The unconventional sports sim What the Golf is officially coming to PS4 and PS5 consoles later this year. The release is set to include all current updates, which is always nice, and has been optimized for Sony consoles. This includes haptic-based DualSense support so you can really feel the impact of striking a ball, a cat or an entire planet toward a hole (it's a weird and funny game.)What the Golf takes the basic notions of a golf sim and upends them entirely. There are plenty of ludicrous golf-adjacent minigames and the rules change on a dime, leading to hilarious multiplayer matchups. Some levels take you to space, while others transform the golf ball into an office chair, among many other objects. The absurdity on display has made the game a hit, even among those who have little interest in golf.The game originally released on Apple Arcade, but was eventually ported to the Nintendo Switch. To that end, the Switch version is getting a beefy update tomorrow, August 3rd, that features a crossover with murder/snitch simulator Among Us. The update includes a new overworld and 35 new levels. These levels already launched for Apple Arcade back in April, but this is the first time they'll be available on a dedicated gaming console. The PC version is also getting some Among Us love.Developer Triband has also announced seasonal updates dropping over the course of the next year. These will include new stages and other surprises, coinciding with holidays like Thanksgiving and Valentine's Day. All versions of the game will have access to these free updates, including Switch, PC, PS4 and PS5. It all starts with the Halloween-themed Beware of the Bogeyman, which is available from October 23rd until November 5th.This article originally appeared on Engadget at https://www.engadget.com/mobile-hit-what-the-golf-is-coming-to-playstation-soon-175141459.html?src=rss
Activision is bringing dogs (and one Dogg) back to Call of Duty. A decade after the debut of Riley, the faithful canine companion in Call of Duty: Ghosts, you can now take Merlin, the good boy pictured above, with you for quality companionship and savage finishing moves in season five (BlackCell) of CoD: Modern Warfare II and Warzone 2.0.Activision says Merlin the Dog is an optional companion in multiplayer, battle Royale and DMZ modes. [Merlin] provides the unparalleled benefit of companionship along with a devastating Finishing Move," the announcement blog post reads. Strangely, players strap the canine to their belts when he isn't in use. You can glimpse one of Merlin's brutal finishes in the trailer below.Activision stresses that tactical pets" like Merlin can't be harmed in the game. And since he's only there for finishing moves and friendship, he doesn't appear to provide a competitive advantage.ActivisionIf you're less into canines and more into D-O-Double Gs, Activision also has you covered. Snoop Dogg returns to the franchise, joining fellow hip-hop powerhouse Nicki Minaj, after his last appearance as an add-on for Call of Duty: Vanguard in 2022. A new season five operator bundle (including two skins) lets you play as the Long Beach rapper and cannabis connoisseur with a loadout that includes a Toke Force 141" SMG, Snoop Hustle" finishing move and High Rider" hatchback vehicle skin.Season five of Call of Duty: Modern Warfare II and Warzone 2.0 is available beginning today across all platforms. The BlackCell tier of Battle Pass, required to enjoy canine companionship, costs $30.This article originally appeared on Engadget at https://www.engadget.com/dog-of-duty-makes-a-triumphant-return-in-modern-warfare-ii-173538176.html?src=rss
ByteDance is facing a class-action lawsuit over claims that its CapCut video-editing app is vacuuming up data from its more than 200 million active users without consent. Among other things, the lawsuit, which was filed in Illinois, claims that CapCut violates the state's Biometric Information Privacy Act (BIPA) by collecting data like face scans and voiceprints without informing users or getting express permission.The app also allegedly collects details about a user's location, date of birth and gender as well as their photos and videos. Much of this is said to be in service of delivering targeted ads. In addition, the suit claims that the app is capable of harvesting data from user devices, including the MAC address and SIM serial number.The lawsuit, which The Record unearthed, asserts that CapCut's privacy policy was designed to make it hard for people to understand or to give the app meaningful, express consent." One plaintiff who started using the app while in the seventh grade was allegedly able to use CapCut without having to sign up for an account, reviewing a privacy policy or having parental consent.Moreover, the suit points out that, since ByteDance is headquartered in Beijing, the company may be compelled to share CapCut data with the Chinese government. It claims that a former ByteDance official revealed publicly that the Chinese Communist Party can use a backdoor channel code" to access data on users based outside of the country, including those in the US.ByteDance, of course, owns TikTok, which has long been the subject of claims that the Chinese government can access US user data. The company has been trying to convince US regulators that TikTok doesn't pose a threat to national security. TikTok CEO Shou Zi Chew claimed at a congressional hearing earlier this year that "ByteDance is not an agent of China or any other country."Since last year, TikTok has been routing all US user data to Oracle servers based in the country. That initiative, called Project Texas, also included the goal of removing US users' private TikTok data from ByteDance's own data centers.Nonetheless, Montana legislators have passed a bill to ban TikTok outright in the state. Many other jurisdictions, including the federal government, have prohibited the app on nearly all state-owned devices. The Justice Department is reportedly looking into claims that four ByteDance employees used TikTok to snoop on the locations of two US journalists.The class-action suit asks a district court to block ByteDance from sending CapCut user data and content to China, and from collecting users' biometric information and other data without consent. The plaintiffs asked the court to compel ByteDance to delete any user data and content it unlawfully obtained through CapCut as well. In addition, the suit seeks unspecified damages.Engadget has asked ByteDance for comment.This article originally appeared on Engadget at https://www.engadget.com/bytedance-sued-for-allegedly-collecting-biometric-data-without-consent-172411924.html?src=rss
It took several months, but you can finally play the Wii U versions of Mario Kart 8 and Splatoon online. Nintendo has confirmed that both titles will once again be available for multiplayer as of August 3rd. The company has fixed the security vulnerability that prompted the shutdown of online service in March.Nintendo still hasn't detailed the flaw. However, enthusiast and tinkerer OatmealDome claims the last-gen console is vulnerable to an "ENLBufferPwn" attack that lets intruders take over the console when it goes online. The company reportedly fixed the bug last year for affected Switch titles well as Mario Kart 7, but didn't make a similar effort for the Wii U versions until now.You'll need to update both games to resume online play. The months-long wait isn't completely surprising when the Switch has been Nintendo's current system for several years, and is clearly more popular. Still, this is good news if you're not in a rush to replace your Wii U - you won't have to stop using the older system if you still enjoy the affected titles.With that said, there's little doubt that Nintendo wants to wean gamers off the earlier console. The company shut down the Wii U eShop this spring, limiting users to re-downloading existing purchases. Unless you grab physical copies, your game library is frozen in time unless you move to the Switch.This article originally appeared on Engadget at https://www.engadget.com/nintendo-brings-mario-kart-8-and-splatoon-for-wii-u-back-online-august-3rd-165434085.html?src=rss
Google has reportedly been working for years to separate the Chrome browser from Chrome OS, that's how entangled they are, and it looks like this project is ready to bear fruit. The solution seems to be a new-ish standalone Linux-based browser, named Lacros, that would replace the current Chrome OS-based browser. What's more? Lacros is nearly ready for primetime, according to About Chromebooks. Why does this matter? As it stands, you need a full Chrome OS update to make any changes to the browser. This isn't the most efficient means to issue browser patches, thus the years-long search for a decoupling solution. Additionally, older Chromebooks lose access to system updates, so this move could potentially make these machines more secure.You can already use Lacros, but it launches alongside the built-in Chrome browser and requires a fair bit of know-how to get going. About Chromebooks found some small code changes that suggest that Lacros is set to release as the default browser for Chromebooks, potentially eliminating the current browser altogether. This means that new Chromebooks would feature Lacros as the browser directly out of the box, allowing browser-specific patches and updates without involving the operating system.Also, these changes look to be coming soon, like real soon. All points indicate the very next system update, Chrome OS 116, will bring Lacros into the mainstream. Chrome OS updates hit around once a month, so probably at the end of August or the beginning of September. It remains unclear if the system update will make Lacros the default browser or if it'll just remove restrictions to using Lacros instead of the default browser.In the meantime, recent Chrome OS updates have included Android app streaming and a robust video editor.This article originally appeared on Engadget at https://www.engadget.com/google-could-be-taking-the-chrome-out-of-chromeos-164057852.html?src=rss
Sometimes a revamp is nothing more than bells and whistles, and other times it completely changes your experience. Google is gunning for the second, announcing new updates for Chrome on mobile and desktop that focus on integration and efficiency. New mobile features concentrate on improving your search process, while Chrome for desktop is streamlining how you download and access files from the web.On Chrome mobile, a new webpage should now show a category called "Trending searches," and as you type, ten versus the previous six recommendations will appear. Similarly, say you're on a site about the best pizza places in New York - if you click on the URL up top, related searches will appear below in a new category called "Related to this page." You can also tap on a word in that article, like a neighborhood in New York it discusses, and use Touch to Search to see other topics you want to explore, such as hotels in that area. Touch to Search is exclusive to Android and has already existed in browsers as a way to find specific words.As for your Chrome for desktop, say goodbye to the clunky download bar that pops up at the bottom of your screen (and having to close it yourself). Moving forward, downloads will appear on the top right of your browser, just next to your account image. When you go to save something, a circle will appear around the icon, turning blue as it finishes the download. You can click the button to view anything saved in the last 24 hours, open the folder containing a specific file and retry, pause, resume or cancel your download. While this will be the default placement for everyone moving forward, it might have been live for some people already. Google will still warn you if a download seems suspicious and let you drag and drop downloads as needed.This article originally appeared on Engadget at https://www.engadget.com/googles-chrome-updates-bring-improved-search-to-mobile-and-simpler-desktop-downloads-160003908.html?src=rss
Meta is making it easier for artists and sound designers to produce audio using only AI. The Facebook owner has released an open source AudioCraft kit that bundles three existing generative AI models for creating sounds from text descriptions. AudioGen and MusicGen respectively produce sound effects and music, while EnCodec compresses sounds to produce higher-quality results. A musician or sound designer might have everything they need to compose pieces.The release includes pre-trained AudioGen models for those who want to start quickly, and tinkerers will have access to the entire AudioCraft code and model weighting. The open source debut gives pros and researchers a chance to train the models using their own data, Meta says. All the pre-trained models use either public or Meta-owned material, so there's no chance of copyright disputes.The tech firm characterizes AudioCraft as a way to make generative AI audio simpler and more accessible. Where AI-produced images and text have been popular, Meta believes sound has lagged "a bit behind." Existing projects tend to be complicated and frequently closed off. In theory, the new kit gives creators the opportunity to shape their own models and otherwise stretch what's possible.This isn't the only open text-to-audio AI on the market. Google opened up its MusicLM model in May. Meta's system also isn't designed for everyday users - you'll still need to be technically inclined to use AudioCraft properly. This is more for research, the company says. The developers are also trying to improve the performance and control methods for these models, expanding their potential.Even in its current state, though, AudioCraft may hint at the future of AI's role in music. While you won't necessarily see artists using AI to completely replace their own creativity (even experimenters like Holly Herndon are still highly involved), they're getting more tools that let them create backing tracks, samples and other elements with relatively little effort.This article originally appeared on Engadget at https://www.engadget.com/meta-releases-an-open-source-ai-kit-that-creates-audio-from-text-prompts-152026368.html?src=rss
It's about to get easier to stream your favorite console games: Discord has announced it's rolling out Stream to Discord for Xbox, allowing you to stream directly from your Xbox Series X|S or Xbox One. This news marks the first implementation of a console streaming directly to Discord, which has only been available for PC and mobile gamers. Xbox has typically received new Discord features before its competitor Playstation, such as last year's update allowing gamers to connect directly to Discord Voice channels.If you haven't already, you'll need to connect your Xbox to Discord in the Connections menu on your desktop or mobile app - just click on the Xbox logo and sign into your Microsoft account. You can stream right from a Voice channel by opening the Parties & Chats tab on your Xbox, choosing Discord, and then picking the channel you want to join. From there, all you need to do is click "Stream your game" whenever you want to start broadcasting your game. Stream to Discord for Xbox is also available in one-on-one or group DMs by clicking "transfer to Xbox" while on the call. Then, just like in a channel, you can choose to stream your game to your friends. Nitro subscribers will notice their streams appear in HD and up to 1080p.Stream to Discord is now available for Xbox Insiders and will be rolling out "soon" to all Xbox players. The Xbox Insider Hub app is available for anyone to download through the Xbox store. Discord also claims they "are far from finished" with their Xbox integration and will have more announcements later in the year.This article originally appeared on Engadget at https://www.engadget.com/xbox-gamers-can-now-stream-directly-to-discord-150045129.html?src=rss
