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by Lawrence Bonk on (#6FKTY)
As gaming laptops and dedicated portable consoles like the Steam Deck eat up all of the press, it's easy to forget the humble tower desktop. Alienware sure hasn't, as it just announced the latest refresh to its popular Aurora line of mid-tower gaming desktops. The Aurora R16 is a legit monster that the company says can overclock to an incredible 6.1GHz to handle even the most advanced modern gaming applications.As a matter of fact, Alienware says this is the company's first system to reach beyond 6Ghz. This is due to the inclusion of an Intel Core 14th Gen processor, a two UDIMM memory architecture and a custom motherboard based on the Intel Z690 chipset. You can overclock via a BIOS switch to fly past that 6GHz benchmark.Gaming PCs are also largely defined by the GPU, and the R16 ships with the scarily-powerful Nvidia GeForce RTX 4090 graphics card with 24GB of GDDR6X memory, though that's the top-of-the-line model. You have plenty of GPU options here, all the way down to the GeForce RTX 3050 with 8GB of GDDR6 memory. You can also choose up to 64GB of DDR5 XMP memory and up to 4TB of SSD storage.Aurora desktops have been a mainstay with PC gamers since 2009, but this latest release represents a near-total redesign. The R16's inspired by the industrial form factor of the company's Legend 3 gaming laptop. You get a nifty cube design that's 40 percent smaller than last year's R15, while still emphasizing accessibility and user upgrades. The chassis ships with either a solid door or a clear side panel so you can marvel at all of those sweet techy innards. The new cube shape also makes it easier to find the perfect spot on or under your desk.AlienwareWith all of that new power comes new thermal regulation requirements. The R16 boasts larger air-intakes and exhausts than the R15, with hexagonal side vents and a new vertical stadium to provide a larger surface area for airflow. The top face also features a larger surface area for the purposes of exhaust. All told, the company says these upgrades contribute to a seven percent reduction in overall temperature when compared to the R15, despite the added power. You also have your choice of air-cooled or liquid-cooled CPUs.The R16 also integrates with the company's Alienware Command Center 6.0 software suite, a first for desktops. This software lets you adjust nearly every aspect of the PC, from the AlienFX lighting, thermal regulation, game presets and much more. As for user upgrades, you have two DIMM slots for memory, 2x M.2 PCIe slots for SSD storage and an additional 3.5" HDD slot. All configurations also support Wi-Fi 6E and 2.5 Gbps ethernet.The Alienware Aurora R16 will be available for purchase tomorrow and starts at $2,200. This is for a bare-bones model, however, so you could potentially pay hundreds more for access to each and every bell and whistle.This article originally appeared on Engadget at https://www.engadget.com/alienwares-new-aurora-desktop-can-overclock-to-an-astounding-61ghz-130059365.html?src=rss
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by Devindra Hardawar on (#6FKTZ)
It used to be that if you dreamed of reaching 6GHz speeds with your hot rod desktop CPU, you'd have to try your luck with overclocking and all of the potential instability and cooling demands that required. Earlier this year, Intel released the Core i9-13900KS, which hit 6GHz right out of the box. Now, the company is doing it again with its fastest 14th-gen desktop CPU, the i9-14900K. That frequency is just a short-lived "Thermal Velocity Boost" speed, which isn't sustained for very long, but it's still something Intel can lord over AMD.These 14th-gen chips, to be clear, are different from Intel's recently announced 14th-gen Core Ultra processors for notebooks. Understandably, Intel is focusing on efficiency for its mobile lineup, whereas its desktop chips are all about raw power (and 6GHz bragging rights). You can look at the 14th-gen desktop hardware as a last gasp for Intel's existing architecture, where the company doesn't mind pushing power demands to out-bench AMD. (The i9-14900K consumes as much as 253 watts, just like its predecessor.)Intel's highest-end 14th-gen chip may get most of the attention, but discerning gamers may be more interested in the i7-14700K, which now features 20 cores (8 performance and 12 efficiency) and reaches up to 5.6GHz "Turbo Boost Max 3.0" speeds. Perhaps most importantly, its $409 price tag is well below the 14900K's $589.When it comes to benchmarks, Intel claims the 14900K is up to 23 percent faster than AMD's Ryzen 9 7950X3D while playing Starfield in 1080p. The company also says that chip is up to 54 percent faster than the same AMD hardware while multi-tasking between After Effects and Premiere Pro. (That comparison may be a bit unfair, since Intel tested an Auto Reframe task in Premiere Pro that works together with its UHD graphics, something that AMD's graphics don't help with.)IntelPerhaps more useful than raw benchmark comparisons, Intel also says the i9-14900K was able to reach over 100fps in Total War: Warhammer III while playing, streaming and recording in 1080p with ultra graphics settings. That game is also optimized specifically for its 14th-gen hardware, so you can't expect the same results with every title.If you're still eager to overclock, Intel is also making that easier with its new XTU AI Assist feature, which will only be available on the i9-4900K. In a demo for media, an Intel representative showed off how the XTU app can quickly determine the ideal processor core voltages, motherboard power settings and "other tuning knobs" to determine safe performance speeds. They noted that Intel had trained its AI overclocking model on hundreds of CPUs, as well as a variety of motherboard and cooler options (including a bit of liquid cooling). Once the AI tuning process is complete, you can roll with its suggested settings or use them as a baseline for further overclocking.One feature you won't see in these new 14th-gen chips? An NPU (neural processing unit) for AI acceleration. Oddly enough, the company's upcoming Core Ultra mobile chips will feature an NPU, which enables things like Windows Studios Effects for AI-powered background blurs in video chats. It makes sense for Intel's first NPU to appear in its new architecture, whereas the 14th-gen desktop chips are beefed-up versions of last year's hardware. Still, it's a bit odd for its priciest desktop hardware to miss out on something mere laptops will see next year.Intel's 14th-gen desktop chips will be available from retailers and system manufacturers on October 17th.This article originally appeared on Engadget at https://www.engadget.com/intel-hits-6ghz-again-with-its-14th-gen-desktop-cpus-130007286.html?src=rss
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by Sarah Fielding on (#6FKV0)
TikTok is the latest social media company to announce its plan for mitigating misleading and violent content in the wake of the Israel-Hamas war. A point-by-point blog post details recent steps, such as the creation of a command center "that brings together key members of our 40,000-strong global team of safety professionals, representing a range of expertise and regional perspectives, so that we remain agile in how we take action to respond to this fast-evolving crisis." The company's statement follows similar ones from Meta and X - both companies had received letters from the European Union's regulatory commissioner detailing misinformation concerns.Additional steps outlined by TikTok include hiring "more" moderators who speak Arabic or Hebrew and regularly updating its automatic detection systems to identify graphic or violent content so as not to expose users or moderators. To that end, TikTok has expanded the well-being care available for frontline moderators. Notably, a moderator sued TikTok in 2021 for mental trauma, alleging that she would view between three and ten videos at once that featured horrific events like school shootings and cannibalism.Users should also now see opt-in screens over graphic imagery that is being kept on the platform for "public interest" reasons and further restricted Live eligibility in an attempt to limit misinformation. Speaking of falsehoods circulating on the internet, TikTok reiterated that it removes spliced content that users have edited to be misleading.TikTok reportedly took down about 500,000 videos and ended 8,000 livestreams occurring in Israel and Gaza between the initial attacks on October 7 and the statement's October 15 release. Moving forward, the company plans to roll out misinformation warnings in English, Hebrew and Arabic when certain terms are searched.This article originally appeared on Engadget at https://www.engadget.com/tiktok-details-how-its-taking-action-against-israel-hamas-misinformation-115753575.html?src=rss
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by Mat Smith on (#6FKRB)
Are you waiting for an even more powerful Apple laptop? Well, you might have to hold on a little longer. Apple's M3 MacBook Pro may arrive at the beginning of 2024, with the M3 MacBook Air likely to follow a few months later. That's according to Bloomberg's Mark Gurman, who had predicted that a MacBook Air with the new chip could appear as early as October.Gurman reports the 13-inch and 15-inch M3 MacBook Airs are now in the engineering verification test (EVT) stage. M3 MacBook Pros, on the other hand, are further along in the process and nearing mass production." If you want even more power, MBPs with M3 Pro and M3 Max are also progressing, so expect to see them in the first half of 2024.- Mat SmithYou can get these reports delivered daily direct to your inbox. Subscribe right here!The biggest stories you might have missedCD Projekt Red used AI to include a deceased actor's voice in Cyberpunk 2077 DLCHitting the Books: Voice-controlled AI copilots could lead to safer flightsYou can now buy a Ferrari with crypto in the US, if that's your thingEarly PS4 classic The Evil Within will be free on the Epic Games Store next weekThe best PC games for 2023Chevy's first hybrid Corvette isn't what you thinkTest-driving the E-Ray hybrid.ChevroletThe 2024 Chevrolet Corvette E-Ray's hybrid drive isn't here to raise the efficiency of this iconic sports car. It's only here to make it faster: 0 to 60 in 2.5 seconds and a quarter-mile in 10.5 faster. The electric motor up front adds 160 horsepower to the 495 from the LT2 V8 engine in the back. It even helps the handling.Continue reading.US labor board says X illegally fired a worker in retaliation for critical tweetIt was over Elon Musk's return-to-work policy.The National Labor Relations Board has accused X (formerly Twitter) of retaliating against software engineer Yao Yue for attempting to organize workers in the wake of the new policy. After Musk gave then-Twitter employees an ultimatum in November 2022 to return to the office, Yue urged others not to resign in response but instead let him fire you." Yue was fired five days after tweeting about it and writing a similar post on Slack. In terminating her, the complaint filed by a San Francisco branch of the NLRB alleges the company violated federal labor laws by interfering with, restraining and coercing employees" exercising protected rights.Continue reading.Netflix's Squid Game reality show premieres on November 22The winner gets a $4.56 million prize, with minimal risk of bloodshed.NetflixNetflix's Squid Game reality show will premiere on November 22, just in time for Thanksgiving, so you can celebrate the holiday by watching a reality show adaptation of a dystopian drama with a pretty on-the-nose message about late-stage capitalism. One that's utterly ignored here.Continue reading.Engadget Podcast: Meta Quest 3 and Pixel 8 reviewsWith special guest, Norm Chan from Tested.The Meta Quest 3 is here, and it's the best standalone VR headset we've ever seen. But is that enough to make people care about virtual reality? In this episode, Devindra and Senior Writer Sam Rutherford chat with Tested's Norm Chan about the Quest 3 and Meta's mixed reality future.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-you-might-have-to-wait-for-an-m3-powered-macbook-pro-and-macbook-air-111504463.html?src=rss
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by Sarah Fielding on (#6FKNY)
Minecraft is turning 15 next year and we've been given insight into how popular it still is in the lead up: the game has now sold more than 300 million copies. To put that in perspective, Grand Theft Auto V is not even a close second, with over 185 million copies sold. Even its slightly later release (2013) doesn't do much to make up for the gap - especially considering Minecraft surpassed the 200 million mark in 2020.Mojang Studios announced the achievement during a Minecraft Live event that shared new features coming to the game, like a trial chamber that has traps and mobs coming at you along a series of rooms and corridors. A new Star Wars: Path of the Jedi DLC and Planet Earth DLC are also in development and will be available on November 7 and early next year, respectively."As we approach the 15th anniversary, Minecraft remains one of the best-selling games of all time with over 300 million copies sold," said Helen Chiang, head of Mojang Studios. "[Its] a milestone no one could have dreamed of when we were all placing our first blocks."The exact launch date of Minecraft is a bit confusing. Game developer Markus Persson, commonly known as Notch, first made Minecraft available to the public in 2009 (the anniversary being celebrated), but the game wasn't officially released until late 2011. Persson used the initial launch as an opportunity to better the game, keeping track of feedback and releasing alpha and beta updates in 2010 under his new company, Mojang. Jens Bergesten took over as lead designer at the end of that year, and in November 2011, the official Minecraft game launched on iOS.This article originally appeared on Engadget at https://www.engadget.com/minecraft-has-now-sold-over-300-million-copies-094225081.html?src=rss
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by Cheyenne MacDonald on (#6FKBC)
If Apple does release a cheaper Vision Pro headset, it's likely to be a stripped-down version with fewer external cameras, no EyeSight feature and an iPhone chip in place of the current Mac chip. Bloomberg's Mark Gurman reported in his Power On newsletter that the company is looking at these options as ways to bring the cost down to between $1,500 and $2,500 for a lower-end model. Apple Vision Pro, which is set to begin shipping in early 2024, currently starts at an eye-watering $3,500.In an earlier report, Gurman said the cheaper Vision Pro would also use lower resolution displays inside the headset. The big indication now is that it may drop the external display that enables its signature EyeSight feature, according to Gurman. EyeSight projects the wearer's eyes onto an outward-facing OLED display so anyone who approaches can see where their attention is focused. It was one of major selling points in Apple's Vision Pro announcement, though it isn't exactly mission critical.According to Gurman, a follow-up to the premium Vision Pro is in the works already, too. That will have EyeSight, and potentially a more lightweight design that opts for built-in prescription lenses for those who need it rather than the Zeiss inserts it's working with now.This article originally appeared on Engadget at https://www.engadget.com/apple-may-cut-eyesight-display-and-mac-chip-for-its-cheaper-vision-pro-204548008.html?src=rss
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by Cheyenne MacDonald on (#6FK9X)
Apple's M3 MacBook Pro may arrive in the beginning of 2024, with the M3 MacBook Air to follow a few months later, according to Bloomberg's Mark Gurman. Gurman had previously predicted that a MacBook Air featuring the new chip might see an October launch, but he now says it seems to be shaping up for a release between next spring and summer at the earliest."In the latest installment of his Power On newsletter, Gurman reports that the 13-inch and 15-inch M3 MacBook Airs are now in the engineering verification test (EVT) stage. M3 MacBook Pros, on the other hand, are further along in the process and nearing mass production." According to Gurman, The 14-inch and 16-inch MacBook Pros with M3 Pro and M3 Max chips have reached the DVT stage - short for design validation test." This puts them on track for release between early and spring 2024," he notes. Apple released its 2023 MacBook Pros with M2 Pro and M2 Max chips in January.Gurman's report also contradicts rumors from this weekend that Apple will introduce new iPads this week. Superchargedand 9to5Mac reported that the iPad Air and iPad mini are getting chip upgrades, with the former adopting the M2 chip and the mini upgrading to A16 Bionic. In his report, Gurman says upgrades along these lines are in development, but writes, I don't believe updates of any significance are imminent."This article originally appeared on Engadget at https://www.engadget.com/apples-m3-macbook-pro-and-macbook-air-will-likely-both-be-released-next-year-185124991.html?src=rss
