since Facebook released its Ray Ban-branded smart glasses. Facebook is now called Meta. And its smart glasses also have a new name: the Ray-Ban Meta smart glasses. Two years ago, I was unsure exactly how I felt about the product. The Ray-Ban Stories were the most polished smart glasses I'd tried, but with mediocre camera quality, they felt like more of a novelty than something most people could use.After a week with the company's latest $299 sunglasses, they still feel a little bit like a novelty. But Meta has managed to improve the core features, while making them more useful with new abilities like livestreaming and hands-free photo messaging. And the addition of an AI assistant opens up some intriguing possibilities. There are still privacy concerns, but the improvements might make the tradeoff feel more worth it, especially for creators and those already comfortable with Meta's platform.What's changedJust like its predecessor, the Ray-Ban Meta smart glasses look and feel much more like a pair of Ray-Bans than a gadget and that's still a good thing. Meta has slimmed down both the frames and the charging case, which now looks like the classic tan leather Ray-Ban pouch. The glasses are still a bit bulkier than a typical pair of shades, but they don't feel heavy, even with extended use.This year's model has ditched the power switch of the original, which is nice. The glasses now automatically turn on when you pull them out of the case and put them on (though you sometimes have to launch the Meta View app to get them to connect to your phone).Image by Karissa Bell for EngadgetThe glasses themselves now charge wirelessly through the nosepiece, rather than near the hinges. According to Meta, the device can go about four hours on one charge, and the case holds an additional four charges. In a week of moderate use, I haven't had to top up the case, but I do wish there was a more precise indication of its battery level than the light at the front (the Meta View app will display the exact power level of your glasses, but not the case.)My other minor complaint is that the new charging setup makes it slightly more difficult to pull the glasses out of the case. It takes a little bit of force to yank the frames off the magnetic charging contacts and the vertical orientation of the case makes it easy to grab (and smudge) the lenses.The latest generation of smart glasses comes in both the signature Wayfarer style, which start at $299, as well as a new, rounder Headliner" design, which sells for $329. I opted for a pair of Headliners in the blue shiny jean" color, but there are tan and black variations as well. One thing to note about the new colors is that both the shiny jeans" and shiny caramel" options are slightly transparent, so you can see some of the circuitry and other tech embedded in the frames.The lighter colors also make the camera and LED indicator on the top corner of each lens stand out a bit more than on their black counterparts. (Meta has also updated its software to prevent the camera from being used when the LED is covered.) None of this bothered me, but if you want a more subtle look, the black frames are better at disguising the tech inside.New camera, better audioLook closely at the transparent frames, though, and you can see evidence of the many upgrades. There are now five mics embedded in each pair, two in each arm and one in the nosepiece. The additional mics also enable some new immersive" audio features for videos. If you record a clip with sound coming from multiple sources - like someone speaking in front of you and another person behind you - you can hear their voices coming from different directions when you play back the video through the frames. It's a neat trick, but doesn't feel especially useful.The directional audio is, however, a sign of how dramatically the sound quality has improved. The open-ear speakers are 50 percent louder and, unlike the previous generation, don't distort at higher volumes. Meta says the new design also has reduced the amount of sound leakage, but I found this really depends on the volume you're listening at and your surrounding noise conditions.There will always be some quality tradeoffs when it comes to open-ear speakers, but it's still one of my favorite features of the glasses. The design makes for a much more balanced level of ambient noise than any kind of transparency mode" I've experienced with earbuds or headphones. And it's especially useful for things like jogging or hiking when you want to maintain some awareness of what's around you.Camera quality was one of the most disappointing features on the first-generation Ray-Ban Stories so I was happy to see that Meta and Luxottica ditched the underpowered 5-megapixel cameras for a 12MP ultra-wide.The upgraded camera still isn't as sharp as most phones, but it's more than adequate for social media. Shots in broad daylight were clear and the colors were more balanced than snaps from the original Ray-Ban Stories, which tended to look over-processed. I was surprised that even photos I took indoors or at dusk - occasions when most people wouldn't wear sunglasses - also looked decent. One note of caution about the ultra-wide lens, however: if you have long hair or bangs, it's very easy for wisps of hair to end up in the edges of your frame if you're not careful.The camera also has a few new tricks of its own. In addition to 60-second videos, you can now livestream directly from the glasses to your Instagram or Facebook account. You can even use touch controls on the side of the glasses to hear a readout of likes and comments from your followers. As someone who has live streamed to my personal Instagram account exactly one time before this week, I couldn't imagine myself using this feature.But after trying it out, it was a lot cooler than I expected. Streaming a first-person view from your glasses is much easier than holding up your phone, and being able to seamlessly switch between the first-person view and the one from your phone's camera is something I could see being incredibly useful to creators. I still don't see many IG Lives in my future, but the smart glasses could enable some really creative use cases for content creators.The other new camera feature I really appreciated was the ability to snap a photo and share it directly with a contact via WhatsApp or Messenger (but not Instagram DMs) using only voice commands. While this means you can't review the photo before sending it, it's a much faster and convenient way to share photos on the go.Meta AITwo years ago, I really didn't see the point of having voice commands on the Ray-Ban Stories. Saying hey Facebook" felt too cringey to utter in public, and it just didn't seem like there was much point to the feature. However, the addition of Meta's AI assistant makes voice interactions a key feature rather than an afterthought.The Meta Ray-Ban smart glasses are one of the first hardware products to ship with Meta's new generative AI assistant built in. This means you can chat with the assistant about a range of topics. Answers to queries are broadcast through the internal speakers, and you can revisit your past questions and responses in the Meta View app.To be clear: I still feel really weird saying hey Meta," or OK Meta," and haven't yet done so in public. But there is now, at least, a reason you may want to. For now, the assistant is unable to provide real-time" information other than the current time or weather forecast. So it won't be able to help with some practical queries, like those about sports standings or traffic conditions. The assistant's knowledge cutoff" is December 2022, and it will remind you of that for most questions related to current events. However, there were a few questions I asked where it hallucinated and gave made-up (but nonetheless real-sounding) answers. Meta has said this kind of thing is an expected part of the development of large language models, but it's important to keep in mind when using Meta AI.Karissa BellMeta has suggested you should instead use it more for creative or general interest questions, like basic trivia or travel ideas. As with other generative AI tools, I found that the more creative and specific your questions, the better the answer. For example, Hey Meta, what's an interesting Instagram caption for a view of the Golden Gate Bridge," generated a pretty generic response that sounded more like an ad. But hey Meta, write a fun and interesting caption for a photo of the Golden gate Bridge that I can share on my cat's Instagram account," was slightly better.That said, I've been mostly underwhelmed by my interactions with Meta AI. The feature still feels like something of a novelty, though I appreciated the mostly neutral personality of Meta AI on the glasses compared to the company's corny celebrity-infused chatbots.And, skeptical as I am, Meta has given a few hints about intriguing future possibilities for the technology. Onstage at Connect, the company offered a preview of an upcoming feature that will allow wearers to ask questions based on what they're seeing through their glasses. For example, you could look at a monument and ask Meta to identify what you're looking at. This multi-modal" search capability is coming sometime next year, according to the company, and I'm looking forward to revisiting Meta AI once the update rolls out.PrivacyThe addition of generative AI also raises new privacy concerns. First, even if you already have a Facebook or Instagram account, you'll need a Meta account to use the glasses. While this also means they don't require you to use Facebook or Instagram, not everyone will be thrilled at the idea of creating another Meta-linked account.The Meta View app still has no ads and the company says it won't use the contents of your photos or video for advertising. The app will store transcripts of your voice commands by default, though you can opt to remove transcripts and associated voice recordings from the app's settings. If you do allow the app to store voice recordings, these can be surfaced to trained reviewers" to improve, troubleshoot and train Meta's products."Karissa BellI asked the company if it plans to use Meta AI queries to inform its advertising and a spokesperson said that at this time we do not use the generative AI models that power our conversational AIs, including those on smart glasses, to personalize ads." So you can rest easy that your interactions with Meta AI won't be fed into Meta's ad-targeting machine, at least for now. But it's not unreasonable to imagine that could one day change. Meta tends to keep new products ad-free in the beginning and introduce ads once they start to reach a critical mass of users. And other companies, like Snap, are already using generative AI to boost their ad businesses.Are they worth it?If any of that makes you uncomfortable, or you're interested in using the shades with non-Meta apps, then you might want to steer clear of the Ray-Ban Meta smart glasses. Though your photos and videos can be exported to any app, most of the devices' key features work best when you're playing in Meta's ecosystem. For example, you can connect your WhatsApp and Messenger accounts to send hands-free photos or messages but can't send texts via SMS or other apps (Meta AI will read out incoming texts, however). Likewise, the livestreaming abilities are limited to Instagram and Facebook, and won't work with other platforms.If you're a creator or already spend a lot of time in Meta's apps, though, there are plenty of reasons to give the second-generation shades a look. While the Ray-Ban Stories of two years ago were a fun, if overly expensive, novelty, the $299 Ray-Ban Meta smart glasses feel more like a finished product. The improved audio and photo quality better justify the price, and the addition of AI makes them feel like a product that's likely to improve rather than a gadget that will start to become obsolete as soon as you buy it.This article originally appeared on Engadget at https://www.engadget.com/ray-ban-meta-smart-glasses-review-instagram-worthy-shades-070010365.html?src=rss
by Malak Saleh on (#6FMDE)
Netflix is making moves to expand its mobile gaming offerings. Soon, subscribers will see more shows made by Netflix made into mobile games, according to a report by the Wall Street Journal, like Squid Game and Wednesday.While mobile gaming is not entirely new to Netflix, it's still trying to find its place in the company's business model. Right now, the Netflix app prompts users to download and play games like Exploding Kittens: The Game or Ghost Detective on the app store where you can play on the platform. But eventually, Netflix subscribers will be able to play games directly on their smart TVs and computers. This push into gaming by the streaming giant is preceded by the company's recent release of a dedicated controller app for iOS devices that lets a player use their phone as a gamepad with a paired TV.From the start, Netflix has never charged for its games or posed additional fees within its gaming domain. To play on your phone, you only need a subscription. And while we don't know if that is going to ever change in the near future, Netflix's focus on making games based on hit shows could help maintain interest in them, especially in between seasons. The bet on superconsumers' could also lead the company to a path of buying its way into gaming.As of now, Netflix offers more than 70 games on its platform and it plans to expand that more into the end of 2023. Netflix will continue to license non-show related games like Classic Solitaire, according to the WSJ.It has been less than two years since the company began dabbling in mobile gaming and yet, Netflix has already become a player in indie publishing. And we've seen the company deliver on its promise of developing games based on hit shows. Netflix Stories: Love is Blind, an interactive story title based on the reality television series just came out last month. Now it appears ready to lean even harder into gaming.This article originally appeared on Engadget at https://www.engadget.com/netflix-will-reportedly-turn-more-of-its-hit-shows-into-games-230944708.html?src=rss
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by Kris Holt on (#6FMBF)
Goldman Sachs, Apple's banking partner for its credit card and high-yield savings account, is seemingly having doubts about those products. According to The Wall Street Journal, Goldman is looking to get out of the consumer lending business, which could have implications for Apple Card and the associated savings account.The report suggests that several senior Goldman executives want the company to ditch its remaining consumer lending products - those it offers with Apple as well as the General Motors credit card. No final decision is said to have been made, though the future of Goldman's consumer products may become a little clearer when the finance company reports its quarterly earnings on Tuesday.Consumer lending efforts such as Apple Card may have been a mistake for Goldman. The business unit that oversees those and GreenSky (a "buy now, pay later" company Goldman bought for around $2.2 billion last year and is selling at a loss) has lost billions of dollars.Meanwhile, Goldman has run afoul of regulators. The Consumer Financial Protection Bureau has investigated Goldman's handling of credit card billing errors and refunds. Unlike with other card programs, Apple Card bills go out at the beginning of each month. That's said to put more pressure on Goldman customer service workers who deal with complaints and billing issues. Issuing bills on a rolling basis may alleviate that strain. However, Goldman has reportedly been unsuccessful in convincing Apple to move to a more typical billing cycle.If Goldman isn't able to reduce expenses for its credit cards, it may try to sell the Apple and GM partnerships, according to the report. That may prove a difficult prospect, given that customers have deposited billions of dollars into Apple savings accounts. If Goldman manages to get another bank to take over the Apple partnership (including those hefty savings accounts), the Journal noted that the finance company may have to raise expensive emergency funding to cover any shortfall.Goldman is said to have had talks with American Express about taking over its consumer products. However, Amex reportedly has concerns regarding the Apple Card's loss rates and other factors Goldman has been attempting to remedy. Amex leaders are also said to have bristled at the fact the Apple Card operates on the Mastercard network.This article originally appeared on Engadget at https://www.engadget.com/goldman-sachs-might-be-trying-to-offload-apples-credit-card-and-savings-accounts-204014759.html?src=rss
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by Will Shanklin on (#6FM8T)
