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Updated 2026-04-20 17:18
Ball x Pit's next update adds 11 more balls to the fray on April 27
It's been a whole month since I've played some Ball x Pit after the mobile versions went live in March, but I'll surely be jumping back in again next week. The latest update will arrive on April 27, bringing a host of goodies to the wonderful brick-busting roguelite, which was one of Engadget's favorite games of 2025.Designer Kenny Sun spilled most of the beans about the update on the PlayStation Blog, revealing that it will add two new characters, 11 more balls with special powers, four passive upgrades and a new building. If you opt to play as The Tiptoer, you'll be able to get close to enemies without fear of them attacking you, but you'll have lower health and damage. She could be a good partner for The Shieldbearer, so you can right in front of bosses to rapidly bounce back balls and ramp up the damage in no time at all. As for The Tunneller, that character fires balls that wrap around the edge of the screen and return from the other side.The latest balls and evolutions include Venom, which slows down targets and can paralyze them in place after hitting them enough times. Other new time-based balls can freeze enemies too. Erosion saps away a percentage of a target's health, which could weaken bosses very quickly, and the Warp ball jumps to a random place and increases in speed every time it hits an enemy. I can't wait to see how effective these are after merging them with area-of-effect abilities or ones that spawn more balls with the same powers.The Sniper ball sounds interesting too. That will reward precision as it cuts through every enemy in a straight line until it hits a boundary. I prefer a more chaotic approach, though.As such, the Full Metal Rapier passive ability seems like one I'll want. It scales up the damage of each ball depending on how many enemies and baby balls (i.e. ones that don't inherently have special abilities) are on screen. The Arrow of Fate passive is intriguing as well, as it turns every enemy projectile that hits you into a smattering of baby balls. I smell some synergy between those two.On top of that, the new Guildhall building that you can place in the citybuilder side of the game allows you to change upgrades that you've already chosen for your character. Looking forward to seeing how that plays out in practice.This is the second of three free updates that Sun and publisher Devolver Digital have announced for Ball x Pit. The first one, which introduced more upgrades and an endless mode, dropped in January. The third one is expected in July.This article originally appeared on Engadget at https://www.engadget.com/gaming/ball-x-pits-next-update-adds-11-more-balls-to-the-fray-on-april-27-170929983.html?src=rss
Deezer says AI-made songs make up 44 percent of daily uploads
AI-generated music is spreading like wildfire, according to Deezer, who reported receiving nearly 75,000 uploads of AI-made tracks a day on its platform. The alternative music streaming service based in Paris published a report revealing that 44 percent of its daily uploads are AI-generated songs, accumulating to around 2 million flagged songs a month. If that figure doesn't alarm you, Deezer said that more than 13.4 million songs were detected and flagged as AI-generated across 2025.Those statistics are made possible with Deezer's patent-pending AI music detection tool, which was launched in January 2025. A few months following the release, Deezer announced that it saw around 20,000 AI-generated tracks uploaded a day, which made up roughly 18 percent of its overall uploads. Despite the swell of AI music on its platform, Deezer said that only about 1 to 3 percent of total streams on the platform involve AI-generated music and that a majority of these streams are marked as fraudulent and demonetized.Deezer said its proprietary tool can detect AI-generated music, particularly from two of the most popular offerings right now: Suno and Udio. Despite these two AI music tools getting hit with lawsuits in their early days, some major record labels have had a change of heart and later struck deals with the startups. On the other hand, other music streaming platforms are employing their own verification tools to fortify the floodgates holding back music made by AI. Similar to Deezer, Coda Music uses "AI Artist" labels and even let users flag suspicious artists.This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/deezer-says-ai-made-songs-make-up-44-percent-of-daily-uploads-163642921.html?src=rss
DaVinci Resolve 21 hands-on: A viable Lightroom alternative for casual users
Blackmagic Design's DaVinci Resolve is a highly capable free color grading tool with a history dating way back to the 80s, but it has never been thought of as a rival to Adobe's Lightroom due to its video origins. Now, Blackmagic Design has released a new version in beta that may change people's minds about that. The new Photo page lets you import RAW images then adjust them using Resolve's powerful color grading tools. You even get access to advanced VFX and AI features not found in Lightroom.When I saw the new feature, I immediately wondered if I could cancel my $20 per month Adobe Photography subscription (with Lightroom CC and Photoshop CC). Apparently, I'm not alone. After trying it out, I believe that I could do so because photos are secondary to video for me. However, photographers who've used Lightroom for a long time would likely find it too painful to switch - at least, for now.The Photo page and AlbumsI tested the new Photo page functions and many of Resolve's new filter effects, but beware that the first beta is still buggy. I used it inside the $295 DaVinci Resolve Studio app (which includes free updates for life), because it has a few extra features not found in the free version.With that said, DaVinci Resolve 21 now supports RAW photos from Canon, Fujifilm, Nikon and Sony, with other brands to follow. Blackmagic has pledged to support RAW files for new cameras shortly after they're released like Adobe does with Lightroom. It also supports TIFFs, JPEGs, HEIFs and other photo file formats.Steve Dent for EngadgetTo organize files, you can think of Resolve's Projects as equivalent to Lightroom Catalogs. You import photos into a Project just as you do video, by dragging and dropping photos or folders into the media pool or using the import" function. Resolve's dedicated Media file management page also supports RAW photos. I find Resolve's import system to be easier and more logical than Lightroom's, with less steps required. You can import a full or partial Lightroom catalog into Resolve as well.Once your photos are in the media pool, you can select and organize them by file name, rating, colors, favorites and other tags. DaVinci Resolve Studio also offers a new feature called AI IntelliSearch that lets you visually identify photos based on their content using terms like cats" or dancing."Photos can then be moved from the media pool into Albums, a new feature that's similar to Lightroom's Collections. Albums activate several photo-specific features in the Color and Edit pages. In Edit, Albums appear as simplified, single-track timelines, with each photo shown as a two second clip. That way, you can work with photos in the Color and Fusion pages just as you do with video.You can reframe and crop images inside Photo (either by typing in the size or dragging) and make basic RAW-style adjustments for settings like exposure, highlights and shadows. For more advanced grading (like you may do in Lightroom's Develop), you need to jump into the Color page.Color and FusionOn the Color page, you get the same functions for photos as video: primary and log color correction, curves, qualifiers, power windows, noise reduction and sharpening. You can also employ Resolve's class-leading scopes, including parades, waveforms, vectorscopes and histograms.Once you've created an Album, you can select it at the top of the Color page viewer, just as you would a video timeline. You can also label and sort photos as you do in the Photo page.Steve Dent for EngadgetResolve's node-based workflow really shines for photo editing. You can add nodes in series or parallel to build complex grades, then save and apply those grades to multiple images or an entire photo album. Resolve's system for doing this via stills" that show your grade is more visual and powerful than the one in Lightroom. You also get support for Resolve's functions used for video like Look-Up Tables (LUTs) and the new Film Look Creator effect.All of Resolve's filter-style effects - like Vignette, Lens Blur and Film Damage - are available directly from the Photo page. Those include some of DaVinci Resolve Studio's new AI effects (not available in the free version) like AI CineFocus, AI Face Age Transformer and AI Ultrafocus. This gives the app a leg up over Lightroom, which only offers comparable features via third-party plugins.If you want even more advanced effects, the Fusion page is Resolve's equivalent to After Effects. There, you'll find tools like warping, lights and Paint, which lets you do Photoshop-like cloning. Resolve 21 now includes the Krokodove filters with features like warping and text animation.This raises the question of whether you can do multi-image compositing in the Photo page like you can in Photoshop or After Effects. In short, it's not possible as Photo only supports one image at a time. However, once you've adjusted a RAW image, you can drop it into a video timeline where your color adjustments and other tweaks will carry over. Then, you can stack multiple images and use any of Resolve's compositing tools from the Edit or Fusion pages. This is pretty clunky compared to using Photoshop, but it's the only way to combine multiple images for now.DaVinci's Resolve 21's updated export page for photosSteve Dent for EngadgetOnce you've finished grading and adjusting images, there are two ways to export them. One is by the Quick Export function that provides minimal settings like file type, name and resolution. The better method is via Resolve's Deliver page, which now has dedicated photo functions when you're working with an Album. There, you can control size parameters like short and long side, width and height or percentage. You can also change the file type, resolution and quality. This function is severely lacking compared to Lightroom though, which offers advanced settings missing from Resolve, like content credentials, watermarking and post-processing.Finally, another new dedicated feature within the Resolve Photo page is Capture Live View for camera tethering, which only supports Canon and Sony cameras for now. It allows you to connect a camera to your PC via USB-C and control aperture, shutter speed, ISO and exposure compensation directly from the app. You can also view your images using Resolve's scopes and tweak RAW settings like white balance, temperature, shadows, highlights and more.Wrap-upDaVinci Resolve's new Photo page can do most of what Lightroom does in terms of image adjustments, while adding powerful effects tools that its Adobe counterpart lacks. It's not yet a substitute for Photoshop, though, as it lacks the organizing, exporting, compositing and pixel-level editing tools found in that app.For now, the Photo page is ideal for filmmakers who dabble in photo editing, along with hobbyists and power users familiar with Resolve's formidable grading tools. However, professional photographers may want to stick with Lightroom, because Resolve still lacks certain advanced features, particularly around organization and exporting.The new DaVinci Resolve Photo page only just launched and is bound to improve greatly over time. If you're on the fence, download the free version and see if it works for you. A lot of video editors made the same switch from Premiere and have never looked back. Given the current grumbling about Adobe's subscriptions, I could see many people making the same move from Lightroom to Resolve.This article originally appeared on Engadget at https://www.engadget.com/apps/davinci-resolve-21-hands-on-a-viable-lightroom-alternative-for-casual-users-160520123.html?src=rss
Dyson PencilVac Fluffycones review: Almost the perfect floor cleaner for tiny apartments
