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Updated 2025-06-29 19:32
Venmo now supports tap to pay on Android phones
Your local store might only need a smartphone to accept your payments. PayPal is rolling out tap to pay on Android for Venmo and Zettle businesses in the US. Shops can accept Apple Pay, Google Pay and other contactless services or cards, including digital wallets, without requiring a card reader. You might not have to bring out your wallet, in other words. Setup takes just minutes, PayPal claims.Initial setup is free. Tap to pay will roll out to all Venmo businesses in the country over the "coming months," PayPal says, but would-be clients can sign up for early access now. The approach is already available for all PayPal Zettle users in the US. The company adds that Tap to Pay on iPhone is now available for some American users, and should reach all of them "soon."The incentive for PayPal is clear. TechCrunchnotes Venmo and Zettle take 2.29 percent plus nine cents for every transaction. If a store relies on either brand's tap to pay for many of their sales, they stand to profit even if the customers themselves never use those services. You can already use Venmo as a customer in major stores like Starbucks - this theoretically gives PayPal more of a stake in the entire retail process.As with Square, Apple's Tap to Pay on iPhone and similar offerings, PayPal's approach potentially makes contactless payment more accessible. It lowers the costs of entry, and lets small businesses take your preferred payment method wherever they happen to be, such as outdoors or at a convention. That, in turn, could reduce the need for cash and conventional credit or debit cards. It's just a question of whether or not the tech and its costs gain enough traction among retailers.This article originally appeared on Engadget at https://www.engadget.com/venmo-now-supports-tap-to-pay-on-android-phones-164527267.html?src=rss
Vizio's redesigned TV interface helps you quickly find shows
If Vizio's TV interface has felt stale as of late, don't worry - it's getting a makeover. The company is rolling out a redesigned home screen that it hopes will make it easier to find content. The revamp is meant to be more intuitive, with new navigation features, menus and settings. There's also a reworked on-screen keyboard to help you search faster.Discovery is likewise a major focus. The updated home screen incudes recommendations as well as parental guidance and Rotten Tomatoes scores. Genre pages help you dig into a given category faster. There's more customization, too, with a personalized "app row" that lets you flag favorites with one remote click. You'll get recommendations on a per-app basis, and a My Watchlist section pools together movies and shows from multiple apps.Vizio hasn't detailed just which TV models are receiving the new home screen, or when the rollout will be complete. We've asked the company for more details. There's no guarantee older sets will get the upgrade, then, but you won't necessarily need to buy new hardware.Interface updates aren't new to TVs, but there is a tendency in the industry to limit major revamps to new or very recent TV sets. LG didn't bring 2018's webOS 4 to webOS 3 TVs released just a year earlier, for example. If Vizio delivers the new home screen to more than its latest sets, it's providing better aftermarket support than some of its larger competitors.This article originally appeared on Engadget at https://www.engadget.com/vizios-redesigned-tv-interface-helps-you-quickly-find-shows-170037252.html?src=rss
Google refutes claims it violated its own guidelines and misled advertisers
Google has denied "extremely inaccurate claims" that it may have violated its own rules and misled advertisers over ad viewership on third-party websites.Through the Google Video Partners network and TrueView (an ad product that's also used on YouTube), the company handles placement of video ads on external websites and apps. According to The Wall Street Journal, Google tells brands that their ads will be on "high-quality" sites, appear before the main content of a video and run with audio on. It also says that advertisers won't pay if users skip the ads. However, a third-party analytics company suggested in a report that Google fails to live up to these standards around 80 percent of the time.Adalytics said the ads often appear on lower-quality websites, such as those with misinformation or pirated content, and that they can be positioned in small video players on the side or bottom of the screen, away from the main "in-stream" content. Some of the ads run without any audio, according to the report, while in other cases, there were was "little to no video content in between consecutive TrueView ads." Adalytics says other ads autoplayed without the viewer engaging with them.In some instances, the company notes, the skip button that typically appears after five seconds was obscured, forcing viewers to watch the whole ad. That's "a direct violation of Google's quality standards for TrueView ads," Adalytics says, and it may have contributed to artificially inflated ad metrics, leading to advertisers paying more.Adalytics reviewed ad campaigns for more than 1,100 brands between 2020 and this year. It says customers that might have bought "muted, auto-playing, mis-declared TrueView skippable in-stream inventory include" the US government, the European Parliament, Disney+, HP, Samsung, Sephora, TikTok, Microsoft and General Motors. As it happens, some other Google divisions (Google Career Certificates and Google Workspace Domains) are on the list.Media buyers Adalytics shared the report with accused Google of conducting "ad fraud" and suggested brands weren't getting what they paid for. Others have demanded a refund. The "misalignment" could have cost brands billions in advertising dollars, Adalytics said. One "major consumer goods brand" found that 20 percent of a $75,000-plus campaign budget was directed toward YouTube channels, with the remainder spent on ads that ran on third-party destinations such