Australia has fined X (formerly Twitter) for failing to answer all its questions about child exploitation. The country's government levied a penalty of AUD 610,500 (around $387,000) for the Elon Musk-owned company's non-compliance with a national law requiring social platforms to disclose how they're combating online child sexual abuse material (CSAM).Companies can make empty statements like Child exploitation is our top priority,' so what we're saying is show us," Julie Inman Grant, Australia's eSafety Commissioner, told The New York Times in an interview. This is important not only in terms of deterrence in the types of defiance we are seeing from the companies but because this information is in the public interest."Australian officials said neither X nor Google fully complied with the questions. While Google received a formal warning for giving generic or aggregated information across multiple services where information regarding specific services was required," X's violation was more serious." Inman Grant said X failed to reply adequately to questions while leaving other boxes blank. In other instances, Twitter provided a response that was otherwise incomplete or inaccurate," she wrote.X CEO Linda YaccarinoJerod Harris via Getty ImagesThe official says her department sent a notice to X (then Twitter) on February 22, asking it to fulfill its report by answering mandatory questions; she gave the company 35 days to reply. The company responded on March 29. Inman Grant wrote that she identified 14 questions (including sub-questions) where the firm failed to provide the required info. Her office sent follow-up questions on April 6. Musk's company responded on May 5, leading Inman Grant to conclude the company had held back info in its initial response. She wrote, It is evident from many of X Corp.'s subsequent responses that it held information required by the Notice and was capable of providing that information at first instance."Inman Grant wrote that the nation can seek civil penalties through the courts if X doesn't pay the fine. And more compliance tools are on the way. We also have more powerful systemic tools coming online next year in the form of industry codes and standards which will ensure companies are living up to their responsibilities to protect children," she wrote.As highlighted by The NYT, X told the Australian regulators, Children are not our target customer, and our service is not overwhelmingly used by children." However, CEO Linda Yaccarino recently said in a forum that Gen Z was the platform's fastest-growing demographic, with 200 million unique monthly visitors among teens and young adults in their 20s.This article originally appeared on Engadget at https://www.engadget.com/australian-regulators-fine-x-for-dodging-questions-about-csam-response-194358319.html?src=rss
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by Lawrence Bonk on (#6FM5H)
The once-ubiquitous social media site Myspace is getting the documentary treatment, with a film currently in the works that chronicles the rise and fall of the house that Tom built. The movie's a joint project between production companies Gunpowder & Sky and The Documentary Group, as originally reported by Deadline.Gunpowder & Sky has produced a number of well-known documentaries, such as 69: The Saga of Danny Hernandez and Everybody's Everything, about deceased rapper Lil Peep. The Documentary Group's behind shows like Amend: The Fight for America and The Deep End, a series focusing on spiritual wellness guru Teal Swan.As for behind-the-camera talent, the film's being directed by Tommy Avallone, who recently helmed the Barney docuseries I Love You, You Hate Me and The Bill Murray Stories: Life Lessons from a Mythical Man. The film will feature the social media site's founders Tom Anderson (yes, that Tom) and Chris DeWolfe, in addition to a spate of celebrities who got their start on the platform.Myspace was the social media site to beat before it was, well, beat by Facebook. The platform launched in 2003 and set the world on fire, becoming an important music promotional tool long before Bandcamp, Spotify and even YouTube. There was a guy named Tom who everyone was chums with. Folks agonized over which real-life friends to put in their list of top eight digital friends. There were some truly grody wallpaper options for your page, and the idea of an Internet troll wasn't really a thing yet. It was a simpler time.Gunpowder & Sky CEO Van Toffler said the documentary is a no-brainer for folks of a certain age bracket, noting that his colleagues at the time were all obsessed with Myspace," going on to say without Myspace there's no TikTok, no Facebook, no YouTube, no Instagram, no social media."One must understand that before Facebook, people just expected social media sites to enjoy a few months or even years in the sun before making way for the next big thing. That's the way it was with Myspace, Friendster, SixDegrees, Classmates and all the rest. Then along came Facebook, YouTube and Twitter, beginning the era of the too big to fail" social media platform. Recent years have finally shown cracks in the armor of these old-school giants, with Twitter's stark drop from relevance and generational shifts from Facebook to platforms like TikTok. In other words, massive sea changes of the kind that sank Myspace are no longer unthinkable.There's no release date for the Myspace documentary, nor has there been an announcement if it would run in theaters or just on a streaming platform. We'll have to play the waiting game for a while longer.This article originally appeared on Engadget at https://www.engadget.com/nostalgia-alert-theres-a-documentary-about-myspace-in-the-works-183359176.html?src=rss
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by Will Shanklin on (#6FM5J)
Twitch announced today that stories are now available in the platform's mobile app. Similar to the feature of the same name on Snapchat, Instagram and other social platforms, Twitch's stories let streamers post photos, text or clips that expire after 48 hours. The company frames the feature as helping creators reach and stay connected with their communities while offline. It first announced the feature in July.At least at launch, the ability to create Twitch stories is limited to partners and affiliates with at least one stream from the last 30 days. However, all users (after updating to the app's latest version) will be able to see them at the top of the Following page. The company says access will roll out gradually to eligible streamers by the end of this week - and beyond as more creators meet the requirements.In addition, creators with at least 30 subscribers (including gift subs) can make subscriber-only stories. Twitch recommends using this feature to add even more value to your supporters' subscriptions through exclusive content."Twitch suggests using stories for easy outreach to followers, scheduling updates and adding visual flare or fun. The mobile app will push alerts to followers when a streamer posts a story, although it also includes notification settings to control the frequency. Meanwhile, creators can see the total views and reactions for each story they post - including after they expire.Viewers will see your stories live alongside stories created by other streamers they follow, so post regularly throughout the week to keep your community in-the-know and up-to-date between your streams," the company wrote in its announcement blog post.This article originally appeared on Engadget at https://www.engadget.com/twitch-adds-stories-to-keep-followers-tuned-in-181726337.html?src=rss
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by Kris Holt on (#6FM26)
LinkedIn has announced its second round of layoffs this year. The Microsoft division is shedding around 668 workers from across its engineering, product, talent and finance teams."While we are adapting our organizational structures and streamlining our decision making, we are continuing to invest in strategic priorities for our future and to ensure we continue to deliver value for our members and customers," LinkedIn said in its announcement. "We are committed to providing our full support to all impacted employees during this transition and ensuring that they are treated with care and respect."In May, LinkedIn revealed plans to lay off 716 people and close its job search app in China. As such, LinkedIn will have cut nearly 1,400 jobs this year amid widespread layoffs across the tech industry in 2023. Microsoft, which just bought Activision Blizzard for $68.7 billion, laid off around 10,000 workers in the first few months of 2023.In Microsoft's most recent earnings report (which covers April to June), the company said that LinkedIn's earnings had increased by five percent year-over-year. It noted that membership growth had "accelerated for eight quarters in a row" and that the platform had more than 950 million users. Microsoft is set to announce financial results for the July-September period, the first quarter of its fiscal year, on October 24.This article originally appeared on Engadget at https://www.engadget.com/linkedin-lays-off-600-workers-in-second-round-of-cuts-this-year-154223614.html?src=rss
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by Kris Holt on (#6FKY8)
Google had a fairly generous offer for those who pre-ordered a Pixel 8 device: the company tossed in a Pixel Watch 2 or Pixel Buds Pro for free. While the new handsets are now on the market and that offer is no longer available, you haven't necessarily missed out.A bundle of the Pixel 8 Pro and Pixel Watch 2 has dropped from $1,349 to $999 at Amazon. Given that the Pixel Watch 2 costs $349, you'll effectively be getting the wearable for free.Along with the Tensor G3 chip and new displays, the Pixel 8 lineup offers genuinely useful AI features. Intuitive photo editing, the ability to generate a custom wallpaper and being able to remove distracting ambient noises using Audio Magic Eraser are all major plus points. We gave the Pixel 8 Pro a score of 93 in our review thanks to these factors along with others such as a major improvement to battery life, the addition of a temperature sensor and a very welcome extension of software support to seven years.As for the Pixel Watch 2, we feel that it's a worthy improvement over the original model that's helping Google catch up to rival smartwatches. We gave it a score of 79 in our review, highlighting aspects such as far better battery life (which was the major drawback of the original Pixel Watch), a great heart-rate sensor and the slick design. We took issue with some of the software quirks though, along with the lack of wireless charging and the fact you need to connect to Wi-Fi to sync the device.That's not the only bundle Amazon has on sale. You can effectively get a set of Pixel Buds Pro for free when you buy a Pixel 8 bundle, which is currently $200 off at $699.We gave the Pixel 8 a score of 90. Storage tops out at 256GB (you can deck out the Pixel 8 Pro with up to 1TB of storage, by comparison), the lack of mmWave 5G support and no pro camera controls were our major negatives. That said, while it doesn't have quite as many bells and whistles as the Pixel 8 Pro, it's still a great smartphone.Meanwhile, we feel that the Pixel Buds Pro are Google's best earbuds to date. In our review last year, we gave them a score of 87. They deliver solid bass and good active noise cancellation performance, but at the time of our review we felt that the call quality and transparency mode were lacking.Google has been improving the earbuds over time with software updates. It recently upgraded them with call quality enhancements and a feature that pauses music and activates transparency mode when the Pixel Buds Pro detect that you're speaking.These bundles should help to offset the $100 Google tacked onto the price of each phone compared with the Pixel 7 lineup. You can check out the full Pixel 8 sale at Amazon, but you'll need to act quickly if you're interested in either of bundle we've highlighted here. The deals are only available until 11:59PM PT on October 16 or while stocks last.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/google-pixel-8-bundles-are-up-to-25-percent-off-at-amazon-151431384.html?src=rss
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by Aaron Souppouris on (#6FKY9)
With shipments of its Pocket handheld console finally under control, Analogue is turning its attention to a whole new retro machine. The Analogue 3D aims to be the ultimate Nintendo 64, playing original cartridges on modern 4K displays. I'd love to show it to you, but Analogue is only releasing a teaser image and a few key specs today.The Analogue 3D is the latest in a line of consoles from the company that emulate retro hardware. All of Analogue's machines use field-programmable gate arrays (FPGA) that are coded to mimic original hardware. Rather than playing ROM files like most software emulators, Analogue consoles play original media - in this case N64 carts - without the downsides that software emulation often brings, such as increased input lag or visual imperfections.AnalogueAnalogue started out with boutique recreations of Neo Geo and NES hardware, before targeting a more casual audience with systems that mimicked the SNES and Genesis. Its most splashy release to date is the Pocket, which emulates a variety of handhelds. There's also the TurboGrafx-like Analogue Duo, which was announced in 2020 and, after some delays, will apparently ship this year.That may seem like a disparate group of consoles, but there is one thing that ties them together: they're all pretty primitive. If you've been around a while, you'll remember consoles being referred to as 8-bit, 16-bit, 32-bit and so on. A lot of that was marketing, but the hardware of 8-bit systems is broadly less complex to recreate than that of 16-bit systems, and so on. As the first true 64-bit" console on the market, the N64 is by far the most complex system Analogue has tackled to date. Its 64-bit 93.75MHz CPU was wild for a $200 console - even if most developers still wrote 32-bit code for it - and its Silicon Graphics reality coprocessor" was the stuff of (extremely nerdy) playground legend. They made the T-rex from Jurassic Park with (better versions of) that thing!AnalogueThe Analogue 3D is described as a reimagining" of Nintendo's console, and the company is promising 100 percent compatibility with carts from all regions. It will output at 4K resolution with Original Display Modes that target reference quality recreations" of specific CRTs and PVMs. To translate, that means Analogue is building filters that might, for example, make a modern OLED or LCD display feel more like a dope mid-'90s Sony Trinitron TV. No word on whether they're baking in a recreation of the weird LG TV with legs I played on for most of the '00s.Internals aside, the N64 has a small library of games and a mistake of a controller, but there are some classics in there. On the first-party side, The Legand of Zelda: Ocarina of Time and Majora's Mask have both held up to decades of scrutiny, and Mario 64, some camera issues aside, is as fun to play in 2023 as it was in 1996. Then there's Paper Mario, Mario Kart 64, F-Zero X, Star Fox 64, Super Smash Bros. and countless others. Rare also did some fantastic work on the N64 with the likes of GoldenEye 007, Perfect Dark, Banjo-Kazooie, Diddy Kong Racing and Conker's Bad Fur Day.Quality third-party titles were harder to come by, but Star Wars: Rogue Squadron, Mischief Makers, Harvest Moon 64 and the Turok games are all worth checking out. (I personally spent more time playing Horse in an average port of Tony Hawk's Pro Skater than any of these, but there's no accounting for taste.)Analogue / 8BitDoOne thing very few people remember fondly is the N64's three-paddled controller, which at the time felt fine but boy was it not. The Analogue 3D will have four controller ports, just like the original N64, but it thankfully also supports Bluetooth and 2.4G wireless connectivity. 8BitDo will be releasing a companion controller for the console, which is all-but invisible in the picture above. After some toying around in Photoshop, it appears to be very similar to the company's Ultimate controller, but with C-buttons where the regular face buttons would be, the A+B buttons replacing the right analog stick and a big ol' start button in the middle.There's no word yet on price - early Analogue machines cost a lot, but its more recent efforts have been more palatable. The Analogue Duo, which has a CD drive inside, cost $250 when pre-orders went live, so it seems a fair guess to say it'd be in the same price range - though you'll need to budget for a couple of controllers no matter the price, as Analogue doesn't supply them with any of its systems.The Analogue 3D is currently slated to ship in 2024, and knowing Analogue, pre-orders will open some time in the next few months and sell out almost immediately.This article originally appeared on Engadget at https://www.engadget.com/the-analogue-3d-is-a-nintendo-64-for-modern-times-150020872.html?src=rss
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by Nathan Ingraham on (#6FKYA)