With artificial intelligence becoming increasingly prominent, Kickstarter wants you to know if and how it's being used in any projects on the platform. The company will soon require creators to disclose any use of AI in their projects. The policy will apply to every project that's submitted on or after August 29th.We want to make sure that any project that is funded through Kickstarter includes human creative input and properly credits and obtains permission for any artist's work that it references," Kickstarter's director of trust and safety Susannah Page-Katz wrote in a blog post. The policy requires creators to be transparent and specific about how they use AI in their projects because when we're all on the same page about what a project entails, it builds trust and sets the project up for success."The project submission process will soon include a new set of AI-related questions. Creators will have to disclose if their project generates outputs using AI, if it primarily concerns the development of generative AI tech or if it uses AI in another way. They'll need to reveal which parts of their projects feature entirely original work.Kickstarter will also ask creators to state whether they have permission to use works or data that are employed in AI-generated aspects of their projects. They'll need to provide a sense of how their sources of data deal with consent and credit. "If the sources don't have processes or safeguards in place to manage consent, such as through an opt-out or opt-in mechanism, then Kickstarter is unlikely to allow the project," Page-Katz wrote.If creators don't properly disclose their use of AI during the submission process, Kickstarter may suspend the project. Those who try to bypass Kickstarter's policies or purposefully misrepresent their project won't be allowed to submit another one.Human moderators will review submissions and, if they're accepted, Kickstarter will disclose any use of AI in a new section on applicable project pages in the creator's own words. The company suggests its approach will help mitigate the community's concerns over AI. It formulated the policy with the help of input from its staff, creators and backers, as well as "other platform leaders." AI technologies will keep evolving quickly and as such, Kickstarter plans to revisit the policy and modify it if necessary.This article originally appeared on Engadget at https://www.engadget.com/kickstarter-projects-will-soon-have-to-disclose-any-ai-use-145100394.html?src=rss
China might put further limits on kids' smartphone use. The Cyberspace Administration of China (CAC) has proposed draft rules that would cap the phone time of children under 18 to a maximum of two hours per day. That's only for 16- and 17-year-olds, too. Youth between eight and 15 would be limited to one hour per day, while those under eight would have 40 minutes.The draft would also bar any use between 10PM and 6AM. Phones would need to have an easy-to-access mode that lets parents restrict what kids see and permit internet providers to show age-appropriate content. Children under three would be limited to songs and other forms of audio, while those 12 and up can see educational and news material. There would be exceptions for regulated educational content and emergency services.As with previous measures, the proposal is meant to curb addictive behaviour in children. The Chinese government is concerned prolonged use of mobile devices, games and services may be detrimental to kids' development. The country already limits young people to three hours of online video game time per week, and then only on weekends and public holidays.The draft is still open to public consultation and isn't guaranteed to pass. There are also questions about implementation. CNBCnotes it isn't clear whether hardware manufacturers or operating system developers are responsible for implementing the kids mode. While Apple would have to change the iPhone's parental controls in China regardless of this distinction, involving the OS developer might require that Google make changes, not just vendors like Oppo or Xiaomi.The rules would also have a significant effect for Chinese app developers like ByteDance (responsible for TikTok and its China-native counterpart Douyin) and Tencent (the maker of WeChat and many games). They may have to design apps and tailor content around these time limits.This article originally appeared on Engadget at https://www.engadget.com/china-considers-limiting-kids-smartphone-time-to-two-hours-per-day-134708060.html?src=rss
When Samsung released the original Galaxy Fold, it was about as durable as a Faberge egg. But over the years, the company has made a number of changes to reduce the fragility of its flagship foldable phone. The Galaxy Z Fold 2 featured a redesigned hinge that prevented dirt from getting inside, while the Z Fold 3 added IPX8 water resistance and a stronger Armor Aluminum Chassis. And last year, the Z Fold 4 brought a more durable main screen and a new adhesive designed to keep its factory-installed screen protector more firmly in place.That last one is a biggie because after owning a Z Fold 2 and a Z Fold 3, I found that the screen protectors on both phones started bubbling after six to eight months. This weakness is a concern for anyone thinking about buying an $1,800 foldable phone - especially when you consider that Samsung recommends that any repairs are done by an authorized service center. But as some who really likes foldable phones, I bought my own Z Fold 4 anyways and used it for a year. Here's how well it held up.Photo by Sam Rutherford/EngadgetI should mention that I've never put the phone in a case or used any other protective accessories like skins or sleeves. Despite being naked the whole time, the phone has done a decent job of withstanding typical daily abuse. Sure, there are some scratches and bare spots where paint has flaked off and a few dents from the phone being dropped or falling out of a pocket. But that's sort of expected for a phone with no additional protection and both the front and back glass still look great.More importantly, its flexible main screen looks practically as good as the day I got it. The screen protector is still sitting flat, there are no dead pixels or other blemishes and the hinge feels as sturdy as ever. All told, I'm pretty impressed considering some of the problems I encountered with previous generations. That said, while the pre-installed screen protector hasn't started bubbling, there is one tiny spot along the top edge at the crease where you can see that it has started to (ever so slightly) separate from the display. So far, this hasn't caused any issues. However, if past experience is any indication, this could cause the screen protector to start bubbling down the line.Still, after claiming it switched to a new, more sticky adhesive to the Z Fold 4's factory-installed screen protector in place, at least on my phone, Samsung's tweak seems to have had at least some effect. Is the problem completely solved? No, not quite. Remember, this is just a single example, and it's hard to account for things like the milder winter we've had this year, and chillier weather sometimes caused issues for Z Fold and Z Flip owners.Also, while my Z Fold 4 has aged rather nicely, the screen protector on Engadget's executive editor Aaron Souppouris' Z Flip 4 has not fared nearly as well. He says the screen on his device was basically pristine for the first nine months. But after that, bubbles began to form and grew larger and larger until he removed the protector entirely and began using the phone with its naked flexible display.It's important to mention that Samsung instructs Z Flip and Z Fold owners not to use their devices without a screen protector. If you do remove it, you're supposed to get it replaced as soon as possible. If you're lucky, that can be as simple as finding a local Best Buy or uBreakiFix location and spending half an hour without your phone, and thankfully, Samsung offers one free screen protector replacement on both the Z Flip and Z Fold lines. Unfortunately, if you live in a remote area or just don't have a nearby service center, you may need to rely on a mail-in repair, potentially leaving you without a phone for a couple of weeks or more. And for a lot of people, that's not a reasonable option.However, after talking to a number of Galaxy Z Flip and Z Fold owners who have removed their screen protectors, that seems to be merely a precaution. It's totally possible to use a foldable phone without a screen protector just like you can on a regular handset. But given the more delicate nature of flexible displays (which are largely made of plastic instead of glass), the risk factor is higher. And with flexible screens costing a lot more to replace - up to $599 depending on the specific model - you don't need a galaxy brain-sized noggin to understand why you might want to heed Samsung's warnings. The counterpoint to that is because a foldable phone's screen is protected by the rest of the device when closed, it's only really vulnerable when you're using it, as opposed to when it's simply resting in a pocket or bag.Photo by Sam Rutherford/EngadgetSo what's the big takeaway? I think Samsung's new adhesive has made a bit of a difference because, even in the case of Aaron's Z Flip, it lasted longer than both of my previous Z Folds before the screen protector started bubbling. Even so, the screen protectors on Samsung's foldable still require a bit more babying than a standard glass brick. This sort of fragility may be a deal-breaker for some, and understandably so. Thankfully, I live near multiple repair centers and I'm prepared to use my foldable without a screen protector - even though that's not advised.For me, the ability to have a screen that expands when I want to watch a movie or multitask is worth the slightly reduced durability. But either way, this is something you need to consider before buying a foldable phone. In some ways, it's like owning a car with a convertible roof, because while they're a bit more delicate and costly to repair, there's nothing like driving around with the top off - or in this case a phone that can transform into a small tablet at a moment's notice.Just remember to do the sensible thing and put your expensive foldable phone in a case.This article originally appeared on Engadget at https://www.engadget.com/samsung-galaxy-z-fold-4-durability-report-has-samsung-finally-fixed-its-foldable-phones-biggest-weakness-133015335.html?src=rss
Less than a year after launching the Action 3, DJI has unveiled the Osmo Action 4 with an improved camera that makes it better in low light. It now packs a larger 1/1.3-inch sensor (the same one on the Mavic 3 Pro, the Mini 3 Pro and Air 3 drones), compared to a 1/1.7-inch sensor on the previous model and the 1/1.9-inch sensor found on the GoPro Hero 11. It also introduces D-Log M, improving dynamic range significantly over the Action 3.Not much else on the Action 4 has changed . It has the same 155-degree field of view and f/2.8 aperture. Video tops out at 4K 120p (10-bit HDR) in normal shooting mode. Photo resolution is actually lower than the previous model (3,648 x 2,736 compared to 4,000 x 3,000) and max 4:3 video quality is also down (3,840 x 2,880 instead of 4,096 x 3,072). Meanwhile, the GoPro Hero 11 can shoot 5.3K video at up to 60 fps, 4K at 120 fps and 2.7K at up to 240 fps.The Action 4's design is also identical to the Action 3, with a record button on top and power button on the side. The battery compartment/micro SD slot is on the right side and the USB-C port on the left (looking from the front). The battery is the same 1770 mWh model as before, with 150 minutes of recording time - and just 18 minutes of charging time to get the battery to 80 percent. A microSD card is required as the Action 4 has no internal storage.It uses DJI's nifty magnetic locking system introduced with the last model that eliminates the need for a case to attach accessories. And as before, the Action 4 supports any accessories compatible with a GoPro mount. DJI has a number of its own accessories as well now, including the chest strap mount, helmet chin mount, 60m waterproof case, bike seat rail mount, neck mount, mini handlebar mount, the Osmo Action 360 Wrist Strap and a new a wrist-worn remote to control the Action 4.Steve Dent for EngadgetIt's now waterproof down to 18m or 59 feet (2m more than before) or 60m (208 feet) with the waterproof case. As before, it comes with a 1.4-inch 320*320 front screen and 2.25-inch 360*640 rear display. Both top out at 750 nits, plenty bright even on sunny days. It comes with three mics and advanced wind noise reduction software that allows for impressive audio recording for such a small device.It offers the latest version of DJI's stabilization, Rocksteady 3.0 and Rocksteady 3.0+ to eliminate camera shake in all directions up to the maximum 4K/60fps. It also supports HorizonSteady, which keeps the Horizon level no matter how much you rotate the camera (2.7K max). Meanwhile, HorizonBalancing corrects tilt horizontally within 45 and allows for stabilized recording at 4K/60fps.To use the Action 4, you have to first activate it using DJI's smartphone app, so keep that in mind if you buy one and have a deadline. The app also lets you view and transfer footage, or livestream via WiFi.So why did DJI release a camera so similar to the last model, less than a year later? Many reviews, including my own, docked the Action 3 for poor low-light image quality, with noticeable artifacts in situations like a forest on a cloudy day- something the GoPro 11 can handle with ease. I also noted that while the stabilization is good, it's not up to GoPro's standards, and DJI has updated that function as well.The Action 4 offers some quality-of-life features like quick-switching between five custom modes, voice prompts that let you know about the current mode, voice control, an upgraded InvisiStick that digitally hides the selfie stick, external mic support and more. DJI also offers the The LightCut app that connects wirelessly to Action 4 via Wi-Fi, allowing for quick previews and auto-editing without the need to transfer footage from the camera.Steve Dent for EngadgetI had the Action 4 in my hands for a short while, mainly to test image quality with the new sensor. There's certainly a big improvement there - where the Action 3 showed pixelation and blocky artifacts in low light, the Action 4 largely eliminates those. That means it performs better in situations like cloudy mountain bike rides or underwater footage. Low-light capability is good overall, with noise well controlled for such a relatively small sensor. In that area, it now edges the GoPro Hero 11.The RockSteady stabilization still leaves a bit to be desired compared to the Hero 11 and even the Insta360 X3 action camera, however. In a quick test with a mountain bike on a trail, it didn't provide the on-rails level of smoothness I've seen on rival models. If you don't mind slightly more zoom, though, RockSteady+ gets very close to those levels.As before, the Action 4 could be a good option for content creators looking for high-quality footage, or folks who want to match their video with DJI's drones and other products. The price has gone up considerably over the $329 Action 3, though - it's now available for $399. That makes it a tough sell against the GoPro Hero 11, which now carries the same price.If you're starting from scratch, the Adventure Combo (above) is a far better deal at $499, giving you the camera plus three batteries, the Horizontal-Vertical ProtectiveFrame, a quick-release adapter mount, a mini quick-release mount, a curved adhesive base, two locking screws, a USB-C cable, the multifunction battery case, a 1.5 extension rod, an action lens hood and an anti-slip pad.This article originally appeared on Engadget at https://www.engadget.com/djis-osmo-action-4-camera-comes-with-a-larger-sensor-and-a-higher-price-130027897.html?src=rss