The big deal with Dyson's new vacuum is how small it is. While pencil" is certainly an ambitious noun to compare a floor vacuum to, the slender body of the PencilVac Fluffycones ($600) brings to mind mops and brooms rather than hulking cyclone-suction tech and connected cleaning. As we described it last year, it's the company's most stick-like stick vacuum yet. Dyson has been repurposing its engine tech into smaller form factors for years, such as its hair dryers. However, this is the first time it's been utilized for floor cleaning. Dyson recently launched the PencilVac Fluffy, with a more traditional dual-roller system, but I'm focusing on the Fluffycones iteration and will call it simply the PencilVac for brevity. It combines several delightful design features, and while surprisingly potent, it's - predictably - not quite able to match the power of its bigger brothers. The entire vacuum weighs under four pounds, which adds to its ease of use. That said, it's heavier than it looks, as the rod shape holds everything inside. With a 40mm-diameter (almost 1.6-inch) handle, it's usable even with a single hand, if you want to be extra casual in your cleaning habits. It's also a delight to use. As with several previous Dysons, like the OmniGlide, the dual-roller system seems to help the PencilVac glide across hard floors. It can be pulled and coaxed around furniture, table legs, under low-profile credenzas and more. When at rest, the PencilVac sits on four central wheels, but once you start cleaning, the suction creates a sort of floating effect. Those four Fluffycone heads are designed to resist hair tangles, with any captured hair bundled like yarn at the tips of each cone for easier cleaning at the center of the PencilVac. The tips of each cone mean the vacuum can reach the edges of my flooring, too. The Fluffycones aren't really able to dig into the pile, meaning that while they can certainly pull and lift a layer of dirt and dust, anything deeper will stay there. Image by Mat Smith for Engadget That said, the PencilVac is a dedicated hard floor cleaner. If your home is entirely hardwood or has lots of tile, then it's not an issue. But if you have carpeted rooms (or large rugs), you might want to consider other models. Also, at higher suction levels, the PencilVac's rollers would occasionally cut out while vacuuming carpets and rugs. The PencilVac is also equipped with front and back Dyson Detect lasers, making it easier to see where you've missed (and how terrible your floor cleaning habits are). Compared to bigger, more powerful models like the V15 Detect, the PencilVac had a greater tendency to spit out dirt when overwhelmed by larger amounts of debris. This only happened for me when I pushed the limits of what the PencilVac could handle: a handful of garden soil on my hardwood floor. Because it's 2026, of course, it's a connected vacuum, too. When I put together and charged the PencilVac, the first thing it does is project a QR code for pairing. A quick firmware update later and it was ready for use. The only feature in the MyDyson app that you might find useful is maintenance reminders (i.e., when to clean the filter). Everything else, including a battery readout, is built into the handle. Image by Mat Smith for Engadget Everything else is built into the handle. Compared to Dyson's other stick vacs, there is no removable dust canister or battery block. The collection bin is cleverly integrated, drawing in dirt and using the same suction to compact it with force. When you need to empty the compartment - which holds a surprising amount (0.8 liters, according to Dyson) - you remove the cleaning head, point the body at your garbage can and slide' the dust (compacting it further in the process) into your trash can. The collection area is also see-through, so you can see everything you're pulling into the PencilVac build up like a sort of gauge. When emptying the stick vac, I also noticed it doesn't produce the dust cloud you often get with vacuums, which is another nice improvement. Unlike its other stick vacuums, Dyson's PencilVac comes with a free-standing charging dock, instead of a wall mount. This makes storage a little more versatile. If you're a renter, there's no need for any drilling. I think this also speaks to how it's meant to be used: briefly, in bursts. To that point, battery life seemed to be around 20 minutes, depending on the power level used and how dirty the surfaces were. Running entirely on boost, I got under 10 minutes of use. This weakness is exacerbated by a sluggish charging time of over three hours. For smaller spaces and not-too-messy lives, that's more than enough clean time, though. Image by Mat Smith for Engadget The PencilVac also comes with that Dyson premium, too, priced at $600. That's still less than the company's other recent stick vacuums. For example, that's $50 less than the aforementioned V15 Detect. If your home has a lot of carpeting or rugs to clean, the bigger, more powerful models might be a better choice. The newer PencilVac Fluffy has a more traditional dual-roller system and it's also $150 cheaper. With its minimalist form factor, the PencilVac is still an engineering marvel. Its high degree of mobility makes it easy to clean in tight corners and between furniture. I just wish it were slightly more powerful.This article originally appeared on Engadget at https://www.engadget.com/home/smart-home/dyson-pencilvac-fluffycones-review-almost-the-perfect-floor-cleaner-for-tiny-apartments-154550089.html?src=rss
The Elden Ring movie hits theaters on March 3, 2028
Bandai Namco and A24 have announced that the Elden Ring movie will hit theaters on March 3, 2028. Filming is set to begin in the next several weeks. The movie was first revealed over a year ago, so this is a welcome update.We also got a full cast announcement, though the companies haven't said who or what everyone is portraying. The cast includes Kit Connor from Heartstopper, Ben Whishaw from the beloved Paddington movies and Cailee Spaeny from Alien: Romulus. Peter Serafinowicz, Jonathan Pryce, Nick Offerman and Sonoya Mizuno will also appear in the film.Elden Ring will be written and directed by Alex Garland, fresh off the harrowing Civil War. Garland has directed plenty of sci-fi, with credits like Ex Machina, Annihilation and the woefully underrated TV show Devs. He hasn't, however, made any legit fantasy, so we'll have to see how he handles the magic-filled continent known as The Lands Between.In any event, we have nearly two years before finding out. By that time, theaters will have already experienced two new Avengers and Star Wars films. Elden Ring, the game, is getting some new DLC content this year with armor sets, weapons and skins.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-elden-ring-movie-hits-theaters-on-march-3-2028-154411670.html?src=rss
Artemis II commander shares a remarkable video of Earth vanishing behind the Moon
We've seen some astonishing photos of an Earthset - the Earth setting behind the Moon - from the Artemis II crew's history-making trip around our planet's closest neighbor. Now, Reid Wiseman, the mission's commander, has shared a remarkable video of that same phenomenon.While mission specialist Christina Koch was using a Nikon camera to snap stunning still images of the Earthset, Wiseman used an iPhone 17 Pro Max to film the moment. I could barely see the Moon through the docking hatch window but the iPhone was the perfect size to catch the view... This is uncropped, uncut with 8x zoom which is quite comparable to the view of the human eye," he wrote on X.
Apple could be fined up to $38 billion by Indian antitrust regulator
Apple's refusal to provide financial data to an Indian regulatory agency as part of an antitrust case will culminate in a final hearing on May 21, as first reported by Reuters. According to the Competition Commission of India (CCI), Apple still hasn't submitted information about its financials and its views on an antitrust investigation that started in October 2024.The case revolves around the CCI accusing Apple of exploiting its dominant position with the App Store, arguing that developers are forced to use Apple's proprietary system for in-app purchases. Apple countered that Android was the more dominant smartphone operating system in India and that iPhones held a smaller market share in India. However, Apple has slowly been gaining momentum with its share of the Indian smartphone market, hitting nine percent in 2025, according to data from Counterpoint Research.Reuters reported that the latest CCI order said that Apple had plenty of opportunities to file objections or suggestions, but added that the company still hadn't submitted the "requisite financial information," which is used to determine the amount of a potential penalty. Apple argued that the penalties could be up to $38 billion and responded to the order by citing a separate case where the tech giant challenged the country's antitrust penalty law.It's not the first time Apple has butted heads with the Indian government, as it previously refused to pre-install a state-owned app called Sanchar Saathi onto its smartphones. The Indian government later decided to withdraw its mandate requiring smartphone makers to install the app, but it's much less willing to budge on this antitrust case. According to Reuters, the CCI offered Apple two more weeks to file any responses before the final hearing date next month.This article originally appeared on Engadget at https://www.engadget.com/big-tech/apple-could-be-fined-up-to-38-billion-by-indian-antitrust-regulator-150821172.html?src=rss
The Mandalorian and Grogu director used Apple Vision Pro to preview the film in IMAX
Director Jon Favreau (Iron Man, The Jungle Book) hasn't been shy about embracing new technology for filmmaking. While producing The Mandalorian for Disney+, he was one of the first filmmakers to use ILM's massive LED screens, AKA "The Volume," to produce more realistic lighting and backgrounds on studio sets. For the feature film The Mandalorian and Grogu, which hits theaters May 22, Favreau recently revealed that he had Disney build an Apple Vision Pro app to preview its full IMAX scope during filming."So I'm making an IMAX movie, and I'm looking at a TV screen, and no matter how big your TV screen is it's not an IMAX screen," Favreau said in a recent episode of The Town podcast. "We built software so that I can pop on my Apple Vision Pro and be sitting in an IMAX movie theater and see the full aspect ratio when we're lining a shot up. And I can watch that take and see what people will see."Favreau isn't the first director to use the Apple Vision Pro - Wicked filmmaker Jon Chu also used it to handle post-production work - but he's the first to specifically mention using the headset for IMAX production. That's still a relatively limited use case for the Apple Vision Pro, but it's one that could be useful to future filmmakers. With its large field of view and sharp micro-OLED screens, the Apple Vision Pro is one of the only ways to replicate the experience of watching a large IMAX screen at home. (The Meta Quest 3 comes in as a close second.)In general, Favreau says he's more excited about using existing consumer technology in the filmmaking process than AI. He mentions using the Unreal Engine to previsualize special effects on The Mandalorian and his previous films, and he believes the quality from game engines could be good enough to make it into final productions down the line."This is what the animation industry has understood from the beginning," he said. "Get it right before you ever paint a cel."This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-mandalorian-and-grogu-director-used-apple-vision-pro-to-preview-the-film-in-imax-140331311.html?src=rss
GoPro’s Mission 1 camera series will start at $600
We heard all about GoPro's new action camera series last week, but the company is now unveiling the pricing across its Mission 1, Mission 1 Pro and Mission 1 Pro ILS cameras. The entry-level Mission 1 ($600) features GoPro's new 50-megapixel 1-inch sensor, which the company says will offer a major leap in image quality and low-light performance over the Hero 13 line. While largely looking the same as the Hero series (and still waterproof), the Mission 1 can record 8K video at 30fps and 4K at 120fps. It lacks the higher frame rates of the other Mission 1 cameras, but supports 10-bit GP-Log2 color and 32-bit float audio.The Mission 1 Pro ($700) is the flagship fixed-lens model this year, aimed at the professional (or semi-pro) videographer. It has upgraded frame-rate capture to 8K at 60 fps and 4K at 240 fps, along with an extreme "burst" slow-motion mode that hits 960 fps at 1080p. It also captures 4:3 "Open Gate" recordings at 8K/30fps and 4K/120fps, covering the entire sensor area, enabling more versatile editing and cropping across different screen sizes, including vertical video.Steve Dent for EngadgetThen there's the beastly Mission 1 Pro ILS (Interchangeable Lens System). It swaps the standard GoPro lens for a Micro Four Thirds (MFT) mount lens. It otherwise shares the same 1-inch sensor and high-speed 8K/60fps video specs as the Pro model. It also matches the Pro model's $700 price, with an additional $100 discount for GoPro subscribers. However, it won't be launching until Q3 2026.All of the Mission 1 Series accessories will be available on a rolling basis beginning May 28, with GoPro's own wireless mic system (take note, Rode and DJI) priced at $160. If you preorder a Mission 1 or Mission 1 Pro directly from GoPro now, you'll get the point-and-shoot grip bundled for free. The company still doesn't have an official release date for the cameras.This article originally appeared on Engadget at https://www.engadget.com/cameras/gopros-mission-1-camera-series-will-start-at-600-130044898.html?src=rss
Blue Origin landed its recycled New Glenn booster but failed to put payload in orbit
Blue Origin has successfully reused its first-stage New Glenn booster for the first time after it landed in a cloud of smoke and fire on a recovery ship. It marks the second flight and reuse of Never Tell me the Odds, after the booster was recovered from New Glenn's previous launch in November last year. However, the rocket company's first commercial mission was marred by a failure to place the communications satellite payload into orbit.The launch went smoothly to start with, with the first-stage GS1 booster separating from New Glenn after three minutes and landing smoothly 10 minutes after launch following two braking burns, as shown in a post on X from Blue Origin's owner, Jeff Bezos.