For my money, web-swinging around New York City in Marvel's Spider-Man is perhaps the singular best game mechanic I've come across in the last decade or so. It feels so incredibly right, and almost everything else in that game is built off it. I never really wanted to use fast-travel features, because swinging around was much more fun, and finding hidden missions and helping citizens in trouble as you traverse NYC is almost as rewarding as following the game's main story. Of course, a great mechanic isn't enough to make a great game, but Spider-Man is one of the most successful open-world style games I can think of, because it felt packed without being overwhelming.My first impressions of Marvel's Spider-Man 2 was that developer Insomniac Games turned everything up to 11, packing in more. The map is about twice as big as the original, adding in a chunk of the boroughs of Brooklyn and Queens to go along with Manhattan, and the web wings offer a new way of traversing the huge map. There are more playable characters, as you spend nearly equal time jumping between OG Spider-Man Peter Parker and his protege Miles Morales. Peter and Miles have more special moves than ever before to turn the tides in combat, and there are more skills for them to learn. Conversely, enemies have a lot more ways to mess you up, if you're not careful.As such, my main concern for Spider-Man 2 was that Insomniac tried to pack in too much - take what happened to the Assassin's Creed series with AC: Valhalla as a cautionary tale. However, now that I've finished the game, and completed about 75 percent of all the activities and quests available, I can confidently say that Insomniac has built a tight, compelling game with a storyline that ends up with serious momentum, making it all but impossible to put down through the second half. It's just as satisfying as ever to play as the two Spider-Men, whether you're flying around NYC or taking on hordes of bad guys. And while the story sucked me in, there are hosts of other things for a friendly neighborhood Spider-Man to do for the city's citizens, including substantial side quests and smaller activities that enhance the story and your capabilities.Sony / Insomniac GamesJust like the first game, Spider-Man 2 wastes no time hitting you with a bombastic action sequence that kicks off the game's main plot. This time, Pete and Miles take on classic villain Sandman, who escapes transport to the city's prison for super-villains and rampages throughout the streets, getting larger and more difficult to manage. As with the intro of most games, this is meant to teach you the capabilities of the two playable characters, and it does so without feeling too heavy-handed or disconnected from the main meat of the game.It's not long before we learn of a new threat to the city: Kraven and his band of hunters are tracking down super-villains for sport and causing plenty of distress while they do so. Perhaps most significantly, they're trying to return Dr. Curt Connors to his menacing alter-ego, The Lizard, a move that has serious implications for Peter, Miles, Pete's girlfriend MJ Parker and their friend Harry Osborne. Harry was mentioned but not seen in the first game, as he was ill and in recovery through some very experimental treatment that has returned him to his friends in this episode.Sony / Insomniac GamesIn the first third of the game, the traditional action sequences are augmented by a few flashbacks as well as sections of the game that are more about atmosphere and character-building - like one where teenaged Pete and Harry sneak through their high school, or a sequence where Pete, MJ and Harry enjoy a night at a lovingly-rendered version of the Coney Island boardwalk before things inevitably go awry. Those sequences were a little hit or miss, as they did steal away a bit of momentum - but they also provided a break from the pattern of travel across the city, investigate, beat up bad guys."I won't spoil how it happens, but the unofficial first act ends with Peter coming into possession of the fabled black symbiote suit, which greatly enhances his powers in combat in a way that's both fun and also a little distressing. If you know anything about Spider-Man lore, you probably know where the story is going. But without going too deep, I can say that Insomniac created a familiar take on the tale of Spider-Man and Venom that nonetheless has a number of unexpected twists. Like I said earlier, I was positively glued to the game, particularly in the second half. The combination of the compelling story and outstanding gameplay elements simply made it hard to stop playing.Let's get into that gameplay. Sony and Insomniac have made a big deal about the fact that you can quickly swap between Peter and Miles to have different Spidey-experiences, and it's as simple as holding a button down when you're in the open-world part of the game. But the structure of the story dictates that you're usually either Peter or Miles as the lead" character for the main quests. The same goes for some of the side quests and activities you'll find around NYC; there are plenty that you can achieve as either Pete or Miles, but some require you to switch to a specific character.Sony / Insomniac GamesThere are a number of major set-pieces throughout the game, including the Sandman intro, that blend action between the two Spider-Men. You'll shift seamlessly between the two characters depending on what the action calls for, but you can't just switch on the fly. It's all pretty scripted, which makes sense but is still a little bit of a bummer. And while Miles and his crew of friends that were introduced in 2020's mini-sequel Spider-Man: Miles Morales get plenty of screen time, the story and action lean slightly more towards Peter. If I had to guess, I'd say you control him for 60 percent of the main story. Miles fans shouldn't be too disappointed, though, because you get to control him through a few of the game's most intense and thrilling moments.Insomniac did a great job of both streamlining and expanding combat. Peter and Miles each have four special attacks you can slot that regenerate through combat, giving you some options for discovering and picking your favorite moves. A lot of the gadgets from the first game return, but they're easier than ever to access. Previously, if you wanted to use a gadget you'd have to hold R1 and switch from your web-shooters to another option. Now, web-shooters are always triggered by mashing R1, but you can hold R1 and hit one of the four face buttons to activate your slotted gadgets. It's a great quality of life improvement that makes it a lot easier to deploy everything in your arsenal when you're in a big battle.The special attacks are likewise triggered by holding L1 and pressing a face button, and these are the main ways to differentiate between Peter and Miles. Otherwise, their combat skills and abilities are pretty similar, and there are lots of upgrades you can make to increase your health bar or the amount of damage you deal that apply to both characters. There's a shared Peter and Miles skill tree as well as individual ones for each character that focus on their particular special moves. I was worried managing all this was going to get old and overly complicated, but I never felt overburdened by the variety of choices I could make, thanks partially to the fact that the game is generous about dolling out skill points to redeem.Sony / Insomniac GamesSome of those skill upgrades relate to traversal - how far you travel when swinging from a web line or how fast you boost off an object. There's a new skill you can use to web-slingshot yourself into motion, which is great to use when you're on the ground and want to get moving quickly. But the web wings are the biggest change to how you get around NYC, and they're a delight to use. Tapping X deploys the wings, and you can search for wind tunnels and updrafts to keep you moving quickly and well above street level.Web-swinging is still my favorite move, but the wings come in extremely handy for some specific missions, including the wild on-the-river chase that Sony showed off a few months ago. Using the wings almost makes piloting the Spider-Men feel like you're driving a race car, as you can turn corners a lot quicker and with more precision than I anticipated. It's a totally different experience than web-swinging, and eventually I found myself switching between both techniques to build up speed or tackle certain geographical challenges as I explored the map.Probably my biggest complaint with the gameplay is something I remember noticing in the first game: There are more than a few moments where the big climax of an action sequence takes place only in a cutscene, where the player has no control or input into what's on the screen. I get that there are some sequences that are so far outside of the move set players have that they need to be cutscenes, but the game is otherwise so good at immersing you in large-scale conflicts that it's jarring to be completely pulled out of the action.Unlike the previous two games, Spider-Man 2 is exclusive to the PS5;the original was built for the PS4 while Miles Morales had a simultaneous release on both consoles. Insomniac didn't waste any of the horsepower it had to play with here: the game looks incredible. As with many AAA games, you can pick a fidelity" mode that runs at 30 fps with full 4K graphics and effects like ray tracing, or scale things down a bit for a higher frame rate (up to 120 fps, if your TV supports it) in performance" mode. As usual, I went for high frame rates, but spent time in both. Rest assured that, whatever your preference, this game is a graphical stunner, with intricately detailed character models - massive bad guys like the Lizard are particularly stunning.Sony / Insomniac GamesThe city, meanwhile, looks gorgeous whether it's at sunset or in the train, whether the streets are filled with tourists and pedestrians or deserted from the latest calamity. Local landmarks like Radio City Music Hall, Madison Square Garden and Avengers Tower are rendered lovingly, and the new boroughs of Queens and Brooklyn have their own distinct identities in the game just as they do in real life. I'm looking forward to spending more time just exploring the cities and taking in all the detail Insomniac included, probably while using the expansive Photo Mode for some virtual photography.Insomniac also took advantage of the DualSense controller's features like adaptive triggers and impressive haptic feedback. There's a pleasing amount of tension when using the triggers to swing around the city, as well as a number of times when you'll need to perfectly balance the amount of pressure you're putting on the triggers to execute a move. As with most games, the DualSense features don't radically change the experience, but they enhance it in ways that you might not immediately realize but would notice if they went away.Sony / Insomniac GamesIn the last few years, I've had an increasingly hard time coming up with original ways to describe Sony's first-party games. In the PS4 generation, games like Horizon Zero Dawn, God of War and Spider-Man all combined excellent storytelling with huge worlds and outstanding gameplay. As such, the recent sequels have all felt like they had to up the stakes and make longer, more complicated games. While I love God of War Ragnarok and Horizon Forbidden West, I also occasionally felt they were just trying to do too much.That's not the case with Spider-Man 2. It's a perfectly balanced game with gorgeous graphics, delightful combat and traversal systems, a compelling storyline and characters, plenty of challenge and a huge map to explore. Perhaps most importantly, though, it's just fun. In a year where I've struggled to connect with games that I expected I'd love, it was a relief to play Spider-Man 2 and immediately get sucked into the world. Whether or not you've played Insomniac's earlier Spider-Man games, anyone should be able to jump into Spider-Man 2 and immediately feel like a superhero.This article originally appeared on Engadget at https://www.engadget.com/marvels-spider-man-2-review-the-rare-game-thats-both-bigger-and-better-140002497.html?src=rss
by Lawrence Bonk on (#6FKTY)
As gaming laptops and dedicated portable consoles like the Steam Deck eat up all of the press, it's easy to forget the humble tower desktop. Alienware sure hasn't, as it just announced the latest refresh to its popular Aurora line of mid-tower gaming desktops. The Aurora R16 is a legit monster that the company says can overclock to an incredible 6.1GHz to handle even the most advanced modern gaming applications.As a matter of fact, Alienware says this is the company's first system to reach beyond 6Ghz. This is due to the inclusion of an Intel Core 14th Gen processor, a two UDIMM memory architecture and a custom motherboard based on the Intel Z690 chipset. You can overclock via a BIOS switch to fly past that 6GHz benchmark.Gaming PCs are also largely defined by the GPU, and the R16 ships with the scarily-powerful Nvidia GeForce RTX 4090 graphics card with 24GB of GDDR6X memory, though that's the top-of-the-line model. You have plenty of GPU options here, all the way down to the GeForce RTX 3050 with 8GB of GDDR6 memory. You can also choose up to 64GB of DDR5 XMP memory and up to 4TB of SSD storage.Aurora desktops have been a mainstay with PC gamers since 2009, but this latest release represents a near-total redesign. The R16's inspired by the industrial form factor of the company's Legend 3 gaming laptop. You get a nifty cube design that's 40 percent smaller than last year's R15, while still emphasizing accessibility and user upgrades. The chassis ships with either a solid door or a clear side panel so you can marvel at all of those sweet techy innards. The new cube shape also makes it easier to find the perfect spot on or under your desk.AlienwareWith all of that new power comes new thermal regulation requirements. The R16 boasts larger air-intakes and exhausts than the R15, with hexagonal side vents and a new vertical stadium to provide a larger surface area for airflow. The top face also features a larger surface area for the purposes of exhaust. All told, the company says these upgrades contribute to a seven percent reduction in overall temperature when compared to the R15, despite the added power. You also have your choice of air-cooled or liquid-cooled CPUs.The R16 also integrates with the company's Alienware Command Center 6.0 software suite, a first for desktops. This software lets you adjust nearly every aspect of the PC, from the AlienFX lighting, thermal regulation, game presets and much more. As for user upgrades, you have two DIMM slots for memory, 2x M.2 PCIe slots for SSD storage and an additional 3.5" HDD slot. All configurations also support Wi-Fi 6E and 2.5 Gbps ethernet.The Alienware Aurora R16 will be available for purchase tomorrow and starts at $2,200. This is for a bare-bones model, however, so you could potentially pay hundreds more for access to each and every bell and whistle.This article originally appeared on Engadget at https://www.engadget.com/alienwares-new-aurora-desktop-can-overclock-to-an-astounding-61ghz-130059365.html?src=rss
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by Devindra Hardawar on (#6FKTZ)
It used to be that if you dreamed of reaching 6GHz speeds with your hot rod desktop CPU, you'd have to try your luck with overclocking and all of the potential instability and cooling demands that required. Earlier this year, Intel released the Core i9-13900KS, which hit 6GHz right out of the box. Now, the company is doing it again with its fastest 14th-gen desktop CPU, the i9-14900K. That frequency is just a short-lived "Thermal Velocity Boost" speed, which isn't sustained for very long, but it's still something Intel can lord over AMD.These 14th-gen chips, to be clear, are different from Intel's recently announced 14th-gen Core Ultra processors for notebooks. Understandably, Intel is focusing on efficiency for its mobile lineup, whereas its desktop chips are all about raw power (and 6GHz bragging rights). You can look at the 14th-gen desktop hardware as a last gasp for Intel's existing architecture, where the company doesn't mind pushing power demands to out-bench AMD. (The i9-14900K consumes as much as 253 watts, just like its predecessor.)Intel's highest-end 14th-gen chip may get most of the attention, but discerning gamers may be more interested in the i7-14700K, which now features 20 cores (8 performance and 12 efficiency) and reaches up to 5.6GHz "Turbo Boost Max 3.0" speeds. Perhaps most importantly, its $409 price tag is well below the 14900K's $589.When it comes to benchmarks, Intel claims the 14900K is up to 23 percent faster than AMD's Ryzen 9 7950X3D while playing Starfield in 1080p. The company also says that chip is up to 54 percent faster than the same AMD hardware while multi-tasking between After Effects and Premiere Pro. (That comparison may be a bit unfair, since Intel tested an Auto Reframe task in Premiere Pro that works together with its UHD graphics, something that AMD's graphics don't help with.)IntelPerhaps more useful than raw benchmark comparisons, Intel also says the i9-14900K was able to reach over 100fps in Total War: Warhammer III while playing, streaming and recording in 1080p with ultra graphics settings. That game is also optimized specifically for its 14th-gen hardware, so you can't expect the same results with every title.If you're still eager to overclock, Intel is also making that easier with its new XTU AI Assist feature, which will only be available on the i9-4900K. In a demo for media, an Intel representative showed off how the XTU app can quickly determine the ideal processor core voltages, motherboard power settings and "other tuning knobs" to determine safe performance speeds. They noted that Intel had trained its AI overclocking model on hundreds of CPUs, as well as a variety of motherboard and cooler options (including a bit of liquid cooling). Once the AI tuning process is complete, you can roll with its suggested settings or use them as a baseline for further overclocking.One feature you won't see in these new 14th-gen chips? An NPU (neural processing unit) for AI acceleration. Oddly enough, the company's upcoming Core Ultra mobile chips will feature an NPU, which enables things like Windows Studios Effects for AI-powered background blurs in video chats. It makes sense for Intel's first NPU to appear in its new architecture, whereas the 14th-gen desktop chips are beefed-up versions of last year's hardware. Still, it's a bit odd for its priciest desktop hardware to miss out on something mere laptops will see next year.Intel's 14th-gen desktop chips will be available from retailers and system manufacturers on October 17th.This article originally appeared on Engadget at https://www.engadget.com/intel-hits-6ghz-again-with-its-14th-gen-desktop-cpus-130007286.html?src=rss