Microsoft is dipping into the world of self-repair by offering replacement parts for Xbox gamepads, along with downloadable instructions and tutorial videos. The service will cover both the standard Xbox Wireless Controller models and the (pricey) Xbox Elite Series 2 Controller.They're not cheap, though. Prices range from $24 for button sets to $60 for a circuit board and motor assembly unit. But that's still cheaper than replacing the gamepad entirely. I can't expect every company to take Nintendo's approach: It'll repair Joy-Cons for free if they suffer from Joy-Con drift.- Mat SmithYou can get these reports delivered daily direct to your inbox. Subscribe right here!The biggest stories you might have missedA new Samba de Amigo game is coming to Apple Arcade this month MrBeast sues his fast-food chain for selling 'inedible' burgersMeta is reportedly planning an Abe Lincoln chatbotThe best Bluetooth trackers for 2023TweetDeck's new name is XProThe rebrand continues.TweetDeck is showing signs it'll not escape Twitter/X's massive rebranding unscathed. TweetDeck's landing page, while logged out, now has XPro branding in the upper left corner of the website. That's pretty much it at the moment - the page still shows the iconic Twitter bird logo, and it still calls TweetDeck a "powerful, real-time tool for people who live on Twitter." And, yes, its URL is still on Twitter.com.Continue reading.Google wants to 'supercharge' its voice assistant with AIThe company is already working on new technology for mobile devices.Google wants to revamp its Assistant, and that will include generative AI-powered technology, according to an internal email obtained by Axios. Google Assistant's VP Peeyush Ranjan and product director, Duke Dukellis, explained their rationale to staffers, stating: "As a team, we need to focus on delivering high-quality, critical product experiences for our users. We've also seen the profound potential of generative AI to transform people's lives and see a huge opportunity to explore what a supercharged Assistant, powered by the latest LLM technology, would look like."Continue reading.'Unpacking' comes to Android and iOS on August 24thRelaxing with boxes.Humble bundleHumble Games and Witch Beam have confirmed that Unpacking is coming to iOS and Android on August 24th. You can pre-order the iOS version for $10 today. This has been a long time in coming given the game first arrived on consoles and PCs in 2021, but it's also delightful.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-microsoft-starts-selling-replacement-parts-for-xbox-gamepads-111554759.html?src=rss
One of the main selling points for Twitter Blue - now "X Blue" - when the service was first launched was that anybody on the platform willing to pay for it can get the once-coveted blue checkmark. Over the past months, though, subscribers have been getting shamed for paying $8 a month or $84 a year for the service. Now as TechCrunch has noticed, the company has updated its support page for X Blue with a new feature for members: The ability to hide the verified checkmark on their account.Under the "Profile customization" section in account settings, subscribers will now find a new "Hide your blue checkmark" option that they can tick. By activating the feature, the badge will no longer show up on their profiles and next to their usernames on posts. However, the company warned that it could still show up in some places and that some features may not be available to them while their checkmark is hidden. It didn't say which features will become inaccessible, but Twitter has rolled out a number of changes made specifically for paying users since Elon Musk took over.It has increased paid users' post limit to 25,000 characters and is even working on new tools to publish long-form content. The website has also expanded their video limit to 3 hours. Meanwhile, the social network has become less and less attractive for free users. It announced in July that it will limit the number of DMs non-paying users can send in an effort to limit spam, and it previously put a strict cap on how many tweets a day a user can see due to "extreme levels of data scraping." While the restriction was temporary, unverified accounts were initially limited to 600 posts daily.App developer Alessandro Paluzzi first spotted the capability to hide checkmarks in March. Based on the screenshots Paluzzi shared, the verification process will remain the same, with users being required to submit a government ID to authenticate their identities. It now simply won't be obvious at first glance that someone's paying for X Blue.This article originally appeared on Engadget at https://www.engadget.com/x-blue-subscribers-can-now-hide-their-checkmarks-110229094.html?src=rss
Canon has just unveiled the MS-500, an unusual model that's one of the most sensitive non-infrared cameras ever developed. It uses the highest-resolution 1-inch SPAD (Single-photon avalanche diode) sensor yet (3.2 megapixels), and an interchangeable lens mount that allows clear color shooting in light as low as 0.001 lux, according to Canon - less than a clear moonless sky.The MS-500 uses Canon's B4 mount that supports its broadcast zoom lenses, and carries a price of over $25,000 for the body only. It's designed to work in "areas with extremely high-security levels, such as seaports, public infrastructure facilities, and national borders," the company said. When married with Canon's ultra-telephoto broadcast lenses, it can capture "clear color videos of subjects at a distance of several miles, even at night." It also uses special picture profiles to reduce noise caused by atmospheric disturbances over long distances.CanonSo why should you care about a $25,000+ security camera? The answer is in that SPAD sensor, which holds promise for future consumer and professional imaging. It uses a technology called photo counting, which tracks light particles entering a pixel, magnifies them one million times, and converts them to a digital signal. Every single photon is counted, which eliminates the introduction of any noise - "a key advantage of SPAD sensors," Canon noted.This article originally appeared on Engadget at https://www.engadget.com/canons-new-security-focused-spad-camera-can-capture-color-video-in-complete-darkness-095516159.html?src=rss
Any gaming company looking to copy a competitor's hit might want to think twice. Nintendo's The Last Hope: Dead Zone Survival has officially been removed from the Switch e-shop due to its overt similarities to Naughty Dog's hit, The Last of Us, Victoria Kennedy reported at Eurogamer. Sony (which owns Naughty Dog) issued a copyright claim against the game just over a month after its release, a move that has not only taken it off the market but also scrubbed YouTube of its trailer.The Last Hope isn't likely to be missed as the game didn't exactly garner good reviews, with the Digital Foundry saying it was "the worst game we've ever tested" and Yahoo simply calling it "horrible-looking." Widespread comparisons to The Last of Us were immediately made upon the game's release, including the similarities between the high-quality Ellie and The Last Hope's blurry (but almost identically styled) Eva. Yeah, it really didn't do itself any favors.If, for some reason, you had a strong affinity for the game, it's still available for anyone who previously downloaded it. Otherwise, a visit to its page on Nintendo's e-shop will bring you an error message. If you had avoided the knockoff, well, this is the last time you ever have to think about it.This article originally appeared on Engadget at https://www.engadget.com/nintendo-pulls-the-last-of-us-clone-from-its-eshop-following-copyright-claim-092558958.html?src=rss
Keith Thomas from New York was involved in a driving accident back in 2020 that injured his spine's C4 and C5 vertebrae, leading to a total loss in feeling and movement from the chest down. Recently, though, Thomas had been able to move his arm at will and feel his sister hold his hand, thanks to the AI brain implant technology developed by the Northwell Health's Feinstein Institute of Bioelectronic Medicine.The research team first spent months mapping his brain with MRIs to pinpoint the exact parts of his brain responsible for arm movements and the sense of touch in his hands. Then, four months ago, surgeons performed a 15-hour procedure to implant microchips into his brain - Thomas was even awake for some parts so he could tell them what sensations he was feeling in his hand as they probed parts of the organ.While the microchips are inside his body, the team also installed external ports on top of his head. Those ports connect to a computer with the artificial intelligence (AI) algorithms that the team developed to interpret his thoughts and turn them into action. The researchers call this approach "thought-driven therapy," because it all starts with the patient's intentions. If he thinks of wanting to move his hand, for instance, his brain implant sends signals to the computer, which then sends signals to the electrode patches on his spine and hand muscles in order to stimulate movement. They attached sensors to his fingertips and palms, as well, to stimulate sensation.Thanks to this system, he was able to move his arm at will and feel his sister holding his hand in the lab. While he needed to be attached to the computer for those milestones, the researchers say Thomas has shown signs of recovery even when the system is off. His arm strength has apparently "more than doubled" since the study began, and his forearm and wrist could now feel some new sensations. If all goes well, the team's thought-driven therapy could help him regain more of his sense of touch and mobility.While the approach has a ways to go, the team behind it is hopeful that it could change the lives of people living with paralysis. Chad Bouton, the technology's developer and the principal investigator of the clinical trial, said:"This is the first time the brain, body and spinal cord have been linked together electronically in a paralyzed human to restore lasting movement and sensation. When the study participant thinks about moving his arm or hand, we supercharge' his spinal cord and stimulate his brain and muscles to help rebuild connections, provide sensory feedback, and promote recovery. This type of thought-driven therapy is a game-changer. Our goal is to use this technology one day to give people living with paralysis the ability to live fuller, more independent lives."This article originally appeared on Engadget at https://www.engadget.com/ai-enabled-brain-implant-helps-patient-regain-feeling-and-movement-073711090.html?src=rss
Earlier this year, EA said that Star Wars: Jedi Survivor would only come out on the latest PS5 and Xbox Series X/S consoles in order to take advantage of the latest tech on those consoles. The developer has now changed its tune, however, announcing in an earnings call that the title will come to PS4 and Xbox One consoles after all, The Verge has reported."Thanks to the strength of this legendary franchise and community demand, our development team has committed to bringing this Jedi experience to PlayStation 4 and Xbox One," said EA CEO Andrew Wilson. Jedi Survivor came out on PC, Xbox Series X/S and PS5 in April, but there's no firm date for release on the last-gen consoles.Jedi: Survivor, a direct sequel to Star Wars Jedi: Fallen Order, was the headliner in Engadget's article about disappointing PC ports earlier this year. The problems boiled down to performance, upscaling and other issues - which might make gamers nervous about how it'll run on the much older Xbox One and PS4 hardware.This article originally appeared on Engadget at https://www.engadget.com/star-wars-jedi-survivor-will-be-ported-to-ps4-and-xbox-one-after-all-064100551.html?src=rss
TweetDeck has started showing signs that it will not escape Twitter's massive rebranding unscathed. If you take a look at the tool's landing page while logged out, you'll see "XPro" on the upper left corner of the website, indicating its new name. That's pretty much it at the moment, though - the page still shows the iconic Twitter bird logo, and it still calls TweetDeck a "powerful, real-time tool for people who live on Twitter." And, yes, its URL is still on the Twitter.com domain.Twitter's rebranding to "X" hit us overnight quite literally in July, with Elon Musk announcing the change in a tweet and then, reportedly, emailing his employees about it afterward. The social network started implementing changes after that by swapping out the Twitter bird with a generic-looking "X" logo, which will apparently "evolve over time," as well as renaming tweets to "posts" and retweets to "reposts." Google and Apple both relisted the social network's app as "X" on the Play Store and the App Store, respectively, by the end of July.The move, while sudden, perhaps didn't come as a surprise for those who've followed Musk's career over the years. Musk is known for favoring the "X" branding and had wanted to rename PayPal to X.com before he was ousted as CEO. The executive also renamed Twitter's parent company to X Corp. He said the social network's new name will help it branch out and become an "everything app" with payments and banking features. But critics are doubting the rebranding's success, with some calling it "the dumbest thing [Musk has] done since taking over" and something that now makes the company less identifiable and less valuable.Despite the criticisms, the erasure of the Twitter brand is now well underway. TweetDeck will not remain TweetDeck for very long, and it also won't be free to use in the near future. The company has previously noted that it will be locked behind a paywall and will be exclusively available to Blue subscribers.This article originally appeared on Engadget at https://www.engadget.com/tweetdecks-new-name-is-xpro-052613174.html?src=rss
If your idea of relaxation involves opening cardboard boxes, you're in for a good time. Humble Games and Witch Beam have confirmed that Unpacking is coming to iOS and Android on August 24th. You can pre-order the iOS version for $10 today. This has been a long time in coming given that the game first arrived on consoles and PCs in 2021, but it may be worthwhile if you're new to the concept.Unpacking is, at its heart, a hybrid puzzle and home decoration game. You have to find space for items as an unseen person moves into a new abode. There's no time limit or other pressure, and it can be very soothing as you set up a child's bedroom or the family kitchen. However, it's particularly clever for the way it tells its story. You're learning about a woman's life by seeing where she goes and what she brings with her, rather than dialog. As the title is almost entirely wordless, it's accessible to a wide range of people.The game isn't changing significantly with the move to mobile. However, the developers argue Unpacking is "perfect" for touch as you can drag objects with your finger and sense the world through haptic feedback. Whether or not that's true, the portability may be appealing. This may be the most appropriate game to play when you've just moved to a new place - you can fire it up while your usual gaming hardware is still packed away.This article originally appeared on Engadget at https://www.engadget.com/zen-moving-game-unpacking-comes-to-android-and-ios-on-august-24th-214513079.html?src=rss