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by Cheyenne MacDonald on (#6FK5T)
Netflix just dropped the official trailer for its upcoming Scott Pilgrim anime, Scott Pilgrim Takes Off. The highly anticipated eight-episode series brings back the original cast from the 2010 movie, Scott Pilgrim vs. the World, and counts Bryan Lee O'Malley - creator of the comics it's all based on - as a co-writer and executive producer. Edgar Wright, who directed the movie, is also on board as an executive producer. Scott Pilgrim Takes Off will be released on November 17.The show will return to the story of 23-year-old Sex Bob-Omb bass player, Scott Pilgrim (Michael Cera), and his plight to defeat the seven evil exes of his new love interest, Ramona Flowers (Mary Elizabeth Winstead). While Scott Pilgrim Takes Off will build on what we've seen in the comics and movie, it won't be a straight adaptation, according to the show's creators. In an interview with the Netflix companion site Tudum, Wright said O'Malley's idea for the show was way more adventurous" than that.Alongside Cera and Winstead, actors including Kieran Culkin, Ellen Wong, Brie Larson, Chris Evans, and Aubrey Plaza will be reprising their roles. Scott Pilgrim Takes Off will also feature music by Anamanaguchi, the band that did the soundtrack for Scott Pilgrim vs. the World: The Game. The action-packed trailer set to the Mortal Kombat theme is doing everything to drum up the hype, and honestly, it's working.This article originally appeared on Engadget at https://www.engadget.com/the-full-trailer-for-scott-pilgrim-takes-off-is-here-and-it-brings-the-heat-161223113.html?src=rss
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by Kris Holt on (#6FK5V)
We're not quite done with the busy fall season of tech events. It's Baidu's turn to reveal what it has been cooking up. The company will host its Baidu World showcase on October 16th at 10PM ET.After several years of holding the event entirely virtually, Baidu is returning to an in-person format with "real-world demos and experiences" for the first time since 2019. Perhaps unsurprisingly, given the direction almost every major tech company has gone in recent times, there will be a significant focus on artificial intelligence.Baidu says it will discuss a range of AI-native applications and the latest advances in foundation models." That suggests we'll learn more about what's next for ERNIE Bot, its large language model and generative AI chatbot. The company may also have more to share about the impact of artificial intelligence on its self-driving initiatives.The two-hour event will open with a keynote address from Baidu co-founder and CEO Robin Li. You can watch a live stream of Baidu World 2023 below.This article originally appeared on Engadget at https://www.engadget.com/how-to-watch-baidus-ai-focused-product-event-150014257.html?src=rss
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by Andrew Tarantola on (#6FK3D)
Siri and Alexa were only the beginning. As voice recognition and speech synthesis technologies continue to mature, the days of typing on keyboards to interact with the digital world around us could be coming to an end - and sooner than many of us anticipated. Where today's virtual assistants exist on our mobile devices and desktops to provide scripted answers to specific questions, the LLM-powered generative AI copilots of tomorrow will be there, and everywhere else too. This is the "voice-first" future Tobias Dengel envisions in his new book, The Sound of the Future: The Coming Age of Voice Technology.Using a wide-ranging set of examples, and applications in everything from marketing, sales and customer service to manufacturing and logistics, Dengel walks the reader through how voice technologies can revolutionize the ways in which we interact with the digital world. In the excerpt below, Dengel discusses voice technology might expand its role in the aviation industry, even after the disastrous outcome of its early use in the Boeing 737 MAX.PublicAffairsExcerpted from THE SOUND OF THE FUTURE: The Coming Age of Voice Technology by Tobias Dengel with Karl Weber. Copyright (C) 2023. Available from PublicAffairs, an imprint of Hachette Book Group, Inc.REDUCING THE BIGGEST RISKS: MAKING FLYING SAFERSome workplaces involve greater risks than others. Today's technology-driven society sometimes multiplies the risks we face by giving ordinary people control over once-incredible amounts of power, in forms that range from tractor trailers to jet airplanes. People carrying out professional occupations that involve significant risks on a daily basis will also benefit from the safety edge that voice provides - as will the society that depends on these well-trained, highly skilled yet imperfect human beings.When the Boeing 737 MAX airliner was rolled out in 2015, it featured a number of innovations, including distinctive split-tip winglets and airframe modifications that affected the jumbo jet's aerodynamic characteristics. A critical launch goal for Boeing was to enable commercial pilots to fly the new plane without needing new certifications, since retraining pilots is very expensive for airlines. To achieve that goal, the airliner's software included an array of ambitious new features, including many intended to increase safety by taking over control from the crew in certain situations. These included something called the Maneuvering Characteristics Augmentation System (MCAS), which was supposed to compensate for an excessive nose-up angle by adjusting the horizontal stabilizer to keep the aircraft from stalling- a complicated technical hack" implemented by Boeing to avoid the larger cost involved in rewriting the program from the ground up.The 737 MAX was a top seller right out of the gate. But what Boeing and its airline customers hadn't realized was that the software was being asked to do things the pilots didn't fully understand. As a result, pilots found themselves unable to interface in a timely fashion with the complex system in front of them. The ultimate result was two tragic crashes with 346 fatalities, forcing the grounding of the 737 MAX fleet and a fraud settlement that cost Boeing some $2.5 billion. Additional losses from cancelled aircraft orders, lowered stock value, and other damages have been estimated at up to $60 billion.These needless losses - financial and human - were caused, in large part, by small yet fatal failures of cockpit communication between people and machines. The pilots could tell that something serious was wrong, but the existing controls made it difficult for them to figure out what that was and to work with the system to correct the problem. As a result, in the words of investigative reporter Peter Robison, the pilots were trying to retake control of the plane, so that the plane was pitching up and down over several minutes." Based on his re-creation of what happened, Robison concludes, it would have been terrifying for the people on the planes."When voice becomes a major interface in airliner cockpits, a new tool for preventing such disasters will be available. In traditional aviation, pilots receive commands like Cleared Direct Casanova VOR" or Intercept the ILS 3" via radio from dispatchers at air traffic control. After the pilots get this information, they must use their eyes and hands to locate and press a series of buttons to transmit the same commands to the aircraft. In a voice-driven world, that time-wasting, error-prone step will be eliminated. In the first stage of voice adoption, pilots will simply be able to say a few words without moving their eyes from the controls around them, and the plane will respond. According to Geoff Shapiro, a human factors engineer at the former Rockwell Collins Advanced Technology Center, this shift trims the time spent when entering simple navigational commands from half a minute to eight seconds - a huge improvement in circumstances when a few moments can be critical. In the second stage, once veteran pilots have recognized and accepted the power of voice, the plane will automatically follow the spoken instructions from air traffic control, merely asking the pilot to confirm them.A voice-interface solution integrating the latest capabilities of voice-driven artificial intelligence can improve airline safety in several ways. It gives the system self-awareness and the ability to proactively communicate its state and status to pilots, thereby alerting them to problems even at moments when they might otherwise be distracted or inattentive. Using increasingly powerful voice-technology tools like automatic speech recognition and natural language understanding, it also allows the airplane's control systems to process and act on conversational speech, making the implementation of pilot commands faster and more accurate than ever. It facilitates real-time communications linking the cockpit, air traffic control, the airline carrier, and maintenance engineers to remove inconsistencies in communication due to human indecision or misjudgment. In the near future, it may even be able to use emerging voice-tech tools such as voice biometrics and real-time sentiment analysis to determine stress levels being experienced by pilots -information that could be used to transmit emergency alerts to air traffic controllers and others on the ground.Voice technology won't eliminate all the traditional activities pilots are trained to perform. But in critical moments when the speed of response to messages from a control tower may spell the difference between survival and disaster, the use of a voice interface will prevent crashes and save lives. This is not a fantasy about the remote future. Today's planes have all the electronics needed to make it possible.One field of aviation in which safety risks are especially intense is military flying. It's also an arena in which voice-enabled aviation is being avidly pursued. Alabama-based Dynetics has received $12.3 million from DARPA, the Pentagon's storied defense-technology division, to develop the use of AI in high-intensity air conflicts." The third phrase of the current three-phase research/implementation program involves a realistic, manned-flight environment involving complex human-machine collaboration" - including voice communication.The US Air Force is not alone in pursuing this technological advantage. The next generation of the MiG-35, the highly advanced Russian fighter jet, will apparently feature a voice assistant to offer advice in high-pressure situations. Test pilot Dmitry Selivanov says, We call her Rita, the voice communicant. Her voice remains pleasant and calm even if fire hits the engine. She does not talk all the time, she just makes recommendations if the plane approaches some restrictions. Hints are also provided during combat usage."Voice-controlled flying is also in development for civilian aircraft. Companies like Honeywell and Rockwell are designing voice interfaces for aviation, with an initial focus on reducing pilot workload around tedious tasks involving basic, repetitive commands like Give me the weather at LAX and any critical weather en route." More extensive and sophisticated use cases for voice tech in aviation are steadily emerging. Vipul Gupta is general manager of Honeywell Aerospace Avionics. He and his team are deeply focused on perfecting the technology of the voice cockpit, especially its response speed, which is a crucial safety feature. Their engineers have reduced the voice system's average response time to 250 milliseconds, which means, in effect, that the system can react more quickly than a human pilot can.Over time, voice-controlled aircraft systems will become commonplace in most forms of aviation. But in the short term, the most important use cases will be in general aviation, where single-pilot operators are notoriously overloaded, especially when operating in bad weather or congested areas. Having a voice copilot" will ease those burdens and make the flying experience safer for pilot and passengers alike.Voice-controlled aircraft are also likely to dominate the emerging field of urban air mobility, which involves the use of small aircraft for purposes ranging from cargo deliveries to sightseeing tours within city and suburban airspaces. New types of aircraft, such as electric vertical takeoff and landing aircraft (eVTOLs) are likely to dominate this domain, with the marketplace for eVTOLs expected to explode from nothing in 2022 to $1.75 billion in 2028. As this new domain of flight expands, experienced pilots will be in short supply, so the industry is now designing simplified cockpit systems, controlled by voice, that trained operators" will be able to manage.Vipul Gupta is bullish about the future of the voice-powered cockpit. Eventually," he says, we'll have a voice assistant where you will just sit in [the aircraft] and the passenger will say, Hey, fly me there, take me there. And then the system does it.'"As a licensed pilot with significant personal experience in the cock- pit, I suspect he will be right -eventually. As with most innovations, I believe it will take longer than the early adopters and enthusiasts believe. This is especially likely in a critical field like aviation, in which human trust issues and regulatory hurdles can take years to overcome. But the fact is that the challenges of voice-powered flight are actually simpler in many ways than those faced by other technologies, such as autonomous automobiles. For example, a plane cruising at 20,000 feet doesn't have to deal with red lights, kids dashing into the street, or other drivers tailgating.For this reason, I concur with the experts who say that we will have safe, effective voice-controlled planes sooner than autonomous cars. And once the technology is fully developed, the safety advantages of a system that can respond to spoken commands almost instantly in an emergency will be too powerful for the aviation industry to forgo.This article originally appeared on Engadget at https://www.engadget.com/hitting-the-books-the-sound-of-the-future-tobias-dengel-publicaffairs-143020776.html?src=rss
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by Cheyenne MacDonald on (#6FJV3)
Anyone sitting on a mountain of cryptocurrency can now use it to buy a Ferrari in the US. According to Reuters, the luxury carmaker is working with the crypto payment processor BitPay to accept bitcoin, ether and USDC for purchases stateside, which customers were apparently begging for. Europe is expected to get the same treatment in early 2024, with other regions to follow.There won't be any upcharges for those paying with crypto, Ferrari's Chief Marketing and Commercial Officer Enrico Galliera told Reuters, and BitPay will convert those payments to traditional currency at the time of the transaction to avoid any issues of volatility. Galliera said the move will help the company reach people who are not necessarily our clients but might afford a Ferrari."Just last year, Ferrari announced a commitment to more sustainable operations, including reducing its environmental footprint, and embracing the notoriously energy-intensive cryptocurrencies would seem to go against that. But, the company insists this doesn't get in the way of its mission. Galliera cited recent strides in improving crypto's carbon footprint, like heavier reliance on renewable energy sources, and told Reuters, Our target to reach for carbon neutrality by 2030 along our whole value chain is absolutely confirmed."This article originally appeared on Engadget at https://www.engadget.com/you-can-now-buy-a-ferrari-with-crypto-in-the-us-if-thats-your-thing-214639691.html?src=rss
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by Cheyenne MacDonald on (#6FJR7)
X's firing of an employee who pushed back against a return-to-office policy imposed by Elon Musk last year was illegal, the National Labor Relations Board alleges. In what Bloomberg reports is the NLRB's first formal complaint against X Corp., filed on Friday, the labor board accused the company of retaliating against software engineer Yao Yue for attempting to organize workers in the wake of the new policy. After Musk gave then-Twitter employees an ultimatum in November 2022 to return to the office, Yue urged others not to resign in response but instead let him fire you."Musk at the time had told employees, If you can physically make it to an office and you don't show up, resignation accepted." Yue was fired five days after tweeting about it and writing a similar post on Slack. In terminating her, the complaint filed by a San Francisco branch of the NLRB alleges the company violated federal labor law by interfering with, restraining, and coercing employees" exercising protected rights, according to CNBC. A hearing is now set for January 30.