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by Sarah Fielding on (#6FKV0)
TikTok is the latest social media company to announce its plan for mitigating misleading and violent content in the wake of the Israel-Hamas war. A point-by-point blog post details recent steps, such as the creation of a command center "that brings together key members of our 40,000-strong global team of safety professionals, representing a range of expertise and regional perspectives, so that we remain agile in how we take action to respond to this fast-evolving crisis." The company's statement follows similar ones from Meta and X - both companies had received letters from the European Union's regulatory commissioner detailing misinformation concerns.Additional steps outlined by TikTok include hiring "more" moderators who speak Arabic or Hebrew and regularly updating its automatic detection systems to identify graphic or violent content so as not to expose users or moderators. To that end, TikTok has expanded the well-being care available for frontline moderators. Notably, a moderator sued TikTok in 2021 for mental trauma, alleging that she would view between three and ten videos at once that featured horrific events like school shootings and cannibalism.Users should also now see opt-in screens over graphic imagery that is being kept on the platform for "public interest" reasons and further restricted Live eligibility in an attempt to limit misinformation. Speaking of falsehoods circulating on the internet, TikTok reiterated that it removes spliced content that users have edited to be misleading.TikTok reportedly took down about 500,000 videos and ended 8,000 livestreams occurring in Israel and Gaza between the initial attacks on October 7 and the statement's October 15 release. Moving forward, the company plans to roll out misinformation warnings in English, Hebrew and Arabic when certain terms are searched.This article originally appeared on Engadget at https://www.engadget.com/tiktok-details-how-its-taking-action-against-israel-hamas-misinformation-115753575.html?src=rss
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by Mat Smith on (#6FKRB)
Are you waiting for an even more powerful Apple laptop? Well, you might have to hold on a little longer. Apple's M3 MacBook Pro may arrive at the beginning of 2024, with the M3 MacBook Air likely to follow a few months later. That's according to Bloomberg's Mark Gurman, who had predicted that a MacBook Air with the new chip could appear as early as October.Gurman reports the 13-inch and 15-inch M3 MacBook Airs are now in the engineering verification test (EVT) stage. M3 MacBook Pros, on the other hand, are further along in the process and nearing mass production." If you want even more power, MBPs with M3 Pro and M3 Max are also progressing, so expect to see them in the first half of 2024.- Mat SmithYou can get these reports delivered daily direct to your inbox. Subscribe right here!The biggest stories you might have missedCD Projekt Red used AI to include a deceased actor's voice in Cyberpunk 2077 DLCHitting the Books: Voice-controlled AI copilots could lead to safer flightsYou can now buy a Ferrari with crypto in the US, if that's your thingEarly PS4 classic The Evil Within will be free on the Epic Games Store next weekThe best PC games for 2023Chevy's first hybrid Corvette isn't what you thinkTest-driving the E-Ray hybrid.ChevroletThe 2024 Chevrolet Corvette E-Ray's hybrid drive isn't here to raise the efficiency of this iconic sports car. It's only here to make it faster: 0 to 60 in 2.5 seconds and a quarter-mile in 10.5 faster. The electric motor up front adds 160 horsepower to the 495 from the LT2 V8 engine in the back. It even helps the handling.Continue reading.US labor board says X illegally fired a worker in retaliation for critical tweetIt was over Elon Musk's return-to-work policy.The National Labor Relations Board has accused X (formerly Twitter) of retaliating against software engineer Yao Yue for attempting to organize workers in the wake of the new policy. After Musk gave then-Twitter employees an ultimatum in November 2022 to return to the office, Yue urged others not to resign in response but instead let him fire you." Yue was fired five days after tweeting about it and writing a similar post on Slack. In terminating her, the complaint filed by a San Francisco branch of the NLRB alleges the company violated federal labor laws by interfering with, restraining and coercing employees" exercising protected rights.Continue reading.Netflix's Squid Game reality show premieres on November 22The winner gets a $4.56 million prize, with minimal risk of bloodshed.NetflixNetflix's Squid Game reality show will premiere on November 22, just in time for Thanksgiving, so you can celebrate the holiday by watching a reality show adaptation of a dystopian drama with a pretty on-the-nose message about late-stage capitalism. One that's utterly ignored here.Continue reading.Engadget Podcast: Meta Quest 3 and Pixel 8 reviewsWith special guest, Norm Chan from Tested.The Meta Quest 3 is here, and it's the best standalone VR headset we've ever seen. But is that enough to make people care about virtual reality? In this episode, Devindra and Senior Writer Sam Rutherford chat with Tested's Norm Chan about the Quest 3 and Meta's mixed reality future.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-you-might-have-to-wait-for-an-m3-powered-macbook-pro-and-macbook-air-111504463.html?src=rss
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by Sarah Fielding on (#6FKNY)
Minecraft is turning 15 next year and we've been given insight into how popular it still is in the lead up: the game has now sold more than 300 million copies. To put that in perspective, Grand Theft Auto V is not even a close second, with over 185 million copies sold. Even its slightly later release (2013) doesn't do much to make up for the gap - especially considering Minecraft surpassed the 200 million mark in 2020.Mojang Studios announced the achievement during a Minecraft Live event that shared new features coming to the game, like a trial chamber that has traps and mobs coming at you along a series of rooms and corridors. A new Star Wars: Path of the Jedi DLC and Planet Earth DLC are also in development and will be available on November 7 and early next year, respectively."As we approach the 15th anniversary, Minecraft remains one of the best-selling games of all time with over 300 million copies sold," said Helen Chiang, head of Mojang Studios. "[Its] a milestone no one could have dreamed of when we were all placing our first blocks."The exact launch date of Minecraft is a bit confusing. Game developer Markus Persson, commonly known as Notch, first made Minecraft available to the public in 2009 (the anniversary being celebrated), but the game wasn't officially released until late 2011. Persson used the initial launch as an opportunity to better the game, keeping track of feedback and releasing alpha and beta updates in 2010 under his new company, Mojang. Jens Bergesten took over as lead designer at the end of that year, and in November 2011, the official Minecraft game launched on iOS.This article originally appeared on Engadget at https://www.engadget.com/minecraft-has-now-sold-over-300-million-copies-094225081.html?src=rss
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by Cheyenne MacDonald on (#6FKBC)
If Apple does release a cheaper Vision Pro headset, it's likely to be a stripped-down version with fewer external cameras, no EyeSight feature and an iPhone chip in place of the current Mac chip. Bloomberg's Mark Gurman reported in his Power On newsletter that the company is looking at these options as ways to bring the cost down to between $1,500 and $2,500 for a lower-end model. Apple Vision Pro, which is set to begin shipping in early 2024, currently starts at an eye-watering $3,500.In an earlier report, Gurman said the cheaper Vision Pro would also use lower resolution displays inside the headset. The big indication now is that it may drop the external display that enables its signature EyeSight feature, according to Gurman. EyeSight projects the wearer's eyes onto an outward-facing OLED display so anyone who approaches can see where their attention is focused. It was one of major selling points in Apple's Vision Pro announcement, though it isn't exactly mission critical.According to Gurman, a follow-up to the premium Vision Pro is in the works already, too. That will have EyeSight, and potentially a more lightweight design that opts for built-in prescription lenses for those who need it rather than the Zeiss inserts it's working with now.This article originally appeared on Engadget at https://www.engadget.com/apple-may-cut-eyesight-display-and-mac-chip-for-its-cheaper-vision-pro-204548008.html?src=rss
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by Cheyenne MacDonald on (#6FK9X)
Apple's M3 MacBook Pro may arrive in the beginning of 2024, with the M3 MacBook Air to follow a few months later, according to Bloomberg's Mark Gurman. Gurman had previously predicted that a MacBook Air featuring the new chip might see an October launch, but he now says it seems to be shaping up for a release between next spring and summer at the earliest."In the latest installment of his Power On newsletter, Gurman reports that the 13-inch and 15-inch M3 MacBook Airs are now in the engineering verification test (EVT) stage. M3 MacBook Pros, on the other hand, are further along in the process and nearing mass production." According to Gurman, The 14-inch and 16-inch MacBook Pros with M3 Pro and M3 Max chips have reached the DVT stage - short for design validation test." This puts them on track for release between early and spring 2024," he notes. Apple released its 2023 MacBook Pros with M2 Pro and M2 Max chips in January.Gurman's report also contradicts rumors from this weekend that Apple will introduce new iPads this week. Superchargedand 9to5Mac reported that the iPad Air and iPad mini are getting chip upgrades, with the former adopting the M2 chip and the mini upgrading to A16 Bionic. In his report, Gurman says upgrades along these lines are in development, but writes, I don't believe updates of any significance are imminent."This article originally appeared on Engadget at https://www.engadget.com/apples-m3-macbook-pro-and-macbook-air-will-likely-both-be-released-next-year-185124991.html?src=rss
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by Cheyenne MacDonald on (#6FK5T)
Netflix just dropped the official trailer for its upcoming Scott Pilgrim anime, Scott Pilgrim Takes Off. The highly anticipated eight-episode series brings back the original cast from the 2010 movie, Scott Pilgrim vs. the World, and counts Bryan Lee O'Malley - creator of the comics it's all based on - as a co-writer and executive producer. Edgar Wright, who directed the movie, is also on board as an executive producer. Scott Pilgrim Takes Off will be released on November 17.The show will return to the story of 23-year-old Sex Bob-Omb bass player, Scott Pilgrim (Michael Cera), and his plight to defeat the seven evil exes of his new love interest, Ramona Flowers (Mary Elizabeth Winstead). While Scott Pilgrim Takes Off will build on what we've seen in the comics and movie, it won't be a straight adaptation, according to the show's creators. In an interview with the Netflix companion site Tudum, Wright said O'Malley's idea for the show was way more adventurous" than that.Alongside Cera and Winstead, actors including Kieran Culkin, Ellen Wong, Brie Larson, Chris Evans, and Aubrey Plaza will be reprising their roles. Scott Pilgrim Takes Off will also feature music by Anamanaguchi, the band that did the soundtrack for Scott Pilgrim vs. the World: The Game. The action-packed trailer set to the Mortal Kombat theme is doing everything to drum up the hype, and honestly, it's working.This article originally appeared on Engadget at https://www.engadget.com/the-full-trailer-for-scott-pilgrim-takes-off-is-here-and-it-brings-the-heat-161223113.html?src=rss
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by Kris Holt on (#6FK5V)
We're not quite done with the busy fall season of tech events. It's Baidu's turn to reveal what it has been cooking up. The company will host its Baidu World showcase on October 16th at 10PM ET.After several years of holding the event entirely virtually, Baidu is returning to an in-person format with "real-world demos and experiences" for the first time since 2019. Perhaps unsurprisingly, given the direction almost every major tech company has gone in recent times, there will be a significant focus on artificial intelligence.Baidu says it will discuss a range of AI-native applications and the latest advances in foundation models." That suggests we'll learn more about what's next for ERNIE Bot, its large language model and generative AI chatbot. The company may also have more to share about the impact of artificial intelligence on its self-driving initiatives.The two-hour event will open with a keynote address from Baidu co-founder and CEO Robin Li. You can watch a live stream of Baidu World 2023 below.This article originally appeared on Engadget at https://www.engadget.com/how-to-watch-baidus-ai-focused-product-event-150014257.html?src=rss
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by Andrew Tarantola on (#6FK3D)