Samba de Amigo is coming to Apple Arcade. Sega's classic maraca-shaking rhythm franchise is seeing a renaissance this year as the new installment arrives on Apple platforms and Nintendo Switch on the same day. A VR port for Meta Quest, announced in early June, is also scheduled to launch sometime this fall.Shake it with your maracas and groove to 40 hit songs from the world's most popular genres," the game's App Store description reads. Exclusive songs for the Apple version include The Edge of Glory" by Lady Gaga, Daddy" by Psy (of Gangnam Style" fame) and The Walker" by Fitz and the Tantrums. The Apple Arcade version's title, Samba de Amigo: Party-To-Go, emphasizes its portable nature. The Switch version is called Samba de Amigo: Party Central, while the Meta Quest version is simply Samba de Amigo.Neither Sega nor Apple has said much about how gameplay details may differ between Apple's variant and the other platforms, except that the Apple Arcade version will exclusively have the series' first story mode. Embark on a quest with Amigo to return lost music to the world," the blurb reads.Sega / AppleApple Arcade subscribers can shake it with Samba on iPhone, iPad, Mac and Apple TV. The App Store listing doesn't precisely say how controls work, but using your phone as a faux maraca (with touchscreen controls as a fallback) would be a logical guess. (However, it does mention that external controllers are also supported.) The Switch version uses Joy-Cons, and the Quest version relies on its Touch Controllers.Samba de Amigo: Party-To-Go is scheduled to hit the App Store on August 29th. Apple Arcade costs $5 per month after a one-month free trial, and none of its games have in-app purchases. The Switch version, also due August 29th, is priced at $40, and the Quest VR variant will be $30. You can brush up on your Dreamcast-era moves while watching the trailer for the Switch version below.This article originally appeared on Engadget at https://www.engadget.com/a-new-samba-de-amigo-game-is-coming-to-apple-arcade-this-month-211127732.html?src=rss
YouTube star MrBeast (aka Jimmy Donaldson) may be as well known for his collaborations as he is his videos, but one of those partnerships is souring quickly. Bloombergreports the creator is suing Virtual Dining Concepts, the "ghost kitchen" (a food service that operates from other restaurants) that runs his delivery-only MrBeast Burger fast food chain, for allegedly tarnishing his brand. VDC was supposedly more interested in rapid expansion than maintaining quality, leading to subpar food that reflected badly on its namesake. He wants a judge to terminate the licensing agreement and shut down the business.MrBeast points to numerous reviews that call the burgers "inedible," "revolting" and similarly less-than-flattering descriptions. "Thousands" of customers have reportedly complained about raw meat, cold fries, missing ingredients and items that never showed. Some locations couldn't get the branding right, delivering orders in generic containers or even 7-11 bags.The YouTuber's lawyers claim VDC either refused or was incapable of fixing quality issues when he got in touch. He adds that he hasn't received "a dime" from MrBeast Burger despite being owed royalties, and that the virtual chain frequently uses branding and registers trademarks without consent. VDC has allegedly been reluctant to support fledgling brick-and-mortar restaurants as they'd cut into its profits. It's using the MrBeast name to attract other celebrities, according to the lawsuit.We've asked VDC for comment. MrBeast formed the partnership in 2020, when the COVID-19 pandemic forced many people to switch to delivery food. It was a way to help (and capitalize on) fans while giving restaurants more business at a time when in-person dining wasn't an option. MrBeast Burger would share its revenues with hosts, rather than competing directly with those brands.Ghost kitchens will carry on regardless of the lawsuit's outcome. They let entrepreneurs launch restaurants with only a small physical footprint, and lean on services like DoorDash and Uber Eats for delivery. However, the legal action illustrates what can go wrong with these outlets - without a retail presence, they aren't always subject to the same scrutiny as their conventional counterparts.This article originally appeared on Engadget at https://www.engadget.com/mrbeast-sues-his-fast-food-chain-for-selling-inedible-burgers-203055288.html?src=rss
Meta is preparing to launch AI-enabled chatbots with unique personalities, according to a report by Financial Times. What's more? It looks like the first chatbot released will be none other than Abraham Lincoln, so you'll be able to ask good ole Honest Abe his thoughts on Barbenheimer or whatever. The company is also reportedly creating a surfer personality expressly for making travel plans.This is an attempt to boost engagement across Meta's social media platforms, as human-like discussions tend to be more interesting than droll robotic responses. The company hasn't announced which of these platforms would host Abe Lincoln and his pals, though previous reports indicated Instagram, Messenger and WhatsApp would be recipients of this new technology. Meta staffers are calling these chatbots personas" and they could launch as soon as September.These personas will provide a new way to search and they'll even offer recommendations, similar to how current chatbots work, though ChatGPT and the rest don't have Abraham Lincoln on the payroll (just don't ask him about the best local opera houses.)FT notes that the chatbots could also collect vast amounts of personal data, something Meta has never shied away from. After all, you'll likely share more personal details with a human-like companion than one devoid of personality. The vast majority of Meta's yearly revenue comes from advertising, so go ahead and tell your good friend Abe all about your likes and dislikes. What's the worst that could happen?During Meta's yearly earnings call last week, Zuckerberg said he envisioned a future with AI agents that act as assistants, coaches or that can help you interact with businesses and creators." To the latter point, he said the company was also building AI chatbots specifically for customer service and one to be used by Meta staffers.Meta isn't the first company to try to inject a bit of personality into the chatbot game. The startup Character.ai uses large language models (LLMs) to simulate conversations with real-life figures like Elon Musk and works of fiction like Nintendo's Mario, among many others. Snapchat's My AI chatbot is friendly and personable when compared to its drier counterparts. It also spews out sponsored links, as a harbinger of things to come for fake Lincoln and his surfer buddy.This article originally appeared on Engadget at https://www.engadget.com/meta-is-reportedly-planning-an-abe-lincoln-chatbot-as-part-of-a-public-ai-push-190922903.html?src=rss
Feminist Frequency announced today that it's shutting down. The nonprofit, founded in 2009 by Executive Director Anita Sarkeesian as an outlet for media criticism of video games and other pop culture, expanded through the years to include podcasts, gaming resources, and an Online Harassment Hotline. Although the organization's industry resources will remain on its website indefinitely, the hotline will close at the end of September, and the remainder of Feminist Frequency will wind down by the end of 2023.I started this project to fill a need that was missing in the media criticism and video games space," Sarkeesian wrote in a press release today. Over the past decade and a half, along with an invaluable team of staff members and industry partners, we've accomplished so much to be proud of. Feminist Frequency grew into something I never could have anticipated when it began all those years ago. At this point, I think it's important to share that exhaustion and burnout - not uncommon in the nonprofit world - have taken their toll."The organization added that Jae Lin, director of the confidential emotional support hotline, will continue to run ReSpec, the hotline's accountability support space. In addition, a private event at next year's Game Developers Conference will honor Feminist Frequency's accomplishments through the years.Sarkeesian founded Feminist Frequency while studying for her master's degree at York University in Toronto. In 2010, she began producing Tropes vs. Women, a series of videos examining misogynistic storytelling trends in movies and television. But a 2012 Kickstarter campaign to fund a video series highlighting the same problems in the gaming industry raised the organization's profile dramatically - for better and worse.Feminist FrequencyThe campaign shattered Sarkeesian's $6,000 fundraising goal in less than a day. And while the video series boldly confronted the growing industry's casual objectification and minimization of female characters (and real-world abuse towards female gamers), it also triggered a backlash from the darkest segments of society that her work singled out - helping to spawn the harassment campaign known as Gamergate. Sarkeesian quickly became a favorite target of abuse - online and off. In 2014, someone sent a bomb threat because she was a scheduled speaker at the Game Developer's Choice award ceremony. The same year, she was forced to cancel a speech at Utah State University based on loose security after a student sent an email threatening the deadliest school shooting in American history" if the event continued. The FBI even got involved.Harassment is the background radiation of my life," Sarkeesian toldBloomberg in 2014. It is a factor in every decision I make. Any time I tweet something, or make a post, I'm always thinking about it. When I post our videos, it's a consideration. It affects where I go, and how I behave, and how I feel walking down the street every day."Despite the abusive ambiance, Sarkeesian continued the organization's work to highlight injustices and provide resources. Intel partnered with Feminist Frequency in 2015 as part of a $300 million campaign to help promote career opportunities and positive representation for women and minorities. Feminist Frequency received a Peabody Award for Digital and Interactive Storytelling last year. And, although far too slowly, the industry has made gradual progress. The work we've done to effect change in the industry made a difference, and all of us at Feminist Frequency and the Games and Online Harassment Hotline are hopeful to see improvements continue to be made," she wrote today. But the time has come to close this chapter and rest before starting the next phase of my professional life."Reflecting on the end of the Tropes vs. Women in Video Games series in 2017, Sarkeesian said, It hasn't all been for the better, but some of it definitely has. There are conversations happening now, among players and among creators, that weren't happening before."This article originally appeared on Engadget at https://www.engadget.com/the-award-winning-feminist-frequency-is-shutting-down-after-14-years-185321464.html?src=rss
As promised, Meta has begun blocking news content in Canada. Starting today, Facebook and Instagram users in the country will no longer be able to view or share news links or see videos and photos posted by publishers and broadcasters. The company, which has threatened to make the drastic move for several months, said it will take a few weeks for the change to come into effect for all users in the country."News links and content posted by news publishers and broadcasters in Canada will no longer be viewable by people in Canada," Meta said. "We are identifying news outlets based on legislative definitions and guidance from the Online News Act." Any content shared by international news organizations won't be visible on Facebook and Instagram in Canada either.Meta made the decision in response to Canadian legislators passing the Online News Act. The law requires certain platforms to negotiate revenue-sharing agreements with news organizations. The aim is to address the collapse in advertising revenue that news outlets have struggled with over the last two decades amid the growth of online services.The CBC has noted that Facebook and Google soak up some 80 percent of digital advertising revenue between them. Google also plans to stop users in Canada from accessing links to news stories across several of its products in response to the legislation.Meta has previously played hardball with a government over news content. In early 2021, it stopped users in Australia from sharing news links on Facebook. However, Meta, Google and other platform holders relented and eventually reached an agreement to pay publishers there for posting news links and snippets.This article originally appeared on Engadget at https://www.engadget.com/facebook-and-instagrams-news-blackout-in-canada-starts-today-182139785.html?src=rss
Modern gaming controllers are expensive, costing anywhere from $60 to $180, depending on the feature set. So it's a huge bummer when one breaks and you have to shell out money for a replacement. Microsoft is taking a huge leap into the world of self-repair by offering replacement parts for Xbox gamepads, along with downloadable instructions and step-by-step tutorial videos, which should save gamers some cash in the long run. This program impacts standard Xbox Wireless Controller models and the Xbox Elite Series 2 Wireless Controller.The Microsoft store offers replacement boards, sticks, buttons, covers and more, handling issues from stick drifting to stuck shoulder buttons and beyond. In the past, you'd have to replace the gamepad entirely or rely on risky third-party fixes. Prices range from $24 for button sets to $60 for a circuit board and motor assembly unit. You can even replace the vibration motor for $35. Additionally, replacement cases are available, but only in black and white.The program is already live, according to product lead Brad Rossetti, so if you have any broken Xbox controllers laying about, now is the time to see about fixing them up. It also looks like Microsoft is allowing other retailers to sell these replacement parts, like self-repair gurus iFixit.Microsoft isn't the only gaming giant to recently allow DIY fixes. Sony's DualSense Edge controller actually ships with replacement control stick modules, though the company doesn't sell other parts via an online store. Nintendo doesn't sell repair components for its controllers, but it'll repair Joy-Cons for free when suffering from a case of dreaded Joy-Con drift.This article originally appeared on Engadget at https://www.engadget.com/microsoft-starts-selling-replacement-parts-for-xbox-gamepads-174023573.html?src=rss