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by Mariella Moon on (#6FJH2)
You may have to pay a bit more for NVIDIA's cloud gaming service starting on November 1. The company has raised the subscription prices for GeForce Now in Canada and Europe "to account for increased operational costs in those areas." To be exact, if you're paying in CAD, GBP, EUR, SEK, NOK, DKK, CZK or PLN, expect to get hit by price adjustments next month. In Canada, for instance, the $10 Priority tier will cost $14 per month. Meanwhile, the Ultimate tier, which grants you access to servers with RTX 4080 GPUs, 240 fps gameplay and full support for hardware-based ray tracing, will cost $6 more at $26 per month.If you're in the UK, you'll have to pay 2 more for the UItimate tier. It's also an additional 2 if you're paying in Euros. As you can see, the amount you'll have to add depends on your region, but there is a way to lock in the service's current pricing for the next half year: Simply pay for a 6-month membership before November 1. Take note that a 6-month Ultimate membership will cost $40 more in Canada and 20 more in the UK when the new prices take effect next month.You can also purchase membership gift cards within the next couple of weeks at their current prices. NVIDIA says it will adjust gift card pricing after November 1, as well, but it will honor cards purchased before that even if they're redeemed at a later date. If you got into the service early and are a "Founder" member, though, don't worry - the price hikes don't apply to you, and you can continue paying your current rates.NVIDIAThis article originally appeared on Engadget at https://www.engadget.com/nvidias-geforce-now-will-cost-more-in-canada-and-europe-starting-in-november-120104655.html?src=rss
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by Mariella Moon on (#6FJEK)
EU Commissioner Thierry Breton has been sending warning letters to online platforms, reminding them of their duty to address disinformation going around regarding the Israel-Hamas war. Now Breton has written a letter addressed to Alphabet CEO Sundar Pichai, reminding him of the company's "precise obligations regarding content moderation under the EU Digital Services Act." Specifically, Breton is asking Alphabet to be "very vigilant" when it comes to Israel-Hamas-related content posted on YouTube.The European Commission has been seeing a "surge of illegal content and disinformation" being disseminated via certain platforms, he said, telling Pichai that Alphabet has an obligation to protect children and teens from "violent content depicting hostage taking and other graphic videos." Breton also warned Pichai that if Alphabet receives notices of illegal content from the EU, it must respond in a timely manner. Finally, he reminded the CEO that the company must have mitigation measures in place to address "civic discourse stemming from disinformation." The video-sharing service must also adequately differentiate reliable news sources from terrorist propaganda and manipulated content, such as clickbait videos.YouTube spokesperson Ivy Choi told The Verge that the service has "removed tens of thousands of harmful videos and terminated hundreds of channels" following the attacks in Israel and the "conflict now underway in Israel and Gaza." The platform's systems, she added, "continue to connect people with high-quality news and information." She also said that YouTube's teams are "working around the clock to monitor for harmful footage and remain vigilant to take action quickly if needed on all types of content, including Shorts and livestreams."Breton was the same the official who had previously sent Elon Musk an "urgent" letter about the spread of disinformation on X amid the Israel-Hamas war. He called out the spread of "fake and manipulated images and facts circulating on [the platform formerly known as Twitter] in the EU, such as repurposed old images of unrelated armed conflicts or military footage that actually originated from video games." X CEO Linda Yaccarino published the company's response a day later, claiming to have removed or labeled "tens of thousands of pieces of content" and to have deleted hundreds of Hamas-affiliated accounts from the platform. Even so, the European Union still opened an investigation into X for the lackluster moderation of illegal content and disinformation related to the war.The EU commissioner also sent Meta a stern letter, voicing similar concerns about misinformation on its platforms. Meta responded by saying that "expert teams from across [ts] company have been working around the clock to monitor [its] platforms while protecting people's ability to use [its] apps to shed light on important developments happening on the ground." Breton sent TikTok a letter about disinformation spreading on its platform related to the Israel-Hamas war, as well, giving the company 24 hours to explain how it's complying with EU law.In addition to asking YouTube to keep a close eye on Israel-Hamas disinformation, Breton also tackled the issue of election-related disinformation in his letter. He is asking the service to notify his team of the measures it has taken to mitigate deepfakes "in light of upcoming elections in Poland, The Netherlands, Lithuania, Belgium, Croatia, Romania and Austria, and the European Parliament elections."
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by Will Shanklin on (#6FJ5E)
Valve has warned Counter-Strike 2 players that AMD's latest graphics driver could get them banned. The problem lies in AMD's Anti-Lag+ feature, which triggers the Valve Anti-Cheat (VAC) system, duping it into mistaking the driver's low-latency mode for cheating.The problem lies in Anti-Lag+ intercepting and redirecting Dynamic Link Library (DLL) functions. VAC views DLL reroutes as cheats (in other cases, they often are), which could lead to getting booted from Counter-Strike 2.A Reddit thread about the issue claims many players" have reported receiving VAC bans from using the latest AMD driver (23.10.1). It seems that VAC is banning everyone BUT the cheaters," quipped u/Volfong in the thread. Can confirm I got banned today and Anti-Lag+ was turned on," wrote u/trkemrasr. They better reverse this shit quickly."Valve plans to do just that. Once AMD ships an update we can do the work of identifying affected users and reversing their ban," the publisher posted on X (formerly Twitter).
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by Kris Holt on (#6FJ5F)
Several weeks after Nintendo revealed Charles Martinet will no longer voice Mario, the company has confirmed the identity of the actor who'll play its most famous character for the foreseeable future. Kevin Afghani is the new voice of Mario Mario and Luigi Mario in Nintendo's games."Incredibly proud to have voiced Mario and Luigi in Super Mario Bros. Wonder," Afghani, who was perhaps best known until now as the voice of Arnold in Genshin Impact, wrote on X. "Thanks to Nintendo for inviting me into the Flower Kingdom!" Nintendo confirmed to Polygon that Afghani is voicing the characters and will have the honor of being the first actor to portray Elephant Mario.
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by Will Shanklin on (#6FJ5G)
The Evil Within will be free next week on the Epic Games Store. The nearly decade-old title is a survival horror game from Resident Evil creator Shinji Mikami, who left Bethesda earlier this year. The game will be free to claim on Epic from October 19 to 26.The game puts you in the shoes of Detective Sebastian Castellanos as he finds himself sucked into a macabre world full of nightmarish monsters and traps. The Evil Within's action unfolds in a third-person perspective as Castellanos uses stealth and whatever weapons and resources he can scrap together to unravel the mystery of his environment and the villainous Ruvik. The highly intelligent antagonist toes the line between madman and tortured soul as he helms the STEM machine, a complex device that can link human minds together in a virtual world.Although some players and reviewers chided the title's uneven plot and archetypal (sometimes bordering on generic) enemies, it could be seen as something of a modern cult classic for horror fans and Mikami devotees. You can add the game (typically $20 these days) to your account for free next week in the Epic Games Store.This article originally appeared on Engadget at https://www.engadget.com/early-ps4-classic-the-evil-within-will-be-free-on-the-epic-games-store-next-week-195626397.html?src=rss
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by Lawrence Bonk on (#6FJ26)
The world of ants is a mysterious one, as we're still learning new stuff about the most populous insect on Earth. Soon we'll be able to get a more hands-on approach with everyone's favorite picnic-ruiners, thanks to the forthcoming insect sim Empire of the Ants. The game's based on the hit sci-fi book series and has you controlling a heroic ant to protect your massive colony.Publisher Microids and developer Tower Five just dropped a trailer and these are perhaps the most photorealistic ants ever seen in a video game. As a matter of fact, the whole trailer's teeming with eye candy, which makes sense given the title was built using Epic Games' powerful Unreal Engine 5. Plus it's not just one or two ants on screen, as in-game footage shows hundreds of the little buggers doing their thing, complete with a photorealistic forest down to the pebbles and dirt on the floor.As for gameplay, the devs liken it to a real-time strategy title, with some 3rd-person adventuring peppered throughout. The makers say that strategy planning, exploration, combat skills, but most of all, setting up local wildlife alliances will be necessary to survive the many challenges awaiting."The developers tout scalable difficulty levels to suit players of varying skill, a day-night cycle and gameplay that changes depending on the season. Each season will present players with different attributes, adding some light RPG elements, impacting speed, resistance, buffs and more," according to an email sent to Engadget.There's no release date yet, other than sometime in 2024, but the game's coming to both PC and unnamed consoles (likely PS5 and Xbox S/X.) Publisher Microids previously released a smaller-scale adaptation of Empire of the Ants, back in 2000. Developers Tower Five previously worked on the strategy game Lornsword Winter Chronicles and the ill-fated 2020 remake of XIII.This article originally appeared on Engadget at https://www.engadget.com/this-gorgeous-looking-game-lets-you-control-a-colony-of-photorealistic-ants-191034408.html?src=rss
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by Kris Holt on (#6FJ27)
One of the biggest unanswered questions regarding Microsoft's $67.8 billion purchase of Activision Blizzard concerned the role of Bobby Kotick at the company. Now that the deal is finally complete and the publisher is officially a part of Microsoft, the future of the Activision Blizzard CEO is a little clearer.In a memo to employees, Kotick wrote that he is "fully committed to helping with the transition." He'll remain at the helm "through the end of 2023" and he'll report to Microsoft Gaming CEO Phil Spencer. "We both look forward to working together on a smooth integration for our teams and players," Kotick wrote.Kotick is widely expected to step down from the role he has held for over three decades as soon as January 1, though Activision Blizzard has declined to confirm an exact date for his departure. In any case, his contract runs until April.Other changes are expected at the top of Activision Blizzard. In his own memo to the publisher's staff, Spencer wrote that "we will share more updates on our new organizational structure in the coming months."Kotick shaped his company into a financially successful enterprise after leading a group of investors to buy Mediagenic for a bargain-basement price in 1991. He restructured the company and restored its previous name of Activision. In 2008, following a string of successful games, acquisitions and investments, Kotick engineered a merger with the games division of Vivendi, which owned Blizzard.However, Kotick's stewardship of the company has long been a controversial one. As far back as 2010, Kotaku called him "the most hated man in video games," partly because of the perception that Kotick places a heavy focus on monetizing Activision Blizzard's games as much as possible. That's not to mention his reported treatment of employees at his various companies.Over the last few years, observers have been paying more attention to Activision Blizzard's culture under Kotick. In 2021, the California Civil Rights Department, sued the company, alleging that it fostered a culture where discrimination and widespread harassment were rife. Later that year, a report by The Wall Street Journal indicated that Kotick had long been aware of sexual misconduct and assault allegations at Activision Blizzard, and that he neglected to share some of those (or details about settlements that were agreed with alleged victims) with the board.The report led to many Activision Blizzard workers walking out and demanding Kotick's resignation. The following year, months after Microsoft made its blockbuster bid for Activision Blizzard, the publisher's shareholders voted to let Kotick keep his board seat.In fact, the turmoil over Activision Blizzard's toxic workplace culture (and resulting pressure on the company that sent its stock tumbling) was what prompted Microsoft to buy the company. Kotick had claimed that Overwatch 2 and Diablo IV delays resulted in a fall of the stock price. But workers pushed back on those assertions.Overwatch producer Tracy Kennedy claimed in early 2022 that Kotick pushed "random projects" onto the development team. Kennedy said the team worked overtime only to see those projects canceled and that "entire teams are turning over" and blaming Kotick.It's not only at Activision where Kotick has spurred controversy. In 2007, the flight attendant of a private jet he was co-owner of sued him. The attendant alleged that, after she informed the plane's other owner that the pilot had sexually harassed her, Kotick fired her. The case resulted in a $200,000 settlement for the flight attendant.Kotick has long been one of the highest-paid CEOs in North America and he's not exactly going to be retiring with only a nice watch to show for his time at Activision Blizzard. A report last year suggested that he stood to make $375.3 million from the sale to Microsoft. He's also expected to receive a golden parachute payment of $14.6 million when he departs.This article originally appeared on Engadget at https://www.engadget.com/bobby-kotick-will-remain-activision-blizzard-ceo-until-the-end-of-2023-184419538.html?src=rss
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by Will Shanklin on (#6FJ28)
NASA's Psyche spacecraft has blasted off and begun a six-year, 2.2-billion-mile journey to a peculiar asteroid. Astronomers have speculated that the space rock, also named Psyche, was once the partial core of a small planet in the early days of the Solar System. The seemingly iron- and nickel-rich asteroid may hold clues to the formation of planets, including our own.On Friday, the uncrewed Psyche spacecraft lifted off at 10:19AM ET aboard a SpaceX Falcon Heavy rocket at Kennedy Space Center in Florida. After successfully jettisoning its fairings and separating from the rocket, ground controllers established two-way communication. Telemetry reports indicate it made it to space in good health. The mission had faced numerous delays before finally lifting off.Psyche (the asteroid) rotates around the sun in a belt between the orbits of Mars and Jupiter. Researchers estimate it's made of 30 to 60 percent nickel-iron core, allowing them a rare glimpse into a (possible) planetary core. My best guess is that it's more than half metal based on the data that we've got," Lindy Elkins-Tanton, an Arizona State University professor working as the mission's principal investigator, told The New York Times. We're really going to see a kind of new object, which means that a lot of our ideas are going to be proven wrong."NASA / Kim ShiflettThe spacecraft will take around six years to reach Psyche. At that point, NASA's Psyche craft will orbit the asteroid for 26 months, studying it with various instruments. The craft will use cameras to get an up-close peek, a magnetometer to look for an ancient magnetic field, a gamma-ray spectrometer to detect high-energy gamma rays and neutrons and a radio antenna to map the space rock's gravity.I am excited to see the treasure trove of science Psyche will unlock as NASA's first mission to a metal world," said Nicola Fox, a NASA Science Mission Directorate associate. By studying asteroid Psyche, we hope to better understand our universe and our place in it, especially regarding the mysterious and impossible-to-reach metal core of our own home planet, Earth."The spacecraft will also test NASA's deep space laser communications, an experimental communications method that could increase deep space bandwidth 100-fold over the current standard, radio waves. It's exciting to know that, in a few short weeks, Deep Space Optical Communications will begin sending data back to Earth to test this critical capability for the future of space exploration," said Dr. Prasun Desai, Associate Administrator (Acting), STMD at NASA HQ. The insights we learn will help us advance these innovative new technologies and, ultimately, pursue bolder goals in space."This article originally appeared on Engadget at https://www.engadget.com/nasas-psyche-spacecraft-embarks-on-a-six-year-journey-to-its-asteroid-namesake-183819998.html?src=rss
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by Lawrence Bonk on (#6FHZF)
We knew Netflix's Squid Game reality show was coming sometime in November, and now we have an exact premiere date of November 22. This puts the release just in time for Thanksgiving, so you can celebrate the holiday by watching a reality show adaptation of a dystopian drama that shined a light on the brutal horrors of late-stage capitalism. Heartwarming fun!Squid Game: The Challenge is a 10-episode series that features over 450 contestants competing in events inspired by the TV show, in addition to some brand-new challenges. There's no bloodshed, of course, but there is a $4.56 million prize for the winner, which Netflix says is the largest reality show payout of all time.There are also plenty of other nods to the source material here, including that terrifying red light, green light" doll and contestant costumes straight from the show. The shot and framing choices also call to mind the dystopian drama.We don't yet live in the kind of capitalist hellscape the Korean series depicted, but we're getting there. To that end, the filming of this reality show made headlines when players faced health emergencies after being exposed to brutally cold temperatures during one of the contests. One producer told The Sun that even if hypothermia kicked in, people were willing to stay for as long as possible because a lot of money was on the line," going on to add that there were people arriving thinking they were going to be millionaires but they left in tears."In just over a month, we can all watch actual humans suffer for a potential payout that they only have a 1 in 456 chance of snagging. What a glorious time to be alive. To be fair, other grueling reality shows like Naked and Afraid don't even offer a cash prize, so that's something.The original Squid Game is Netflix's most popular series of all time, by hours viewed, besting Stranger Things, Wednesday, The Witcher and even the universally beloved Real Rob (sarcasm.) So The Challenge was something of a foregone conclusion, considering the runaway success of the source material. It's also worth noting that Squid Game season 2 is also coming, but there's no release date yet.This article originally appeared on Engadget at https://www.engadget.com/netflixs-squid-game-reality-show-premieres-on-november-22-172228785.html?src=rss
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by Tim Stevens on (#6FHZG)
It's hard to imagine that anyone in the world was demanding a hybrid Corvette, but those crazy engineers at Chevrolet went and did it anyway. Meet the 2024 Chevrolet Corvette E-Ray, but if you're already angry at the concept, you shouldn't be.The hybrid drive here isn't to raise the efficiency of perhaps America's most iconic sports car. Oh no. It's only here to make it faster. 0 to 60 in 2.5 seconds and a quarter-mile in 10.5 fast. The electric motor up front adds 160 horsepower to the 495 that comes from the LT2 V8 in the back. Yes, it can be driven for a few miles emissions-free, but more important is how it boosts acceleration.It helps the handling, too. The Stingray is a notorious understeerer on the track. The E-Ray does too, but give it a little throttle and that magic front electric motor pulls the nose right around and through. It's a delight, and so is the E-Ray - a $104,295 delight. It definitely comes at a premium over the base Stingray, but those looking for the ultimate all-round, all-season Vette have a new choice. Watch the video below for our full impressions.This article originally appeared on Engadget at https://www.engadget.com/chevys-first-hybrid-corvette-isnt-what-you-think-it-is-171111642.html?src=rss
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by Malak Saleh on (#6FHZH)
The Biden administration has selected the recipients of its funding for the seven regional hydrogen hubs," or clean hydrogen producers. All regions will receive funds from a $7 billion investment made available through the Bipartisan Infrastructure Law. The hubs are collectively expected to produce more than three million metric tons of clean hydrogen per year and help put the US on track to produce 50 million metric tons of clean hydrogen fuel by 2050.The initiative is a crucial step towards achieving President Biden's goal of reaching net-zero carbon emissions by 2050. But it is also expected to bolster the economy, creating thousands of jobs for the states involved in the project. Collectively, the hubs will create more than 300,000 direct jobs.