The NSA is reportedly using Anthropic's new model Mythos
Despite the months-long feud between Anthropic and the Pentagon, the National Security Agency is using the AI company's new Mythos Preview, according to Axios, which spoke to two sources with knowledge of the matter. Anthropic announced Mythos Preview at the beginning of April, describing it as a general-purpose language model that is "strikingly capable at computer security tasks." But back in February, Trump ordered all government agencies to stop using Anthropic's services after the company refused to budge on certain safeguards for military uses during contract talks.The news comes days after Anthropic CEO Dario Amodei met with White House chief of staff Susie Wiles and other officials, reportedly to discuss Mythos. The White House later said the meeting on Friday was "productive and constructive," though President Trump said he had "no idea" about it when asked by reporters, Reuters reports. According to Axios' sources, the NSA is one of the roughly 40 organizations Anthropic gave access to Mythos Preview, and one said it's "being used more widely within the department" too.The company is still embroiled in a legal battle with the US government. Anthropic filed lawsuits against the Department of Defense in two courts in March after the Trump administration labeled it a "supply chain risk," and the Pentagon filed a response shortly after. While Anthropic was granted a preliminary injunction by one court to temporarily block this designation, federal judges in the other denied its motion to lift the label.This article originally appeared on Engadget at https://www.engadget.com/ai/the-nsa-is-reportedly-using-anthropics-new-model-mythos-211502787.html?src=rss
Beijing's robot half-marathon is back for its second year with far less embarassing results
To make up for an incredibly laughable inaugural event, Beijing is running back its humanoid robot half-marathon. Fortunately, the event that pits humanoid robots made by Chinese companies against each other across 13 miles went a lot smoother this year.This year's half-marathon hosted more than 100 competitors, with first place going to Honor, better known for its smartphones, and its red-clad robot named Lightning. Living up to the name, the gold medalist finished the race in 50 minutes and 26 seconds. That's several minutes faster than the human record that was recently set by Uganda's Jacob Kiplimo last month.Honor swept the other podium spots, with the important caveat that they all navigated the course autonomously, according to the state-sponsored television news agency CCTV. That's a massive improvement over last year, where the fastest time among 21 robots was achieved by Tiangong Ultra with a record of two hours and 40 minutes. Last year's event saw many of the bipedal robots receiving assistance from human operators who ran alongside them, as well as some comical mishaps, like falling at the starting line.However, the BBC reported that around 40 percent of the robots competed autonomously this year, while the rest were remote-controlled. Despite the rapid improvements, this year's event still had its fair share of crashes, even from Honor's robots.This article originally appeared on Engadget at https://www.engadget.com/ai/beijings-robot-half-marathon-is-back-for-its-second-year-with-far-less-embarassing-results-191308396.html?src=rss
Palantir posted a manifesto that reads like the ramblings of a comic book villain
In case you haven't gotten around to reading Palantir CEO Alex Karp and Nicholas W. Zamiska's 2025 book, The Technological Republic, (because why would you do that to yourself?), the company best known for supplying AI-driven defense and surveillance software to the likes of the US Army, ICE and NYPD shared a 1,000-word X post this weekend covering its main points. The entire thing is both bizarre and deeply concerning."The ability of free and democratic societies to prevail requires something more than moral appeal," one of the 22 points states. "It requires hard power, and hard power in this century will be built on software."The book is billed as "a passionate call for the West to wake up to our new reality," and other excerpts in the social media post include assertions such as: "Free email is not enough. The decadence of a culture or civilization, and indeed its ruling class, will be forgiven only if that culture is capable of delivering economic growth and security for the public"; "National service should be a universal duty"; "The postwar neutering of Germany and Japan must be undone"; and "Some cultures have produced vital advances; others remain dysfunctional and regressive."The statement criticizes the West's resistance to "defining national cultures in the name of inclusivity," as well as the treatment of billionaires and the "ruthless exposure of the private lives of public figures." It's a lot to take in, and it should make crystal clear what Palantir stands for to anyone who somehow didn't already know. Here's the post, in full:
The next Mac Studio and MacBook Pro releases could be postponed by several months
Anyone looking to upgrade to the next Mac Studio or MacBook Pro might have to wait a little longer, thanks to the ongoing global memory shortage. As reported by Bloomberg's Mark Gurman, "at least two of the company's upcoming machines ... could debut a little later than the company initially planned," referencing the refreshes to Apple's desktop and its laptop that's expected to get a touchscreen.Bloomberg reported that the upcoming Mac Studio, which follows up the current lineup in the M4 Max and M3 Ultra configurations, was first expected to release in the middle of the year. However, Apple is already dealing with shortages of its existing Mac Studio stock, likely due to the device being a popular choice for anyone running local AI models. With no stop to the shortage in sight, Gurman predicted that the refreshed Mac Studio's release could be postponed to around October instead.It's not just Apple's desktop offerings being affected. Gurman also reported that the release of the next MacBook Pro could be delayed. While Gurman said the release timeline of the touchscreen MacBook Pro could be between the end of 2026 to early 2027, he's now predicting that it would arrive toward the later end of that timeline. Of course, Apple isn't the only consumer tech company heavily affected by the RAM shortage. However, Apple can at least take advantage of its successful MacBook Neo release amidst the memory shortage crisis affecting all laptop makers.This article originally appeared on Engadget at https://www.engadget.com/computing/the-next-mac-studio-and-macbook-pro-releases-could-be-postponed-by-several-months-173120187.html?src=rss
Tesla is rolling out its Robotaxi service to Dallas and Houston
Tesla is expanding its Robotaxi footprint across Texas by introducing availability in both Dallas and Houston. As announced in a post on X, the EV maker is rolling out its Robotaxis to small sections of the Texas cities, as detailed by two maps of its new service areas.The first Robotaxi rides started in Austin, Texas where Tesla is headquartered, but the service's launch was paired with a "Tesla Safety Monitor," or a supervising human in the passenger seat. Earlier this year, Tesla began to transition away from including safety monitors, leaving its Robotaxis to operate unsupervised and fully autonomous. In the latest announcement on X, Tesla also showed off a 360-degree panning shot with no safety monitor, but the company hasn't stated if its Dallas and Houston service will have in-car human supervision. It's worth nothing that Tesla previously admitted that some of its Robotaxis are sometimes driven remotely by human operators.With the Robotaxi expansion into Dallas and Houston, Tesla is encroaching on Waymo's autonomous ride-hailing service that entered the same markets in February of this year. Looking ahead, Tesla is also targeting the Bay Area market in California for its Robotaxi expansion. While the company has received approvals to operate a ride-hailing service in California, it still doesn't have authorization for autonomous taxis in the state yet.This article originally appeared on Engadget at https://www.engadget.com/transportation/tesla-is-rolling-out-its-robotaxi-service-to-dallas-and-houston-160742941.html?src=rss
SNK's Neo Geo console remake works with original cartridges and HDMI
Not everyone had the money for the original Neo Geo Advanced Entertainment System when it released in the '90s, but there's still a chance to experience it as an adult with disposable income. SNK and Plaion Replai, who is also behind the all-black remake of the Commodore 64, announced a faithful remake of the high-end retro console, called the Neo Geo AES+.To bring the original console into the modern day, the collaborating companies added HDMI compatibility for resolutions up to 1080p and DIP switches on the bottom of the console to allow for language selection, overclocking and switching display modes. Rounding out the upgrades, SNK and Plaion Replai included a permanent way to retain high scores on a memory card and a low-power usage mode. For the purists out there, the Neo Geo AES+ still works on those chunky CRT displays since it has the original AV output.Preorders are currently open for two versions of the Neo Geo AES+, including an all-white 35th anniversary edition bundle that includes an Arcade Stick, a limited-edition Metal Slug game cartridge and a memory card, for $349.99. The standard edition in classic black will only come with an arcade stick, but will be available for $249.99. Coinciding with the console release, Replai Plaion will release 10 modernized game cartridges, including Metal Slug, The King of Fighters 2002 and other classics, for $89.99 each. If you think those prices are high, don't forget the original Neo Geo AES' release price was $649.99. The Neo Geo AES+ is set to start shipping on November 12.This article originally appeared on Engadget at https://www.engadget.com/gaming/snks-neo-geo-console-remake-works-with-original-cartridges-and-hdmi-194509442.html?src=rss
Judge sides with creators of banned ICE trackers who allege DHS and DOJ violated their First Amendment rights
A judge has granted the makers of the "ICE Sightings - Chicagoland" Facebook group and the Eyes Up app a preliminary injunction to stop the Trump administration from coercing platforms to take these projects down. Judge Jorge L. Alonso of the United States District Court for the Northern District of Illinois found that the plaintiffs, Kassandra Rosado and Kreisau Group, are likely to succeed in their case, which alleges that the government suppressed protected speech under the First Amendment by strong-arming Facebook and Apple into removing ICE monitoring efforts.Both Eyes Up and ICE Sightings - Chicagoland use publicly available information to keep tabs on ICE activity. But after pressure from Trump officials, they were removed from Apple's App Store and Facebook, respectively. Similar apps including ICEBlock and Red Dot were also taken down from the App Store and Google Play. The lawsuit cites social media posts by former US Attorney General Pam Bondi and former Secretary of Homeland Security Kristi Noem that demanded and took credit for the removal of these apps. In a document filed on Friday, Alonso called these posts "thinly veiled threats."The Foundation for Individual Rights and Expression (FIRE), which is defending the plaintiffs, wrote in a post on X that it is "extremely encouraged by this ruling." It continued, "Even though it's not the end of the case, it bodes well for the future of our legal fight to ensure that the First Amendment protects the right to discuss, record, and criticize what law enforcement does in public."This article originally appeared on Engadget at https://www.engadget.com/apps/judge-sides-with-creators-of-banned-ice-trackers-who-allege-dhs-and-doj-violated-their-first-amendment-rights-191701801.html?src=rss
Apple avoids a second import ban for its redesigned smartwatches in latest court ruling
Apple has secured a major victory for its redesigned smartwatches as per the latest decision from the US International Trade Commission. The federal agency ruled against reinstating an import ban on Apple Watches, allowing the tech giant to continue selling its devices with a reworked blood-oxygen monitoring technology.The ITC decided to terminate the case and refer to a preliminary ruling from one of its judges in March that claimed that Apple's redesigned smartwatches don't infringe on patents held by Masimo, the medical tech company that has long been embroiled in lawsuits surrounding the Apple Watch. Apple thanked the ITC in a statement, adding that "Masimo has waged a relentless legal campaign against Apple and nearly all of its claims have been rejected." We reached out to Masimo for comment and will update the story when we hear back.The latest decision could offer some closure to the longstanding legal feud between Masimo and Apple. The patent battle dates back to 2021 with Masimo's first filing against Apple that requested an import ban on Apple Watches. The ITC ended up ruling that Apple violated Masimo's patents, resulting in the previous import ban and the Apple Watch maker redesigning the blood-oxygen reading feature in certain models. However, Masimo wasn't satisfied with this conclusion and sought another import ban on the updated Apple Watch models. Now that the ITC has ruled against that, Masimo is left with the option to appeal the decision with the US Court of Appeals for the Federal Circuit.While Masimo may currently be on the losing side of this legal battle, it's confronting Apple on multiple fronts. In November, a federal jury sided with Masimo and ruled that Apple has to pay $634 million in a separate patent infringement case.This article originally appeared on Engadget at https://www.engadget.com/wearables/apple-avoids-a-second-import-ban-for-its-redesigned-smartwatches-in-latest-court-ruling-175600668.html?src=rss
DOJ refuses to help French authorities in criminal probe of X
The US Department of Justice is siding with X, as the social media platform owned by Elon Musk navigates a criminal investigation unfolding in France. As first reported by The Wall Street Journal, the Justice Department characterized the French probe as "an effort to entangle the United States in a politically charged criminal proceeding aimed at wrongfully regulating through prosecution the business activities of a social media platform."France launched its investigation into X in July, accusing the platform of manipulating its algorithm and "fraudulent data extraction." Months later, French authorities raided X's office in Paris and issued summonses to Musk and Linda Yaccarino, the former CEO of X, to appear for interviews on April 20 as part of the probe. According to WSJ, French officials are also investigating X for other charges, including disseminating CSAM and Holocaust denial. However, France's latest move to ask the Department of Justice for assistance has been stonewalled.This investigation seeks to use the criminal legal system in France to regulate a public square for the free expression of ideas and opinions in a manner contrary to the First Amendment of the United States Constitution," the DOJ wrote in letter, as seen by WSJ.An xAI official told WSJ that it's "grateful to the Justice Department for rejecting this effort by a prosecutor in Paris to compel our CEO and several employees to sit for interviews." The company spokesperson also said there was "no wrongdoing" and that it was a "baseless investigation."This article originally appeared on Engadget at https://www.engadget.com/social-media/doj-refuses-to-help-french-authorities-in-criminal-probe-of-x-162654518.html?src=rss
A comet gets destroyed by the sun, data centers endanger the Potomac River, and more science news
The Artemis II astronauts are settling back into life on Earth, but we're not quite tired yet of hearing about their amazing journey. There's a new PBS documentary now streaming on YouTube that dives into the Artemis program and the latest efforts to send humans to the moon again. Also this week, NASA shared some awesome images of a comet flying into the sun, the nonprofit American Rivers released its annual report on the most endangered rivers in the US and ESA posted a throwback image of Mars to highlight some interesting changes down on the surface. Here are the science stories that caught our attention this week.A comet grazes too close to the sunEarlier this month, a recently discovered comet made a close approach to the sun - but it couldn't handle the heat. NASA has shared incredible images of the encounter that took place on April 4, showing the comet exploding into dust as it swings around our star. As NASA notes in a social media post, this was "its first and last observed flyby of the Sun."The comet, C/2026 A1 (also known as MAPS) was first spotted on January 13 of this year. As it neared the sun, it was observed by a slew of instruments: NASA and ESA's SOHO (Solar and Heliospheric Observatory) spacecraft, NASA's STEREO (Solar Terrestrial Relations Observatory) and NASA's PUNCH (Polarimeter to Unify the Corona and Heliosphere). This allowed for views of its passage from multiple angles. Seen in a narrow-field coronagraph view captured by SOHO, the comet appears to plunge directly into the sun. But, the wide view from NASA's STEREO shows it actually swinging closely around the sun before breaking apart.