Siri and Alexa were only the beginning. As voice recognition and speech synthesis technologies continue to mature, the days of typing on keyboards to interact with the digital world around us could be coming to an end - and sooner than many of us anticipated. Where today's virtual assistants exist on our mobile devices and desktops to provide scripted answers to specific questions, the LLM-powered generative AI copilots of tomorrow will be there, and everywhere else too. This is the "voice-first" future Tobias Dengel envisions in his new book, The Sound of the Future: The Coming Age of Voice Technology.Using a wide-ranging set of examples, and applications in everything from marketing, sales and customer service to manufacturing and logistics, Dengel walks the reader through how voice technologies can revolutionize the ways in which we interact with the digital world. In the excerpt below, Dengel discusses voice technology might expand its role in the aviation industry, even after the disastrous outcome of its early use in the Boeing 737 MAX.PublicAffairsExcerpted from THE SOUND OF THE FUTURE: The Coming Age of Voice Technology by Tobias Dengel with Karl Weber. Copyright (C) 2023. Available from PublicAffairs, an imprint of Hachette Book Group, Inc.REDUCING THE BIGGEST RISKS: MAKING FLYING SAFERSome workplaces involve greater risks than others. Today's technology-driven society sometimes multiplies the risks we face by giving ordinary people control over once-incredible amounts of power, in forms that range from tractor trailers to jet airplanes. People carrying out professional occupations that involve significant risks on a daily basis will also benefit from the safety edge that voice provides - as will the society that depends on these well-trained, highly skilled yet imperfect human beings.When the Boeing 737 MAX airliner was rolled out in 2015, it featured a number of innovations, including distinctive split-tip winglets and airframe modifications that affected the jumbo jet's aerodynamic characteristics. A critical launch goal for Boeing was to enable commercial pilots to fly the new plane without needing new certifications, since retraining pilots is very expensive for airlines. To achieve that goal, the airliner's software included an array of ambitious new features, including many intended to increase safety by taking over control from the crew in certain situations. These included something called the Maneuvering Characteristics Augmentation System (MCAS), which was supposed to compensate for an excessive nose-up angle by adjusting the horizontal stabilizer to keep the aircraft from stalling- a complicated technical hack" implemented by Boeing to avoid the larger cost involved in rewriting the program from the ground up.The 737 MAX was a top seller right out of the gate. But what Boeing and its airline customers hadn't realized was that the software was being asked to do things the pilots didn't fully understand. As a result, pilots found themselves unable to interface in a timely fashion with the complex system in front of them. The ultimate result was two tragic crashes with 346 fatalities, forcing the grounding of the 737 MAX fleet and a fraud settlement that cost Boeing some $2.5 billion. Additional losses from cancelled aircraft orders, lowered stock value, and other damages have been estimated at up to $60 billion.These needless losses - financial and human - were caused, in large part, by small yet fatal failures of cockpit communication between people and machines. The pilots could tell that something serious was wrong, but the existing controls made it difficult for them to figure out what that was and to work with the system to correct the problem. As a result, in the words of investigative reporter Peter Robison, the pilots were trying to retake control of the plane, so that the plane was pitching up and down over several minutes." Based on his re-creation of what happened, Robison concludes, it would have been terrifying for the people on the planes."When voice becomes a major interface in airliner cockpits, a new tool for preventing such disasters will be available. In traditional aviation, pilots receive commands like Cleared Direct Casanova VOR" or Intercept the ILS 3" via radio from dispatchers at air traffic control. After the pilots get this information, they must use their eyes and hands to locate and press a series of buttons to transmit the same commands to the aircraft. In a voice-driven world, that time-wasting, error-prone step will be eliminated. In the first stage of voice adoption, pilots will simply be able to say a few words without moving their eyes from the controls around them, and the plane will respond. According to Geoff Shapiro, a human factors engineer at the former Rockwell Collins Advanced Technology Center, this shift trims the time spent when entering simple navigational commands from half a minute to eight seconds - a huge improvement in circumstances when a few moments can be critical. In the second stage, once veteran pilots have recognized and accepted the power of voice, the plane will automatically follow the spoken instructions from air traffic control, merely asking the pilot to confirm them.A voice-interface solution integrating the latest capabilities of voice-driven artificial intelligence can improve airline safety in several ways. It gives the system self-awareness and the ability to proactively communicate its state and status to pilots, thereby alerting them to problems even at moments when they might otherwise be distracted or inattentive. Using increasingly powerful voice-technology tools like automatic speech recognition and natural language understanding, it also allows the airplane's control systems to process and act on conversational speech, making the implementation of pilot commands faster and more accurate than ever. It facilitates real-time communications linking the cockpit, air traffic control, the airline carrier, and maintenance engineers to remove inconsistencies in communication due to human indecision or misjudgment. In the near future, it may even be able to use emerging voice-tech tools such as voice biometrics and real-time sentiment analysis to determine stress levels being experienced by pilots -information that could be used to transmit emergency alerts to air traffic controllers and others on the ground.Voice technology won't eliminate all the traditional activities pilots are trained to perform. But in critical moments when the speed of response to messages from a control tower may spell the difference between survival and disaster, the use of a voice interface will prevent crashes and save lives. This is not a fantasy about the remote future. Today's planes have all the electronics needed to make it possible.One field of aviation in which safety risks are especially intense is military flying. It's also an arena in which voice-enabled aviation is being avidly pursued. Alabama-based Dynetics has received $12.3 million from DARPA, the Pentagon's storied defense-technology division, to develop the use of AI in high-intensity air conflicts." The third phrase of the current three-phase research/implementation program involves a realistic, manned-flight environment involving complex human-machine collaboration" - including voice communication.The US Air Force is not alone in pursuing this technological advantage. The next generation of the MiG-35, the highly advanced Russian fighter jet, will apparently feature a voice assistant to offer advice in high-pressure situations. Test pilot Dmitry Selivanov says, We call her Rita, the voice communicant. Her voice remains pleasant and calm even if fire hits the engine. She does not talk all the time, she just makes recommendations if the plane approaches some restrictions. Hints are also provided during combat usage."Voice-controlled flying is also in development for civilian aircraft. Companies like Honeywell and Rockwell are designing voice interfaces for aviation, with an initial focus on reducing pilot workload around tedious tasks involving basic, repetitive commands like Give me the weather at LAX and any critical weather en route." More extensive and sophisticated use cases for voice tech in aviation are steadily emerging. Vipul Gupta is general manager of Honeywell Aerospace Avionics. He and his team are deeply focused on perfecting the technology of the voice cockpit, especially its response speed, which is a crucial safety feature. Their engineers have reduced the voice system's average response time to 250 milliseconds, which means, in effect, that the system can react more quickly than a human pilot can.Over time, voice-controlled aircraft systems will become commonplace in most forms of aviation. But in the short term, the most important use cases will be in general aviation, where single-pilot operators are notoriously overloaded, especially when operating in bad weather or congested areas. Having a voice copilot" will ease those burdens and make the flying experience safer for pilot and passengers alike.Voice-controlled aircraft are also likely to dominate the emerging field of urban air mobility, which involves the use of small aircraft for purposes ranging from cargo deliveries to sightseeing tours within city and suburban airspaces. New types of aircraft, such as electric vertical takeoff and landing aircraft (eVTOLs) are likely to dominate this domain, with the marketplace for eVTOLs expected to explode from nothing in 2022 to $1.75 billion in 2028. As this new domain of flight expands, experienced pilots will be in short supply, so the industry is now designing simplified cockpit systems, controlled by voice, that trained operators" will be able to manage.Vipul Gupta is bullish about the future of the voice-powered cockpit. Eventually," he says, we'll have a voice assistant where you will just sit in [the aircraft] and the passenger will say, Hey, fly me there, take me there. And then the system does it.'"As a licensed pilot with significant personal experience in the cock- pit, I suspect he will be right -eventually. As with most innovations, I believe it will take longer than the early adopters and enthusiasts believe. This is especially likely in a critical field like aviation, in which human trust issues and regulatory hurdles can take years to overcome. But the fact is that the challenges of voice-powered flight are actually simpler in many ways than those faced by other technologies, such as autonomous automobiles. For example, a plane cruising at 20,000 feet doesn't have to deal with red lights, kids dashing into the street, or other drivers tailgating.For this reason, I concur with the experts who say that we will have safe, effective voice-controlled planes sooner than autonomous cars. And once the technology is fully developed, the safety advantages of a system that can respond to spoken commands almost instantly in an emergency will be too powerful for the aviation industry to forgo.This article originally appeared on Engadget at https://www.engadget.com/hitting-the-books-the-sound-of-the-future-tobias-dengel-publicaffairs-143020776.html?src=rss
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by Cheyenne MacDonald on (#6FJV3)
Anyone sitting on a mountain of cryptocurrency can now use it to buy a Ferrari in the US. According to Reuters, the luxury carmaker is working with the crypto payment processor BitPay to accept bitcoin, ether and USDC for purchases stateside, which customers were apparently begging for. Europe is expected to get the same treatment in early 2024, with other regions to follow.There won't be any upcharges for those paying with crypto, Ferrari's Chief Marketing and Commercial Officer Enrico Galliera told Reuters, and BitPay will convert those payments to traditional currency at the time of the transaction to avoid any issues of volatility. Galliera said the move will help the company reach people who are not necessarily our clients but might afford a Ferrari."Just last year, Ferrari announced a commitment to more sustainable operations, including reducing its environmental footprint, and embracing the notoriously energy-intensive cryptocurrencies would seem to go against that. But, the company insists this doesn't get in the way of its mission. Galliera cited recent strides in improving crypto's carbon footprint, like heavier reliance on renewable energy sources, and told Reuters, Our target to reach for carbon neutrality by 2030 along our whole value chain is absolutely confirmed."This article originally appeared on Engadget at https://www.engadget.com/you-can-now-buy-a-ferrari-with-crypto-in-the-us-if-thats-your-thing-214639691.html?src=rss
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by Cheyenne MacDonald on (#6FJR7)
X's firing of an employee who pushed back against a return-to-office policy imposed by Elon Musk last year was illegal, the National Labor Relations Board alleges. In what Bloomberg reports is the NLRB's first formal complaint against X Corp., filed on Friday, the labor board accused the company of retaliating against software engineer Yao Yue for attempting to organize workers in the wake of the new policy. After Musk gave then-Twitter employees an ultimatum in November 2022 to return to the office, Yue urged others not to resign in response but instead let him fire you."Musk at the time had told employees, If you can physically make it to an office and you don't show up, resignation accepted." Yue was fired five days after tweeting about it and writing a similar post on Slack. In terminating her, the complaint filed by a San Francisco branch of the NLRB alleges the company violated federal labor law by interfering with, restraining, and coercing employees" exercising protected rights, according to CNBC. A hearing is now set for January 30.
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by Mariella Moon on (#6FJH2)
You may have to pay a bit more for NVIDIA's cloud gaming service starting on November 1. The company has raised the subscription prices for GeForce Now in Canada and Europe "to account for increased operational costs in those areas." To be exact, if you're paying in CAD, GBP, EUR, SEK, NOK, DKK, CZK or PLN, expect to get hit by price adjustments next month. In Canada, for instance, the $10 Priority tier will cost $14 per month. Meanwhile, the Ultimate tier, which grants you access to servers with RTX 4080 GPUs, 240 fps gameplay and full support for hardware-based ray tracing, will cost $6 more at $26 per month.If you're in the UK, you'll have to pay 2 more for the UItimate tier. It's also an additional 2 if you're paying in Euros. As you can see, the amount you'll have to add depends on your region, but there is a way to lock in the service's current pricing for the next half year: Simply pay for a 6-month membership before November 1. Take note that a 6-month Ultimate membership will cost $40 more in Canada and 20 more in the UK when the new prices take effect next month.You can also purchase membership gift cards within the next couple of weeks at their current prices. NVIDIA says it will adjust gift card pricing after November 1, as well, but it will honor cards purchased before that even if they're redeemed at a later date. If you got into the service early and are a "Founder" member, though, don't worry - the price hikes don't apply to you, and you can continue paying your current rates.NVIDIAThis article originally appeared on Engadget at https://www.engadget.com/nvidias-geforce-now-will-cost-more-in-canada-and-europe-starting-in-november-120104655.html?src=rss
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by Mariella Moon on (#6FJEK)
EU Commissioner Thierry Breton has been sending warning letters to online platforms, reminding them of their duty to address disinformation going around regarding the Israel-Hamas war. Now Breton has written a letter addressed to Alphabet CEO Sundar Pichai, reminding him of the company's "precise obligations regarding content moderation under the EU Digital Services Act." Specifically, Breton is asking Alphabet to be "very vigilant" when it comes to Israel-Hamas-related content posted on YouTube.The European Commission has been seeing a "surge of illegal content and disinformation" being disseminated via certain platforms, he said, telling Pichai that Alphabet has an obligation to protect children and teens from "violent content depicting hostage taking and other graphic videos." Breton also warned Pichai that if Alphabet receives notices of illegal content from the EU, it must respond in a timely manner. Finally, he reminded the CEO that the company must have mitigation measures in place to address "civic discourse stemming from disinformation." The video-sharing service must also adequately differentiate reliable news sources from terrorist propaganda and manipulated content, such as clickbait videos.YouTube spokesperson Ivy Choi told The Verge that the service has "removed tens of thousands of harmful videos and terminated hundreds of channels" following the attacks in Israel and the "conflict now underway in Israel and Gaza." The platform's systems, she added, "continue to connect people with high-quality news and information." She also said that YouTube's teams are "working around the clock to monitor for harmful footage and remain vigilant to take action quickly if needed on all types of content, including Shorts and livestreams."Breton was the same the official who had previously sent Elon Musk an "urgent" letter about the spread of disinformation on X amid the Israel-Hamas war. He called out the spread of "fake and manipulated images and facts circulating on [the platform formerly known as Twitter] in the EU, such as repurposed old images of unrelated armed conflicts or military footage that actually originated from video games." X CEO Linda Yaccarino published the company's response a day later, claiming to have removed or labeled "tens of thousands of pieces of content" and to have deleted hundreds of Hamas-affiliated accounts from the platform. Even so, the European Union still opened an investigation into X for the lackluster moderation of illegal content and disinformation related to the war.The EU commissioner also sent Meta a stern letter, voicing similar concerns about misinformation on its platforms. Meta responded by saying that "expert teams from across [ts] company have been working around the clock to monitor [its] platforms while protecting people's ability to use [its] apps to shed light on important developments happening on the ground." Breton sent TikTok a letter about disinformation spreading on its platform related to the Israel-Hamas war, as well, giving the company 24 hours to explain how it's complying with EU law.In addition to asking YouTube to keep a close eye on Israel-Hamas disinformation, Breton also tackled the issue of election-related disinformation in his letter. He is asking the service to notify his team of the measures it has taken to mitigate deepfakes "in light of upcoming elections in Poland, The Netherlands, Lithuania, Belgium, Croatia, Romania and Austria, and the European Parliament elections."