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by Kris Holt on (#6FHZJ)
While most Apple chatter tends to concern the iPhone, iPad, Apple Watch and Macbook lines, the company is hardly neglecting those who prefer a desktop Mac. The Mac mini is a capable piece of kit, especially now that the company is shoving its Apple Silicon chips into them. Those interested in picking up a Mac mini may be interested to learn that an M2-powered model is currently on sale at B&H. It has dropped by $100 to $499 to match a solid deal that popped up in August.This model includes an M2 chipset with an eight-core CPU, 10-core GPU and 16-core neural engine, along with 8GB of unified RAM and 256GB of SSD storage. It has a pair of Thunderbolt 4/USB4 ports, two USB-A slots and one each for Ethernet and HDMI. The M2 Mac mini supports Wi-Fi 6E and Bluetooth 5.3. It has a 3.5mm headphone jack too.We gave the M2 Mac mini a score of 86 in our review back in January. We appreciated the machine's performance and variety of ports, as well as its quiet operation. We liked the design too. While it largely looks similar to earlier models, this Mac mini has a slightly elevated base to improve airflow.We didn't have any major reservations with this version specifically, though upgrades are expensive and the more advanced M2 Pro model is too pricey. Our main quibble was not having any front-facing ports. Ultimately, there's not a ton to dislike about the M2 Mac mini.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/apples-m2-mac-mini-is-just-499-right-now-163023701.html?src=rss
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by Cheyenne MacDonald on (#6FHZK)
Cyberpunk 2077 developer CD Projekt Red has confirmed it used AI voice cloning software to reconstruct the voice of a deceased actor for its Phantom Liberty DLC. Actor Miogost Reczek voiced the character Viktor Vektor in the Polish version of the game and would have been tapped to reprise the role for the DLC, which came out last month, but he died in 2021 before its production. The developer told Bloomberg it decided to go this route as a way to pay tribute to his wonderful performance," and was given permission to do so by his family.Instead of replacing Reczek outright, CD Projekt Red worked with Respeecher, the Ukraine-based voice tech company known for deaging Mark Hamill's voice in The Mandalorian and The Book of Boba Fett to create a young Luke Skywalker. Another actor was hired to speak the new lines, and Respeecher's software reworked them into Reczek's voice, CD Projekt localization director Mikoaj Szwed told Bloomberg. Reczek, who Szwed described as one of the best Polish voice talents," had also voiced major roles in The Witcher series.AI has become a contentious topic in the entertainment industry, and striking Hollywood actors are currently fighting for more protections around the use of their likenesses, among other things. In September, SAG-AFTRA voted in favor of a strike authorization for video game actors, too, whose jobs could be threatened by studios' increasing reliance on AI. Zelda Williams - Robin Williams' daughter - recently slammed the practice of emulating deceased actors using AI, saying that they cannot consent. In this case, CD Projekt Red says Reczek's family was very supportive."This article originally appeared on Engadget at https://www.engadget.com/cd-projekt-red-used-ai-to-include-a-deceased-actors-voice-in-cyberpunk-2077-dlc-161521634.html?src=rss
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by Engadget on (#64KEV)
Amazon's October Prime Day sale officially ended on Wednesday, but a few of the deals are still live as we head into the weekend. If you were hoping to check off a few more names from your holiday gift list or buy something for yourself at a discount, see what remains on sale below. We combed through our coverage over the past few days to find the best of what's left. While Amazon has returned most of their own devices, like Echos and Kindles, back to their full prices, a handful of products from other brands like Google, Samsung and Anker, have maintained the lows they hit on Prime Day. Here are the best deals from Prime Big Deal Days that you can still get right now.Samsung Galaxy Watch 6The new Samsung Galaxy Watch 6 went down to $269 for October Prime Day and it's still on sale. That's lowest price we've seen since it came out a few months ago. You can't get a better smartwatch than this one if you have an Android phone (bonus points if you have a Samsung phone), and it's smaller and lighter than previous versions. Samsung brought back the spinning bezel on the Classic version, which is which makes the software's UI easier to navigate, plus it has improved performance and updated health and fitness tracking tools.Apple MacBook Air M2 (15-inch)The 15.3-inch version of Apple's MacBook Air is still down to $1,049 for an entry-level model with 8GB of RAM and a 256GB SSD. That matches the best price we've seen and takes $250 off Apple's list price. The MacBook Air is the top pick in our guide to the best laptops, and we gave the 15-inch model a review score of 96 earlier this year, as it covers just about all of the things we look for in a quality mainstream notebook. Compared to the 13.6-inch version, it also includes a more powerful speaker system and a slightly upgraded GPU. The SSD in this base configuration is technically slower than the one in higher-capacity SKUs, but that shouldn't be a major problem unless you're looking to do more complex work. In general, you wouldn't buy the Air for things like high-res media editing, though its M2 chip is still plenty powerful for everyday tasks.If you do need more storage space, the 512GB model with 8GB of RAM is on sale for a low of $1,249. Variants with double the RAM are up to $250 off as well. Meanwhile, the 13.6-inch MacBook Air isn't discounted on Amazon, but it's down to $899 at Best Buy. That's $200 off the notebook's list price.Sony WF-1000XM5Sony's WF-1000XM5 wireless earbuds went down to $278 for Prime Day and are still going for that price today. That's a $22 discount and their best price yet. We think these are the best wireless earbuds on the market right now. Sony improved upon it's already remarkable buds with a more comfortable fit, better sound quality and features likes adaptive sound and Speak-to-Chat.Amazon Fire TV Stick 4KThe previous generation of Fire TV Stick 4K dropped to $23 for the sale and is one of the few Amazon devices still on sale. It has the same processor, RAM and storage as the standard Fire TV Stick, but it can stream 4K HDR content in all its glory. It also supports Dolby Vision HDR and Dolby Atmos, while a picture-in-picture live view feature can show you feeds from compatible security cameras right on your TV screen.Do note, though, that this is the previous model of the streaming stick. The newly refreshed Fire TV Stick 4K isn't sale but has a faster processor and supports Wi-Fi 6.Anker Soundcore Motion +One of the top Bluetooth options in our speaker guide is Anker's Soundcore Motion +, which gives out good sound for its price point. The $100 MSRP is discounted to $70 if you clip the on-page copuon. That's a 30 percent discount and an all-time low. It has a bright and bassy output and offers EQ customization in the app. Plus it's water-resistant, so you can take it to the park or on a hike and share your good taste in music with whoever is nearby.HyperX Cloud Stinger 2The top budget pick in our gaming headphones buying guide, the HyperX Cloud Stinger 2, is on sale for $36. That's a dollar more than it went for on Prime Day and only a modest $4 discount over its street price recently, but it's still close to lowest price we've seen. The Cloud Stinger 2 doesn't have the most balanced or detailed sound, but its V-shaped signature gives action scenes a nice level of impact, and its mic quality belies the dirt-cheap price. The design is comfortable too, though it's made from cheap-feeling plastic.Shokz OpenRun ProThe Shokz OpenRun Pro is down to $125 for Prime Big Deal Days, which is $25 more than the lowest price we've tracked but still $55 below its usual going rate. This is a recommended pair of bone conduction headphones, which means it hugs the side of your head and delivers sound by passing vibrations through your skull. (It's not as uncomfortable as it sounds.) The main benefit is that this leaves your ear canals completely open, so you can enjoy a playlist or podcast without being shut out from the outside world. The downside, usually, is that you don't get as full a sound as you would with a traditional pair. That'll still be the case here, but we've found the OpenRun Pro to deliver more low-end depth than most of its peers. They're fairly comfy and get up to 10 hours of battery life beyond that.Logitech G535If you're looking for a wireless headset, the Logitech G535 is back down to $80, which is about $25 below its average street price. This is an honorable mention in our gaming headsets guide, as we like its lightweight design, Bluetooth support and agreeable, relatively well-balanced sound. It forces you to crank the volume to reach a listenable level though, and its mic makes voices sound a little too thin. It also doesn't work with Xbox consoles. But if you really want a wireless gaming headset for less than $100, it's well worth a look.Samsung Smart Monitor M8The Samsung Smart Monitor M8 is down to just $500, which is $200 off its starting price (though it regularly sells for $600) and the lowest price we've seen thus far. This 32-inch display has built-in apps and allows you to access streaming services, just like you would on a smart TV. It can also act as a smart home hub, showing you your smart camera feeds and more. This discounted model is the updated 2023 version of the monitor that launched at CES 2022.Google Indoor Nest Security CamA slew of Google Nest home security devices are still on sale the day after Prime, including the battery-powered Nest Cam that can go inside or outside your home. Typically priced at $180, the security cam dipped down to $120 for Amazon's October Prime Day event. The Nest Cam works with smart speakers and displays enabled with Alexa or the Google Assistant and can last up to seven months depending on how much activity it picks up. Its weather-resistant build and magnetic mount should make it easy to install on most surfaces. It sends live alerts to your phone and will even allow for on-demand check-ins without a subscription, though it only stores the last three hours for free. For six months of stored footage, you'll need a Nest Aware membership.Google Nest ThermostatIn other Google deals, the Nest Thermostat is on sale for just $90, which is only about $10 more than the lowest price we've tracked and $40 off Google's MSRP. This is Google's entry-level smart thermostat, but it still lets you control your heating and cooling from anywhere, suggests tweaks to help you save money, and in some cases, can entitle you to rebates from your utility provider. It's all relatively easy to program, and it works with Google's Nest Hub and other smart displays like the Echo Show.Beats Studio ProThe Beats Studio Pro headphones are on sale for $180 right now. which is a dollar more than they sold for on Prime Day and still a sizable $170 discount. We reviewed these back in July when they came out and gave them a decent review score of 81. Unfortunately they didn't push any of the top picks from our our best headphones list off their pedestals. They aren't bad, however, offering pleasant, even-handed sound and good noise cancellation. Though Beats is now owned by Apple, these headphones still play nice with Android. There's no wear detection and the mostly plastic design isn't super premium, but at this price, you may not care.Tribit StormBox Micro 2The Tribit StormBox Micro 2 is another small speaker we like that puts out decent volume for its size, and for Prime day it went down to $48, which is $12 off its usual going rate. Right now it's on sale for $60, but an on-page 15 percent coupon brings it back to that Prime Day low. This device has a strap on its back that works well on belts, backpacks, or even bike handlebars, so it's easy to take on the road. And "on the go" is where the StormBox Micro 2 performs best, as it's more about portable volume than pure fidelity.Google Nest Wi-Fi Pro 6EThe Google Nest Wi-Fi Pro 6E is holding strong at $300 right now for a pack of three routers. That's within a dollar of the lowest price it's sold for on Amazon. It's one of the best Wi-Fi 6 router systems you can get at the moment thanks to its easy setup process, convenient Google Assistant integrations and Matter and Thread support. If you're looking for a not-too expensive way to upgrade your home Wi-Fi system, and one that will take little time to set up, Google's is the one to get.Roku Streaming Stick 4KOur favorite streaming stick, the Roku Streaming Stick 4K, remains at $37 after the sale. It packs a ton of features into an affordable package, including 4K HDR streaming capabilities, Dolby Vision, AirPlay 2 and private listening when you have a pair of headphones. And since it's so small, it makes for a great travel entertainment device too.Hisense U6KThe Hisense U6K is one of the more affordable TVs. And the 55- and 65-inch models are still down to $400 and $548, respectively. We've seen these deals before, but each matches an all-time low. The U6K is has received generally positive reviews around the web, as it's one of the few budget-level sets with quantum dots, full-array local dimming and a mini-LED backlight. All of that should help it deliver better contrast and color volume than most TVs in its price range. It's not ideal for gaming though, as it's limited to a 60Hz refresh rate and lacks HDMI 2.1 ports. In general, it can't match the brightness or viewing angles of a more expensive set, but it looks to be a good buy if you're on a tighter budget.For a well-reviewed midrange model, the Hisense U8K provides much better contrast and peak brightness, plus more gaming-friendly features like ability to play 4K content at up to a 144Hz refresh rate. That one is down to $748 for a 55-inch model and $998 for a 65-inch set.iRobot Roomba 694iRobot's Roomba 694 dropped to $199 for Prime Day and stayed there. While that's still $20 more than the lowest we've seen it go, it's still a good deal on our favorite cheap robot vacuum. It's got strong suction power, an attractive design and easy to use app. It'll be a good option for robo-vac novices, or anyone that doesn't want to fuss too much with an automatic dirt sucker. It clears hard and carpeted floors well, and it automatically returns to its base once a cleaning job is finished so it can recharge.Samsung Pro Plus microSDThe Samsung Pro Plus microSD card is on sale for $20 right now. It's our top pick in our best microSD card guide because it was the most consistent of the ones we tested, with some of the best overall speeds and all of the important ratings that a good card should have: U3, V30 and A2. It'll be a great pick for your tablet, smartphone or Nintendo Switch, and it comes with a full-sized adapter in case you need to use it with a camera or connect it to your computer.Crucial MX500The Crucial MX500 internal drive is on sale for $46 right now. It's been an Engadget favorite for a while thanks to its sequential read speeds of 560MB/s and a standard 2.5-inch design that should make it easy to swap in for your desktop's or laptop's used-up drive.Other great deals for after Prime DayAnker 511 ChargerNew Apple Watches don't come with power adapters, so if you're looking for one that can deliver a quick charge, we recommend Anker's 511 (Nano 3) charging brick. It's down to $20 which is a mild, $4 discount, but still a welcome price for a worthwhile smartwatch accessory.OtterBox Fast Charge Power BankThe OtterBox Fast Charge Power Bank is currently just $36 for the 15,000mAh capacity model, which is the version we tested and recommend in our portable battery guide. This pack looks sharp and delivers a fast and reliable charge via USB-C or USB-A.SanDisk 128GB microSDXC Card for Nintendo SwitchIf you need more room on your Switch, SanDisk's officially licensed microSDXC card is a good pick, particularly when it's on sale. Right now a 128GB model is within a dollar of its all-time low at just $18.Samsung Pro Plus microSD cardOur favorite microSD card for most people is the Samsung Pro Plus. It had the fastest sequential write speeds and random performance of any card we tested, and the USB reader that comes with included with this listing helps it reach higher speeds on compatible devices. It's listed at $38 for the set (though it often goes for $25), and now Prime Day in October brings it to $23.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/the-23-best-amazon-prime-day-deals-you-can-still-shop-for-today-160104086.html?src=rss