Cyberpunk platformers, gallivanting geckos and other new indie games worth checking out
Welcome to our latest roundup of what's going on in the indie game space. Once again, there are some neat new games for you to check out this weekend. We've got a bunch of updates and announcements for upcoming titles to tell you about too.There have been a bunch of solid indie showcases lately (and highlights from another one to tell you about below). If you want to learn about a ton of other games ASAP, you might want to set your alarm pretty early on April 25.Starting at 5AM ET that day, the latest edition of Indie Life Expo takes place on YouTube, Twitch, TikTok, Bilibili and elsewhere. This one will feature more than 200 games! A rapid-fire Indie Waves segment will power through 160 of them. Organizers received 1,100 submissions for this installment, so hats off to them for featuring a sizable percentage of those.Before that, you can check out another showcase on April 21. Top Hat Studios Presents: Spring Showcase 2026 will start at noon ET on the publisher's YouTube and Twitch channels.The stream will feature Motorslice, Well Dweller and survival horror game Becrowned, as well premieres and other Top Hat games. I've been looking forward to Motorslice, which has a May release window. I wager we'll get a precise release date for that during this stream.Meanwhile, there's an interesting Steam event taking place soon. InterfaceX26 will run from April 27 until May 4. This one is focused on games that deal with made-up operating systems and other custom interfaces. Organizers have brought together more than 150 developers and publishers, who are asking Valve to introduce an official "Fake OS" tag for games on Steam.Some neat games will be included in a sale and a showcase on May 2, including Blippo+, TR-49 and The Roottrees are Dead. Expect demos and relevant new releases too. Speaking of which...New releasesWe've been waiting a very long time for Replaced. This cyberpunk adventure from Sad Cat Studios and publisher Thunderful finally landed this week on Steam, GOG, Xbox on PC and Xbox Series X/S. It's on Game Pass Ultimate and PC Game Pass. Otherwise, the base game costs $20. A supporter edition that includes the soundtrack is $25. It'll hit the Epic Games Store at a later date.The game was initially supposed to arrive in 2022. It certainly didn't help that Sad Cat Studios was forced to relocate from Belarus to Cyprus after Russia's invasion of Ukraine. But the game is finally here and it debuted to generally positive reviews.Replaced is a 2.5D action platformer set in an alternate version of 1980s America, in which you play as an AI trapped in a human body that may or may not dream of electric sheep. I haven't yet had a chance to properly jump into this gorgeous-looking game, but I'm hoping to do so this weekend.Speaking of games I've long had on my wishlist, Gecko Gods arrived this week. I think I first clapped eyes on this around 2022. Various trailers charmed me with the idea of a puzzle exploration platformer that casts you in the role of a gecko that's able to run along walls and ceilings.I've played around 90 minutes of this one so far. I dig the look and the gecko is very cute (being able to customize its appearance is a nice touch). I love that you "collect" different types of bugs by eating them. It's a fairly relaxing game, which is broadly what I need at the minute.I think there are some issues here, though. I've explored two of the main five islands in the open world and it feels a bit sparse so far. The joy of being able to clamber up and around any object complicates things when it comes to more precise platforming sections. While the sailing sections are pretty, the boat is clunky to control on the choppy water. I ran into some mild technical issues as well on PS5 with occasional framerate dips and objects popping in. Hopefully, that's something the developers at Inresin are able to address.Gecko Gods - from publishers Super Rare Originals and Gamersky Games - is available now on Steam, PS5 and Nintendo Switch. It's normally $20, but there's a 10 percent launch discount until April 30 (on PS5, this only applies to PlayStation Plus members)Another highly anticipated game landed this week in the form of Mouse: PI for Hire. We've had our eyes on this first-person shooter/detective game with sumptuous rubberhose-style animation for quite some time. Reviews have been generally positive so far, and it seems that there's enough substance here to live up to those stellar visuals.Mouse: PI for Hire - from Fumi Games and publisher PlaySide - is out now for $30. It's available on PC, Nintendo Switch 2, PS5 and Xbox Series X/S.Thirsty Suitors developer Outerloop Games and co-publisher Outersloth served up the cooking-themed Dosa Divas this week. It tells the story of two sisters who set out on a journey with their mech to take down a fast food empire and reconnect communities through cooking.It caught my eye when I saw it during a showcase a while back and it has a great concept, though I don't exactly love turn-based combat. I've read a few lukewarm reviews of the game, and the consensus seems to be that the cooking mechanics and combat perhaps needed some more time to simmer.If you'd like to try Dosa Divas yourself, you can pick it up on Steam, Xbox Series X/S, PS5, Nintendo Switch and Switch 2. It'll usually run you $20, but there's a 10 percent launch discount until April 28.If you're looking for a puzzle game that can be relaxing or rather dark, depending on your mood, it might be worth checking out A Storied Life: Tabitha. As you pack up the home of a late loved one, you'll need to decide which items to keep in the limited storage space you have and discard the rest. You'll need to wrap fragile items in bubble wrap and vacuum pack soft items to save room in the boxes.As you save items, you'll unlock words that you can use to fill in the blanks of your loved one's life and tell their story, Mad Libs-style. Given that you'll find items like a blackmail letter and a shirt with lipstick on the collar, it seems like there's a lot of variety to the kinds of stories you can tell.A Storied Life: Tabitha is available on Steam now. It'll normally run you $15, but you can save 10 percent if you buy it before April 28.To round out this section, I'll quickly note that Hades 2 is out now on PS5 and Xbox Series X/S for $30, with a 20 percent launch discount. It's on Game Pass Ultimate, Game Pass Premium and PC Game Pass too.I bought Hades 2 when Supergiant Games brought it to Steam early access two years ago, telling myself I'd wait until the full game was out. But I still haven't gotten around to it yet. There are always too many games tugging at my fragile attention span and Hades 2 faded into the background for me. I really ought to play it, I know!UpcomingI'm keeping an eye out for Agefield High: Rock the School from Refugium Games. This spiritual successor to Rockstar's Bully is set to arrive this summer on Steam. It emerged this week that it will hit PS5 and Xbox Series X/S later in the year.It's a coming-of-age adventure in which you play as Sam, a young lad who has moved to a new school in the early 2000s. He wants to make his last few months of high school a time to remember.There's a branching narrative with multiple endings here - you can opt to go to classes and be a good student, or skip school and cause trouble. As a mostly rule-abiding student way back when, I'd be tempted to go for the latter. This seems like a bit of a life sim with a broad array of activities and ways to get into bother. I'm looking forward to it.The latest edition of the Galaxies Showcase - yet another indie spotlight event - took place this week and The Backworld caught my attention. This is a Mother-inspired RPG from Numor Games and publisher Top Hat with charming art direction (yes, I did see that one character doing a Naruto run), an intriguing mix of characters and...Oh no, why did the music stop? Why did it get so dark all of a sudden? What are these horrifying beasts that are chasing my character? Yup, there's a heavy horror element here. Numor took inspiration from The Backrooms as well.The Backworld will be released later this year. A demo just hit Steam.A Study in Blue, from Relate Games, was another highlight of the Galaxies Showcase, thanks in large part to that impressive animation. This is a point-and-click adventure in which you play as two characters with complex pasts: private detective Kenneth and runaway Blue.You'll explore a semi-open world and solve crimes by collecting clues and calling out characters' lies. There are three intertwined story acts and multiple endings. A Steam demo featuring a side quest from the main game that'll take around two hours to complete is available now.I'm always going to be interested in any game that riffs on The Legend of Zelda: A Link to the Past. On the face of this trailer, Elementallis developer AnKae Games seems to borrow quite a bit of the design language and other ideas from the SNES classic. Still, if you're going to crib from anything, it may as well be the best game of all time.This 2D action RPG, which is also published by Top Hat and has a heavier focus on elemental powers than A Link to the Past, looks very much like my kind of jam. It's coming to Steam, GOG, Switch, PS4, PS5, Xbox Series X/S and Xbox One on April 28. Per the eShop listing, it'll cost $18.This article originally appeared on Engadget at https://www.engadget.com/gaming/cyberpunk-platformers-gallivanting-geckos-and-other-new-indie-games-worth-checking-out-110000924.html?src=rss
15 years after 'Video Games,' Lana Del Rey has an actual video game song
The James Bond franchise has a long history of getting pop stars to record its theme songs (perhaps most memorably with Live and Let Die), and it looks like that tradition will now extend to video game adaptations about the fictional spy. IO Interactive has announced that Lana Del Rey co-wrote and performed the theme for 007 First Light, the developer's playable James Bond origin story."First Light" is written and performed by Lana Del Rey and composer David Arnold, and like the moody and abstract opening credits released alongside the song, could vaguely gesture at the themes of the game. IO Interactive has previously said that its game focuses on a young, inexperienced and more reckless Bond, before he developed his trademark cool. The developer is also integrating the stealth mechanics it perfected in Hitman into the upcoming game.Del Rey's personal gaming experience may begin and end with her hit "Video Games," which was apparently written about a former boyfriend's love of World of Warcraft, but the artist does know how to write a song with Bond in mind. Lana Del Rey shared in 2024 that her song "24" from the album Honeymoon was originally written for 2017's Spectre, one of several songs that were cast aside in favor of Sam Smith's "Writing's on the Wall."007 First Light is coming to Xbox Series X/S, PlayStation 5 and PC on May 27, 2026. A Nintendo Switch 2 version of the game is now coming out this summer.This article originally appeared on Engadget at https://www.engadget.com/gaming/15-years-after-video-games-lana-del-rey-has-an-actual-video-game-song-221925735.html?src=rss
The PBS Artemis II documentary is streaming on YouTube
The crew of NASA's Artemis II mission have safely returned to Earth, but if your Moon fever has yet to break, or you're curious to get a big picture view of how the second of a planned five Moon missions was pulled off, PBS has a new documentary you'll want to watch. The hour-long Return to the Moon was produced for PBS' NOVA and aired on TV on April 15, but you can view the episode in its entirety on YouTube right now.Return to the Moon covers the history of NASA's Artemis program, and specifically the planning and preparation that went into Artemis II. Per the documentary's official description:
A lot of you panic-bought PCs to avoid RAMaggedon 2026
The specter of price hikes caused by the current AI-driven demand for memory and storage appears to have convinced a fair share of people to buy a new computer. According to data analyzed by Counterpoint Research, global PC shipments grew around 3.2 percent year-over-year in Q1 2026, "driven by pre-emptive buying before memory-led price increases hit the retail level" and Microsoft forcing some customers to upgrade by ending support for Windows 10 last year.Sales hit 63.3 million units during the first quarter, Counterpoint says, and were particularly concentrated in five high-end PC makers: Lenovo, ASUS, Apple, HP and Dell. Of the five, Lenovo commands the most PC market share at 26 percent, but sales increased for almost all of the companies, save for HP, whose year-over-year sales technically declined by 5 percent. Of particular note, Apple's PC sales grew by 11 percent, likely on the strength of the M5 updates it made to the MacBook Pro and MacBook Air, and the introduction of the affordable $600 MacBook Neo. Counterpoint suggests the updates could drive even further sales growth next quarter.Even with positive sales, the PC industry as a whole is by no means out of the woods. "The aggressive expansion in AI infrastructure investment is driving up overall component costs, which will likely impact the pricing of CPUs and other key components in [PCs]," Counterpoint Senior Analyst Minsoo Kang says. "Ultimately, the sustained upward pressure on costs and the resulting hike in retail prices are expected to have a significant negative impact on the PC market's growth in 2026."A general sense that the worst is yet to come is consistent with what other analysts have warned about the current shortages of RAM and storage. In December 2025, IDC predicted that PC shipments could drop as much as 8.9 percent in 2026 in response to the price of RAM, and later revised its prediction to 11.6 percent this past March. Even if consumers aren't feeling the worst of these price hikes just yet, new announcements of price increases seem to arrive like clockwork every few weeks - for example, this week, Meta raised the price of its Quest headsets - which means if they aren't feeling them now, they will soon.This article originally appeared on Engadget at https://www.engadget.com/computing/a-lot-of-you-panic-bought-pcs-to-avoid-ramaggedon-2026-200237204.html?src=rss
Sam Altman's 'human verification' company thinks its eye-scanning orbs could solve ticket scalping