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by Will Shanklin on (#6FJ5E)
Valve has warned Counter-Strike 2 players that AMD's latest graphics driver could get them banned. The problem lies in AMD's Anti-Lag+ feature, which triggers the Valve Anti-Cheat (VAC) system, duping it into mistaking the driver's low-latency mode for cheating.The problem lies in Anti-Lag+ intercepting and redirecting Dynamic Link Library (DLL) functions. VAC views DLL reroutes as cheats (in other cases, they often are), which could lead to getting booted from Counter-Strike 2.A Reddit thread about the issue claims many players" have reported receiving VAC bans from using the latest AMD driver (23.10.1). It seems that VAC is banning everyone BUT the cheaters," quipped u/Volfong in the thread. Can confirm I got banned today and Anti-Lag+ was turned on," wrote u/trkemrasr. They better reverse this shit quickly."Valve plans to do just that. Once AMD ships an update we can do the work of identifying affected users and reversing their ban," the publisher posted on X (formerly Twitter).
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by Kris Holt on (#6FJ5F)
Several weeks after Nintendo revealed Charles Martinet will no longer voice Mario, the company has confirmed the identity of the actor who'll play its most famous character for the foreseeable future. Kevin Afghani is the new voice of Mario Mario and Luigi Mario in Nintendo's games."Incredibly proud to have voiced Mario and Luigi in Super Mario Bros. Wonder," Afghani, who was perhaps best known until now as the voice of Arnold in Genshin Impact, wrote on X. "Thanks to Nintendo for inviting me into the Flower Kingdom!" Nintendo confirmed to Polygon that Afghani is voicing the characters and will have the honor of being the first actor to portray Elephant Mario.
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by Will Shanklin on (#6FJ5G)
The Evil Within will be free next week on the Epic Games Store. The nearly decade-old title is a survival horror game from Resident Evil creator Shinji Mikami, who left Bethesda earlier this year. The game will be free to claim on Epic from October 19 to 26.The game puts you in the shoes of Detective Sebastian Castellanos as he finds himself sucked into a macabre world full of nightmarish monsters and traps. The Evil Within's action unfolds in a third-person perspective as Castellanos uses stealth and whatever weapons and resources he can scrap together to unravel the mystery of his environment and the villainous Ruvik. The highly intelligent antagonist toes the line between madman and tortured soul as he helms the STEM machine, a complex device that can link human minds together in a virtual world.Although some players and reviewers chided the title's uneven plot and archetypal (sometimes bordering on generic) enemies, it could be seen as something of a modern cult classic for horror fans and Mikami devotees. You can add the game (typically $20 these days) to your account for free next week in the Epic Games Store.This article originally appeared on Engadget at https://www.engadget.com/early-ps4-classic-the-evil-within-will-be-free-on-the-epic-games-store-next-week-195626397.html?src=rss
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by Lawrence Bonk on (#6FJ26)
The world of ants is a mysterious one, as we're still learning new stuff about the most populous insect on Earth. Soon we'll be able to get a more hands-on approach with everyone's favorite picnic-ruiners, thanks to the forthcoming insect sim Empire of the Ants. The game's based on the hit sci-fi book series and has you controlling a heroic ant to protect your massive colony.Publisher Microids and developer Tower Five just dropped a trailer and these are perhaps the most photorealistic ants ever seen in a video game. As a matter of fact, the whole trailer's teeming with eye candy, which makes sense given the title was built using Epic Games' powerful Unreal Engine 5. Plus it's not just one or two ants on screen, as in-game footage shows hundreds of the little buggers doing their thing, complete with a photorealistic forest down to the pebbles and dirt on the floor.As for gameplay, the devs liken it to a real-time strategy title, with some 3rd-person adventuring peppered throughout. The makers say that strategy planning, exploration, combat skills, but most of all, setting up local wildlife alliances will be necessary to survive the many challenges awaiting."The developers tout scalable difficulty levels to suit players of varying skill, a day-night cycle and gameplay that changes depending on the season. Each season will present players with different attributes, adding some light RPG elements, impacting speed, resistance, buffs and more," according to an email sent to Engadget.There's no release date yet, other than sometime in 2024, but the game's coming to both PC and unnamed consoles (likely PS5 and Xbox S/X.) Publisher Microids previously released a smaller-scale adaptation of Empire of the Ants, back in 2000. Developers Tower Five previously worked on the strategy game Lornsword Winter Chronicles and the ill-fated 2020 remake of XIII.This article originally appeared on Engadget at https://www.engadget.com/this-gorgeous-looking-game-lets-you-control-a-colony-of-photorealistic-ants-191034408.html?src=rss
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by Kris Holt on (#6FJ27)
One of the biggest unanswered questions regarding Microsoft's $67.8 billion purchase of Activision Blizzard concerned the role of Bobby Kotick at the company. Now that the deal is finally complete and the publisher is officially a part of Microsoft, the future of the Activision Blizzard CEO is a little clearer.In a memo to employees, Kotick wrote that he is "fully committed to helping with the transition." He'll remain at the helm "through the end of 2023" and he'll report to Microsoft Gaming CEO Phil Spencer. "We both look forward to working together on a smooth integration for our teams and players," Kotick wrote.Kotick is widely expected to step down from the role he has held for over three decades as soon as January 1, though Activision Blizzard has declined to confirm an exact date for his departure. In any case, his contract runs until April.Other changes are expected at the top of Activision Blizzard. In his own memo to the publisher's staff, Spencer wrote that "we will share more updates on our new organizational structure in the coming months."Kotick shaped his company into a financially successful enterprise after leading a group of investors to buy Mediagenic for a bargain-basement price in 1991. He restructured the company and restored its previous name of Activision. In 2008, following a string of successful games, acquisitions and investments, Kotick engineered a merger with the games division of Vivendi, which owned Blizzard.However, Kotick's stewardship of the company has long been a controversial one. As far back as 2010, Kotaku called him "the most hated man in video games," partly because of the perception that Kotick places a heavy focus on monetizing Activision Blizzard's games as much as possible. That's not to mention his reported treatment of employees at his various companies.Over the last few years, observers have been paying more attention to Activision Blizzard's culture under Kotick. In 2021, the California Civil Rights Department, sued the company, alleging that it fostered a culture where discrimination and widespread harassment were rife. Later that year, a report by The Wall Street Journal indicated that Kotick had long been aware of sexual misconduct and assault allegations at Activision Blizzard, and that he neglected to share some of those (or details about settlements that were agreed with alleged victims) with the board.The report led to many Activision Blizzard workers walking out and demanding Kotick's resignation. The following year, months after Microsoft made its blockbuster bid for Activision Blizzard, the publisher's shareholders voted to let Kotick keep his board seat.In fact, the turmoil over Activision Blizzard's toxic workplace culture (and resulting pressure on the company that sent its stock tumbling) was what prompted Microsoft to buy the company. Kotick had claimed that Overwatch 2 and Diablo IV delays resulted in a fall of the stock price. But workers pushed back on those assertions.Overwatch producer Tracy Kennedy claimed in early 2022 that Kotick pushed "random projects" onto the development team. Kennedy said the team worked overtime only to see those projects canceled and that "entire teams are turning over" and blaming Kotick.It's not only at Activision where Kotick has spurred controversy. In 2007, the flight attendant of a private jet he was co-owner of sued him. The attendant alleged that, after she informed the plane's other owner that the pilot had sexually harassed her, Kotick fired her. The case resulted in a $200,000 settlement for the flight attendant.Kotick has long been one of the highest-paid CEOs in North America and he's not exactly going to be retiring with only a nice watch to show for his time at Activision Blizzard. A report last year suggested that he stood to make $375.3 million from the sale to Microsoft. He's also expected to receive a golden parachute payment of $14.6 million when he departs.This article originally appeared on Engadget at https://www.engadget.com/bobby-kotick-will-remain-activision-blizzard-ceo-until-the-end-of-2023-184419538.html?src=rss
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by Will Shanklin on (#6FJ28)
NASA's Psyche spacecraft has blasted off and begun a six-year, 2.2-billion-mile journey to a peculiar asteroid. Astronomers have speculated that the space rock, also named Psyche, was once the partial core of a small planet in the early days of the Solar System. The seemingly iron- and nickel-rich asteroid may hold clues to the formation of planets, including our own.On Friday, the uncrewed Psyche spacecraft lifted off at 10:19AM ET aboard a SpaceX Falcon Heavy rocket at Kennedy Space Center in Florida. After successfully jettisoning its fairings and separating from the rocket, ground controllers established two-way communication. Telemetry reports indicate it made it to space in good health. The mission had faced numerous delays before finally lifting off.Psyche (the asteroid) rotates around the sun in a belt between the orbits of Mars and Jupiter. Researchers estimate it's made of 30 to 60 percent nickel-iron core, allowing them a rare glimpse into a (possible) planetary core. My best guess is that it's more than half metal based on the data that we've got," Lindy Elkins-Tanton, an Arizona State University professor working as the mission's principal investigator, told The New York Times. We're really going to see a kind of new object, which means that a lot of our ideas are going to be proven wrong."NASA / Kim ShiflettThe spacecraft will take around six years to reach Psyche. At that point, NASA's Psyche craft will orbit the asteroid for 26 months, studying it with various instruments. The craft will use cameras to get an up-close peek, a magnetometer to look for an ancient magnetic field, a gamma-ray spectrometer to detect high-energy gamma rays and neutrons and a radio antenna to map the space rock's gravity.I am excited to see the treasure trove of science Psyche will unlock as NASA's first mission to a metal world," said Nicola Fox, a NASA Science Mission Directorate associate. By studying asteroid Psyche, we hope to better understand our universe and our place in it, especially regarding the mysterious and impossible-to-reach metal core of our own home planet, Earth."The spacecraft will also test NASA's deep space laser communications, an experimental communications method that could increase deep space bandwidth 100-fold over the current standard, radio waves. It's exciting to know that, in a few short weeks, Deep Space Optical Communications will begin sending data back to Earth to test this critical capability for the future of space exploration," said Dr. Prasun Desai, Associate Administrator (Acting), STMD at NASA HQ. The insights we learn will help us advance these innovative new technologies and, ultimately, pursue bolder goals in space."This article originally appeared on Engadget at https://www.engadget.com/nasas-psyche-spacecraft-embarks-on-a-six-year-journey-to-its-asteroid-namesake-183819998.html?src=rss
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by Lawrence Bonk on (#6FHZF)
We knew Netflix's Squid Game reality show was coming sometime in November, and now we have an exact premiere date of November 22. This puts the release just in time for Thanksgiving, so you can celebrate the holiday by watching a reality show adaptation of a dystopian drama that shined a light on the brutal horrors of late-stage capitalism. Heartwarming fun!Squid Game: The Challenge is a 10-episode series that features over 450 contestants competing in events inspired by the TV show, in addition to some brand-new challenges. There's no bloodshed, of course, but there is a $4.56 million prize for the winner, which Netflix says is the largest reality show payout of all time.There are also plenty of other nods to the source material here, including that terrifying red light, green light" doll and contestant costumes straight from the show. The shot and framing choices also call to mind the dystopian drama.We don't yet live in the kind of capitalist hellscape the Korean series depicted, but we're getting there. To that end, the filming of this reality show made headlines when players faced health emergencies after being exposed to brutally cold temperatures during one of the contests. One producer told The Sun that even if hypothermia kicked in, people were willing to stay for as long as possible because a lot of money was on the line," going on to add that there were people arriving thinking they were going to be millionaires but they left in tears."In just over a month, we can all watch actual humans suffer for a potential payout that they only have a 1 in 456 chance of snagging. What a glorious time to be alive. To be fair, other grueling reality shows like Naked and Afraid don't even offer a cash prize, so that's something.The original Squid Game is Netflix's most popular series of all time, by hours viewed, besting Stranger Things, Wednesday, The Witcher and even the universally beloved Real Rob (sarcasm.) So The Challenge was something of a foregone conclusion, considering the runaway success of the source material. It's also worth noting that Squid Game season 2 is also coming, but there's no release date yet.This article originally appeared on Engadget at https://www.engadget.com/netflixs-squid-game-reality-show-premieres-on-november-22-172228785.html?src=rss
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by Tim Stevens on (#6FHZG)
It's hard to imagine that anyone in the world was demanding a hybrid Corvette, but those crazy engineers at Chevrolet went and did it anyway. Meet the 2024 Chevrolet Corvette E-Ray, but if you're already angry at the concept, you shouldn't be.The hybrid drive here isn't to raise the efficiency of perhaps America's most iconic sports car. Oh no. It's only here to make it faster. 0 to 60 in 2.5 seconds and a quarter-mile in 10.5 fast. The electric motor up front adds 160 horsepower to the 495 that comes from the LT2 V8 in the back. Yes, it can be driven for a few miles emissions-free, but more important is how it boosts acceleration.It helps the handling, too. The Stingray is a notorious understeerer on the track. The E-Ray does too, but give it a little throttle and that magic front electric motor pulls the nose right around and through. It's a delight, and so is the E-Ray - a $104,295 delight. It definitely comes at a premium over the base Stingray, but those looking for the ultimate all-round, all-season Vette have a new choice. Watch the video below for our full impressions.This article originally appeared on Engadget at https://www.engadget.com/chevys-first-hybrid-corvette-isnt-what-you-think-it-is-171111642.html?src=rss
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by Malak Saleh on (#6FHZH)
The Biden administration has selected the recipients of its funding for the seven regional hydrogen hubs," or clean hydrogen producers. All regions will receive funds from a $7 billion investment made available through the Bipartisan Infrastructure Law. The hubs are collectively expected to produce more than three million metric tons of clean hydrogen per year and help put the US on track to produce 50 million metric tons of clean hydrogen fuel by 2050.The initiative is a crucial step towards achieving President Biden's goal of reaching net-zero carbon emissions by 2050. But it is also expected to bolster the economy, creating thousands of jobs for the states involved in the project. Collectively, the hubs will create more than 300,000 direct jobs.