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by Jessica Conditt on (#6FHVY)
Did you know AMC makes video games? The television network responsible for Mad Men, Breaking Bad and The Walking Dead has a full-blown publishing label for video games, and it's shepherded four titles to market since 2020. Its first was a real-time flight simulator from the NYU Game Center Incubator called Airplane Mode, which trapped players in the window seat of a commercial airliner for six literal hours, complete with the small luxuries and major annoyances of actually flying coach. AMC's IFC channel even produced the in-flight safety video for that game.So, yeah, AMC publishes video games. Its latest project is a collaboration with Shudder, the network's horror-focused streaming service, and it's developed by Fictiorama Studios, the team behind 2018's Do Not Feed the Monkeys. Their new title is called The Fabulous Fear Machine and it's a cheeky real-time strategy game about using terror to gain ultimate power. It's a heady topic presented in a pulp art style, with a magical fortune-telling automaton, exaggerated stakes and dramatic noir dialogue softening the narrative's serious edge. Think Tales from the Crypt, but with propaganda and disinformation as the target subject. It's kitsch, it's camp, and at times it makes you pause and say, huh. Put simply, I adore it.Fictiorama StudiosThe Fabulous Fear Machine is a dense game that responds to your decisions moment-to-moment and then collects your story in the pages of an old-school comic book. The fortune teller, encased in glass and lights, uses this comic to fuel its own supernatural whims, but all of that is secondary to your personal quests for control, wealth and power. The game features multiple Masters of the Machine, each with a unique goal, and it kicks off with a brilliant, sociopathic scientist who wants to conquer the corporate world through a pharmaceutical company. As a Mistress of the Machine, she first sows seeds of panic and paranoia across the United Kingdom and Scotland.Gameplay takes place on a bright world map, zoomed in to the appropriate locations. After planting a seed of terror in one spot, players help it spread by dispatching agents to major cities, collecting information, and then dropping Legends cards there, cultivating dark myths and conspiracy theories based on local beliefs. Players set a goal for each region; for the pharmaceutical baron, this could be implanting the dogma that natural medicines are harmful, or that generic drugs don't work.There are four psychic centers that the Masters of the Machine can target: The Power, The Form, The Passions and The Occult. There are two sub-categories for each psychic center. Terror of Conspiracy and Terror of the Future fall under The Power, Decrepitude and Pain are part of The Form, Violence and Death are in The Passions, and the Irrational and the Unknown are subsets of The Occult. Specific cards are tied to these sub-categories, and the stories on these cards evolve as they're played on the map and upgraded.Fictiorama StudiosCards include scenarios like The Ultimate Virus, The Toaster is Listening, The Climate Machine, The Boogeyman and The Homicidal Nurse - conspiracies, myths and anxieties that can be exacerbated with the proper messaging. Spreading these terrors is a game of asset management and intuition, feeding the appropriate fears in the right regions.Things get complicated quickly, though. With the help of agents on the ground, players have to mine resources, generate and maintain fuel for propagating their fear campaigns, and also fend off counter-attacks from activists and rival companies. Upgrading cards progresses the amount of unrest they invoke and involves selecting related terms from a word cloud. The cards tell their own little stories as they're upgraded, and these evolve from whisper campaigns, to regional talk-radio topics, to headlines on major news programs. Rival companies and peace organizations pop up along the way, attempting to thwart your efforts, and they have to be infiltrated and dispatched by any means necessary.Fictiorama StudiosEvery action requires the appropriate element, which players can mine from cities they've discovered. Mining takes time, as does infiltration, intelligence-gathering and fuel cultivation, and deciding what to focus on at any moment drives the game's tension. Be warned: It gets very difficult.The Fabulous Fear Machine is available on Steam for $18, just in time for the spookiest season. Input-wise, it would make for a fantastic mobile game, but the amount of fine detail and on-screen writing might explain why it's only on PC, at least for now.Fictiorama StudiosTurns out, taking over the world with terror alone is complex, strangely funny and filled with dead ends. At least in The Fabulous Fear Machine, it's also entirely fictional - and supremely stylish.This article originally appeared on Engadget at https://www.engadget.com/the-fabulous-fear-machine-review-delicious-pulp-game-about-the-horrors-of-propaganda-141529423.html?src=rss
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by Kris Holt on (#6FHRA)
The biggest acquisition in gaming history and one of the largest in the tech industry is in the books. Twenty-one months after the deal was announced, Microsoft has bought Activision Blizzard for $68.7 billion, the largest acquisition in the company's history. CEO of Microsoft Gaming Phil Spencer has asked Activision CEO Bobby Kotick to stay on until the end of 2023, at which point he'll be leaving the company. It's been a long road filled with plenty of twists and turns to get to this point.The UK's Competition and Markets Authority (CMA) initially blocked the deal in April, though it and the companies agreed to pause Microsoft's appeal to try and resolve the regulator's reservations over the merger's impact on the cloud gaming industry. An appeal tribunal approved a request to delay the proceedings.In an attempt to win over the UK regulator, Microsoft agreed to sell the cloud gaming rights for Activision Blizzard titles to Ubisoft. That means that not only should Activision Blizzard's games be on Xbox Game Pass, but they'll land on Ubisoft+ and any other game-streaming service Ubisoft decides to work with. Concerns about competition in the cloud gaming market was the CMA's reasoning for initially blocking Microsoft's takeover of Activision, but the watchdog said in September that the Ubisoft concession "opens the door to the deal being cleared." A few weeks later, the CMA has rubberstamped the merger.Microsoft also signed 10-year agreements with Nintendo and several cloud-gaming companies to offer its titles on their platforms. Those moves led to the European Union giving the merger the green light. The bloc's competition officials reportedly didn't see anything in the amended merger agreement (with the Ubisoft plan factored in) that would prompt a fresh antitrust investigation.The Federal Trade Commission's attempts to stop the deal over competition concerns haven't panned out. The agency sued to block it in December and an evidentiary hearing in that case was slated to take place on August 2nd. The FTC tried to temporarily block the merger with a preliminary injunction ahead of its administrative trial, but a judge denied that effort.The FTC still plans to challenge the merger. If that effort is successful, Microsoft could be forced to divest some or all of Activision Blizzard.But for now, the deal is done. It means, among other things, that Activision Blizzard titles will be available on cloud gaming platforms for the first time since the publisher pulled its titles from GeForce Now in early 2020. Its games will surely join Game Pass in the coming months, including on Xbox Cloud Gaming, and they'll pop up on Ubisoft+ and other platforms Ubisoft works with.Those waiting for Activision Blizzard's two biggest games of 2023 to hit Game Pass will certainly need to remain patient, though. The publisher has said Call of Duty: Modern Warfare III and Diablo IV won't hit the service until next year.Meanwhile, Blizzard games are already coming to Steam rather than being siloed on the Battle.net launcher. We'll probably see them appearing on Xbox's PC app too. For what it's worth, in court filings, Microsoft called Activision's strategy of releasing PC versions of Call of Duty titles exclusively on Battle.net in a bid to grow the platform a "resounding failure."ASSOCIATED PRESSOne of the key reasons Microsoft gave for pursuing the deal was to accelerate its aim of becoming a major player in the mobile gaming market. With Activision Blizzard pulling in $1.9 billion in mobile revenue in the first six months of 2023 alone, it will achieve that goal practically overnight.King, which is behind the hugely successful Candy Crush franchise, generated more revenue ($1.49 billion) than Activision ($1.15 billion) in the first half of this year. Thanks largely to the massive success of Diablo IV, Blizzard brought in the most of the three units during that period with a hair over $1.5 billion. Still, King had 238 million monthly active users as of June 30th, just over twice as many as Activision and Blizzard combined. It recently emerged that Candy Crush Saga has generated over $20 billion in lifetime revenue.Blizzard has also been making a push into mobile gaming with the likes of Diablo Immortal. Activision, meanwhile, has Call of Duty Mobile in its portfolio and Call of Duty: Warzone Mobile is on the way. The company said in its most recent earnings report Call of Duty has around 90 million monthly players, "with over half of all engagement on the mobile platform."As for exclusivity of future projects, Microsoft Gaming CEO Phil Spencer has promised to "do whatever it takes" to keep shipping Call of Duty games on PlayStation. After months of refusing to do so, Sony eventually signed a 10-year pact just before the initial merger deadline of July 18th to keep that particular franchise on PlayStation, conceding defeat in its efforts to halt the acquisition. However, Microsoft will likely opt to keep other Activision Blizzard games off of PlayStation platforms, as it has done with ZeniMax/Bethesda titles Redfall and Starfield, as well as MachineGames' upcoming Indiana Jones project.Meanwhile, many observers hope that Microsoft will help stamp out the alleged toxic workplace culture at Activision Blizzard. Earlier this year, Activision Blizzard paid $35 million to settle SEC charges related to how it handled employees' workplace misconduct complaints.In 2021, the California Civil Rights Department (formerly the Department of Fair Employment and Housing) sued the company and accused it of fostering a "frat boy" culture in which female employees were harassed and discriminated against. Activision Blizzard countersued the CRD in December. The case hasn't been resolved. In fact, the CRD's lawsuit (which, along with other events, sent Activision's stock tumbling) set the ball rolling on Microsoft's acquisition of the company in the first place.ASSOCIATED PRESSSpencer hinted at efforts to improve the publisher's workplace culture. "Today is a good day to play. We officially welcome Activision Blizzard King to Team Xbox," he wrote on X. "Together, we'll create stories and experiences that bring players together, in a culture empowering everyone to do their best work and celebrate diverse perspectives." Spencer added that "whether you play on Xbox, PlayStation, Nintendo, PC or mobile, you're always welcome here - even if Xbox isn't where you play your favorite franchise. Because when everyone plays, we all win."Now that the acquisition has closed, a labor neutrality agreement between Microsoft and the Communications Workers of America will go into effect for Activision Blizzard workers in 60 days. That should make it easier for more of the publisher's employees to unionize. Some of Activision Blizzard's quality assurance (QA) workers have already formed unions. Earlier this year, hundreds of QA workers at ZeniMax Studios, a Microsoft subsidiary, voted to unionize with the CWA.Spencer sent the following note to Activision Blizzard employees to welcome them to the Microsoft fold:
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by Devindra Hardawar on (#6FHRB)
The Meta Quest 3 is here, and it's the best standalone VR headset we've ever seen. But is that enough to make people care about virtual reality? In this episode, Devindra and Senior Writer Sam Rutherford chat with Tested's Norm Chan about the Quest 3 and Meta's mixed reality future. While the company's vision of the metaverse is pretty sterile, it's still nice to see Meta learning from the mistakes of the Quest Pro. (Be sure to check out Norm's hour-long review of the Quest 3 as well!)Sam also dives into his Pixel 8 and Pixel 8 Pro reviews, as well as his thoughts about the Pixel Watch 2. We also dive into Wired's retraction of an op-ed claiming that Google manipulated your search queries, as well as Twitter/X's complete inability to deliver accurate news during the Hamas and Israel conflict.Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!Subscribe!