Sam Altman's cryptocurrency turned identity verification startup Tools for Humanity is offering a new set of perks to people who scan their eyes at one of the company's orbs. Among them, is a new tool called Concert Kit that could help bands and artists fight back against ticket scalping bots.The new feature relies on the revamped World ID, the orb-based verification system that scans users eyeballs and faces to create a "proof of human" signature that lives on users' mobile devices. "It's basically like a little human passport for the internet that lets you prove on apps and websites that you are a real and unique human without revealing anything about yourself," Tools for Humanity Chief Product Officer Tiago Sada tells Engadget.Now, as more apps and services are starting to support World ID, that "human passport" can unlock some new abilities. Coupled with Concert Kit, it allows artists to designate a specific pool of tickets for "verified" humans only. The concept is a bit like how pre-sales currently work, with artists (or their teams) setting aside a specific number of tickets for people who have set up a World ID. Those folks can then use their World ID to get ticket codes for Ticketmaster, Eventbrite, AXS or other major ticketing platforms.Because World ID is limited to actual, "verified," humans the system won't be susceptible to the same tactics that have enabled bots to ruin the ticket-buying process for so many, Tools for Humanity says. Artists are also in control of what level of verification they want to require from their fans. (The new World ID app will also allow people to set up an account with a selfie check if they don't have ready access to an orb.)Just how much of a dent Concert Kit will be able to make in the massive scalping bot problem that plagues the concert industry is less clear. So far, Bruno Mars is slated to use the solution on his upcoming world tour - no word on just how many of his tickets will be reserved for World ID-verified humans, though - and Concert Kit is available to other artists starting today.Concert Kit is one of several new integrations and updates to World ID that Tools for Humanity announced at an event in San Francisco Friday. Tinder, which earlier this year started testing World ID as an age verification solution in Japan, will be rolling out support worldwide. In the US, Tinder's integration won't be for age verification, though. Instead, it will indicate whether there is an actual "verified" human behind a given profile.Tinder profiles that verify with World ID will get a badge as an extra signal of authenticity.Tools for HumanityOn the enterprise side, Zoom and DocuSign are also adding support for World ID to help businesses verify that there is an actual person (and not a deepfake or bot) joining their video calls or signing important documents. Tools for Humanity is also introducing a standalone app for World ID that separates its identity verification tools from its existing crypto wallet app.The updates are Tools for Humanity's latest attempt to make their orb-based verification system, which has been widely mocked, more mainstream and perhaps a little less dystopian. (Elsewhere, orbs have begun appearing in some new places like a San Francisco Gap.)On their part, Tools for Humanity seems aware that a lot of people aren't ready to scan their faces at a bunch of orbs controlled by Altman just to "prove" they are humans. I asked Sada, Tools for Humanity's Chief Product Officer, what he would say to people who think that the company is solving for the wrong problem: that really it should be up to ticketing platforms and dating apps and other services to strengthen their security and bot-fighting tools, rather than rely on their users to "prove" their humanness.He said it was a "completely understandable question" and compared it to some people's initial discomfort with things like Apple's TouchID or FaceID. "Not everyone has to do it upfront, and that's important," he said. "It's optional. If you want to have a World ID, you get access to that enhanced experience."This article originally appeared on Engadget at https://www.engadget.com/ai/sam-altmans-human-verification-company-thinks-its-eye-scanning-orbs-could-solve-ticket-scalping-171500555.html?src=rss
Bluesky blames DDoS attack for server outages
Bluesky is once again having a wobble. The platform said some of its systems are down and that it's investigating an incident with service in one of our reginos" (that's Bluesky's typo, not mine). The issue appears to have started at 1:42AM ET and was still persisting as of 11AM when this story was originally published. Since then, the site has been experiencing intermitent interuptions, including at times to its status page where users should be able to monitor outages.At 7:47PM ET, the platform explained that it's been attempting to mitigate a sophisticated Distributed Denial-of-Service (DDoS) attack, which intensified throughout the day." It said the attack had caused interruptions to users' feeds, notifications, threads and search, all of which the Engadget team experienced first-hand at various points through the day. While DDoS attacks are frequently used as virtual smokescreens for hacks, Bluesky says it has not seen any evidence of unauthorized access to private user data." The social media service had another brief outage earlier this month.In a later update on April 17, Bluesky noted that the DDoS attacks are ongoing" but that the service has been stable since about 9PM PT last night. The company also reaffirmed that it hasn't seen any evidence of access to user data. The next update is set to arrive by end of day Friday.Update, April 17, 12:47PM ET: This story was updated with Bluesky's latest outage update.Update, April 16, 8PM ET: This story was updated after publish with an of the outage from Bluesky.This article originally appeared on Engadget at https://www.engadget.com/social-media/bluesky-blames-ddos-attack-for-server-outages-150515882.html?src=rss
NASA restarts work to support Europe's uncrewed trip to Mars after years of setbacks
NASA has confirmed the pending launch of the European Space Agency's (ESA) Rosalind Franklin rover, which is being sent to Mars. The current plan is to launch via a SpaceX Falcon Heavy rocket from Kennedy Space Center. The timing is still being worked out, but the space agency says this won't happen until at least 2028.This is a partnership between NASA and the ESA, with the European agency providing the rover, the spacecraft and the lander. The US will provide braking engines for the lander, heater units for the rover's internal systems and, of course, assistance with the actual launch.The rover will be outfitted with scientific instruments to look for signs of ancient life on the red planet. These include a state-of-the-art mass spectrometer and an organic molecule analyzer, which will come in handy as the vehicle collects samples at the Oxia Planum landing site.This is a mission that has suffered years of delays for all kinds of wild reasons. It was actually first conceived all the way back in 2001. The rover mission was originally scheduled for 2009, after NASA came on board. Budget constraints forced NASA to drop out in 2012, so Russia signed on as the ESA's launch partner.During this period, the mission experienced technical malfunctions which forced additional delays. The ESA suspended its partnership with Russia in 2022 after the country invaded Ukraine. This left the mission in doubt until 2024, when NASA came back into the fold.
Panic says the Playdate Catalog won't accept games made with generative AI
Panic, the company behind the tiny and excellent Playdate console, is taking a stand on generative AI. The company has published an AI disclosure that says as of this month, the Playdate Catalog will no longer accept titles that use Generative AI' for art, audio, music, text, or dialog." Panic does allow for developers to use AI assistance for coding, but also says that we will flag any title as such and specify the extent that it was used (for example, Lua debugging") so the customer can decide whether to support it or not."This comes a day after Panic announced that Playdate season three was happening and would arrive later this year. For those who don't recall, the Playdate includes a season" worth of games when you buy it, 24 titles in total with two revealed every week. Season two came out last year with 12 games - but, as Game Developer notes, one of those games used generative AI for writing and coding. On Bluesky, someone asked Panic if it would disclose what games in season three used AI, and the company confirmed that it was a requirement for season three that developers not use AI for art, music, writing or coding.Specifically, Panic says you can't use large language models like ChatGPT or Google Gemini, AI image generators like Stable Diffusion or audio generators like MuseNet and Suno. Previously-approved games with generative AI will be allowed to stay on the catalog with a disclosure that indicates what exactly AI was used for. The company says these guidelines are under constant discussion and is subject to change at any time."I recall seeing AI disclosures on games in the Playdate Catalog in the past, but it makes sense to be up-front and clear on exactly what Panic allows and what it will reject. That said, it's fairly easy to sideload games onto a Playdate, so anyone who wants to use generative AI to make a game isn't entirely out of luck - though distribution and discovery for Playdate owners will obviously be harder.This article originally appeared on Engadget at https://www.engadget.com/gaming/panic-says-the-playdate-catalog-wont-accept-games-made-with-generative-ai-160615022.html?src=rss
Exit 8 is cinema for the livestreaming era
The rules of Exit 8, both the cult indie game and the recent film adaptation, are simple: You're stuck in a subway station that loops around endlessly. If you notice any anomalies on your current loop, you turn around. If everything is the same, you keep going forward. Each successful guess takes you to a new entrance where the loop recurs, until you reach the end of the labyrinth, Exit 8 itself.It's a setup that perfectly suits a first-person video game, where you can fully control where your character looks and moves. And it's also something director Genki Kawamura deftly replicates in the film through long tracking shots and sweeping camera movements. Even without a controller, or a keyboard and mouse, the viewer remains immersed, looking and listening for any minor changes. Within just a few minutes, the film makes it clear it's not just another thoughtless video game adaptation like The Mario Galaxy Movie - it's an attempt to translate the experience of the game to an entirely new medium.That's a daunting challenge for most artists, but Kawamura is no stranger to jumping between formats. He's known for producing popular anime films from the likes of Makoto Shinkai and Mamoru Hosoda, including Your Name and Belle. He's also made a name for himself as a best-selling author, with books including the novelization of Exit 8.Kawamura's perspective for the film came from a conversation with Nintendo's legendary game designer Shigeru Miyamoto, who had mentioned that the greatest games are both fun for the players and people watching them. "So what I tried to do in the film is to really place the audience in the shoes of the player in certain shots... almost like they were watching a live stream of a video game in other scenes," he said in an interview with Engadget (via a translator). "That's kind of structurally the through-line of the film."The Exit 8 adaptation balances that sense of immersion with a more traditional narrative structure, something the game lacked entirely. As the film begins, we're introduced to a young man standing in a crowded train. A drunken businessman shouts at a mother to quiet crying baby down. Instead of telling the belligerent salaryman to fuck off, the young man plugs in his earbuds and tries to ignore the situation, just like everyone else. He eventually steps off, while the tearful mother suffers through the verbal assault.It's a scene that anyone who's lived in a crowded city can relate to - the moments where you know you should try to help a stranger, but fear, cowardice or embarrassment hold you back.Exit 8NEONShortly after receiving a call from his ex-girlfriend, who reveals that she's pregnant, the young man stumbles into the Exit 8 loop. At first, it's just a normal subway station, with large poster ads, a photo booth and random maintenance doors. But he quickly notices that the room repeats itself. Thanks to a helpful set of instructions on the wall, he learns that his only way out is to start tracking anomalies, like slight changes in text, or the way a robotic businessman walks past him. And yes, things get freaky quickly.Kawamura points to his experience working in animation as a major influence for Exit 8. In particular, the works of Satoshi Kon and Katsuhiro Otomo influenced how he externalized what characters were thinking and feeling, as well as how he depicted the interaction of dream and real worlds."When we were filming, I told my DP [director of photography] that the main character of this film is the corridor," he said. "And all of our human characters, they have no names, so therefore they're NPCs in this corridor, which is the main character. So I wanted the corridor to almost evoke this feeling in the audience that it has a will of its own. And this yellow Exit 8 sign is almost like this divine God-like being."Kawamura says he personally views it as the corridor challenging humans who have a guilty conscience, but you can easily read in other meanings. More importantly, Exit 8 isn't merely a faithful recreation of the source material - it adds enough to make a case for existing a separate medium, a challenge many video game adaptations fumble.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/exit-8-is-cinema-for-the-livestreaming-era-151112907.html?src=rss
Anthropic now has a design assistant too