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by Kris Holt on (#6FHZJ)
While most Apple chatter tends to concern the iPhone, iPad, Apple Watch and Macbook lines, the company is hardly neglecting those who prefer a desktop Mac. The Mac mini is a capable piece of kit, especially now that the company is shoving its Apple Silicon chips into them. Those interested in picking up a Mac mini may be interested to learn that an M2-powered model is currently on sale at B&H. It has dropped by $100 to $499 to match a solid deal that popped up in August.This model includes an M2 chipset with an eight-core CPU, 10-core GPU and 16-core neural engine, along with 8GB of unified RAM and 256GB of SSD storage. It has a pair of Thunderbolt 4/USB4 ports, two USB-A slots and one each for Ethernet and HDMI. The M2 Mac mini supports Wi-Fi 6E and Bluetooth 5.3. It has a 3.5mm headphone jack too.We gave the M2 Mac mini a score of 86 in our review back in January. We appreciated the machine's performance and variety of ports, as well as its quiet operation. We liked the design too. While it largely looks similar to earlier models, this Mac mini has a slightly elevated base to improve airflow.We didn't have any major reservations with this version specifically, though upgrades are expensive and the more advanced M2 Pro model is too pricey. Our main quibble was not having any front-facing ports. Ultimately, there's not a ton to dislike about the M2 Mac mini.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/apples-m2-mac-mini-is-just-499-right-now-163023701.html?src=rss
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by Cheyenne MacDonald on (#6FHZK)
Cyberpunk 2077 developer CD Projekt Red has confirmed it used AI voice cloning software to reconstruct the voice of a deceased actor for its Phantom Liberty DLC. Actor Miogost Reczek voiced the character Viktor Vektor in the Polish version of the game and would have been tapped to reprise the role for the DLC, which came out last month, but he died in 2021 before its production. The developer told Bloomberg it decided to go this route as a way to pay tribute to his wonderful performance," and was given permission to do so by his family.Instead of replacing Reczek outright, CD Projekt Red worked with Respeecher, the Ukraine-based voice tech company known for deaging Mark Hamill's voice in The Mandalorian and The Book of Boba Fett to create a young Luke Skywalker. Another actor was hired to speak the new lines, and Respeecher's software reworked them into Reczek's voice, CD Projekt localization director Mikoaj Szwed told Bloomberg. Reczek, who Szwed described as one of the best Polish voice talents," had also voiced major roles in The Witcher series.AI has become a contentious topic in the entertainment industry, and striking Hollywood actors are currently fighting for more protections around the use of their likenesses, among other things. In September, SAG-AFTRA voted in favor of a strike authorization for video game actors, too, whose jobs could be threatened by studios' increasing reliance on AI. Zelda Williams - Robin Williams' daughter - recently slammed the practice of emulating deceased actors using AI, saying that they cannot consent. In this case, CD Projekt Red says Reczek's family was very supportive."This article originally appeared on Engadget at https://www.engadget.com/cd-projekt-red-used-ai-to-include-a-deceased-actors-voice-in-cyberpunk-2077-dlc-161521634.html?src=rss
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by Engadget on (#64KEV)
Amazon's October Prime Day sale officially ended on Wednesday, but a few of the deals are still live as we head into the weekend. If you were hoping to check off a few more names from your holiday gift list or buy something for yourself at a discount, see what remains on sale below. We combed through our coverage over the past few days to find the best of what's left. While Amazon has returned most of their own devices, like Echos and Kindles, back to their full prices, a handful of products from other brands like Google, Samsung and Anker, have maintained the lows they hit on Prime Day. Here are the best deals from Prime Big Deal Days that you can still get right now.Samsung Galaxy Watch 6The new Samsung Galaxy Watch 6 went down to $269 for October Prime Day and it's still on sale. That's lowest price we've seen since it came out a few months ago. You can't get a better smartwatch than this one if you have an Android phone (bonus points if you have a Samsung phone), and it's smaller and lighter than previous versions. Samsung brought back the spinning bezel on the Classic version, which is which makes the software's UI easier to navigate, plus it has improved performance and updated health and fitness tracking tools.Apple MacBook Air M2 (15-inch)The 15.3-inch version of Apple's MacBook Air is still down to $1,049 for an entry-level model with 8GB of RAM and a 256GB SSD. That matches the best price we've seen and takes $250 off Apple's list price. The MacBook Air is the top pick in our guide to the best laptops, and we gave the 15-inch model a review score of 96 earlier this year, as it covers just about all of the things we look for in a quality mainstream notebook. Compared to the 13.6-inch version, it also includes a more powerful speaker system and a slightly upgraded GPU. The SSD in this base configuration is technically slower than the one in higher-capacity SKUs, but that shouldn't be a major problem unless you're looking to do more complex work. In general, you wouldn't buy the Air for things like high-res media editing, though its M2 chip is still plenty powerful for everyday tasks.If you do need more storage space, the 512GB model with 8GB of RAM is on sale for a low of $1,249. Variants with double the RAM are up to $250 off as well. Meanwhile, the 13.6-inch MacBook Air isn't discounted on Amazon, but it's down to $899 at Best Buy. That's $200 off the notebook's list price.Sony WF-1000XM5Sony's WF-1000XM5 wireless earbuds went down to $278 for Prime Day and are still going for that price today. That's a $22 discount and their best price yet. We think these are the best wireless earbuds on the market right now. Sony improved upon it's already remarkable buds with a more comfortable fit, better sound quality and features likes adaptive sound and Speak-to-Chat.Amazon Fire TV Stick 4KThe previous generation of Fire TV Stick 4K dropped to $23 for the sale and is one of the few Amazon devices still on sale. It has the same processor, RAM and storage as the standard Fire TV Stick, but it can stream 4K HDR content in all its glory. It also supports Dolby Vision HDR and Dolby Atmos, while a picture-in-picture live view feature can show you feeds from compatible security cameras right on your TV screen.Do note, though, that this is the previous model of the streaming stick. The newly refreshed Fire TV Stick 4K isn't sale but has a faster processor and supports Wi-Fi 6.Anker Soundcore Motion +One of the top Bluetooth options in our speaker guide is Anker's Soundcore Motion +, which gives out good sound for its price point. The $100 MSRP is discounted to $70 if you clip the on-page copuon. That's a 30 percent discount and an all-time low. It has a bright and bassy output and offers EQ customization in the app. Plus it's water-resistant, so you can take it to the park or on a hike and share your good taste in music with whoever is nearby.HyperX Cloud Stinger 2The top budget pick in our gaming headphones buying guide, the HyperX Cloud Stinger 2, is on sale for $36. That's a dollar more than it went for on Prime Day and only a modest $4 discount over its street price recently, but it's still close to lowest price we've seen. The Cloud Stinger 2 doesn't have the most balanced or detailed sound, but its V-shaped signature gives action scenes a nice level of impact, and its mic quality belies the dirt-cheap price. The design is comfortable too, though it's made from cheap-feeling plastic.Shokz OpenRun ProThe Shokz OpenRun Pro is down to $125 for Prime Big Deal Days, which is $25 more than the lowest price we've tracked but still $55 below its usual going rate. This is a recommended pair of bone conduction headphones, which means it hugs the side of your head and delivers sound by passing vibrations through your skull. (It's not as uncomfortable as it sounds.) The main benefit is that this leaves your ear canals completely open, so you can enjoy a playlist or podcast without being shut out from the outside world. The downside, usually, is that you don't get as full a sound as you would with a traditional pair. That'll still be the case here, but we've found the OpenRun Pro to deliver more low-end depth than most of its peers. They're fairly comfy and get up to 10 hours of battery life beyond that.Logitech G535If you're looking for a wireless headset, the Logitech G535 is back down to $80, which is about $25 below its average street price. This is an honorable mention in our gaming headsets guide, as we like its lightweight design, Bluetooth support and agreeable, relatively well-balanced sound. It forces you to crank the volume to reach a listenable level though, and its mic makes voices sound a little too thin. It also doesn't work with Xbox consoles. But if you really want a wireless gaming headset for less than $100, it's well worth a look.Samsung Smart Monitor M8The Samsung Smart Monitor M8 is down to just $500, which is $200 off its starting price (though it regularly sells for $600) and the lowest price we've seen thus far. This 32-inch display has built-in apps and allows you to access streaming services, just like you would on a smart TV. It can also act as a smart home hub, showing you your smart camera feeds and more. This discounted model is the updated 2023 version of the monitor that launched at CES 2022.Google Indoor Nest Security CamA slew of Google Nest home security devices are still on sale the day after Prime, including the battery-powered Nest Cam that can go inside or outside your home. Typically priced at $180, the security cam dipped down to $120 for Amazon's October Prime Day event. The Nest Cam works with smart speakers and displays enabled with Alexa or the Google Assistant and can last up to seven months depending on how much activity it picks up. Its weather-resistant build and magnetic mount should make it easy to install on most surfaces. It sends live alerts to your phone and will even allow for on-demand check-ins without a subscription, though it only stores the last three hours for free. For six months of stored footage, you'll need a Nest Aware membership.Google Nest ThermostatIn other Google deals, the Nest Thermostat is on sale for just $90, which is only about $10 more than the lowest price we've tracked and $40 off Google's MSRP. This is Google's entry-level smart thermostat, but it still lets you control your heating and cooling from anywhere, suggests tweaks to help you save money, and in some cases, can entitle you to rebates from your utility provider. It's all relatively easy to program, and it works with Google's Nest Hub and other smart displays like the Echo Show.Beats Studio ProThe Beats Studio Pro headphones are on sale for $180 right now. which is a dollar more than they sold for on Prime Day and still a sizable $170 discount. We reviewed these back in July when they came out and gave them a decent review score of 81. Unfortunately they didn't push any of the top picks from our our best headphones list off their pedestals. They aren't bad, however, offering pleasant, even-handed sound and good noise cancellation. Though Beats is now owned by Apple, these headphones still play nice with Android. There's no wear detection and the mostly plastic design isn't super premium, but at this price, you may not care.Tribit StormBox Micro 2The Tribit StormBox Micro 2 is another small speaker we like that puts out decent volume for its size, and for Prime day it went down to $48, which is $12 off its usual going rate. Right now it's on sale for $60, but an on-page 15 percent coupon brings it back to that Prime Day low. This device has a strap on its back that works well on belts, backpacks, or even bike handlebars, so it's easy to take on the road. And "on the go" is where the StormBox Micro 2 performs best, as it's more about portable volume than pure fidelity.Google Nest Wi-Fi Pro 6EThe Google Nest Wi-Fi Pro 6E is holding strong at $300 right now for a pack of three routers. That's within a dollar of the lowest price it's sold for on Amazon. It's one of the best Wi-Fi 6 router systems you can get at the moment thanks to its easy setup process, convenient Google Assistant integrations and Matter and Thread support. If you're looking for a not-too expensive way to upgrade your home Wi-Fi system, and one that will take little time to set up, Google's is the one to get.Roku Streaming Stick 4KOur favorite streaming stick, the Roku Streaming Stick 4K, remains at $37 after the sale. It packs a ton of features into an affordable package, including 4K HDR streaming capabilities, Dolby Vision, AirPlay 2 and private listening when you have a pair of headphones. And since it's so small, it makes for a great travel entertainment device too.Hisense U6KThe Hisense U6K is one of the more affordable TVs. And the 55- and 65-inch models are still down to $400 and $548, respectively. We've seen these deals before, but each matches an all-time low. The U6K is has received generally positive reviews around the web, as it's one of the few budget-level sets with quantum dots, full-array local dimming and a mini-LED backlight. All of that should help it deliver better contrast and color volume than most TVs in its price range. It's not ideal for gaming though, as it's limited to a 60Hz refresh rate and lacks HDMI 2.1 ports. In general, it can't match the brightness or viewing angles of a more expensive set, but it looks to be a good buy if you're on a tighter budget.For a well-reviewed midrange model, the Hisense U8K provides much better contrast and peak brightness, plus more gaming-friendly features like ability to play 4K content at up to a 144Hz refresh rate. That one is down to $748 for a 55-inch model and $998 for a 65-inch set.iRobot Roomba 694iRobot's Roomba 694 dropped to $199 for Prime Day and stayed there. While that's still $20 more than the lowest we've seen it go, it's still a good deal on our favorite cheap robot vacuum. It's got strong suction power, an attractive design and easy to use app. It'll be a good option for robo-vac novices, or anyone that doesn't want to fuss too much with an automatic dirt sucker. It clears hard and carpeted floors well, and it automatically returns to its base once a cleaning job is finished so it can recharge.Samsung Pro Plus microSDThe Samsung Pro Plus microSD card is on sale for $20 right now. It's our top pick in our best microSD card guide because it was the most consistent of the ones we tested, with some of the best overall speeds and all of the important ratings that a good card should have: U3, V30 and A2. It'll be a great pick for your tablet, smartphone or Nintendo Switch, and it comes with a full-sized adapter in case you need to use it with a camera or connect it to your computer.Crucial MX500The Crucial MX500 internal drive is on sale for $46 right now. It's been an Engadget favorite for a while thanks to its sequential read speeds of 560MB/s and a standard 2.5-inch design that should make it easy to swap in for your desktop's or laptop's used-up drive.Other great deals for after Prime DayAnker 511 ChargerNew Apple Watches don't come with power adapters, so if you're looking for one that can deliver a quick charge, we recommend Anker's 511 (Nano 3) charging brick. It's down to $20 which is a mild, $4 discount, but still a welcome price for a worthwhile smartwatch accessory.OtterBox Fast Charge Power BankThe OtterBox Fast Charge Power Bank is currently just $36 for the 15,000mAh capacity model, which is the version we tested and recommend in our portable battery guide. This pack looks sharp and delivers a fast and reliable charge via USB-C or USB-A.SanDisk 128GB microSDXC Card for Nintendo SwitchIf you need more room on your Switch, SanDisk's officially licensed microSDXC card is a good pick, particularly when it's on sale. Right now a 128GB model is within a dollar of its all-time low at just $18.Samsung Pro Plus microSD cardOur favorite microSD card for most people is the Samsung Pro Plus. It had the fastest sequential write speeds and random performance of any card we tested, and the USB reader that comes with included with this listing helps it reach higher speeds on compatible devices. It's listed at $38 for the set (though it often goes for $25), and now Prime Day in October brings it to $23.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/the-23-best-amazon-prime-day-deals-you-can-still-shop-for-today-160104086.html?src=rss