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by Sarah Fielding on (#6FHND)
The fight to keep DVD sales going is taking another big hit. Best Buy is allegedly ending all physical media sales - that means Blu-ray, DVD and 4K Ultra HD - in-store and online, The Digital Bits reported. Multiple sources claim the move will occur in early 2024, possibly as soon as the first quarter. The news of Best Buy's decision comes only a few weeks after Netflix ended its 25-year DVD delivery service, sending out its final copies on September 29.Best Buy's exit from the DVD and Blu-ray market leaves limited options in the United States. Walmart (which has a 45 percent share of the market) and Target still offer the discs at their physical stores, while Redbox is holding on to 29,000 rental kiosks. Amazon stands as a major player online, with Paramount recently releasing their Blu-ray and 4K Steelbook exclusive titles on the site versus Best Buy.Disc purchases have been dropping since streaming came on the scene. According to the Digital Entertainment Group, the first six months of 2023 saw a 28 percent drop in physical products sold compared to the same period in 2022. Scondhand stores may be the best place to find DVDs for the time being, unless they come back in fashion like vinyls.This article originally appeared on Engadget at https://www.engadget.com/best-buy-may-end-dvd-and-blu-ray-sales-early-next-year-121318167.html?src=rss
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by Mat Smith on (#6FHNE)
Netflix is reportedly planning to open several bricks-and-mortar venues, called Netflix House. The stores will sell merchandise for hit Netflix shows, hopefully of a higher quality than that Target Squid Game tee you sleep in. Talking of Squid Game, the two initial locations will reportedly feature obstacle courses based on the hit show, entirely missing the point of the show's scathing view of modern capitalism.There will also be rotating hit-show art installations and live performances to excite fans. Additionally, an in-house restaurant will serve themed cuisine and drinks from Netflix's food-based reality shows. I can't get enough of themed restaurants, so count me in. The first two will be in the US, but more will appear across the world.Netflix has dabbled in real-world events and venues before. It opened pop-up experiences across the planet to celebrate shows like Stranger Things and many of its reality shows. In the UK, Netflix's Stranger Things: The First Shadow theater production will begin performances at the Phoenix Theatre in London this November.- Mat SmithYou can get these reports delivered daily direct to your inbox. Subscribe right here!The biggest stories you might have missedThe best air fryers for 2023There's no easy answer to being a space janitorThreads gets an edit button, no subscription requiredKia debuts the EV5 SUV alongside two new affordable electric conceptsSAG-AFTRA accuses studios of bully tactics' after talks break downMicrosoft's $68.7 billion purchase of Activision Blizzard finally gets UK approvalThat was the last major roadblock for the merger.NurPhoto via Getty ImagesThe UK's antitrust regulator has given Microsoft the green light to buy Activision Blizzard for $68.7 billion. The regulator called Microsoft's concession to sell cloud gaming rights to Ubisoft a gamechanger that will promote competition." With the last major obstacle out of the way, the Competitions and Markets Authority (CMA) has now largely cleared the path for the companies to close the biggest merger in gaming history. The decision was widely expected after the watchdog said in September the company's revised merger agreement substantially addresses previous concerns and opens the door to the deal being cleared."Continue reading.Comcast starts squeezing higher internet speeds through old coaxial cablesThree areas are getting the X-Class upgrade to start.Comcast is upgrading its residential cable internet service to offer upload and download speeds of up to 2 Gbps through decades-old coaxial cables. The company says it's the first ISP in the world to offer multi-gigabit symmetrical speeds to customers through DOCSIS 4.0 technology, which it's powering through the Xfinity 10G network. Comcast has been working on this technology for several years, and it aims to offer 2 Gbps symmetrical service in more than 50 million homes by the end of 2025.Continue reading.We were wrong: Coin flips don't have 50/50 odds after allFinally, some groundbreaking science.Warner Bros.A global team of researchers investigating the statistical and physical nuances of coin tosses worldwide concluded that a coin is 50.8% likely to land on the same side it started on. The authors of the new paper conducted 350,757 flips, using different coins from 46 currencies to eliminate a heads-tails bias between coin designs. (They also used a variety of people to rule out biased flipping techniques.) Regardless of the coin type, the same-side outcome could be predicted at 0.508, which rounds up to 49/51 odds.Continue reading.Stockholm bans most combustion engine cars from its city centerThe Swedish capital joins other low-emission zones in Europe.While we wait for electric vehicles to be the dominant engines on the road, some areas have taken it upon themselves to solve the issue of air pollution related to combustion engines. Stockholm, the capital of Sweden, just announced a ban on diesel and petrol-powered vehicles throughout its city center, starting in 2025. The ban doesn't impact the entire capital city, only the 20-block city center.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-netflixs-next-big-thing-is-branded-retail-stores-111551264.html?src=rss
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by Mariella Moon on (#6FHNF)
Cruise has been testing its self-driving vehicles in Houston since May, and it started giving employees, along with select friends and family members, fully driverless rides in August. Now, it's offering the public the chance to catch a ride to their destinations on robotaxis with no drivers behind the wheel. The company is now onboarding Houston residents who signed up for its waitlist, and it's also encouraging those who've yet to do so to visit its website and send in a request for access. Those who do get in early will be able to hail a driverless ride through its app for a flat fare of $5 for a limited time.Initially, Cruise will have the authority to operate seven days a week from 9PM to 6AM only in Downtown, Midtown, East Downtown, Montrose, Hyde Park and River Oaks neighborhoods. The company typically begins by deploying a small fleet of vehicles to cover a limited number of locations in a city, but it eventually expands its vehicles' availability.It will probably take some time before the company can operate around the clock in Houston, though. In San Francisco, for instance, Cruise was only given permission to offer paid daytime rides in August, months after staff members started testing its 24/7 service. It's worth noting that while Cruise was able to secure permission for the expansion, the company still faces pushback from critics raising concerns about the safety of autonomous vehicle tech. One of the commissioners from the California Public Utilities Commission (CPUC) even voted against allowing the company to operate during daytime hours, arguing that the agency didn't have enough information to accurately evaluate the impact of autonomous vehicles on first responders.Shortly after the CPUC gave the company permission to offer paid daytime rides, the California DMV opened an investigation into a Cruise robotaxi's collision with a fire truck. The agency then asked Cruise to cut its fleet in half and to limit its driverless vehicles in operation to 50 during daytime and 150 at night while the investigation is ongoing.
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by Sarah Fielding on (#6FHK6)
Meta has shared an updated content monitoring action plan as the devastating Israel-Hamas war continues. It follows a stern letter from Thierry Breton, the European Union's (EU) regulatory commissioner, to Meta CEO Mark Zuckerberg about misinformation concerns (such as deep fakes) and compliance with the EU's Digital Services Act (DSA). The company had 24 hours to respond.In its statement, Meta said that it created an ever-evolving operations center with experts fluent in Hebrew and Arabic: "Since the terrorist attacks by Hamas on Israel on Saturday, and Israel's response in Gaza, expert teams from across our company have been working around the clock to monitor our platforms while protecting people's ability to use our apps to shed light on important developments happening on the ground." Meta claims this new setup lets them remove content and fight misinformation faster.Meta reportedly took over 795,000 distinct pieces of content in Hebrew or Arabic and removed or marked them with a disturbing label in the three days following the terrorist attack by Hamas. Seven times more content across these two languages was removed daily for violating its Dangerous Organizations and Individuals policy compared to the two months leading up to the conflict.Hamas is listed under Meta's Dangerous Organizations and Individuals policy and banned from all of the company's platforms - as is any content praising the terrorist group. However, "social and political discourse," such as news articles and general discussion, are allowed.Further actions by Meta include restricting certain hashtags that are regularly associated with content that violates its policies and removing any content that clearly identifies a hostage (though blurred images are allowed). The company has also lowered the threshold for its monitoring technology, ideally reducing the chances of it recommending harmful content to users. "We want to reiterate that our policies are designed to give everyone a voice while keeping people safe on our apps," Meta's statement continued. "We apply these policies regardless of who is posting or their personal beliefs, and it is never our intention to suppress a particular community or point of view."Whether these steps will satisfy Breton is unclear. Breton sent a similar letter to X's owner, Elon Musk. X then released an outline of updated policies, but the EU has decided to move forward with an investigation into its compliance with the DSA.This article originally appeared on Engadget at https://www.engadget.com/meta-responds-to-eu-misinformation-concerns-regarding-israel-hamas-conflict-102640126.html?src=rss
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by Steve Dent on (#6FHHM)
The California Institute of Technology (Caltech) has reached a settlement with Apple and Broadcom over Wi-Fi chips, ending a billion-dollar patent dispute that started in 2016, Reuters has reported. In a filing, Caltech said that it's dismissing the case with prejudice, meaning it can't be filed again.The saga has taken several turns. Caltech initially alleged that millions of iPhones, iPads, Watches and other Apple devices with Broadcom chips infringed its Wi-Fi based patents. The institute initially won a $1.1 billion jury award, with Apple ordered to pay Caltech $837.8 million and Broadcom to pay an additional $270.2 million.However, Apple appealed, and a federal appeals court overturned the decision, calling the award "legally unsupportable." Specifically, the judge rejected Caltech's argument that it could have negotiated licenses with both Broadcom and Apple for the same chips.The jury then ordered a new trial - though it also upheld the original jury's findings that Apple and Broadcom infringed two Caltech patents. That trial was supposed to take place this June, but was postponed indefinitely. The parties told the court last August that they had reached a "potential settlement," but didn't disclose any other information.The technology is vital to the 802.11n and 802.11ac WiFi standards, though its inventor said that the patents (related to data transmission tech), weren't originally designed for WiFi. Broadcom remains a major Apple supplier, having recently signed a $15 billion agreement to furnish chips for upcoming iPhones and other products. Caltech recently settled a similar lawsuit against Samsung, and still has Wi-Fi patent cases pending with Microsoft, Dell and HP.This article originally appeared on Engadget at https://www.engadget.com/caltechs-seven-year-wi-fi-patent-battle-with-apple-and-broadcom-is-over-082546571.html?src=rss
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by Mariella Moon on (#6FHHN)
Qualcomm has just notified the California Employment Development Department that it's eliminating 1,258 positions within the state, according to Bloomberg. That's around 2.5 percent of the company's entire workforce, which is approximately 50,000 strong, but the job cuts will only affect workers from Qualcomm's San Diego and Santa Clara, California offices. Based on Bloomberg's report, no position is safe: More than 750 of the affected employees will reportedly come from the chipmaker's engineering team, including director-level personnel. The remaining affected roles will come from across different departments and will include internal technical and accounting staff.The chipmaker is required by law to notify the California agency of impending job cuts. But since many other places don't have the same rule, it's unclear if Qualcomm is planning to eliminate positions in other offices within and outside the US. It's worth noting that these job cuts, while unfortunate, don't come as a surprise: The company announced in its quarterly earnings report (PDF) released in August that it was going to take "additional restructuring actions."Back then, the chipmaker had admitted that it expects these "restructuring actions" to consist "largely of workforce reductions." It said that the move will enable it to make "continued investments in key growth and diversification opportunities" in the face of "continued uncertainty in the macroeconomic and demand environment." As Bloomberg notes, Qualcomm still makes most of its money from smartphone sales, and market performance continues to decline. In fact, analysts said global smartphone shipments for the year are on track to be the worst in a decade. Qualcomm itself could see its revenue shrink by roughly 19 percent in the current fiscal year.The company will start removing personnel sometime in mid-December, and it expects to be done with the restructuring changes it has to make in the first half of fiscal year 2024.This article originally appeared on Engadget at https://www.engadget.com/qualcomm-is-cutting-over-1200-jobs-in-california-073034572.html?src=rss
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by Kris Holt,Steve Dent on (#6FHG0)
UK's antitrust regulator has given Microsoft the green light to buy Activision Blizzard for $68.7 billion following a protracted back and forth. The regulator called Microsoft's concession to sell cloud gaming rights to Ubisoft a "gamechanger that will promote competition."With the last major obstacle out of the way, the Competitions and Markets Authority (CMA) has now largely cleared the path for the companies to close the biggest merger in gaming history. That move was widely expected after the watchdog said in September that the company's revised merger agreement "substantially addresses previous concerns and opens the door to the deal being cleared."In April, the CMA blocked the deal on the grounds of a belief that it would make Microsoft too dominant of a player in the cloud gaming space. However, as other dominoes that were preventing the deal from happening fell, the CMA gave Microsoft a second chance to resolve its concerns. The companies extended their merger agreement by three months to give them time to smooth things out with the CMA.Microsoft later submitted a modified deal to the watchdog that will see it sell Activision Blizzard game streaming rights to Ubisoft if the merger goes through. Ubisoft would then handle cloud streaming rights in perpetuity for current titles and any others that Activision Blizzard releases over the following 15 years. Given that the CMA's misgivings over the original deal, Microsoft evidently hoped that the concession would be significant enough to resolve the regulator's concerns. Evidently, that's exactly what happened.The CMA said last month that it had "residual concerns" about enforcement of Microsoft's revised proposal. However, it noted that "Microsoft gave undertakings that will ensure that the terms of the sale of Activision's rights to Ubisoft are enforceable by the CMA."The regulator touted its role in forcing Microsoft to make concessions. "With the sale of Activision's cloud streaming rights to Ubisoft, we've made sure Microsoft can't have a stranglehold over this important and rapidly developing market," CMA chief executive Sarah Cardell said in a statement. "As cloud gaming grows, this intervention will ensure people get more competitive prices, better services and more choice. We are the only competition agency globally to have delivered this outcome."There were suggestions that European Union antitrust regulators might review the amended deal. EU officials approved the acquisition in May after Microsoft made some cloud gaming concessions. According to Bloomberg, the bloc's competition regulators didn't see cause for concern with the amended deal that would prompt another investigation.After a US court rejected the Federal Trade Commission's attempt to temporarily block the deal pending an administrative trial, the CMA and both companies in question asked a tribunal to delay Microsoft's appeal against the UK regulator's initial decision. The tribunal agreed and, after reviewing the updated proposal from Microsoft, the CMA has rubberstamped the merger. It now seems like just a matter of time until this is a done deal and one of the biggest tech mergers in memory is in the books.There is one significant potential hurdle remaining, however. The FTC is moving forward with its attempt to challenge the deal. That effort won't stop Microsoft from closing the acquisition, but there's a chance that the FTC could force the company to divest some or all of Activision Blizzard.This article originally appeared on Engadget at https://www.engadget.com/uk-regulator-approves-microsofts-687-billion-purchase-of-activision-blizzard-063625038.html?src=rss
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by Malak Saleh on (#6FH9J)
The EPA is withdrawing its plan to require states to assess the cybersecurity and integrity of public water system programs. While the agency says it continues to believe cybersecurity protective measures are essential for the public water industry, the decision was made after GOP-led states sued the agency for proposing the rule.