Amazon's approach to digital healthcare is now available nationwide. The company has expanded Clinic to all 50 states as well as Washington, DC. You can also have clinician video visits across the country in addition to text-only conversations in 34 states. Both avenues are available through Amazon's website and mobile app.As launched in November, Clinic is meant to provide treatment for over 30 commonplace health issues such as birth control prescriptions, migraines and pink eye. You choose a telehealth provider, fill out an intake form and get in touch with a clinician. You don't need an appointment or insurance, and the cost is visible before you reach out. Amazon hopes you'll fill any necessary prescriptions through its in-house Pharmacy service, but any third-party pharmacy is an option. Help with more conditions is due in the "coming months," the company adds.Clinic is part of a long-running effort on Amazon's part to cover many aspects of healthcare. It bought PillPack (the basis of Pharmacy) in 2018, and between 2019 and 2022 provided a Care telehealth service to its own employees as well as other companies. Amazon more recently closed its $3.9 billion purchase of One Medical, turning it into a primary healthcare provider with a physical presence, virtual options and lab testing. In the right circumstances, you might only have to interact with Amazon businesses.These moves have drawn scrutiny from regulators. Although the Federal Trade Commission said it wouldn't challenge the One Medical acquisition in February, it warned that it was still investigating the merger for possible anti-competition and privacy issues that come from access to health data. The Commission said it might challenge the deal later if it found concerns. For now, though, Amazon's healthcare ambitions aren't facing major resistance - it's now an alternative to conventional clinics, at least for everyday problems.This article originally appeared on Engadget at https://www.engadget.com/amazons-virtual-healthcare-service-is-now-available-in-every-state-171827351.html?src=rss
Behaviour Interactive is bringing yet another classic horror franchise to Dead by Daylight. Not long after the publisher added Nicolas Cage to the game as a playable character, Behaviour revealed in a teaser video that a crossover with the Alien series is coming very soon.The clip includes several shots of what looks like the Nostromo, the spaceship from the original movie, as the Alien logo is gradually revealed. That suggests the chapter includes a new map set on the ship. Perhaps unsurprisingly, the iconic Xenomorph is featured as well. Given the terrifying creature's troubled history with humans and the fact it lunges toward the camera here, the smart money is on the Xenomorph being the game's latest killer.According to the DbD roadmap, Behaviour plans to release a new chapter this month, suggesting the Alien DLC is only a few weeks away at most. The roadmap also indicates the chapter includes a survivor. What are the odds that individual turns out to be Ripley? In any case, we won't have to wait long to find out, as more details about the Alien chapter will be revealed on August 8th.Dead by Daylight has many original survivors, killers and maps, but crossovers with major horror franchises help to bring more attention to the game. Over the years, Behaviour has secured collaborations with the likes of The Ring, Resident Evil, Silent Hilland Stranger Things, to name but a few.This article originally appeared on Engadget at https://www.engadget.com/looks-like-the-xenomorph-from-alien-will-be-dead-by-daylights-next-killer-170828650.html?src=rss
Ford has resumed F-150 Lightning production after a retooling period. Following a six-week shutdown to expand and prep the plant for quicker turnarounds and higher output, the automaker has reopened its Rouge Electric Vehicle Center in Dearborn, Michigan. That should help Ford meet the demand for the popular EV after its recent $10,000 price drop spurred a sixfold spike in orders.Starting this fall, the automaker says the Dearborn plant can produce the F-150 Lightning at an annualized rate of 150,000 units - triple its previous output. Although it will still fall well short of that number this year due to the shutdown and slower speeds pre-revamp (it estimates 70,000+ units for 2023), the company expects the production spike to make waiting times less of a headache. Ford recently adjusted expectations, bumping back its estimated date for reaching its goal of 600,000 total EVs produced to sometime in 2024 from its original 2023 target date.FordFord says the factory's improved capacity will also help it to offer more popular trim levels like XLT. In addition, Lightning Pro units are now available through retail channels, and new trim levels are set to join the lineup soon."Part of the plant's output boost will come from new equipment. The Rouge Electric Vehicle Center now has machines to automatically measure and validate exterior body fit for margin and flushness precision," a first for Ford's North American plants. The factory also has an extra station to validate wheel alignment and headlamp aim for driver-assist tech. In addition, the plant now employs 1,200 new workers, a likely boon for productivity and the Detroit-area economy.Ford says it's also increasing output at its nearby Rawsonville Components Plant and Van Dyke (Mich.) Electric Powertrain Center. The automaker expects battery pack and EV power units to match the scale of F-150 Lightning assembly at the Rouge Electric Vehicle Center."This article originally appeared on Engadget at https://www.engadget.com/ford-resumes-f-150-lightning-production-after-a-six-week-shutdown-163541170.html?src=rss
The official Fitbit app is getting a major redesign with an emphasis on simplicity, personalization and motivation. The refresh splits everything into three tabs, to reduce visual clutter and make it easier to use. There's the Today tab, the Coach tab and the You tab, each offering access to unique metrics and activities.The Today tab collects all of your preferred stats and metrics so you can check everything out at a glance. This is fully customizable, so change up the displayed stats to suit your personal goals. Though called Today", you also get a bird's eye view into health trends over the past month or year, via charts, graphics and icons.The Coach tab is all about motivation, with curated lists of workouts and mindfulness sessions. You can filter these workouts based on your availability, owned equipment and overall fitness and health goals. Fitbit Premium subscribers can access more content than free subscribers, such as dance cardio classes.Finally, there's the You tab. This is where you access your achievement badges and various progress metrics, in addition to connecting with other Fitbit users and changing up personal information. The company says everything here is kept private and won't even be leveraged for Google ads data.It's worth noting that the refresh will not change which features are free and which are only for premium subscribers. The redesign is already going out to select Fitbit users as a beta product before the global launch this fall. There are more changes coming to the platform in the future. Starting next year, users will have to login to Fitbit apps with Google credentials, as the Fitbit brand is being phased out.This article originally appeared on Engadget at https://www.engadget.com/fitbit-app-gets-a-major-redesign-with-an-emphasis-on-simplicity-161412464.html?src=rss
YouTube has released several creation tools for Shorts, such as ones that give users the ability to remix most videos and add voiceovers, ever since it was launched in an effort to make it a more veritable TikTok rival. Now, the video-hosting platform is in the process of expanding its arsenal of creation tools even further. The first addition is Collab, which lets users record short-form videos in a split screen format with other Shorts or regular clips.All users have to do to create a Collab video from an eligible Short or YouTube content is to hit Remix and then choose the new format. TikTok, of course has long had a split-screen effect that lets people divide the screen into multiple frames. Well, YouTube's Collab is rolling out today and will continue making its way to users coming weeks to challenge TikTok's version. iOS users are getting the format first, but Android users will follow.The platform is also adding a tool that lets users quickly build off of and remix existing Shorts. They only have to tap the Remix button and select "use sound" in the Shorts player to automatically surface the audio and effect used in the clip they just watched. Users can then apply both sound and effect to their own post. In addition, YouTube will start testing a new recomposition tool in the coming weeks designed to simplify transforming horizontal videos into vertical Shorts. The tool will give creators a way to adjust the layout, zoom and crop of the segment they want to use after they've chosen a video to remix, giving them an easy way to reshare old footage in a new format. They can also choose to use the new split screen effect for the video they're recomposing.Aside from these new creator tools, YouTube is testing a new mobile-first vertical live experience for viewers, as well. Audiences will be able to see previews of vertical live videos in the Shorts feed with this new experience, and if they tap to expand it, they'll find a scrollable feed of more live videos. YouTube is hoping this could boost discoverability for creators and calls it is a great opportunity to make money for those who recently joined its Partner Program. The new mobile-first experience will make its way to more and more viewers over the coming months.This article originally appeared on Engadget at https://www.engadget.com/youtube-is-adding-more-creator-tools-to-shorts-to-help-it-take-on-tiktok-160023789.html?src=rss
The National Highway Traffic Safety Administration is investigating Tesla following a dozen reports about 2023 model year Model 3 and Model Y vehicles encountering steering issues. The agency opened a preliminary evaluation (PE) after drivers claimed they were either unable to steer their vehicle or that they suffered a loss of power steering."Five reports indicate an inability to steer the vehicle. Seven additional reports cite loss of power steering resulting in increased effort to control the vehicle," the NHTSA said. "A PE has been opened to assess the scope, frequency, manufacturing processes and severity associated with this condition."No deaths or injuries were reported in connection with these incidents, as Electrek notes, but one led to a crash or fire. Some 280,000 vehicles are included in the scope of the investigation, which could result in a recall. Tesla doesn't have a communications department that can be reached for comment.This is hardly the first time that the NHTSA has looked into Tesla safety issues. In March, the agency opened a separate investigation following reports of steering wheels falling off while Model Y vehicles were on the road. The company has also caught the attention of the Department of Justice. In January, Tesla confirmed that the DOJ requested documents related to Tesla's Autopilot and Full Self-Driving features.Meanwhile, last month, Tesla issued a voluntary recall for more than 1,300 Model S, X and Y vehicles it built this year due to misaligned cameras. The company said the issue "may cause certain active safety features to be unavailable, including automatic emergency braking, forward collision warning and lane keeping assist, without alerting the driver to their unavailability."This article originally appeared on Engadget at https://www.engadget.com/us-regulators-are-investigating-tesla-over-model-3-and-model-y-steering-issues-154015361.html?src=rss
Meta's Oversight Board is calling for changes to the social media giant's policies on gender-based violence. In addition to overturning the decision to preserve a Facebook post making light of domestic abuse, the panel has recommended Meta create policies cracking down on content that "normalizes" the violence by celebrating, justifying or mocking it. The board members also want Meta to clarify that its anti-harassment provisions include serious physical injuries as "medical condition[s]."The findings come in response to a 2021 Iraq post 'joking' about a woman being beaten for making a mistake writing to her husband. The woman in the photo was a Syrian activist, and the post contained a hashtag used for pro-women discussions in the country. A Facebook user reported the content three times in February this year, but the report was automatically closed as the complaint wasn't reviewed. Meta only pulled the post after the Oversight Board selected the user's appeal for review.The board is concerned the post wouldn't have violated Meta's policies on harassment if the woman were fictional or couldn't be identified. Moreover, the post went untouched for two years and didn't get a human review when it was originally reported earlier this year. This implies Meta "does not prioritize" this kind of violation, according to the board.We've asked Meta for comment on the ruling, including whether or not it intends to implement the recommendations. The company has adopted Oversight Board recommendations before, although it has been criticized for an alleged lack of transparency and delays in sharing information.The Oversight Board has requested significant changes to Meta's behavior in recent months. It asked Meta to rethink the COVID-19 misinformation it removes, and has pressed for more inclusive rules on adult nudity. In June, the panel even demanded Facebook suspend Cambodia's Prime Minister for threatening violence against political opponents.This article originally appeared on Engadget at https://www.engadget.com/metas-oversight-board-recommends-stronger-rules-on-gender-based-violence-152712977.html?src=rss
There's some positive news for those who have been holding off from buying a new gaming console, as well as folks who had trouble finding a PlayStation 5 or Xbox Series X since the systems arrived in late 2020. Not only are both consoles more readily available these days after Sony and Microsoft resolved some of their supply issues, they're each available for $50 less than usual. That means the disk version of the PS5 has dropped from $500 to $450, which is the console's first discount in the US outside of bundles that include a game.When the PS5 debuted, we gave it a score of 87 in our review, but Sony has improved the experience since then by rolling out many new features. For instance, in a new beta version of the PS5 firmware that just went live, Sony added support for Dolby Atmos, increased the additional M.2 SSD storage capacity up to 8TB and introduced a welcome controller accessibility feature.The PS5's DualSense controller is an excellent bit of kit. It deepens the feeling of immersion thanks to features like adaptive triggers (which add tension to things like pulling back a bow's drawstring) and haptic feedback, which can replicate sensations like falling rain or footsteps through vibration tech.None of this would matter without great games and the PS5 now has many of them, including Ratchet and Clank: Rift Apart, Horizon Forbidden West, Elden Ring and many more. Marvel's Spider-Man 2 is right around the corner as well. The PlayStation Plus program now includes an extensive library of games you can access for a monthly or annual fee on the Extra and Premium tiers, while all but a few PlayStation 4 games work on the system as well.As for the Series X, that's compatible with hundreds of Xbox games going all the way back to Microsoft's original 2001 console. Xbox Game Pass is a major selling point for the system, as the subscription offers access to all of Microsoft's first-party games on the day of release (perhaps soon to include Activision Blizzard titles like the Call of Duty series), as well as a wide range of third-party games.The Xbox Series X, which is also on sale for $50 off at $450, is the most powerful gaming console around (we initially gave it a review score of 87). It too has its fair share of quality console exclusives, from the Halo series and Microsoft Flight Simulator to Hi-Fi Rush and Forza Horizon 5. The hotly anticipated Starfieldis on the horizon too, while of course a host of major third-party games are available on the system, such as the afore-mentioned Elden Ring.In truth, both are arguably the best gaming consoles out there. It's worth considering whether the PS5 or Xbox Series X's exclusives are more compelling to you, how invested you are in the PlayStation or Xbox ecosystems already and if the lure of PlayStation Plus or Xbox Game Pass is compelling enough to pull you in either direction. Perhaps you already have one console and were waiting for a deal on the other. Nonetheless, these are solid discounts on two consoles that have actually become more expensive in many markets over the last year.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/ps5-and-xbox-series-x-consoles-are-50-off-right-now-144035016.html?src=rss