In hindsight, I suppose it was only a matter of time after Anthropic made Claude capable of generating charts and diagrams that the company would then begin offering a more robust image editor. Now, a little more than a month after that release, Anthropic has announced Claude Design, a new research preview that allows subscribers to use Claude to generate designs, prototypes, slides and more."Claude Design gives designers room to explore widely and everyone else a way to produce visual work," Anthropic says of its newest product. As with its previous forays into image generation, the company isn't calling this, well, an image generator. Instead, Anthropic describes Opus 4.7, the system powering the app, as its most capable vision model to date. In other words, you won't be using Claude Design to whip up a picture of a cat in space eating a lasagna.As you might expect, every project in Claude Design starts with a prompt. From there, Anthropic notes users can refine Claude's outputs through conversation, inline comments and direct edits. Like Adobe's recently announced AI assistant, Claude will also generate custom sliders that correspond to specific elements in a design, which the user can push and pull to modify those elements. For instance, in the screenshot below, you can see how Claude has tweaked the interface to allow the user to adjust the glow and density of arcs it used to illustrate a connected network.Claude Design will generate custom sliders you can use to adjust specific visual elements. AnthropicAnthropic has also built an onboarding process that allows Claude to build an internal visual language after reading your organization's codebase and existing design documents. "Every project after that uses your colors, typography, and comments automatically," according to the company. Outside of text prompts, there's also support for image and document uploads, and Anthropic has even included a web capture tool so enterprise customers can snapshot elements from their company's website. There's also built-in sharing, and you can export a design directly to Claude Code. In the coming weeks, Anthropic has promised to make it easier to build integrations with its new app.Claude Design arrives in the same week that both Adobe and Canva released their own visual AI assistants. If Anthropic is preparing to eat Canva's lunch, it's doing so in a strange way given that you can export your Claude Design projects to Canva. If you want to try the new app for yourself, it's available as part of Anthropic's Pro, Max, Team and Enterprise subscriptions, with usage running up against your usage limits.This article originally appeared on Engadget at https://www.engadget.com/ai/anthropic-now-has-a-design-assistant-too-150000903.html?src=rss
Roblox agrees to a $12 million settlement with Nevada
Amidst ongoing legal trouble with several states and more than 100 pending lawsuits, this week Roblox announced a $12 million settlement with Nevada, allowing the company to avoid going to trial in this case.Following the agreement, Nevada Attorney General Aaron Ford said "this settlement will create a safer environment for our children online, and I hope that it will serve as a bellwether for how online interactive platforms allow our state's youth to use their products." As part of the deal, Roblox has agreed to give $10 million over three years to local children's support programs like the Boys and Girls Club and other nondigital groups while spending another $2.5 million to fund a law enforcement liaison position and awareness campaigns regarding online safety.Additionally, Roblox will also implement more rigorous safety protocols including an age verification system that combines a facial age estimation system with government-issued IDs that will only allow children to talk with other players of a similar age. Furthermore, users under 16 will not be allowed to message adults unless they have been designated as a "trusted friend," which can be assigned via QR code. This is intended to ensure that any adults who talk to minors on the platform have an existing relationship with the child.Parental controls will be available for accounts of users up to 16 years old (previously the limit was 13). The company says it will also create children's accounts for anyone under 16 that will restrict access to adult content and provide a list of games that have been vetted to be appropriate for younger players. These changes come after a recent update that established new guidelines for Roblox Kids accounts (for children between five and eight years old) and Roblox Select accounts (for children between nine and 15), which come with varying content and chat restrictions.However, while Roblox has settled with Nevada, the company is still facing a number of lawsuits from other parties and states including Kentucky, Iowa, Louisiana, Texas and more, regarding claims that the platform has knowingly facilitated child sexual exploitation.This article originally appeared on Engadget at https://www.engadget.com/gaming/roblox-agrees-to-a-12-million-settlement-with-nevada-142842421.html?src=rss
Donut Lab's battery claims reportedly subject of whistleblower complaint
Startup Donut Lab made a splash at the start of the year with some astonishing - and suspicious - claims about its solid state batteries. Now Finnish newspaper Helsingin Sanomat reports an individual has filed a criminal whistleblower complaint against the company over those claims.Until recently, Lauri Peltola was listed as the Chief Commercial Officer at Nordic Nano - the firm reportedly contracted to handle portions of the manufacturing on Donut's behalf, and which Donut Lab has invested in. He reportedly filed a criminal complaint that Donut Lab's promises of energy density and longevity have been overstated and that the company lacks the production capacity previously claimed.HS suggests it has seen copies of internal communications between Donut Lab and two partner companies, CT-Coating and Nordic Nano. The paper says that CT-Coating's first-generation battery is the one that Donut Lab has been advertising, and is the model it handed to Finnish national lab VTT to test. But, according to the emails viewed by HS, CT-Coating had abandoned development on that cell in favor of a one still in early development, despite Donut Lab's claim in January that it had a technology ready to enter mass production.Donut Lab CEO Marko Lehtimaki reportedly told HS he had no knowledge of Peltola's complaint. Nordic Nano CEO Esa Parjanen, meanwhile, denied Peltola's accusations, saying that his views were not shared by the company and that Peltola had no involvement with Nordic's battery project. In a joint public statement Donut Lab and Nordic Nano stated they "do not know the exact nature of the complaint" but denied "having committed any crime or misleading investors." They also describe the complainant (presumably Peltola, though the statement does not name him) as not having "the necessary knowledge of battery technology or the overall picture of the development work."This article originally appeared on Engadget at https://www.engadget.com/transportation/donut-labs-battery-claims-reportedly-subject-of-whistleblower-complaint-142133269.html?src=rss
TCL's RGB-Mini LED TVs will start at $8,000
TCL introduced its new flagship X11L SQD-Mini LED TV at CES 2026, and now a few months later, the company is ready to expand its lineup with more SQD-Mini LED models and its first RGB-Mini LED TV. All sizes of the TCL QM8L SQD-Mini LED TV are available now. Meanwhile, both the TCL QM7L SQD-Mini LED TVs and the RM9L RGB-Mini LED TVs are available to pre-order.SQD-Mini LED panels are TCL's latest iteration of its Mini LED display technology, where "SQD" stands for "Super Quantum Dot," a layer of tiny crystal dots that help filter the light from the LEDs in the company's panels. TCL claims its SQD-Mini LED screens are more color accurate than its previous models without losing out on HDR contrast. The TCL QM8L has an anti-reflective SQD-Mini LED panel, up to 4,000 discrete dimming zones, up to 6,000 nits of peak brightness and support for Dolby Vision 2 Max after a software update. The TCL QM7L also has an anti-reflective SQD-Mini LED panel, up to 2,100 discrete dimming zones, up to 3,000 nights of peak brightness and support for Dolby Vision IQ. Both TVs feature Audio by Bang & Olufsen and run the latest version of Google TV with support for Gemini.TCLLike other TV makers at CES 2026, TCL also capitalized on the growing trend of Micro RGB or RGB Mini LED panels. Rather than use a layer of white or blue LEDs that are transformed with quantum dots and color filters, TCL's RGB-Mini LED starts with discrete red, green and blue LEDs to produce richer color. The TCL RM9L features the company's new RGB-Mini LED display with an anti-reflective layer, over 3,800 discrete local dimming zones, up to 6,000 nits of peak brightness and support for Dolby Vision 2 after a software update. The TV also features Bang & Olufsen audio and Google TV with Gemini support.TCL says the QM8L is available to order now starting at $2,500 for the 65-inch model, $3,000 for the 75-inch model, $4,000 for the 85-inch model and $6,000 for the 98-inch model. The TCL QM7L, meanwhile, is available to pre-order starting at $1,200 for the 55-inch model and goes as high as $4,000 for the 98-inch model. If you're curious about TCL's new RGB-Mini LED displays, the TCL RM9L is available to pre-order starting at $8,000 for the 85-inch model and up to an eye-popping $30,000 for a 115-inch model.This article originally appeared on Engadget at https://www.engadget.com/home/home-theater/tcls-rgb-mini-led-tvs-will-start-at-8000-130000543.html?src=rss
Engadget Podcast: Allbirds goes from shoes to AI
So a shoe company turned into an AI company.... That's it, that's the joke. In this episode, Devindra chats with Engadget's Daniel Cooper about Allbirds' sudden transformation and what it says about the AI economy. Also, they chat about the Artemis II moon mission, Meta being warned about the dangers of facial recognition (again) and how teens think social media is really shaping them.Subscribe!
The Morning After: Our verdict on the DJI Osmo Pocket 4
You've probably seen DJI's stick vlogging cameras everywhere. At trade shows and tech events I've attended, it's often the de facto video camera used by reporters and influencers alike. The Osmo Pocket 3 was easy to use, had sharp focus, potent image stabilization and handled vertical and horizontal video recording with minimal compromises.That was two years ago, so naturally it's time for an update. According to our review by James Trew, the Osmo Pocket 4 is the one to beat. It's still incredibly easy to record with, whether you're doing talk-to-camera vlogs or ambitious, more cinematic-quality videos. With a new 1-inch sensor, improved framerate capture and an extended battery, it's better than its predecessor in every way. (Except the $605 price.)There's a new dedicated zoom button, and you can assign up to three controls to this button through single, double and triple clicks. There's also 107GB of internal storage, so you don't need to add storage - that's plenty to get started with.There are some things on our wishlist: we'd love some optical zoom, and the lack of dust- and water-protection might give you pause before more ambitious video shoots.- Mat SmithThe other big stories this morning
PSA: Stop using your Casely Power Pods wireless charger immediately
Casely has reannounced a recall of its Power Pods 5,000mAh MagSafe E33A charger after dozens of people were injured and one even killed by the defective devices, the US Consumer Product Safety Commission (USCPSC) announced. It's recommended that you stop using the devices immediately, dispose of them safely and seek a replacement from the manufacturer.A year ago, Casely and the USPSC published a recall of 429,000 units of the power bank with the model number E33A. That followed 51 incidents of the devices "overheating, expanding or catching fire" and burning users in multiple cases.However, many of the devices have remained in use and are even more dangerous than initially thought. "In August 2024, a 75-year-old woman from New Jersey, was charging her cell phone with the power bank on her lap when it caught on fire and exploded," the USCPSC reported. "The victim suffered second and third degree burns and later passed away from complications from her injuries." In another incident this year, a 47-year-old woman was charging her phone on a plane when it caught on fire and exploded, giving her first degree burns.As a result, the recall has been reissued due to "a risk of serious injury or death from fire and burn hazards to consumers," according to the Commission.The defective Casely Power Pods 5,000mAh charger is identifiable by the Casely embossed logo on the front and model number E33A on the back. It was sold at various online retailers including getcasely.com and Amazon between 2022 and 2024.Casely is offering free replacement units as a remedy (it's not clear if you can get a full refund). Those seeking one should write "recalled" on the battery pack in permanent marker and submit a photo, along with a second photo showing the E33A model number as pictured above. Owners are instructed to dispose of them by contacting a facility that handles lithium-ion batteries. Do NOT throw them away with regular household waste, recycling, or standard battery disposal bins due to the risk of fire and explosion.This article originally appeared on Engadget at https://www.engadget.com/general/psa-stop-using-your-casely-power-pods-wireless-charger-immediately-062120825.html?src=rss
Reed Hastings is leaving Netflix after 29 years
Netflix co-founder and current chairman Reed Hastings is leaving the streaming company's board in June to focus on "his philanthropy and other pursuits," according to a shareholder letter released alongside Netflix's Q1 earnings. Hastings has served as chairman of Netflix's board since 2023, a role he assumed after stepping down as co-CEO and promoting Greg Peters in his place."Netflix changed my life in so many ways, and my alltime favorite memory was January 2016, when we enabled nearly the entire planet to enjoy our service," Hastings said in a statement. "My real contribution at Netflix wasn't a single decision; it was a focus on member joy, building a culture that others could inherit and improve, and building a company that could be both beloved by members and wildly successful for generations to come. A special thanks to Greg and Ted, whose commitment to Netflix's greatness is so strong that I can now focus on new things."Hastings founded Netflix in 1997 as a DVD-by-mail rental service with his co-founder and the company's first CEO Marc Randolph. In 1999, Hastings became CEO, and eventually led the company through its transformation into a streaming service in 2007. Netflix started producing its own television series and movies in 2013, and in 2020, the company's board named Ted Sarandos as Hasting's co-CEO, in part to oversee its growing production business. Hastings stepped down as co-CEO in 2023 to become Netflix's executive chairman, as then COO Greg Peters was promoted to co-CEO. Among his other contributions, Hasting is also the architect of Netflix's infamous "culture memo," which codified the company's high-performance culture.While he'll no longer be on Netflix's board, Hastings still has a seat on the board of AI startup Anthropic and media and financial software company Bloomberg. Netflix, for its part, is continuing to expand outside of the television and film business Hastings helped build, by offering a selection of curated party games, a growing library of video podcasts and live sports.This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/reed-hastings-is-leaving-netflix-after-29-years-213136444.html?src=rss
Perplexity brings its Personal Computer AI assistant to Mac