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by Andrew Tarantola on (#6FH7J)
The launch of Starlink's much-anticipated satellite cellular service, Direct-to-Cell, will reportedly begin rolling out for SMS in 2024, according to a newly published promotional site by the company. Eventually the system will "enable ubiquitous access to texting, calling, and browsing wherever you may be on land, lakes, or coastal waters," and connect to IoT devices through the LTE standard.Starlink has partnered with T-Mobile on the project, which was originally announced last August at the "Coverage and Above and Beyond" event. The collaboration sees T-Mobile setting aside a bit of its 5G spectrum for use by Starlink's second-generation satellites; Starlink in turn will allow T-Mobile phones to access the satellite network giving the cell service provider "near complete coverage" of the United States.During the event last August, SpaceX CEO Elon Musk tweeted that "Starlink V2" would launch this year on select mobile phones, as well as in Tesla vehicles. The important thing about this is that it means there are no dead zones anywhere in the world for your cell phone," Musk said in a press statement at the time. We're incredibly excited to do this with T-Mobile." That estimate was revised during a March panel discussion at the Satellite Conference and Exhibition 2023, when SpaceX VP of Starlink enterprise sales Jonathan Hofeller estimated testing - not commercial operation - would begin in 2023.The existing constellation of 4,265 satellites are not compatible with the new cell service so Starlink is going to have to launch a whole new series of microsats with the necessary eNodeB modem installed, over the next few years. As more satellites are launched, the adde voice and data features will become available.As an messaging-only satellite service, Direct-to-Cell will immediately find competition from Apple, with its Emergency SOS via Satellite feature in iOS 14, as well as Qualcomm's rival Snapdragon Satellite, which delivers texts to Android phones from orbit using the Iridium constellation. Competition is expected to be fierce in this emerging market, Lynk Global CEO Charles Miller noted during the March event, arguing that satellite cell service could potentially be the "biggest category in satellite."This article originally appeared on Engadget at https://www.engadget.com/starlinks-satellite-cell-service-is-set-to-launch-in-2024-but-only-for-sms-215036124.html?src=rss
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by Will Shanklin on (#6FH57)
The European Union (EU) has opened an investigation into X (formerly Twitter) for lackluster moderation of illegal content and disinformation in the wake of the Israel-Hamas war. The move, via Financial Times, comes two days after EU Commissioner Thierry Breton sent an urgent" letter to X owner Elon Musk asking the billionaire about the company's handling of misinformation. The formal probe is the first under the newly minted Digital Services Act (DSA), which requires platforms operating in Europe to police harmful content -and can levy fines significant enough to give it teeth.EU officials sent a series of questions to X that the company has until October 18 to answer. The commission says it will determine its next steps based on the assessment of X replies." The DSA, which passed into law in 2022, requires social companies to proactively moderate and remove illegal content. Failing to do so could lead to periodic fines or penalties that, in X's case, could total up to five percent of the company's daily global turnover," according to FT.Researchers and fact-checkers have cautioned about widely distributed misinformation on X following the Hamas attacks on Israel. Tuesday's letter warned Musk about harmful content on X, signaling that Breton was prepared to use the DSA's full muscle to enforce compliance. Following the terrorist attacks carried out by Hamas against Israel, we have indications that your platform is being used to disseminate illegal content and disinformation in the EU," Breton wrote. Let me remind you that the Digital Services Act sets very precise obligations regarding content moderation."Musk's response appeared to contain at least a whiff of snark. Our policy is that everything is open source and transparent, an approach that I know the EU supports," the X owner and Tesla CEO wrote. Please list the violations you allude to on X, so that that [sic] the public can see them. Merci beaucoup." Breton retorted, You are well aware of your users' - and authorities' - reports on fake content and glorification of violence. Up to you to demonstrate that you walk the talk."EU Commissioner Thierry BretonIsabel Infantes / reutersYaccarino's response claimed the company redistributed its resources and shuffled internal teams to address moderation issues surrounding the Middle East conflict. She said X has removed or labeled tens of thousands of pieces of content" since the attacks commenced.The CEO added that X deleted hundreds of Hamas-aligned accounts from the platform while stating that the company works with counter-terrorism organizations. Yaccarino said X's Community Notes, a crowdsourced moderation feature, is now supported on Android and the web (with iOS coming soon"). She also claimed the company has significantly scaled" a feature that sends notifications to people who liked, replied to or reposted something that later received a Community Note fact-check.The EU's newly opened probe also questions how X is prepared to react during a crisis and what procedures it has to handle associated misinformation. The company allegedly has until the end of October to respond to that line of questioning.Breton isn't focusing exclusively on X. The commissioner also sent letters to Meta CEO Mark Zuckerberg and TikTok owner ByteDance this week, reminding them of their obligations to the DSA in the wake of the Middle East bloodshed.This article originally appeared on Engadget at https://www.engadget.com/the-eu-is-probing-xs-response-to-israel-hamas-misinformation-204101029.html?src=rss
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by Will Shanklin on (#6FH58)
EA is making a turn-based strategy game based on... soccer? That's the bizarre premise behind the upcoming EA Sports FC Tactical, a mobile title heading to iOS and Android in early 2024. The company says the most peculiar installment in its decades-old franchise (formerly FIFA) results in authentic football action like never before."As its description suggests, matches will be simulated, so you won't directly control players' actions like in traditional sports games. Instead, it focuses on in-game strategies like player stamina and power-play management. Playable modes include online-friendly matches and intense online competitions" like Rank matches, Leagues, and Guilds. It sounds like a sports game for those who want 100 percent strategy and little or no player-controlled action.Promotional screenshots show a one-on-one battle with assigned numerical skills for each player. They're broken down into categories like dribbling, one-two, passing and shooting. The pictured player appears to have skill move" power-up cards like combative chase shot, wild tap dribble and floating instep shot. It sounds like EA took core gameplay elements familiar from titles like Teamfight Tactics (and many others) and slapped a soccer skin onto it to attract fans of both genres.EAThe game will have over 5,000 licensed players from more than 10 top leagues," including the Premier League, La Liga, Bundesliga, Ligue 1, and Serie A. You can train players to upgrade their moves, unlock new traits as you progress and customize cosmetics like stadium designs, uniforms and balls.EA Sports FC Tactical embraces strategic gameplay to create an all-new football experience that immerses players in the World's Game like never before," said EA Sports senior vice president Nick Wlodyka. The game is available for pre-registration on the App Store and Google Play ahead of an expected January 18, 2024 launch.This article originally appeared on Engadget at https://www.engadget.com/eas-surreal-mobile-mashup-blends-soccer-with-turn-by-turn-strategy-185803016.html?src=rss
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by Lawrence Bonk on (#6FH20)
Netflix used to make its money on physical media, mailing DVDs to customers, and it looks like the company's trending toward the analog once again. The streaming giant has, strangely, decided to open a number of brick-and-mortar retail locations, called Netflix House, as originally reported by Bloomberg.The stores will sell merchandise based on hit Netflix shows, so you can finally snag that Lincoln Lawyer coffee mug you've always dreamed of. Netflix House establishments will also offer dining and curated live experiences. To the latter point, the two initial locations are going to feature an obstacle course based on Squid Game. This seems to miss the point of the show's brutal satire of modern capitalism, but that's been par for the course since it took the world by storm back in 2021.Netflix House will also boast rotating art installations based on hit shows and live performances to excite fans. Additionally, the in-house restaurant will serve cuisine and drinks originally featured on the streamer's many unscripted food-based reality shows. The menu will range from fast casual to high-end dining.The first two locations should open up in the US some time in 2025, though Netflix hasn't said where, with more global outlets to come at a later date. Why the big global push? Josh Simon, the company's vice president of consumer products, told Bloomberg that its customers love to immerse themselves in the world of our movies and TV shows, and we've been thinking a lot about how we take that to the next level." Want to really take things to the next level? Let us play real-world versions of The Circle and Is It Cake?Of course, this isn't Netflix's first stab at brick-and-mortar nirvana. In the past, it's opened a number of pop-up experiences throughout the world to celebrate shows like Stranger Things and its spate of cooking reality programming. Netflix House, on the other hand, will celebrate the streamer's entire stable of content, though we doubt there will be any live experiences based on Real Rob, Flaked or The Ranch anytime soon. We wouldn't mind, though, snagging some sweet Bojack Horseman merch.The company's still finalizing details regarding menus, locations and just about everything else. It has more than a year, after all, to set up shop.This article originally appeared on Engadget at https://www.engadget.com/netflix-to-open-branded-retail-stores-for-some-reason-184331296.html?src=rss
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by Kris Holt on (#6FH21)
Threads is now rolling out a pair of useful updates as Meta tries to give the app some more momentum. One of the new features is an edit button, which will help folks avoid having to repost something when they want to correct a mistake.X (formerly Twitter) took 16 years to add an edit button, and then it placed it behind the Twitter Blue/X Premium paywall. Threads took just over three months to introduce a similar option, which is free to all users and will be available on mobile and the web.Adam Mosseri / ThreadsAfter you post something on Threads, you'll have five minutes to edit it, as 9to5Google points out. That's a reasonable enough timeframe (X users have up to an hour to tweak their tweets). On the downside, Threads doesn't show the edit history for a post. That's bad for transparency, especially if someone significantly changes the substance of a post that gains traction very quickly.Meta CEO Mark Zuckerberg also noted that Threads is adding the option to post voice clips. These feature "karaoke-style transcription." That's another welcome update, especially for those who prefer speaking to typing (or using voice-to-text features). Meanwhile, it appears that Threads is working on a trending topics feature.Adam Mosseri / ThreadsThis article originally appeared on Engadget at https://www.engadget.com/threads-is-rolling-out-an-edit-button-that-you-dont-have-to-pay-for-180341726.html?src=rss
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by Lawrence Bonk on (#6FH22)
The combustion engine is a marvel of engineering, but has also majorly contributed to air pollution. After all, there are over 1.4 billion combustion engine vehicles roaming the planet. That's a whole lot of carbon monoxide, nitrogen oxide and hydrocarbons being released into the atmosphere.While we wait (and wait) for the eventual rise of electric vehicles, some areas have taken it upon themselves to solve the issue of air pollution related to combustion engines by, well, banning the vehicles entirely. Stockholm, the capital of Sweden, just announced a ban on diesel and petrol-powered vehicles throughout its city center, as reported by Semafor.The ban goes into effect sometime in 2025, so you still have more than a year to race around Stockholm in your old beat-up Dodge. The new policy will, however, continue to allow hybrid vans in the city center, in addition to combustion-based ambulances and police cars. Additionally, if you have a documented disability you'll be able to drive whatever you want, wherever you want, as indicated by The Guardian.The ban doesn't impact the entire capital city. This is just for what's called the city center, an area comprising 20 blocks at the heart of the city. Stockholm's vice mayor for transport, Lars Stromgren, announced the move and said current conditions represented a completely unacceptable situation," noting that the city's air causes babies to have lung conditions and the elderly to die prematurely."Electric vehicles will, of course, be allowed to drive in the city center with no restrictions. Stockholm's new policy joins other low-emission zones (LEZs) in cities throughout Europe, including London, Madrid, Berlin and Paris, among others. Stockholm goes further than any of the other European cities with this near complete ban. London, for instance, charges combustion vehicles to drive through its low-emission zone while Paris, Athens and Madrid just banned diesel vehicles.Detractors are calling Stockholm's policy too extreme. The Swedish Confederation of Transport Enterprises said that the city's ruling political party is in far too much of a hurry" to further reduce combustion-based emissions.LEZs have a good track record when it comes to reducing health issues related to air pollution. A recent study by The Lancet found that five out of eight LEZs studied showed a reduction in heart and circulatory issues, with fewer hospital admissions for heart attacks and strokes. London, for instance, experienced a 19 percent drop in harmful particulate matter found in dirty air throughout its ultra low-emission zone since rolling out the program in 2019. With that in mind, Europe is about to go all-in on the concept, with more than 500 new LEZs coming by 2025.This article originally appeared on Engadget at https://www.engadget.com/stockholm-bans-most-combustion-engine-cars-from-its-city-center-173240306.html?src=rss
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by Will Shanklin on (#6FH23)
Conventional wisdom about coin flips may have been turned on its head. A global team of researchers investigating the statistical and physical nuances of coin tosses worldwide concluded (via Phys.org) that a coin is 50.8% likely to land on the same side it started on, altering one of society's most traditional assumptions about random decision-making that dates back at least to the Roman Empire.The team appeared to validate a smaller-scale 2007 study by Stanford mathematician Persi Diaconis, which suggested a slight bias (about 51 percent) toward the side it started on. The authors of the new paper conducted 350,757 flips, using different coins from 46 global currencies to eliminate a heads-tail bias between coin designs. (They also used a variety of people to rule out individuals with biased flipping techniques corrupting the results.) Regardless of the coin type, the same-side outcome could be predicted at 0.508, which rounds up perfectly to Diaconis' about 51 percent" prediction from 16 years ago.The researchers found no evidence of a heads-tail bias when excluding its starting position from the data. In other words, if you pay no attention to which side the coin is on pre-flip, the odds of the outcome are equally likely to be heads or tails.Reuters Photographer / reutersCoin flippers in the study selected their starting position randomly (or according to an algorithm), flipped the coin, caught it in their hand and recorded the landing position. (If they flipped it over in their palm before revealing it, the opposite side it started on had 50.8% odds.) All participants videotaped and uploaded recordings of their flips to simplify collection and coding errors. Our data therefore provide strong evidence that when some (but not all) people flip a fair coin, it tends to land on the same side it started," the authors wrote.The paper notes there was a high degree of variability between coin flippers. Some people appear to have little or no same-side bias, whereas others do display a same-side bias, albeit to a varying degree." But taken on the whole, it leads to those 50.8% odds favoring the starting side.The findings could even lead to (slight) financial gains. The researchers say that if you bet $1 on 1,000 separate coin flips, always betting on the side it starts on (and catching the coin rather than letting it roll on a surface or flipping it over in your palm), you'd make a $19 profit. The authors note that this is better odds than a casino's built-in advantage for six-deck blackjack against a high-level player. They suggest that anyone making a high-stakes decision based on a coin flip would be wise to conceal its starting position.This article originally appeared on Engadget at https://www.engadget.com/coin-flips-dont-appear-to-have-5050-odds-after-all-171556415.html?src=rss
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by Cheyenne MacDonald on (#6FGYP)