The next internet video summary you see might not have been written by a human. YouTube is testing AI-generated video summaries that appear on search and watch pages. The text is meant to provide a "quick overview" of a clip to help you decide if it's worth watching. The company is quick to stress that these don't replace creators' own video descriptions.The test will only be visible with a "limited number" of English-language videos, and only for some viewers. YouTube hasn't said which countries, platforms or video types will get the AI-produced summaries. We've asked the company for comment and will let you know if we hear back.YouTube has given users a few preview features in recent weeks, as Android Policeexplains. Premium subscribers could lock the screen during playback to prevent accidental commands. You've also had the option to turn Shorts comments into entirely new short-form clips.The experiment comes nearly three years after YouTube started testing AI-produced video chapters, but it's part of a larger generative AI push at Google. The tech giant has introduced its Bard chatbot and is using the technology to produce everything from spreadsheet templates to whole news articles, if not always for public consumption.The YouTube summary feature may be one of the more logical extensions, however. The service says over 500 hours of content are uploaded every minute - it would be impossible for humans to keep up. The question is whether or not the AI summaries are accurate enough. Google has warned that generative systems like Bard may be prone to inaccuracies and misinformation, and it's not yet clear how well the YouTube experiment works in practice.This article originally appeared on Engadget at https://www.engadget.com/youtube-tests-ai-generated-video-summaries-140259921.html?src=rss
The ongoing race to expand generative AI technology is reaching digital assistants - one of many people's first introductions to an AI companion. Such is the case with Google, which is working on a revamp for its Assistant that will include generative AI-powered technology, according in an internal email obtained by Axios.Google Assistant's vice president Peeyush Ranjan and product director, Duke Dukellis, explained their rationale to staffers, stating: "As a team, we need to focus on delivering high-quality, critical product experiences for our users. We've also seen the profound potential of generative AI to transform people's lives and see a huge opportunity to explore what a supercharged Assistant, powered by the latest LLM technology, would look like."Notably, the email revealed that Google is already working on doing this for mobile devices. There's no timeline set for when Google will integrate this technology into its smart home devices or, for that matter, exactly what these new updates will look like. The company might utilize Bard, its AI chatbot, to converse with Assistant users or try something completely original.Whatever Google employees are working on, it's causing some internal reconfiguration, such as combining the Surfaces and Services teams into one. The company is also letting go of a "small" number of employees but didn't disclose the exact amount.This article originally appeared on Engadget at https://www.engadget.com/google-is-looking-to-supercharge-assistant-with-ai-113516175.html?src=rss
German semiconductor maker Infineon Technologies announced it's making printed circuit boards (PCBs) that dissolve in water. Sourced from UK startup Jiva Materials, the plant-based Soluboard could provide a new way for the tech industry to reduce electronic waste.Jiva's biodegradable PCB is made of natural fibers and a halogen-free polymer with a much lower carbon footprint. A team at the University of Washington College of Engineering and Microsoft Research created a mouse using a Soluboard PCB as its core. The researchers found the Soluboard dissolved in hot water in under six minutes. The process also makes retrieving the valuable metals attached to it easier. After [it dissolves], we're left with the chips and circuit traces, which we can filter out," said UW assistant professor Vikram Iyer, who worked on the mouse project.It's early days for the technology. And maybe I'm a Debby-downer (and clumsy), but it could increase the drama of me spilling coffee on my laptop.- Mat SmithYou can get these reports delivered daily direct to your inbox. Subscribe right here!The biggest stories you might have missedThe best eco-friendly phone cases for 2023Mazda stops selling its only EV in the US This free plugin uses AI to generate music samples from text promptsUber safety driver involved in fatal self-driving car crash pleads guiltyAmazon's Amp tries to reinvent radio as an appOver a year since launching invite-only, it goes mainstream.EngadgetLast spring, Amazon launched its live audio-streaming platform, Amp. The pitch was reinventing radio with an infinite dial of shows." With no need to buy songs or flirt with the DMCA, users could make a playlist, go live, talk between tracks, follow the chat and even invite callers. It's finally available on Android.Unlike Clubhouse, which enjoyed an early surge of popularity, Amp has largely gone under the radar since launch. The thing we're maniacally focused on every day is making sure that the product is right before stepping out in bigger and bigger fashion," said Amp co-founder, Matt Sandler. Can it grow?Continue reading.8BitDo launches a Nintendo-inspired mechanical keyboardThe $100 device offers customizable switches and layouts.8bitdo8BitDo announced a new mechanical keyboard inspired by Nintendo's NES and Famicom consoles from the 1980s. The $100 Retro Mechanical Keyboard works in wired / wireless modes, supports custom key mapping and includes two giant red buttons, because why not? Pre-orders are open now, with the accessory costing $100, and should begin shipping on August 10th.Continue reading.Elon Musk's X Corp sues anti-hate group over its researchIt accused the Center for Countering Digital Hate of a scare campaign.'X Corp (aka Twitter) has filed a lawsuit against the Center for Countering Digital Hate (CCDH). It claimed the anti-hate group is illegally "scraping" its servers and cherry-picking hateful posts as part of "a scare campaign to drive away advertisers," according to documents filed in San Francisco federal court. The Center published a research article in June asserting X allowed explicitly racist and homophobic posts despite policies to the contrary, even after they'd been reported. However, X responded that the CCDH used poor methodology and failed to study all 500 million posts on the service each day.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-water-soluble-circuit-boards-could-have-a-huge-impact-on-e-waste-111536730.html?src=rss
After threatening to do so, X Corp (aka Twitter) has filed a lawsuit against The Center for Countering Digital Hate (CCDH), Bloomberg has reported. It claimed that the anti-hate group is illegally "scraping" its servers and cherry picking hateful posts as part of "a scare campaign to drive away advertisers," according to documents filed in San Francisco federal court. X Corp. is asking for unspecified monetary damages and an injunction barring the CCDH from accessing its data.The Center published a research article in June asserting that X allowed explicitly racist and homophobic posts despite policies to the contrary, even after they'd been reported. However, X responded that the CCDH used poor methodology, and failed to study all 500 million posts on the service each day. It also maintained that the Center was taking funding from competitors or foreign governments as part of an "ulterior agenda," according to The New York Times.In a new blog post called "Protecting the public's right to free expression," Twitter/X explained its reasoning for filing a legal claim against CCDH. "X is a free public service funded largely by advertisers. Through the CCDH's scare campaign and its ongoing pressure on brands to prevent the public's access to free expression, the CCDH is actively working to prevent public dialogue," the post states.It went on to note that the CCDH scraped its data, accessing it without authorization from Brandwatch, a Twitter partner that provides "consumer & market insights," "brand monitoring" and more. It added that CCDH's "'research' cited in aBloomberg article 'contained metrics used out of context to make unsubstantiated assertions about X (formerly Twitter).'""That's why X has filed a legal claim against the CCDH and its backers," it stated. It also accused the CCDH of "targeting people on all platforms who speak about issues the CCDH doesn't agree with," "attempting to coerce the deplatforming of users whose views do not conform to the CCDH's ideological agenda" and more.In a letter published earlier today, the CCDH countered Twitter's earlier allegations. It noted that it never claimed to be conducting a comprehensive study, and documented the methodology it did use. It wrote that X didn't provide any specific examples, and said it doesn't accept funding from companies or governments. It further stated that it "will not be bullied," will continue publishing its research and that a lawsuit with "frivolous" claims could prove risky."The public has the right to know if and how @ElonMusk's leadership has led to more hate speech on Twitter," the nonprofit tweeted earlier. "By threatening us, Musk is trying to hide the truth about his own failures. Platforms must be held accountable for spreading hate & lies."This article originally appeared on Engadget at https://www.engadget.com/elon-musks-x-corp-sues-anti-hate-group-over-its-research-060156126.html?src=rss
Bomb Rush Cyberfunk, the upcoming game from Team Reptile with major Jet Set Radio vibes, is also heading to PlayStation and Xbox. It was initially announced for Switch and PC with a release date of August 18th. Now, the developer has revealed that PlayStation and Xbox gamers only have to wait a couple of weeks more, because the title will be released for their consoles two weeks later, on September 1st.Team Reptile describes Bomb Rush Cyberfunk as a world wherein "self-styled graffiti crews equipped with personal boostpacks are battling each other for control of the streets." Its theme, gameplay and art style are all reminiscent of the Dreamcast classic Jet Set Radio, which was released back in 2000. In the upcoming funkstyle game, players can explore the five main boroughs of New Amsterdam to spray graffiti, do dance battles and face off rival crews.They can also expand their crew by finding new members around the city as they go around on inline skates, skateboards or bikes. (And yes, they can use the environment to do tricks.) Another layer of gameplay is that players have to evade militarized police as they move, which gets harder to do the longer they play because law enforcement scales up the more they vandalize the streets.This article originally appeared on Engadget at https://www.engadget.com/bomb-rush-cyberfunk-arrives-on-the-playstation-and-xbox-in-september-045525170.html?src=rss
The Uber safety driver at the wheel during the first known fatal self-driving car crash involving a pedestrian has pleaded guilty to and been sentenced for an endangerment charge. Rafaela Vasquez will serve three years of probation for her role in the 2018 Tempe, Arizona collision that killed Elaine Herzberg while she was jaywalking at night. The sentence honors the prosecutors' demands and is stiffer than the six months the defense team requested.The prosecution maintained that Vasquez was ultimately responsible. While an autonomous car was involved, Vasquez was supposed to concentrate on the road and take over if necessary. The modified Volvo XC90 in the crash was operating at Level 3 autonomy and could be hands-free in limited conditions, but required the driver to take over at a moment's notice. It noticed Herzberg but didn't respond to her presence.The defense case hinged on partly blaming Uber. Executives at the company thought it was just a matter of time before a crash occurred, according to supposedly leaked conversations. The National Transportation Safety Board's (NTSB) collision findings also noted that Uber had disabled the emergency braking system on the XC90, so the vehicle couldn't come to an abrupt stop.Tempe police maintained that Vasquez had been watching a show on Hulu and wasn't paying attention during the crash. Defense attorneys have insisted that Vasquez was paying attention and had only been momentarily distracted.The plea and sentencing could influence how other courts handle similar cases. There's long been a question of liability surrounding mostly driverless cars - is the human responsible for a crash, or is the manufacturer at fault? This suggests humans will still face penalties if they can take control, even if the punishment isn't as stiff for conventional situations.Fatal crashes with autonomy involved aren't new. Tesla has been at least partly blamed for collisions while Full Self Driving was active. The pedestrian case is unique, though, and looms in the background of more recent Level 4 (fully driverless in limited situations) offerings and tests from Waymo and GM's Cruise.While the technology has evolved since 2018, there are still calls to freeze robotaxi rollouts over fears the machines could pose safety risks.This article originally appeared on Engadget at https://www.engadget.com/uber-safety-driver-involved-in-fatal-self-driving-car-crash-pleads-guilty-212616187.html?src=rss
German semiconductor maker Infineon Technologies AG announced that it's producing a printed circuit board (PCB) that dissolves in water. Sourced from UK startup Jiva Materials, the plant-based Soluboard could provide a new avenue for the tech industry to reduce e-waste as companies scramble to meet climate goals by 2030.Jiva's biodegradable PCB is made from natural fibers and a halogen-free polymer with a much lower carbon footprint than traditional boards made with fiberglass composites. A 2022 study by the University of Washington College of Engineering and Microsoft Research saw the team create an Earth-friendly mouse using a Soluboard PCB as its core. The researchers found that the Soluboard dissolved in hot water in under six minutes. However, it can take several hours to break down at room temperature.In addition to dissolving the PCB fibers, the process makes it easier to retrieve the valuable metals attached to it. After [it dissolves], we're left with the chips and circuit traces which we can filter out," said UW assistant professor Vikram Iyer, who worked on the mouse project.The video below shows the Soluboard dissolving in a frying pan with boiling water:
Last spring, Amazon launched its long-rumored live audio-streaming platform, Amp. The pitch was to reinvent radio with an infinite dial of shows." Amp offers users access to a vast, built-in music library to create their own DJ sets with. No need to buy songs or flirt with the DMCA, just make a playlist, go live, talk in between tracks, follow the chat and even invite callers. When I wrote about it a year ago, it showed promise, but it was iOS only, light on users and had a limited feature set.A little over a year later and Amp is reaching an important milestone: It's finally available on Android. Amp is Amazon's first home-grown streaming platform and the year-plus stint as an Apple exclusive meant it enjoyed a level of technical predictability and a self-imposed restriction on growth and user numbers. But as the doors open to the other half of the mobile universe, it's about to be exposed to the full reality of competing in an already busy social-creator landscape.Growing beyond iOS is an important move for Amp, even if the platform technically remains in beta (and US-only). But the wider reach of Google's operating system - from TVs to Chromebooks and beyond - will be a decisive step in the process of Amazon proving it can build a viable streaming platform from the ground up (rather than acquire an already successful one).You can, of course, find DJ sessions and internet radio in myriad places online. Whether it's big platforms like YouTube and TikTok or more direct rivals like Stationhead or Tidal (via its Live Sessions feature) and even Amazon Music's own DJ Mode, there are several destinations for live curated music streams. Of course, let's not forget Amazon-owned Twitch, which is teeming with tune spinners. Oh, and there's obviously FM radio, too. This obviously begs the question: What makes Amp unique?AmazonIt's very much like Sirius meets YouTube," Zach Sang, one of Amp's contracted creators, and former broadcast DJ told Engadget. It's real life, legacy career broadcasters mixed with the future of those broadcasters. It's everybody coming together, it's radio democratized. It's a way that radio genuinely should be programmed: for people and not for profit," he added. From a user's point of view, Amp's main differentiator appears to be its focus on radio and radio-style shows specifically. Plus that built-in music library (Stationhead, for example, requires you to have either Apple Music or Spotify at your own cost).I asked user Christina Criti" Gonzalez, who hosts her own daily show, how she'd describe Amp. [It's] a very unique, weird place where you're able to listen to all the music you've forgotten about, didn't know about and crave to hear, again with personalities and so many people of all different walks of life that have one common interest - music."Amp Co-Founder, Matt Sandler - who used to work at LA's KROQ FM - explained that he felt all of the existing options weren't quite giving listeners or creators what they wanted. If you posted a job for KROQ and an on air position, you'd get hundreds and hundreds, if not thousands of submissions and people who wanted to curate music and talk to the community on air," he told Engadget. There have been lots of services built around live connection or music or community. One of the things that I think will drive the success of a business like this is really that balance between scale and connection."Amp signed deals with celebrities and established presenters such as Nicki Minaj, Joe Budden, Nick Cannon and the aforementioned Sang to give the platform some known-name appeal, and it's done so without creating much of a barrier around them compared to regular creators. Your show can sit right next to Nicki Minaj's in the listings. Although the roster covers large genres like hip-hop, sports, country and pop there's not much in the way of alt/indie or electronic in that lineup right now.Unlike Clubhouse, which enjoyed an early surge of popularity, Amp has largely gone under the radar since launch. The thing we're maniacally focused on every day is making sure that the product is right before stepping out and bigger and bigger fashion," Sandler said. But many people I've mentioned it to aren't aware of it - and Amp's not even included on the list of Amazon products/services Wikipedia page.AmazonThe app is clearly a lot busier than when I wrote about it just after launch, but the average number of listeners for most shows remains frustratingly low for most shows (based on multiple user reports and other publicly visible data). But several users explained they weren't discouraged. The community that it has right now, it's a small enough space for people to feel like they're connected, even if they don't know each other." Gonzalez said.At the beginning, according to Sandler, even Amp's leadership was unsure in which direction the platform would unfold. There was the possibility that the big-name artists would dominate while regular users gravitated to being listeners. In reality, it's the smaller, home-grown shows and the aforementioned community that has made Amp a nice place to hang out.The culture there is so inviting." Gonzalez said. I feel like other social media sites can turn negative quickly. I haven't had much experience with that on Amp and I appreciate that." Adding, "It's crazy what the experience on Amp has done, because I truly honestly say to anyone that's not an Amp to join it, because it really will change your perspective."One of the main complaints I had with Amp right after launch was that hosts needed at least one listener to be able to play a song and often that meant... waiting. There was also no way to communicate with any listeners you did have. Today the awkward waits are (mostly) gone and each stream has its own chat room which has switched it from a one-directional platform to the collection of friendly gatherings that it has become today.Several creators and listeners have told me they've created genuine connections and friendships that have spilled over into real life. The chat rooms in shows are a rare mix of positivity, musical discourse and humor. Trolling and negativity is unusually rare and it's obvious there's a real sense of commitment to the app. But at some point it needs to expand to stop it becoming a circular economy where everyone is both a host and a listener.Amp doesn't share information about user numbers or demographics, but the typical host and listener right now, perhaps unsurprisingly, appears to mirror the generations that were brought up on mix tapes and burning albums to CD. Where sharing music was more tactile and a little bit slower. In the nicest possible way, the community energy often feels like the best bits of early internet chat rooms. Like many music-first spaces online, there's little in the way of negativity, and while many creators may fall into a similar age group, a variety of backgrounds has been a defining factor since day one.AmazonThe positive community is Amp's to lose though. As it opens up to Android, the door to even more users opens, and with that the challenge of scaling up the platform while maintaining what keeps it special. And there's also the matter of money. Right now, Amp pays out many of its hosts via an opaque creator fund. One of the things that we're focused on is making sure that creators can earn through the service over time, not just through the fund, but through other mechanisms as well." Sandler said. When I asked about subs, tipping and other Twitch-esque ways to earn money he added Those are all things you could easily imagine in the service."For now, the creator fund is helping keep hosts motivated, but Amp will need to provide realistic alternative revenue streams to keep creators around (and, of course, lure in more). But perhaps the bigger investment Amp needs is in itself. It's hard to find much in the way of outward promotion of the app and the best tool for promoting its best creators are its own social channels. If Amp can make itself more visible, it can grow the user base which in turn makes that creator economy, be it tipping, subs and beyond, more viable.There are also occasional technical issues that remind you the app is still in beta, which an injection of new users, on a new operating system no less, might exacerbate. Mostly, it's small annoyances like the chat swallowing your last message. Occasionally, it's more dramatic like a stream crashing or a host being booted out of their own show.The glitchiness causes some frustration. And, sometimes that can change your experience doing the show and with others listening. So once those kinks get ironed out, I feel like the creators will feel more comfortable and less anxious while they're doing sets" Gonzalez said. Users have even coined the phrase Amp be Ampin'" as a refrain to the inevitable quirkiness that happens every couple of weeks or after an update.Where does the app go from here? I think there's a big opportunity for amp specifically to move charts and culture around the world. And that means personalities, spinning music, having conversations and developing communities that exist in the app but that have social currency outside of the app as well." Sandler said. Sang on the other hand thinks it's a way to keep the spirit of radio going. It's not like there's any major radio stars on the come up. So it's like, where are they going to come from? Let them come from Amp."Or, as Gonzalez was quick to point out, sometimes, it's just about the music. There are certain creators that talk through their experience or a memory or something like that. And it completely changes how I looked at the song to begin with" she said. I love the community so much, but it's also just the variety, being exposed to certain genres. So I love that and ever since I've been really addicted."This article originally appeared on Engadget at https://www.engadget.com/amazon-amp-is-trying-to-reinvent-radio-194634553.html?src=rss
Mazda's MX-30 is a strange EV, and it appears the company knows this. The automaker is pulling the small crossover from the US market after the 2023 model year. The company says it's currently focused on "large platform" plug-in hybrids like the CX-70 and CX-90, and also offers conventional hybrids like the CX-50.The MX-30 is Mazda's first and only mass-produced EV to date, and it came to the country in fall 2021 as a California-only model. From the start, its prospects were limited by a number of unusual business decisions. On top of its small size, it had just a 35.5kWh battery with an estimated 100-mile range. This was supposed to make it feel more like a gas car and limit the car's CO2 footprint, but the net result was a car that was both less exciting to drive and less practical than competing EVs costing significantly less than Mazda's $35,385 sticker. The outgoing current-gen Chevy Bolt costs $9,000 less while delivering more performance and over twice the range.Sales were accordingly poor. Mazda has sold just 571 MX-30 units in the US over three years. In some countries, the company has reworked the machine as a plug-in hybrid with a rotary gas engine and an estimated 53 miles of electric-only driving.Mazda is rethinking its EV strategy. It plans to introduce cars based on both an existing platform as well as a new framework. There are claims the company might use a future Toyota platform expected to deliver over 600 miles on a charge. The MX-30 discontinuation isn't the end, in other words - rather, it's an acknowledgment that the company needs to be more competitive.The move is also a reflection of Japanese brands' general trouble entering the EV market. Honda might not replace its E compact car, and is refocusing on SUVs like next year's Prologue as well as its collaboration with Sony. Toyota and Subaru, meanwhile, had problems launching the bZ4x SUV crossover and its Solterra equivalent. For now, they largely have to rely on hybrids to attract buyers.This article originally appeared on Engadget at https://www.engadget.com/mazda-stops-selling-its-only-ev-in-the-us-182657731.html?src=rss
Sony announced pricing and availability today for its high-end 2023 QD-OLED television that the electronics giant says offers its best color ever." The Google TV-powered Bravia XR A95L will ship in 55-inch, 65-inch and 77-inch models, starting at $2,800.The Sony Bravia XR A95L has a QD-OLED panel that takes the best of OLED screens (deep blacks, rich contrast) while adding the superior brightness and colors you'd expect from QLED TVs. Earlier this year, Engadget's Sam Rutherford found that the new TV definitely did a better job at preserving details in shadows" than the rival LG C2. The A95L was particularly impressive thanks to its QD-OLED panel and Cognitive Processor, with Sony claiming brightness that's now two times higher than last year's model." The company also says the new set provides up to 200 percent color brightness compared to typical OLED TVs.The Cognitive Processor XR powers the set's color range and hues, essentially acting as a brain that manages details like color, contrast, clarity, adaptive noise reduction and auto HDR tone mapping. In addition, the TV includes a Bravia Cam in the box: The sensor acts as a webcam for video calls (including Zoom support) while optimizing the television's picture and sound based on your location in the room.SonyThe A95L runs Google TV software but includes a few new extras this generation. That consists of a Game Menu for managing gaming picture and assistance settings. (It even lets you add a persistent crosshair for first-person shooters.) It also has exclusive PS5-friendly features: Auto HDR Tone Mapping and Auto Genre Picture Mode to optimize the premium display for your favorite PlayStation games. The TV also includes a new Eco Dashboard to help you manage all its energy-saving settings in one place.Sony's new TV also has Acoustic Surface Audio+: actuators behind the TV that can vibrate to produce audio from the entire screen," helping make dialog clearer. The feature works with Sony Soundbars, as select models will sync with the television's built-in vibrations to produce fuller vocals" on the center audio channel. The company also synced its Soundbars to show their volume, sound field and other toggles directly in the TV's Quick Settings menu.The Sony Bravia XR A95L starts at $2,800 for the 55-inch model. The 65-inch variant will cost $3,500, while the 77-inch model will total $4,500. All three models will be available for pre-order from Sony authorized dealers starting on August 21st.This article originally appeared on Engadget at https://www.engadget.com/sonys-latest-qd-oled-tv-is-significantly-brighter-than-last-years-models-175307553.html?src=rss
Meta's consumer-facing generative AI tools based on its new Llama 2 model may not be far off. The company appears to be working on several new generative AI features for Instagram, including labels that allow creators to identify images generated by Meta AI."That's according to screenshots shared by reverse engineer Alessandro Paluzzi who often teases unreleased features from Meta's apps. Paluzzi recently posted a screenshot that shows an in-app message detailing how posts created with generative AI tools may soon be labeled within Instagram. The creator or Meta said that this content was created or edited with AI," the message explains. Additional labels indicate it was generated by Meta AI" and that content created with AI is typically labeled so that it can be easily detected."