Perplexity has just released Personal Computer. The software, which is available starting today for Mac, builds on the multi-model orchestration capabilities the company debuted with Perplexity Computer at the end of February. Like Claude Cowork (and, as of today, OpenAI Codex too), it's a suite of computer use agents that can work with your files, apps, connectors and the web to complete complex and "even continuous workflows."Perplexity suggests a few different use cases for Personal Computer, starting with the obvious. You can ask Personal Computer to read your to-do list," the company states. In fact, you can ask it to DO your to-do list." It explains you can open the Notes app on your Mac, ask Personal Computer for help and the system will reason how to best assist you. In the process of tackling that task, it can work across all your files, as well as apps like Apple Messages. When needed, it will also employ multiple agents to complete a request. Like Anthropic did with Claude Cowork, Perplexity says you can also use its software to organize messy folders so files feature sensible names and there's an easy-to-understand structure to everything.You can prompt Personal Computer with your voice, and you can even initiate and manage tasks from your phone. Perplexity says the app creates files in a secure sandbox, and any actions it takes are auditable and reversible. "A system that acts on your behalf needs to be useful and legible. It should feel like a team you manage, not a rogue employee with keys to your most important data," the company said.Personal Computer for Mac is available starting today, beginning with Max subscribers. Perplexity said it would bring the app to its other users soon, prioritizing those who joined the waitlist for the experience.This article originally appeared on Engadget at https://www.engadget.com/ai/perplexity-brings-its-personal-computer-ai-assistant-to-mac-202045969.html?src=rss
Call of Duty movie arrives on June 30, 2028
A Call of Duty movie is still happening, but don't hold your breath for it to hit screens any time soon. Today, the popular FPS' social media revealed that the movie's theatrical release date will be June 30, 2028.A film adaptation of the game franchise was first revealed last year, and shortly after, we learned that Taylor Sheridan and Peter Berg would be serving as the producers. The duo, whose past credits include Friday Night Lights and Yellowstone, will also be co-writing the project under Berg's direction. We still haven't heard anything about the cast, or even what era of the long-running series will be depicted, so it seems like a safe bet that there's still a ways to go before this wraps. But CoD is nothing if not a money-maker, so reimagining it as a summer blockbuster seems pretty expected.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/call-of-duty-movie-arrives-on-june-30-2028-200033481.html?src=rss
Blackmagic Camera for iOS now has a companion Watch app
Blackmagic Camera is one of the more powerful third-party smartphone camera apps available and it's now even more useful for solo creators. Blackmagic Design just announced that the latest iOS version 3.3 now supports Apple Watch, letting you control the app and monitor video remotely from your wrist. It also includes ATEM camera control so you can use your iPhone as a live studio camera.With the new Camera Apple Watch companion app, you can remotely control and monitor your iPhone from anywhere within Wi-Fi range. It lets you start and stop recording, control zoom and adjust settings like frame rate, shutter speed (angle), white balance and ISO with a tap. You can also see a view of your video for framing control, though a Watch screen is probably a bit too small to accurately check focus.The Watch app will benefit solo creators who want to mount their iPhone on a tripod to record standup or vlogging activities. To set it up, you install the Watch app through your iPhone and it will automatically connect and sync to your device.Use your iPhone as a broadcast camera? Sure, why notBlackmagic DesignThe other key feature is iPhone control from Blackmagic's ATEM Mini switcher used by streamers and broadcasters. To use it, you need the $420 Blackmagic Camera ProDock that gives your iPhone 17 Pro or iPhone 17 Pro Max an HDMI output, timecode, USB-C and other ports. Blackmagic Camera now lets you connect a single HDMI cable from the ProDock to an ATEM Mini switcher, then adjust settings, trigger recording, focus and zoom. It also offers a DaVinci primary color corrector so you can match and create digital film looks during live production.Finally, Camera now supports Blackmagic's "Focus and Zoom Demand" controls (a knob and handle) designed for broadcast cameras. When those controls and an iPhone 17 Pro/Pro Max are connected via USB-C to a ProDock as shown above, you can zoom and focus Camera app video without taking your hands off the tripod handles. Together with the ATEM feature, it lets you use an iPhone as a full broadcast camera, which looks slightly weird but is pretty cool.On top of those features, Blackmagic Design also added ProRes RAW stabilization and general bug fixes and improvements. Blackmagic Camera for iOS 3.3 is available now as afree download from the Apple AppStore.This article originally appeared on Engadget at https://www.engadget.com/apps/blackmagic-camera-for-ios-now-has-a-companion-watch-app-194529980.html?src=rss
Meta is giving Threads on web a redesign that finally adds direct messages
Meta is starting to test a long-overdue facelift for Threads on web. The company's head of Threads Connor Hayes showed off a new look for the web version of Threads that finally adds direct messaging and makes it easier to navigate between multiple feeds.The new layout adds a bunch of new shortcuts to the site's left rail, including saved posts, insights, activity, and the ability to move between different feeds. Those features have all been accessible on web before, but many were hard to find. For example, the only way to currently get to "insights" is to navigate to your own profile or save it as a "pinned" column. Most importantly, though, the update finally adds the Threads inbox, which has not been available to web users even though the feature was added to the app last June.It's not clear when the new look will roll out, but Hayes said Meta has already started to test it and that the company will "be investing more here going forward." The last time the Threads website got a major update was last April, which added some basic functionality. But since then, Meta has focused much of its efforts on the Threads app, rather than the website. Some newer features, like disappearing "ghost posts," are able to be viewed on the web but can only be created in the app.Speaking of the Threads app, the web updates come one day after Hayes previewed some tweaks to how replies look on mobile. With the change, replies under a post will be indented slightly to make it easier to follow conversations. That change is rolling out now on iOS and currently "testing" on Android.This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-is-giving-threads-on-web-a-redesign-that-finally-adds-direct-messages-192903284.html?src=rss
The European Commission wants Google to share search engine data with competitors
The European Commission has proposed new measures for Google aimed at bringing the tech giant's search business into compliance with the Digital Markets Act. In order to allow third-party online search engines to be competitive with Google, the EC has recommended that Google permit those services to access its treasure trove of search engine data. As it stands, the proposal would require Google to let rivals see data points "such as ranking, query, click and view data, on fair, reasonable and non-discriminatory terms.""Data is a key input for online search and for developing new services, including AI," said Teresa Ribera, the Commission's executive vice-president for Clean, Just and Competitive Transition. "Access to this data should not be restricted in ways that could harm competition. In fast-moving markets, small changes can quickly have a big impact. We will not allow practices that risk closing markets or limiting choice."European regulators have been using the Digital Markets Act to hammer at Google's dominant market position for several years. Beginning in March 2024, Google was required to be in compliance with the DMA and it did plan some changes in accordance with the legislation. A year later, though, the Commission levied preliminary charges against Google arguing that Google Search and the Play Store had not met their obligations for market competition. Google offered some possible adjustments to how search results are displayed in response, but it seems the regulator is going to keep fighting for more robust changes to Google's search business.If you think all that sounds like something Google is unwilling and unlikely to do, you'd be correct. For starters, the actual requirements for Google could change in the coming months. The EC is accepting comments on the proposed measures through May 1, and Google's legal team is certain to have a lot of opinions to share. We've reached out to the company for a comment on these preliminary measures. A final, binding decision on Google's next steps is due by July 27, so we're expecting a lot of back-and-forth between the parties until that date.This article originally appeared on Engadget at https://www.engadget.com/big-tech/the-european-commission-wants-google-to-share-search-engine-data-with-competitors-192709530.html?src=rss
Blizzard just made Overwatch’s best mode much worse
While I dabble in other Overwatch modes, I spend the vast majority of my time there in Mystery Heroes, a casual mode in which you load in as a random character and automatically switch to another one when you respawn. It's by far my favorite way to play Overwatch (which I do a lot!), since it helps me switch off and relax. Others play it as a warmup for competitive action. It requires a particular skillset, as players need a working knowledge of all 51 heroes to help them coordinate with teammates and know what the opponents have on deck. But with the arrival of the new Overwatch season this week, Blizzard changed Mystery Heroes, and made it much less fun to play.The developers say they modified Mystery Heroes "to help keep the mode's casual pace intact while mitigating some of the more extreme pain points it's had in the past." That might have something to do with how the mode handled perks. In other modes, players earn perks (upgrades to their existing tools or entirely new abilities) throughout a match. In Mystery Heroes, they load into a round with random perks already equipped. That's fun! I love the chaos of Mystery Heroes and trying to make things work with whatever hero and perks I have.Now, perks are gone from Mystery Heroes. I kind of get it. Nixing them helps players clock what's going on a bit faster - they won't feel the need to quickly check which perks they have when they're racing back to the action when the time is running out. Perks were only added to Overwatch a little over a year ago and they've helped make the game more enjoyable. Removing them from Mystery Heroes diminishes it compared with other modes, especially given that some heroes are now more oriented around their perks.OverwatchBlizzard EntertainmentThe other major change in Mystery Heroes is a switch from teams of five players to 6v6. I'm fine with 6v6 in other game types, but it makes Mystery Heroes much worse.In other 6v6 formats, you typically have two tanks, two supports and two damage heroes. In Mystery Heroes, the defense might load in with four tanks and two supports (teams are limited to three heroes from any class after respawns). While tanks generally have lower health pools in 6v6 modes, that's still an oppressive composition to run into. Attackers lack the agency to switch to other characters that can counter such a setup. For instance, if the attackers don't spawn in as heroes that can get behind a chokepoint and take out those supports, they might never break through. That doesn't make for a fun round. Trying to keep five other players alive as a solo support isn't exactly a blast either.I'm not the only one who's disappointed with these changes. In every single Mystery Heroes game I've played since the update, other players have lamented the loss of perks (the reaction to the 6v6 switch is more mixed). They're protesting on Reddit and the Overwatch forums too.It's not like I'm averse to change. Blizzard has made a ton of updates to greatly improve Overwatch over the last few years. It added the big Stadium mode in 2025 and the game recently had a soft, successful relaunch. Even in this season, there are lots of positive tweaks, including some welcome hero updates (and some that are less welcome) and the return of post-match awards. New damage hero Sierra is rad too.The Mystery Heroes changes, though, are a step in the wrong direction. I dearly hope Blizzard reverses course on those soon.This article originally appeared on Engadget at https://www.engadget.com/gaming/blizzard-just-made-overwatchs-best-mode-much-worse-185114683.html?src=rss
Playdate Season 3 is coming later this year
Playdate is getting a third season of curated, surprise games, Panic announced today. We don't know much beyond the fact that Season Three is officially happening, but Panic's Head of Playdate Greg Maletic said in an announcement video that it will be here "in time for the holidays" this year. Considering we had to wait a whole three years for Season Two to come out following Season One's release with the console in 2022, that doesn't sound so bad.Panic hasn't yet said how many games Season Three will include, or how much it will cost. While Season One had a total of 24 games - with a release schedule of two games per week for 12 weeks - last year's Season Two had half the amount (plus Blippo+), and cost $39. But that drop in quantity thankfully didn't mean a drop in quality. Season Two was great, with a collection of games that felt stronger overall than the first. I, for one, can't wait to see what Season Three brings. In other exciting news, Panic also announced today that the much, much-awaited game Office Chair Curling is finally available for purchase on Playdate and Steam, with the option for online cross-play.This article originally appeared on Engadget at https://www.engadget.com/gaming/playdate-season-3-is-coming-later-this-year-181340117.html?src=rss
A first look at Metro 2039 shows how its Ukrainian developer turned the darkness up to 11