Earth's orbit is getting crowded.Last year, a record 2,409 objects were sent to orbit, the bulk of which were satellites settling into the increasingly cluttered region up to 1,200 miles above our planet's surface known as low Earth orbit. Another 2,000-plus satellites have joined them so far this year, according to the UN's Online Index of Objects Launched into Outer Space. As the presence of artificial objects in orbit grows, so too does the accumulation of debris, or space junk - and the risk of collisions. Dealing with existing waste and preventing its unchecked growth has become imperative, but it's a problem that doesn't have one simple solution.Currently, the US Department of Defense's Space Surveillance Network tracks more than 25,000 objects larger than 4 inches wide, most of which are concentrated in low Earth orbit, and there are an estimated millions of smaller objects still that are trickier to pinpoint. This includes everything from defunct satellites and spacecraft fragments to things as small as a paint chip, all of which can cause damage to other equipment due to the extreme speeds orbiting objects travel at. As yet, there have been no successful missions to remove extant debris from orbit. Proposals for removing this debris fall into two broad (and imperfect) categories: pushing them further from Earth into graveyard orbits where they pose less risk, or pulling them towards Earth where they'll deorbit and burn up in the atmosphere.One such system is being developed and tested by Astroscale. The company, headquartered in Japan, demonstrated a magnetic capture-and-release tactic in 2021 with its ELSA-d mission, which simulated the strategy using an extra satellite it brought with it as mock debris. In a real-world scenario, its magnet would lock on to debris floating through space and drag it down to deorbit. Astroscale is selling its own docking plates that satellite operators can affix to their equipment ahead of launches, so it can easily be removed after a mission's end. It's partnered with UK-based OneWeb to test how this will work, and plans to execute a full removal demonstration using one of the company's internet satellites in 2025 under the ELSA-M mission.Astroscale will also soon launch its ADRAS-J spacecraft in partnership with Japan's space agency, JAXA, to demonstrate the ability to safely approach and inspect a real target ahead of future removal attempts. And, it's gearing up for a separate mission dubbed COSMIC that will use a robotic arm to grab objects in orbit, this time aiming for a pair of dead British satellites. That is expected to launch in the next few years.The European Space Agency similarly commissioned Swiss startup ClearSpace for a junk removal mission that's slated to launch in 2026. It's expected to be the first mission to actually remove a real piece of debris from orbit, rather than perform a simulated capture. Ironically, the target of the ClearSpace-1 mission - an approximately 250-pound defunct rocket upper stage dubbed Vespa - was struck by untracked debris in August. The event created more debris, but ESA says it left the object intact and still in position for capture. ClearSpace will attempt to grab onto Vespa using a giant robotic claw, and the two will deorbit together, ending with them both burning up in Earth's atmosphere.Researchers have also experimented with the use of harpoons and nets to catch objects floating through space. The first mission to demonstrate these active debris removal techniques was one called RemoveDEBRIS, which launched in 2018. In 2018 and 2019, the craft successfully performed simulated debris capture by firing out a net and ensnaring a mock target, and by shooting a harpoon at a target to pierce and hook onto it. The company behind the project - Surrey Satellite Technology - does not appear to have any follow-up missions planned.A cost-benefit analysis released last year by NASA noted that the benefit of space tugs like these could surpass their upfront costs in a matter of decades, but using space- or ground-based lasers to nudge debris out of orbit could break even much sooner. Lasers can move objects either through the momentum of their photons, or through a process called ablation, in which thrust is generated when the laser vaporizes bits of debris. The latter especially could be used for both large and small objects, either to deorbit debris or move trackable pieces out of another satellite's way to avoid a collision.The process of laser ablation and photon pressure induces a change in velocity in the target debris, which ultimately alters the size and shape of its orbit," said West Virginia University engineer Hang Woon Lee, who NASA recently granted up to three years of funding for research into this tactic. Doing so could mean avoiding potentially catastrophic events," he said. Using multiple lasers at once, instead of a single beam, could produce even greater effects.Others yet are looking into means of recycling space debris, both to cut down on junk and to limit the reliance on reentries for its removal. While reentry is among the preferred disposal methods, it doesn't come entirely without side effects of its own, which haven't yet been well studied. Scientists have begun to speak up about the potential ozone-depleting effects of having large numbers of satellites disintegrate in Earth's atmosphere, which releases pollutants like aluminum and nitrogen oxides. There are concerns about harmful pollution in the ocean, too, where spacecraft parts that don't fully break apart end up.NASA ODPOCompanies like Neumann Space and CisLunar Industries are developing the means to melt down metal parts from debris in space and reuse that material as fuel. The former's Neumann Drive converts metal rods into plasma to generate thrust, and was just recently integrated into a satellite for the first time to begin tests of the system in space. CisLunar, on the other hand, is building the technology to create those metal fuel rods, along with other materials that could be repurposed to support other missions.In the US, policymakers are starting to clamp down on commercial entities contributing to the pollution. The FCC handed out its first-ever fine for space debris in early October, and revised its guidelines last year for operations in low Earth orbit, with a new mandate that states satellites in LEO must be transitioned out of orbit within 5 years of completing their missions. The Federal Aviation Administration (FAA) is also eyeing more stringent policies, and proposed a new rule in September that would require commercial launch operators to have a plan in place to remove rocket upper stages from orbit within set timelines, from 30 days to 25 years depending on the circumstances.Thanks to the rapid acceleration of commercial space activities in the 2020s, we've seen an unprecedented number of new satellites arrive in orbit, and there are many more yet on their way. With more launch providers on the scene and innovation in reusable launch systems, led by SpaceX with its Falcon 9 rockets, launches have become less costly and more attainable. And competition to provide space-based internet connectivity by way of satellite megaconstellations" is intensifying; SpaceX's Starlink fleet is now at about 5,000 and counting, Amazon just launched the first two prototypes of its eventual 3,200 Project Kuiper satellites and OneWeb has placed over 600 satellites in orbit as of early 2023.Scientists have long warned about the potentially catastrophic chain reactions that could be caused by space junk if it's allowed to get out of hand. In the 1970s, NASA scientists Donald Kessler and Burton Cour-Palais argued in a paper that rampant debris could spur collisions that in turn create more debris, and cause more collisions. The risk of impacts between satellites increases, too, as more are pumped into orbit. We've already seen a glimpse of how disastrous that could be. In 2009, a commercial Iridium 33 satellite collided with a long-defunct Russian military satellite, Cosmos 2251, creating nearly 2,000 pieces of large debris.Satellite destruction on a mass scale would have grave consequences both in space and on Earth. It could interfere with science activities and space exploration, and threaten the safety of astronauts aboard the International Space Station. It would also disrupt communications on the ground, removing major sources of internet and cellular connectivity, and GPS. Weather services we've long relied on would be interrupted.More than half of all satellites that have ever been sent to orbit are still up there, a lot of them inactive. Imagine how dangerous sailing the high seas would be if all the ships ever lost in history were still drifting on top of the water," ESA Director General Jan Worner said in 2019, when ClearSpace-1 was announced. That is the current situation in orbit, and it cannot be allowed to continue."This article originally appeared on Engadget at https://www.engadget.com/theres-no-easy-answer-to-being-a-space-janitor-170011469.html?src=rss
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by Malak Saleh on (#6FGYQ)
Progress Software disclosed that it has received a subpoena from the SEC to share information relating to the vulnerability in its file transfer software, MOVEit, which became the subject of a massive exploit beginning last May. According to the filing, the investigation is presently a "fact-finding inquiry," and there's no indication at this time that Progress has "violated federal securities laws." The company intends to cooperate with the SEC.One report by cybersecurity software company Emsisoftestimates that the MOVEit breach exposed the information of at least 64 million individuals through 2,547 affiliated organizations. Among the organizations impacted by the zero-day vulnerability are the Louisiana Office of Motor Vehicles and the Colorado Department of Health Care Policy and Financing. Sony confirmed its employee data was compromised in the exploit earlier this month. And Michigan-based financial services provider, Flagstar Bank, sent its customers a notice that said records had been stolen (they'll now receive free identity monitoring services for two years.)The culprits of the attack - the CL0P ransomware gang - "helped pioneer the practice of double-extortion," according to Reuters. In this sort of scheme, the ransomers both encrypt the target's data and threaten to leak said data (unless they're paid.) The group have since made clearweb sites to leak some of the data they've exfiltrated in the MOVEit hack, from companies like Kirkland and TD Ameritrade. The FBI have since offered up to $10 million to anyone with information that could link CL0P to any particular foreign government.The true cost (both to victims and Progress Software) remain unknown at this time. But some of the affected customers have begun seeking restitution for the breach. Progress disclosed in the same regulatory filing that it is a party to 58 class action lawsuits at this time. Many of those may be consolidated as they progress, but they still present the possibility of enormous civil penalties.This article originally appeared on Engadget at https://www.engadget.com/sec-investigating-moveit-hack-that-exposed-data-of-at-least-64-million-people-163057853.html?src=rss
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by Kris Holt on (#6FGYR)
Sony will soon release its Access controller, which it designed to help people with disabilities play PS5 games with greater ease. The $90 peripheral comes with a variety of customization options in the box, and there are four 3.5mm ports that people can use to connect third-party accessories to the controller.Logitech has teamed up with Sony to release an Adaptive Gaming Kit for the controller. It includes eight buttons and triggers you can plug into the peripheral. These include two small and two large buttons with mechanical switches, two light-touch buttons and two variable trigger controls. These are all configurable on the console to best meet a player's needs. The kit includes labels with PS5 symbols that you can attach to the buttons and triggers, along with mats and velcro ties to keep everything in place.The Adaptive Gaming Kit, which will be available in January, costs $80. Logitech previously released a version for the Xbox Adaptive Controller. Since both console platforms' accessibility controllers use industry-standard 3.5mm connectors, the Xbox variant of Logitech's kit should be compatible with the Access controller. Still, perhaps you'd prefer stickers with PlayStation symbols to help keep track of what's what.Meanwhile, Sony has offered a look at the accessible packaging for the upcoming peripheral. It designed the packaging so that you can open it with one hand by pulling loops from either side. The company said that the components are placed in a single layer to make it easy to identify them.The Access Controller will be available on December 6. Pre-orders are open at the PlayStation Direct store.This article originally appeared on Engadget at https://www.engadget.com/logitech-reveals-an-accessory-kit-for-sonys-ps5-access-controller-161512216.html?src=rss
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by Andrew Tarantola on (#6FGYS)
Back in the olden days of last December, we had to go to specialized websites to have our natural language prompts transformed into generated AI art, but no longer! Google announced Thursday that users who have opted-in for its Search Generative Experience (SGE) will be able to create AI images directly from the standard Search bar.SGE is Google's vision for our web searching future. Rather than picking websites from a returned list, the system will synthesize a (reasonably) coherent response to the user's natural language prompt using the same data that the list's links led to. Thursday's updates are a natural expansion of that experience, simply returning generated images (using the company's Imagen text-to-picture AI) instead of generated text. Users type in a description of what they're looking for (a Capybara cooking breakfast, in Google's example) and, within moments, the engine will create four alternatives to pick from and refine further. Users will also be able to export their generated images to Drive or download them.GoogleWhat's more, users will be able to generate images directly in Google Images. So, if you're looking for (again, Google's example) minimalist halloween table settings" or spooky dog house ideas," you'll be able to type that into the search bar and have Google generate an image based on it. What's really cool is that you can then turn Google Lens on that generated image to search for actual, real-world products that most closely resemble what the computer hallucinated for you.There are, of course, a number of limitations built into the new features. You'll have to be signed up for Google Labs and have opted-in to the SGE program to use any of this. Additionally, the new image generation functions will be available only within the US, in English-language applications and for users over the age of 18. That last requirement is a just bit odd given that Google did just go out of its way to make the program accessible to teens.The company is also expanding its efforts to rein in the misuse of generative AI technology. Users will be blocked from creating photorealistic images of human faces. You want a photorealistic capybara cooking bacon, that's no problem. You want a photorealistic Colonel Sanders cooking bacon, you're going to run into issues and not just in terms of advertising canon. You'll also be prevented from generating images of notable" people, so I guess Colonel Sanders is out either way.Finally, Google is implementing the SynthID system developed by DeepMind announced last month. SythID is a visually undetectable metadata watermark that denotes a generated image as such, as well as provides information on who, or what, created it and when. The new features will be available through the Labs tab (click the flask icon) in the Google app on iOS and Android, and on Chrome desktop to select users today and expanding to more in the coming weeks.This article originally appeared on Engadget at https://www.engadget.com/you-can-now-generate-ai-images-directly-in-the-google-search-bar-160020809.html?src=rss
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by Lawrence Bonk on (#6FGYT)
Twitch has finally begun rolling out a previously announced feature that lets creators block banned users from watching their streams. Before this tool, banned users couldn't participate in chats, but they could watch every second of your stream with their creepy little eyes. Now, they can't. Well... mostly.There's a big-time caveat. While banned users can't watch your streams, logged-out users can. So the workaround would be simply to log out and cruise to your page. Still, they'd have no way to make their presence known so it would become something of an out of sight, out of mind" type thing.This feature must be enabled via moderation settings in the Creator Dashboard, according to Twitch. Once you turn it on and drop the ban hammer on some pest, they'll immediately lose the ability to watch your stream. You can un-ban them to renew access, or they can log out and watch you anonymously.It's also worth noting that Twitch is just banning users and not IP addresses, so another possible workaround would be for someone to sign-up with a new username via a new email address. That's a fair bit of work, however, just to watch someone fool around with Baldur's Gate 3. Still, it's the internet so you never know.The tool begins rolling out today, but Twitch says it could be a while before it reaches every account, noting that these updates roll out over time, so some people get it a bit sooner than others." Check your Twitch app and look for the update.This is just the latest step in Twitch's war against harassers. Other moves to address the issue have included the inclusion of a one-button anti-harassment tool, enhancing its reporting and appeals process, rewriting community policies and taking a strong stance against explicit deepfakes.This article originally appeared on Engadget at https://www.engadget.com/twitch-finally-prevents-users-from-watching-channels-theyre-banned-from-153845731.html?src=rss
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by Kris Holt on (#6FGV2)
Comcast is upgrading its residential cable internet service to offer upload and download speeds of up to 2 Gbps through decades-old coaxial cables. The company says it's the first ISP in the world to offer multi-gigabit symmetrical speeds to customers through DOCSIS 4.0 technology, which it's powering through the Xfinity 10G network.The zippy X-Class Internet service will first be available in some neighborhoods in Colorado Springs, Colorado starting next week. It will arrive in parts of Atlanta and Philadelphia soon, and then in other markets over the next few years.Comcast says DOCSIS 4.0 connections are already available in tens of millions of homes across the US. Multi-gigabit download speeds have been possible via cable for several years. Upgrading to DOCSIS 4.0 will not only improve download speeds but make it possible to deliver symmetric uploads while minimizing lag and avoiding any impact to downstream service.Comcast has been working on this technology for several years and it aims to offer 2 Gbps symmetrical service in more than 50 million homes by the end of 2025. Since they'll be able to access faster connections through existing coaxial cable infrastructure, many consumers won't need to wait for Comcast to connect their home to a fiber network before they can make the most of multi-gigabit upload and download speeds.What's more, DOCSIS 4.0 is capable of supporting up to 10 Gbps downstream and up to 6 Gbps upstream speeds, so coaxial cables may be able to carry even faster internet connections in the future. In a test last year, Comcast achieved download speeds of 6 Gbps and upload speeds of 4 Gbps.This article originally appeared on Engadget at https://www.engadget.com/comcast-starts-squeezing-2-gbps-symmetrical-internet-speeds-through-decades-old-coaxial-cables-143657830.html?src=rss
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