The devs behind AI-based sample editing software Samplab are back with a free VST3 plugin that generates samples from text prompts. The appropriately-named TextToSample is a plugin that opens inside your DAW or as a standalone tool, allowing you to type, say, bubbly synth melody" to create a, well, bubbly synth melody to do with as you see fit.TextToSample utilizes Meta's open-source AI-based sound generation toolset, MusicGen, and was trained using data provided by the algorithm. You can also drag and drop pre-existing sounds into the plugin and have it generate related samples, in addition to typing out commands.The UI is extremely minimal and sparse, which makes it easy to use, but does present some inherent limitations. For instance, it doesn't take pre-existing music on your track into account, so your first, second, and even third attempts will likely not match the tone you are going for. It also has trouble recognizing basic music concepts like keys, scales and BPM. Just like most AI-creation platforms, you aren't going to get a perfect match right away. You'll have to tweak, augment and provide further instructions, bit by bit, until satisfied.However, when you get there, it's pretty darn fun, creating the kinds of happy accidents you'd never stumble into on your own. Check out the demo video and that little flourish of guitar at the tail end of the sample as an example.This is an AI tool in the year 2023, so there are some bugs. During experiments, we ran into issues like the plugin adding drums when we clearly stated that we didn't want percussion. To that end, Samplab says the tool is not intended to replace human musicians, which it's not capable of doing anyway." It's free, though, so there's no harm in checking it out, and the technology should improve as more people use it.This article originally appeared on Engadget at https://www.engadget.com/this-free-plugin-uses-ai-to-generate-music-samples-from-text-prompts-165058168.html?src=rss
A New York Times investigation uncovered earlier this year that the US government used spyware made by Israeli hacking firm NSO. Now, after an FBI investigation into who was using the tech, the department uncovered a confusing answer: itself, according to the New York Times on Monday.Since 2021, the Biden administration has taken steps toward parting ways with NSO, given the firm's reputation for shady tools like Pegasus that lets governments discreetly download personal information from hacked phones without the user's knowledge. But even after the president signed an executive order banning commercial spyware in March, an FBI contractor used NSO's geolocation product Landmark to track the locations of targets in Mexico.The FBI had inked a deal with telecommunications firm Riva Networks to track drug smugglers in Mexico, according to TheTimes. The spyware let US officials track mobile phones because of existing security gaps in the country's cellphone networks. While the FBI says it was misled by Riva Networks into using the tech, and has since terminated the contract, people with direct knowledge of the situation said the FBI used the spyware as recently this year.This isn't the FBI's first run in with NSO and its spyware tools. Prior to the executive order banning the products for government use, the agency considered using Pegasus to aid in its criminal investigations. Spyware generally gained a bad reputation for its use to surveil citizens and suppress political dissent, with NSO considered one of the largest in the business.This article originally appeared on Engadget at https://www.engadget.com/fbi-investigates-use-of-nso-spyware-pegasus-landmark-163949655.html?src=rss
You might want to run antivirus tools if you use certain Minecraft mods. The MMPA security community has learned that hackers are exploiting a "BleedingPipe" flaw in the Forge framework powering numerous mods, including some versions of Astral Sorcery, EnderCore and Gadomancy. If one of the game tweaks is running on Forge 1.7.10/1.12.2, intruders can remotely control both servers and gamers' devices. In one case, an attacker was using a new exploit variant to breach a Minecraft server and steal both Discord chatters' credentials as well as players' Steam session cookies.As Bleeping Computerexplains, BleedingPipe relies on incorrect deserialization for a class in the Java code powering the mods. Users just have to send special network traffic to a server to take control. The first evidence of BleedingPipe attacks surfaced in March 2022 and were quickly patched by modders, but MMPA understands most servers running the mods haven't updated.We've asked Mojang parent company Microsoft for comment. It's not responsible for Forge, so the tech giant can't necessarily stop or limit the damage. You won't be affected if you use stock Minecraft or stick to single-player sessions.The full scope of the vulnerability isn't clear. While there are 46 mods known to fall prey to BleedingPipe as of this writing, there's the potential for considerably more. Users are asked to scan their systems (including their Minecraft folder) for malware. Server operators, meanwhile, are urged to either update mods or stop running them entirely. MMPA also has a PipeBlocker mod that protects everyone involved, although mod packs may cause problems if the mods haven't been updated.This article originally appeared on Engadget at https://www.engadget.com/minecraft-mod-exploit-lets-hackers-control-your-device-162231445.html?src=rss
I wrote my first synth review for Engadget in 2019. At the time I thought it might be a one off. Maybe it would afford me the opportunity to play with some fun gear now and then, but Engadget synth beat reporter" was not something in the cards long term. Well, four years later I've not only managed to turn music tech into a regular part of my job, but I've become something of a connoisseur of weird, cheapsynths. I'd almost say that I've become jaded by the relentless releases of wannabe Volcas and VSTs-but-hardware. So I was somewhat skeptical of SOMA's Rumble of Ancient Times (RoAT from here on out), a $170 8-bit noise synthesizer."Well, this little pile of battery-powered weirdness has silenced my inner cynic. It's reminded me to stop being so precious about my music. That creating art should be fun. And that, sometimes, you just need to let things go.Engadget Soma Labs Rumble of Ancient Times demoBefore I turn you off with more philosophical ramblings (and don't worry, there will be more), let's lay out exactly what the RoAT is. It's an 8-bit digital synth and sequencer inspired by video games of the early PC era, which had to do a lot with incredibly little. The core here isn't some high-powered ARM processor; there's no advanced physical modeling or complex wavetables. Instead, the RoAT runs on a very basic microcontroller like you might find in old kitchen appliances. (Not the kind that connect to the internet and have giant touchscreens.)There are four freely tunable oscillators with 16 waveforms to choose from. The frequency range available is huge and the potentiometers can only turn so much, so dialing in a perfect scale isn't something that's going to come easy. The 16 voice options are all harsh and decidedly digital. Think Atari 2600 in a blender. And the resonant filter is deliciously lo-fi. I know that it's somewhat cliche at this point to say that a synth is oozing character, but I don't know how else to describe the sound of RoAT. It's one of the more characterful instruments I've had the pleasure of using at any price point.The sequencer is basic, too. An oscillator is either on or off and that's it. If you want a particular note you have to lock it in with the tuning knobs. The one variable is that by default, the voices can either be momentary on, or momentary off - so you can set one to drone while the others pop in to add color. The sequences must be played in live, nothing is quantized and the pattern length is just a single bar. But since it's not a step sequencer, that doesn't matter quite as much. You can always just turn the tempo down to 70 bpm while actually playing at 140 bpm and effectively get two bars.Terrence O'BrienThe simplicity here actually makes it fun and fuss free. You just hold down the record button and tap the little copper pads under each voice button, wait for the loop to come back around and tap some more to add additional triggers. The whole process of dialing in notes then sequencing them is sloppy and playful. You don't have to think about ratchets or parameter locks. The limitations actually free you up to focus on jamming, experimenting and iterating.The one part of the RoAT interface that might seem intimidating at first is the bank of registers. This is how you do actual sound design on the instrument. There's a table in the bottom right hand corner where all the various parameters are laid out, like frequency, wave selection, LFO type and speed, etcetera. They're in numbered rows, from zero to seven, and you navigate between them using buttons on the left side labeled one, two and four. So yes, you will need to do some basic arithmetic if you want to change the release of a voice or tweak the filter resonance, which you'll find on page five and select by pressing the one and four buttons (1+4=5, got it?). While this might seem unnecessarily complicated, it's actually pretty easy to wrap your head around and I'd argue far faster and more enjoyable than trying to scroll through an endless menu.Some of the parameters need a little more explanation than what can be squeezed into the table on the front. But flip the RoAT over and you'll get most of the info you need on the back of the unit.Terrence O'BrienThe one exception to this is page six of the registers, which is where you'll find the summing algorithm controls. These are explained on the back of the device, but I'd be lying if I said I fully understood what they all meant or why they affect the sound the way they do. I have a feeling that many people will be in the same boat as me. That being said, you don't really need to understand to simply tweak the knobs until you hear something you like.By the way, turning knobs until you hear something you like is perfectly a valid approach for any instrument, but it seems particularly appropriate here. The dramatic changes even a tiny bit of movement introduces mean this is best navigated by feel. And if that seems like too much work for you, there's that button labeled CHAOS" in the top left corner. I bet you can guess what it does. (It causes chaos, btw.)This button randomizes all the parameters except for the row you've currently selected in the register. So if you don't have any of the numbered buttons on, you're on row zero which controls pitch, you can knock out countless iterations on a particular melody or sequence, swapping in different waveforms and algorithms.Terrence O'BrienNow this is where the limitations of the RoAT might become an issue for some. Do you like the chaos you've just created? Great, you better record that right now. Get out a field recorder and a TRS cable, or fire up your DAW or something. Because once you flip that power switch on the RoAT off, your creation is gone - forever. There's no saving of sequences. No presets. No MIDI out to control other instruments.There is analog sync out, but no sync in. That means that, while you can connect the RoAT to a Volca or a Pocket Operator and keep them in time, you have to use the clock on the RoAT to drive everything. And there's no tap tempo here or a screen where you can see the exact tempo you're at. So I really hope you enjoy your jams at 108.45 BPM.Terrence O'BrienPractically everything about the RoAT is messy and ephemeral. But, that's also kind of what makes it so great. I realize that a lot of what attracts me to the RoAT might not matter to many of you. You might just want to play a pleasant melody on a clean sounding synth. Which, great, I like doing that too. That's not what you come to the RoAT for, though.It's excellent at noisy rhythmic patterns perfect for industrial or chiptunes. But it's limited connectivity and inability to reliably reproduce the same exact results multiple times means it's not an ideal performance instrument. Instead it's best as a source of inspiration and samples. Though, thinking of the Rumble of Ancient Times in purely practical terms misses the point. It takes obsolete technology that would otherwise be destined for a landfill and mutates it into an experimental instrument that's easy to get lost in. And every time you turn it on feels like a brand new adventure.Terrence O'BrienRemember when I said earlier that it reminded me that sometimes you need to let things go? Well, I am a digital hoarder. I have saved practically every photo I've taken since 2008 (and every crappy photochop since 2005). I have a hard drive overflowing with song sketches that are absolute trash and clearly going nowhere. And I have a hard time parting with even insignificant personal items floating around my house.Not only that, but I am the sort of person who second guesses everything. I will nitpick and obsess over a project - be it a song or this review - until I hate it. In April of last year I mentioned in my review of the Chase Bliss Habit that I had been sitting on three songs for an EP for over a year. Well, absolutely zero progress has been made there. In fact I've since decided one of those songs is worthless and I've cut it.Which brings me back to the Rumble of Ancient Times. Its simplicity, playfulness and sloppiness are a natural counter to my obsessive tendencies. Its insistence that you explore, iterate and constantly push forward prevents me from getting stuck. And the fact that I can't save a sequence - that I have to start with a blank canvas every time I turn it on - keeps me from hoarding half-baked ideas that I will never revisit.This article originally appeared on Engadget at https://www.engadget.com/soma-labs-rumble-of-ancient-times-is-the-chaotic-neutral-of-synths-154507287.html?src=rss
Novelty accessory maker 8BitDo today announced a new mechanical keyboard inspired by Nintendo's NES and Famicom consoles from the 1980s. The $100 Retro Mechanical Keyboard works in wired / wireless modes, supports custom key mapping and includes two giant red buttons begging to be mashed.The 8BitDo Retro Mechanical Keyboard ships in two colorways: the N Edition" is inspired by the Nintendo Entertainment System (NES), and the Fami Edition" draws influence from the Nintendo Famicom. Although the accessory-maker likely toed the line enough to avoid unwelcome attention from Nintendo's lawyers, the color schemes match the classic consoles nearly perfectly: The NES-inspired variant ships in a familiar white / dark gray / black color scheme, while the Famicom-influenced one uses white / crimson.The Fami Edition includes Japanese characters below the English markings for each standard alphanumerical key. The keyboard's built-in dials and power indicator also have a charmingly old-school appearance. And if you want to customize the keyboard's hardware, you can replace each button on its hot-swappable printed circuit board (PCB). 8BitDo tells Engadget it uses Kailh Box White Switches V2 for the keyboard and Gatreon Green Switches for the Super Buttons.8BitDoAs for what those bundled Super Buttons do, that's up to you: The entire layout, including the two ginormous buttons, is customizable using 8BitDo's Ultimate Software. The company tells Engadget they connect directly to the keyboard via a 3.5mm jack. And if the two in the box aren't enough, you can buy extras for $20 per set.The 87-key accessory works with Bluetooth, 2.4 GHz wireless and USB wired modes. Although the keyboard is only officially listed as compatible with Windows and Android, 8BitDo confirmed to Engadget that it will also work with macOS. It has a 2,000mAh battery for an estimated 200 hours of use from four hours of charging.Pre-orders for the 8BitDo Retro Mechanical Keyboard are available starting today on Amazon and direct at 8BitDo. The accessory costs $100 and is estimated to begin shipping on August 10th.This article originally appeared on Engadget at https://www.engadget.com/8bitdos-nintendo-inspired-mechanical-keyboard-has-super-buttons-just-begging-to-be-mashed-150024778.html?src=rss