If the real world isn't grim enough for you, Ukranian developer 4A Games has your back: Metro 2039 has been announced and is scheduled to arrive this winter. And based on the developer's first look at the title, Metro 2039 looks to be an even darker affair than previous titles in the series. A tall order, but the real-world turmoil that has enveloped 4A Games since Russia's invasion of Ukraine sounds like it has turned into a painful inspiration for the developer.The lengthy cinematic reveal, which also contains a brief bit of gameplay at the end, doesn't give much of the story away. But it does serve to place you right in the ruined, terrifying world of the Metro series. Metro 2039 arrives about 25 years after a nuclear apocalypse wiped out most life on the planet. The series focuses on survivors who live in Moscow's ruined metro system. 4A says that this time out, the different underground factions have been united by a group known as the Novoreich," complete with a new ruler, the Spartan known as Hunter.Despite Hunter promising salvation and a new life" for the survivors left on the surface, things aren't exactly rosy underground. As you might expect, this supposedly united" society is still a complete disaster, with propaganda, authoritarian rule and violence the hallmark of the regime.Screenshot from Metro 2039.4A GamesThe Metro series is based on novels by Dmitry Glukhovsky, a Russian author who has been in exile due to his public denouncement of Russia's invasion of Ukraine. 4A Studios says that while this new game isn't based specifically on one of his works, they worked in collaboration with Glukhovsky on the story for Metro 2039 shaped by shared values of freedom and truth, and informed by the harsh realities of the world today."In statements from the studio, 4A directly acknowledges the conditions that Metro 2039 was created under. Many developers continue to work from multiple locations, facing daily challenges never anticipated," the studio says. Through power outages, reliance on generators, and disruptions from missile and drone attacks, development has continued - driven by resilience, shared support, and a commitment to the work."It goes on to state that: The war has directly shaped the development of Metro 2039, with its story focused acutely on choices, actions, consequences, and the cost of securing a future. While told from a distinctly Ukrainian perspective, Metro 2039 remains an authentic Metro story." While the Metro series has been unfailingly bleak, it's not hard to imagine how Russia's invasion could have influenced the storytelling coming out of a Ukranian studio with an exiled Russian being part of the story team. But the limited bit of the game we've seen so far doesn't make anything too explicit.Screenshot from Metro 2039's reveal trailer.4A GamesThe trailer shows off the new player-character known as The Stranger, the first voiced protagonist in the series (though we don't hear him do anything but scream in the preview). The Stranger has apparently been surviving in the above-ground wasteland but is forced to return to the metro. The little bit of gameplay we saw was the standard first-person shooter view of The Stranger heading underground to be immediately ambushed by a pretty horrific monster that he barely escapes from - he's then dragged to safety" by a group of survivors who just get the doors to their shelter shut before being overrun by a larger horde. Creepy stuff.The rest of the preview largely feels like a dream (or nightmare) sequence - but while it's hard to put together what is going on, there's no doubt that the detail in the environments and characters is top-notch. Given that the last metro game, Metro Exodus, was released way back in 2019, it's fair to say that we're getting a more graphically impressive rendering of ruined Moscow and the tunnels beneath it.There's no exact release date yet, but 4A Games says Metro 2039 will arrive this winter for Xbox Series X/S, PlayStation 5 and PC.This article originally appeared on Engadget at https://www.engadget.com/gaming/a-first-look-at-metro-2039-shows-how-its-ukrainian-developer-turned-the-darkness-up-to-11-171500713.html?src=rss
OpenAI's latest Codex update builds the groundwork for its upcoming super app
Last month, following reporting from The Wall Street Journal, OpenAI confirmed it was working on a desktop super app that would combine ChatGPT, its Codex coding agent and Atlas web browser into one cohesive experience. OpenAI is not releasing that application today. Instead, it's pushing out a major update to Codex that significantly expands what that software can do. However, the new release offers a glimpse of what OpenAI hopes to build with its latest effort."We're building the super app out in the open," said Thibault Sottiaux, the head of Codex, during a press briefing held by OpenAI. "This release is about developers. In the future, we will broaden it up to a wider audience." Until then, the latest version of Codex offers developers multi-purpose AI agents that can work across a "larger surface area," while being more proactive. In practice, that translates to a host of new capabilities, starting with computer use.The agents inside of Codex can interact with other apps on your PC. When prompting one of OpenAI's models, you can name a specific program or let it determine the best application for the job. Computer use is available in competing apps like Claude Cowork, but where OpenAI believes Codex offers an edge in that department is in the "secret sauce" it built to allow an agent to run an app without bogging down your entire system, so the two of you can work in tandem. At the same time, OpenAI is releasing 111 new plugins for Codex that combine skills, app integrations and model context protocol server connections togive Codex more ways to gather context and use the tools developers depend on for their work.The company has also added a built-in browser, with a commenting system that allows you to prompt Codex to make tweaks to specific parts of a webpage or web app you're building. In the demo OpenAI showed, one member of the Codex team used this tool to instruct Codex to change the margins on a graph so that the y axis wasn't cut off. Complementing this is built-in image generation. Codex can use gpt-image-1.5 to create product concepts, mockups, frontend designs and even assets for simple games. It also allows Codex to use screenshots to verify it's on the right track with a user request.With today's update, OpenAI is also previewing a pair of memory features. The first allows Codex to recall context from previous tasks to inform how it goes about future prompts. According to OpenAI, with time, this will allow Codex to complete requests faster and to a higher standard. The app will also use the context it's gathered to suggest proactive actions. For example, at the start of your day, it might suggest you respond to a comment a coworker left on a Google Doc draft you wrote.If you want to try the updated Codex for yourself, OpenAI is starting to roll out the new version to desktop app users who are logged in with their ChatGPT account. Computer use is available to macOS users first, with availability for people in the EU and UK to follow soon. Similarly, Brits and Europeans will need to wait to try the memory features OpenAI has built into Codex.This article originally appeared on Engadget at https://www.engadget.com/ai/openais-latest-codex-update-builds-the-groundwork-for-its-upcoming-super-app-170000019.html?src=rss
Google Chrome makes it easier to wrangle different tabs in AI Mode
Love 'em or hate 'em, no modern browser is complete without robust tab support, and so too would it seem Google's AI Mode. Starting today, the company is rolling out an update to users in the US that makes the tool better at interacting and understanding tabs.To start, the next time you use AI Mode on Chrome for desktop and click on a link, the chatbot will open a new side-by-side interface that allows you to both browse the new webpage and ask questions of AI Mode. The connection allows the chatbot to maintain the context of the search that brought you to that website in the first place.For instance, say you're looking for a new coffee maker to buy for your apartment. After AI Mode finds a handful of different models for you to compare, you can click on one to go to the manufacturer's website and ask additional questions of the chatbot like "how easy is this to clean?" Thanks to the expanded context window, you don't need to refer to the specific name of the model.Meanwhile, if you have an existing tab or group of tabs that you'd like AI Mode to factor into a new search, you can do that now too. From the redesigned Plus menu, just click the new option that's there. While you're in the Plus menu, you can also prompt AI Mode to consider other materials, including images and PDFs, alongside any relevant tabs.In testing, Google says users found the integration translated to less tab switching, and made it easier to focus. Mike Torres, vice-president of product for Chrome, said the new features represent a broader effort by Google to bring practical AI capabilities to its web browser. Torres added the company would soon bring today's updates to more places around the world.This article originally appeared on Engadget at https://www.engadget.com/ai/google-chrome-makes-it-easier-to-wrangle-different-tabs-in-ai-mode-170000914.html?src=rss
Intel launches new Core Series 3 chips for mainstream laptops
Intel has unveiled its new Core Series 3 chips, the official title for its Wildcat Lake-codenamed series intended for mainstream and value-oriented laptops. Built using the same Intel 18A process as its Core Ultra Series 3 chips, they're significantly more powerful than the previous generation and promise "exceptional battery life" and "boosted AI-ready performance."Intel says the Core Series 3 offers up to 47 percent better single-thread performance and 41 percent better multi-thread performance, as well as 2.8x better GPU AI performance compared to a five-year-old PC. Stacked up against its last-gen Intel Core 7 150U processors, the new mobile chip uses up to 64 percent lower processor power and is capable of 2.7x AI GPU performance. In other words, expect more grunt and improved efficiency.At the top end of the lineup sits the six-core Intel Core 7 360, which has a P-core Max Turbo frequency of 4.8GHz and NPU TOPS performance of 17. This scales down as you move through the other six-core options, and there's also a five-core Core 3 processor at the entry level with a more modest GPU.Intel promises all-day battery life, rated at 12.5 hours in the office and 18.5 hours for streaming from Netflix. As for connectivity, there's support for Wi-Fi 7, Bluetooth 6 and two Thunderbolt 4 ports. The Core Series 3 chips will be making their way into a variety of laptops throughout 2026, including Acer's Aspire Go 14, 15 and 16, the ASUS Vivobook 14/15/17 and ExpertBook B5 Flip, B3 G2 and P3 G2. The likes of Dell, Samsung and Lenovo will announce their own Core Series 3 devices in the near future.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/intel-launches-new-core-series-3-chips-for-mainstream-laptops-164821846.html?src=rss
Gemini can now draw on your Google data to personalize the images it generates
Your Google Photos library could soon influence the kind of images you can generate with Gemini. After letting users personalize the AI assistant's responses with data from Gmail, Search and YouTube, Google says it's bringing that same "Personal Intelligence" to Nano Banana 2 to make it easier for users to create personalized images with the AI model.The goal is to have the data affiliated with your Google account - your YouTube history, emails, Google Photos, etc. - provide context to Nano Banana 2 so you don't have to. Rather than prompting Gemini's image generation model with information about you or photos of your belongings, a direction to "create a picture of my desert island essentials" should produce an image that includes the things you care about without any extra context. Similarly, if you use labels in Google Photos to identify people or pets, you can tell Gemini to "create a hand-drawn illustration of mom," and it should be able to use Google Photo's labels to find the right reference photo and create an image of the right person.GoogleIf Gemini creates images that don't look right, you can still send a follow-up prompt to refine the result, or select a new source image from Google Photos with the "+" button. Google says you can also click the "Sources" button to view what images the AI referenced in the first place, or ask it directly for the attribution and sources used for a specific image.Personalized user data is one of the unique advantages Google has over companies offering competing AI assistants, so expanding Personal Intelligence to an already popular feature like image generation is a natural way to build on that lead. For now, this more personalized version of Nano Banana 2 is available in the Gemini app for eligible AI Pro and AI Ultra subscribers. Google says the feature will come to Gemini in Chrome and other users "soon."This article originally appeared on Engadget at https://www.engadget.com/ai/gemini-can-now-draw-on-your-google-data-to-personalize-the-images-it-generates-160000269.html?src=rss
The first real trailer for the Street Fighter movie is filled with crowd-pleasing moments
We finally have a real-deal trailer for the upcoming Street Fighter movie, after a short teaser dropped at The Game Awards last year. This is nearly three minutes of fighting, silly dialogue and, of course, Easter eggs from the games.To the latter point, there's a scene of Ken beating up a car like in the bonus stages from Street Fighter II and footage of Ryu powering up one of his famous Hadoken fireballs. There's even a cheeky reference to Chun-Li's notoriously-large and powerful thighs. This is all helped along by the fact that the actors all look very silly and mostly accurate to the games.The plot looks to be fairly standard for this type of adaptation. There's a big, important fighting tournament and Chun-Li is recruiting people from around the globe, acting like the franchise's Nick Fury or something. Ken and Ryu are beefing, M. Bison is involved in a criminal conspiracy (big surprise) and everyone else is punching and/or making snarky asides. It looks campy as hell, which is a good thing.Street Fighter is directed by Kitao Sakurai, who made the film Bad Trip and was heavily involved with The Eric Andre Show. It hits theaters on October 16.The cast is actually stacked. Noah Centineo and Andrew Koji lead the film as Ken and Ryu, but Jason Momoa is playing Blanka and Curtis '50 Cent' Jackson is portraying Balrog. Other actors involved include David Dastmalchian, Callina Liang, Cody Rhodes and Orville Peck.This is the third attempt at a live-action Street Fighter adaptation. The 1994 film is famous for Raul Julia's iconic performance as M. Bison and 2009's Street Fighter: The Legend of Chun-Li is famous for being very bad.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-first-real-trailer-for-the-street-fighter-movie-is-filled-with-crowd-pleasing-moments-153145868.html?src=rss
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