as investing.com and Candy Crush Saga.Google has firmly rejected the report's findings. The company's global video solutions chief, Marvin Renaud, asserted in a blog post that Adalytics "used unreliable sampling and proxy methodologies." An "overwhelming majority of video ad campaigns" run on YouTube, Renaud claimed, with brands having the option to opt out at any time from running their ads on Google Video Partners-affiliated apps and websites.Even so, over 90 percent of Google Video Partners "are visible to people across the web," Renaud argued. "We use real-time ad quality signals to determine if people are present and paying attention that help us decide whether to serve a video ad in a Google Video Partner site or app."In addition, Renaud wrote, Google rigorously enforces policies that prohibit third-party sites from using deceptive or disruptive techniques to generate advertising revenue, such as placing ads in hidden browser windows. Renaud added that, last year, Google stopped running ads on more than 143,000 websites it deemed to violate its rules.The Adalytics claims come as Alphabet faces close scrutiny over its advertising practices. The Department of Justice sued the company earlier this year in an attempt to break up its ad business. This month, the European Union said in a preliminary finding that the only remedy it could see for Google to address its antitrust concerns would be to sell off part of the advertising empire.This article originally appeared on Engadget at https://www.engadget.com/google-refutes-claims-it-violated-its-own-guidelines-and-misled-advertisers-164550902.html?src=rss
Bloober Team is done making psychological horror games
Layers of Fear was Bloober Team's final psychological horror game. The studio didn't advertise this fact, but behind the scenes, a switch flipped weeks ago: When the remastered and expanded Layers of Fear collection came out on June 15th, it marked the end of a phase that was known internally as Bloober Team 2.0.This year is like closing the era of making psychological horror games," studio co-founder Piotr Babieno told Engadget. Right now we are going into Bloober Team 3.0, making mass-market horror."Bloober is not abandoning horror as a whole, but it is shifting focus. Over the past decade, the studio cemented itself as a powerhouse in the realm of psychological horror games, releasing the Layers of Fear franchise, Observer, Blair Witch and The Medium, all of which generated terror through narrative and environmental cues (otherwise known as vibes"). Because of these design choices, Bloober games have jokingly been called walking simulators," a description that Babieno didn't deny.We focused on the story, we focused on the mood, we focused on the quality of graphics and music, but we didn't put a lot of attention on the gameplay mechanics," Babieno said. It wasn't our target. But we decided that there was a ceiling that we couldn't break if we did not deliver something fresh, something new."Going forward, developers at Bloober will rely on action and player input to generate disquiet, and they hope that this nudge in creative direction will drastically expand the studio's audience. This mechanics-first ethos was actually implemented internally in 2019, when Bloober began building the remake of Silent Hill 2 for Konami.We decided that our next titles should be much more mass-market oriented," Babieno said. We'd like to talk with more people. We'd like to deliver our ideas, with our DNA, not by environment or storytelling, but by action. So all of our future titles will have a lot of gameplay mechanics. They will be much bigger."Silent Hill 2 will be the public's first taste of Bloober's redirection - but we're getting ahead of ourselves. Before considering the implications of fresh design philosophies, let's take a look at how Bloober Team 2.0 became a major name on the global horror scene in just a few years.Babieno co-founded the studio that would become Bloober Team in 2006, after selling his marketing research company in Poland. His ultimate goal was to be a storyteller: He initially considered entering the film industry, but it was too expensive, so he pivoted to games. The studio started with around 15 employees,and they focused on building contract games and other quasi-soulless experiences.We crafted some smaller titles on our end, but we never were really good," Babieno said. We tried to catch everything on the market and we were just following the crowd. And you know, if you're following trends, if you're following what's fashionable, you can't be good."Everything changed for Bloober Team in 2015. Though many of us may have blocked this fact from our memories, Bloober is the studio that built Basement Crawl, the worst-reviewed launch game on PlayStation 4. Basement Crawl was essentially a busted Bomberman clone when it came out in 2014, and it was shredded in reviews, settling at a rating of 27 on Metacritic. However, since it was one of just a few games to launch alongside the PS4, it sold well enough.Bloober tried to make things right by releasing Brawl in 2015, a free game that addressed many of the complaints players had with Basement Crawl.Bloober TeamAfter the release of Brawl, Bloober underwent an internal reckoning. Babieno sat down with his team and had an honest conversation about the studio's identity and future.It looks like we still don't know how to make something good, and we have a game which has 27 percent on Metacritic, so maybe we should change," Babieno remembered thinking. Our decision was, OK, we need to focus on creating something we will be proud of. So that's why we went back to the roots and decided we would like to deliver horror games."Horror has a special, blood-soaked place in Babieno's heart. He grew up devouring books, films and games with unsettling themes, including works from Stephen King, Graham Masterton and the Silent Hill team at Konami. Fear spoke to him, and as a creator, he saw how it functioned as a shortcut to deep human emotion and universal experiences.Babieno took his team's plan to their