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by Katie Malone on (#6FHVX)
Proton sells a suite of privacy products, from email to document storage, so when I used Proton VPN I was already familiar with the company. We tested nine of the best VPN services available for our overall guide, including ExpressVPN, NordVPN, Surfshark and Tunnelbear. Proton promises privacy by default," but that left me wondering if the company meant rigorous security testing - and if a focus on privacy would take away from ease of use. Because it balanced all of the above, Proton VPN landed at the top of our list.VPNs can be used for general web browsing, but I tested each one by streaming, gaming and evading geoblocking on the servers. I measured streaming speeds by watching Canadian Netflix from my home in the US, playing an online game from a UK-based VPN server and watching a live news channel on YouTube from a Hong Kong-based VPN.How much does Proton VPN cost?Proton offers a free, but limited, version of its VPN. It can be used on one device with access to servers in the Netherlands, United States and Japan. For $5.99 per month, Proton VPN's paid subscription includes access to more than 3,000 servers in over 65 countries, use on up to 10 devices and an included ad-blocker and malware protection. Or for $9.99 per month, Proton sells an unlimited" package with access to all of its mail, calendar, drive, VPN and password manager products.Privacy and securityWhen I tried out VPNs, I looked for options that kept my information secure without impacting my ability to easily browse the web. Proton VPN has a no-logs policy, meaning it doesn't collect data that passes through its network. It's passed external audits, is based on an open-source framework and it runs a vulnerability disclosure program. Proton VPN has a policy not to comply with law enforcement requests and has no forced logging requirements because it's based in Switzerland, according to the company.Speed and availabilityThere was little to no lag when I used Proton VPN for its streaming, geoblocking and gaming capabilities. I also did a ping test to measure internet latency. Without a VPN, it took 43 milliseconds, but connected to Proton VPN, it took 49 milliseconds, which is not a big difference at all.For paid users, Proton VPN is available on more than 1,800 servers in 64 countries. It's available across iPhone, Android, Mac, Windows, Linux, streaming services and more. Because it supports up to 10 devices at once, it's also easy to use across an entire household of tech.Proton VPN pros and consEven our top choice isn't perfect. The free version can be a bit finicky, and struggles to stay connected at times. According to Consumer Reports, it doesn't meet password complexity requirements and didn't offer clear protections against unauthorized access. Like many of its competitors, Proton VPN also tends to use misleading marketing language. Proton VPN makes lofty claims - like bypassing censorship, keeping you safe from hackers and surfing the web without surveillance - that can't always be factually backed up.The VPNs I tested were consistently good. They made it easy to browse the web securely. Proton VPN took the top spot because of its overall security and ease of use.This article originally appeared on Engadget at https://www.engadget.com/proton-vpn-review-2023-why-its-our-top-choice-vpn-153046020.html?src=rss
by Jessica Conditt on (#6FHVY)
Did you know AMC makes video games? The television network responsible for Mad Men, Breaking Bad and The Walking Dead has a full-blown publishing label for video games, and it's shepherded four titles to market since 2020. Its first was a real-time flight simulator from the NYU Game Center Incubator called Airplane Mode, which trapped players in the window seat of a commercial airliner for six literal hours, complete with the small luxuries and major annoyances of actually flying coach. AMC's IFC channel even produced the in-flight safety video for that game.So, yeah, AMC publishes video games. Its latest project is a collaboration with Shudder, the network's horror-focused streaming service, and it's developed by Fictiorama Studios, the team behind 2018's Do Not Feed the Monkeys. Their new title is called The Fabulous Fear Machine and it's a cheeky real-time strategy game about using terror to gain ultimate power. It's a heady topic presented in a pulp art style, with a magical fortune-telling automaton, exaggerated stakes and dramatic noir dialogue softening the narrative's serious edge. Think Tales from the Crypt, but with propaganda and disinformation as the target subject. It's kitsch, it's camp, and at times it makes you pause and say, huh. Put simply, I adore it.Fictiorama StudiosThe Fabulous Fear Machine is a dense game that responds to your decisions moment-to-moment and then collects your story in the pages of an old-school comic book. The fortune teller, encased in glass and lights, uses this comic to fuel its own supernatural whims, but all of that is secondary to your personal quests for control, wealth and power. The game features multiple Masters of the Machine, each with a unique goal, and it kicks off with a brilliant, sociopathic scientist who wants to conquer the corporate world through a pharmaceutical company. As a Mistress of the Machine, she first sows seeds of panic and paranoia across the United Kingdom and Scotland.Gameplay takes place on a bright world map, zoomed in to the appropriate locations. After planting a seed of terror in one spot, players help it spread by dispatching agents to major cities, collecting information, and then dropping Legends cards there, cultivating dark myths and conspiracy theories based on local beliefs. Players set a goal for each region; for the pharmaceutical baron, this could be implanting the dogma that natural medicines are harmful, or that generic drugs don't work.There are four psychic centers that the Masters of the Machine can target: The Power, The Form, The Passions and The Occult. There are two sub-categories for each psychic center. Terror of Conspiracy and Terror of the Future fall under The Power, Decrepitude and Pain are part of The Form, Violence and Death are in The Passions, and the Irrational and the Unknown are subsets of The Occult. Specific cards are tied to these sub-categories, and the stories on these cards evolve as they're played on the map and upgraded.Fictiorama StudiosCards include scenarios like The Ultimate Virus, The Toaster is Listening, The Climate Machine, The Boogeyman and The Homicidal Nurse - conspiracies, myths and anxieties that can be exacerbated with the proper messaging. Spreading these terrors is a game of asset management and intuition, feeding the appropriate fears in the right regions.Things get complicated quickly, though. With the help of agents on the ground, players have to mine resources, generate and maintain fuel for propagating their fear campaigns, and also fend off counter-attacks from activists and rival companies. Upgrading cards progresses the amount of unrest they invoke and involves selecting related terms from a word cloud. The cards tell their own little stories as they're upgraded, and these evolve from whisper campaigns, to regional talk-radio topics, to headlines on major news programs. Rival companies and peace organizations pop up along the way, attempting to thwart your efforts, and they have to be infiltrated and dispatched by any means necessary.Fictiorama StudiosEvery action requires the appropriate element, which players can mine from cities they've discovered. Mining takes time, as does infiltration, intelligence-gathering and fuel cultivation, and deciding what to focus on at any moment drives the game's tension. Be warned: It gets very difficult.The Fabulous Fear Machine is available on Steam for $18, just in time for the spookiest season. Input-wise, it would make for a fantastic mobile game, but the amount of fine detail and on-screen writing might explain why it's only on PC, at least for now.Fictiorama StudiosTurns out, taking over the world with terror alone is complex, strangely funny and filled with dead ends. At least in The Fabulous Fear Machine, it's also entirely fictional - and supremely stylish.This article originally appeared on Engadget at https://www.engadget.com/the-fabulous-fear-machine-review-delicious-pulp-game-about-the-horrors-of-propaganda-141529423.html?src=rss
by Kris Holt on (#6FHRA)
The biggest acquisition in gaming history and one of the largest in the tech industry is in the books. Twenty-one months after the deal was announced, Microsoft has bought Activision Blizzard for $68.7 billion, the largest acquisition in the company's history. CEO of Microsoft Gaming Phil Spencer has asked Activision CEO Bobby Kotick to stay on until the end of 2023, at which point he'll be leaving the company. It's been a long road filled with plenty of twists and turns to get to this point.The UK's Competition and Markets Authority (CMA) initially blocked the deal in April, though it and the companies agreed to pause Microsoft's appeal to try and resolve the regulator's reservations over the merger's impact on the cloud gaming industry. An appeal tribunal approved a request to delay the proceedings.In an attempt to win over the UK regulator, Microsoft agreed to sell the cloud gaming rights for Activision Blizzard titles to Ubisoft. That means that not only should Activision Blizzard's games be on Xbox Game Pass, but they'll land on Ubisoft+ and any other game-streaming service Ubisoft decides to work with. Concerns about competition in the cloud gaming market was the CMA's reasoning for initially blocking Microsoft's takeover of Activision, but the watchdog said in September that the Ubisoft concession "opens the door to the deal being cleared." A few weeks later, the CMA has rubberstamped the merger.Microsoft also signed 10-year agreements with Nintendo and several cloud-gaming companies to offer its titles on their platforms. Those moves led to the European Union giving the merger the green light. The bloc's competition officials reportedly didn't see anything in the amended merger agreement (with the Ubisoft plan factored in) that would prompt a fresh antitrust investigation.The Federal Trade Commission's attempts to stop the deal over competition concerns haven't panned out. The agency sued to block it in December and an evidentiary hearing in that case was slated to take place on August 2nd. The FTC tried to temporarily block the merger with a preliminary injunction ahead of its administrative trial, but a judge denied that effort.The FTC still plans to challenge the merger. If that effort is successful, Microsoft could be forced to divest some or all of Activision Blizzard.But for now, the deal is done. It means, among other things, that Activision Blizzard titles will be available on cloud gaming platforms for the first time since the publisher pulled its titles from GeForce Now in early 2020. Its games will surely join Game Pass in the coming months, including on Xbox Cloud Gaming, and they'll pop up on Ubisoft+ and other platforms Ubisoft works with.Those waiting for Activision Blizzard's two biggest games of 2023 to hit Game Pass will certainly need to remain patient, though. The publisher has said Call of Duty: Modern Warfare III and Diablo IV won't hit the service until next year.Meanwhile, Blizzard games are already coming to Steam rather than being siloed on the Battle.net launcher. We'll probably see them appearing on Xbox's PC app too. For what it's worth, in court filings, Microsoft called Activision's strategy of releasing PC versions of Call of Duty titles exclusively on Battle.net in a bid to grow the platform a "resounding failure."ASSOCIATED PRESSOne of the key reasons Microsoft gave for pursuing the deal was to accelerate its aim of becoming a major player in the mobile gaming market. With Activision Blizzard pulling in $1.9 billion in mobile revenue in the first six months of 2023 alone, it will achieve that goal practically overnight.King, which is behind the hugely successful Candy Crush franchise, generated more revenue ($1.49 billion) than Activision ($1.15 billion) in the first half of this year. Thanks largely to the massive success of Diablo IV, Blizzard brought in the most of the three units during that period with a hair over $1.5 billion. Still, King had 238 million monthly active users as of June 30th, just over twice as many as Activision and Blizzard combined. It recently emerged that Candy Crush Saga has generated over $20 billion in lifetime revenue.Blizzard has also been making a push into mobile gaming with the likes of Diablo Immortal. Activision, meanwhile, has Call of Duty Mobile in its portfolio and Call of Duty: Warzone Mobile is on the way. The company said in its most recent earnings report Call of Duty has around 90 million monthly players, "with over half of all engagement on the mobile platform."As for exclusivity of future projects, Microsoft Gaming CEO Phil Spencer has promised to "do whatever it takes" to keep shipping Call of Duty games on PlayStation. After months of refusing to do so, Sony eventually signed a 10-year pact just before the initial merger deadline of July 18th to keep that particular franchise on PlayStation, conceding defeat in its efforts to halt the acquisition. However, Microsoft will likely opt to keep other Activision Blizzard games off of PlayStation platforms, as it has done with ZeniMax/Bethesda titles Redfall and Starfield, as well as MachineGames' upcoming Indiana Jones project.Meanwhile, many observers hope that Microsoft will help stamp out the alleged toxic workplace culture at Activision Blizzard. Earlier this year, Activision Blizzard paid $35 million to settle SEC charges related to how it handled employees' workplace misconduct complaints.In 2021, the California Civil Rights Department (formerly the Department of Fair Employment and Housing) sued the company and accused it of fostering a "frat boy" culture in which female employees were harassed and discriminated against. Activision Blizzard countersued the CRD in December. The case hasn't been resolved. In fact, the CRD's lawsuit (which, along with other events, sent Activision's stock tumbling) set the ball rolling on Microsoft's acquisition of the company in the first place.ASSOCIATED PRESSSpencer hinted at efforts to improve the publisher's workplace culture. "Today is a good day to play. We officially welcome Activision Blizzard King to Team Xbox," he wrote on X. "Together, we'll create stories and experiences that bring players together, in a culture empowering everyone to do their best work and celebrate diverse perspectives." Spencer added that "whether you play on Xbox, PlayStation, Nintendo, PC or mobile, you're always welcome here - even if Xbox isn't where you play your favorite franchise. Because when everyone plays, we all win."Now that the acquisition has closed, a labor neutrality agreement between Microsoft and the Communications Workers of America will go into effect for Activision Blizzard workers in 60 days. That should make it easier for more of the publisher's employees to unionize. Some of Activision Blizzard's quality assurance (QA) workers have already formed unions. Earlier this year, hundreds of QA workers at ZeniMax Studios, a Microsoft subsidiary, voted to unionize with the CWA.Spencer sent the following note to Activision Blizzard employees to welcome them to the Microsoft fold:
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