investors and laid it all out: We sat with our funders and told them, guys, we need some money, but we have a pretty good idea for the next 10 years. We would like to become one of the really good psychological horror game developers." The investors said yes. Bloober Team 2.0 was born.Layers of Fear came out in 2016 and was a breakout hit, followed by a succession of well-received psychological horror games, including Observer and Blair Witch. But that was just the public side of things: As Bloober was rebranding and cementing itself as a pillar of psychological horror, Babieno was secretly trying to convince Konami to let Bloober make a Silent Hill game.Babieno first approached Konami in 2015 with a proposal to make a Silent Hill spin-off game, something completely new in the series. The conversation stayed alive for four years, and finally in 2019, Konami invited Babieno to Japan for a meeting.Almost the whole management board came to the meeting, and they requested us to prepare a pitch for a Silent Hill 2 remake," Babieno said. And whoa. We were so afraid to touch it. We understood from the first day of the conversation that we will have half of the world which will love us and half of the world which will hate us. We are touching something sacred."Other studios were in the running to handle Konami's secret Silent Hill 2 remake, but Bloober got the gig. Konami made the official announcement in October 2022.Which brings us back to today. The studio just released Layers of Fear, a complete series remastering done in Unreal Engine 5. With this collection, it's closing the door early on the 10-year plan it laid out for Bloober 2.0 in 2015. A hard pivot worked out well for Bloober once before; it makes some sense to try that again.Silent Hill 2 will be the first title out of Bloober Team 3.0, the studio focused on action-first, mass-market horror games. This is a small but significant shift in Babieno's direction, but he - and Bloober as a whole - is still obsessed with fear.We are in a very specific moment in history because we have a lot of crises," Babieno said. He described horror games as a type of catharsis for everyday terror, a safe place where people can dissect their own reactions to intense stimuli and reckon with real-world emotions. He mentioned the pervasive threat of climate change and global economic crises; he pointed out that Bloober is based in Poland, which has a front-row seat to the carnage of the war in Ukraine.He continued, As human beings, we would like to be prepared for something that is unexpected. Those fears are around us ... we would like to deliver games that allow us to deal with our fears."Meanwhile, Bloober Team has grown to roughly 230 employees, and one of Babieno's greatest personal fears is letting them down or having to lay anyone off. As of 2023, Bloober doesn't do layoffs; in the past three years, he said just five people have left the company. Babieno isn't actively growing Bloober at the moment and he isn't looking for a buyer, even as the industry's biggest publishers are buying talented indie studios left and right. From Babieno's perspective, Bloober works best as an independent company building AAA-quality games - horror games, to be exact.I would like to stay independent because only then will we be able to make something new, something fresh and creative," he said. I don't want to create games by watching an Excel spreadsheet. I would like to deliver some new milestones of horror, our niche."This article originally appeared on Engadget at https://www.engadget.com/bloober-team-is-done-making-psychological-horror-games-163039512.html?src=rss
‘Final Fantasy XVI’ has already sold over 3 million copies
It seems a whole lot of people still enjoy the dulcet mews of chocobos and the ever-present Cid, as Final Fantasy XVIhas sold over three million units since launching on June 22. This new darker take on the series is a PS5 console exclusive, making these sales figures even more impressive. For comparison's sake, Final Fantasy XVsold five million copies during its launch week back in 2016, but that was a multi-platform title available for both PS4 and Xbox One.Square Enix says that this three million figure represents both digital and physical sales throughout the globe. This falls slightly short of the recent FF7 remake, which sold 3.5 million units during its first three days of availability. Again, the remake was available on multiple consoles. It's also worth noting that the PS4 never had availability issues like the PS5, so the install base was much highers (though that's slowly changing.)
Microsoft is already offering a generative AI certification program
Although Big Tech is still (sometimes clumsily) figuring out generative AI's ethics and implications, the genie is out of the bottle, and the technology is already integrating into the workforce. From that perspective, Microsoft announced a new program today to train workers on AI. The initiative will offer free coursework through LinkedIn, including certification. It's somewhat ironic since the appeal of generative AI is that it's dead simple to use: It automates content creation using everyday language. But the courses could still provide tips for composing the most effective prompts while showing beginners the ropes, giving them a chance to keep pace with our rapidly changing world.Microsoft's AI Skills Initiative, part of the company's Skills for Jobs program, will include free courses created by (Microsoft subsidiary) LinkedIn, offering learners the first Professional Certificate on Generative AI in the online learning market." Microsoft says the courses will cover introductory AI concepts and responsible AI frameworks," culminating in certification. It's launching in English only, but the company says it will add Spanish, Portuguese, French, German, Simplified Chinese and Japanese over the coming months."In addition, the company is launching a trainer toolkit for educators with downloadable, bite-sized content for trainers" and a separate AI course for teachers and other trainers.Microsoft also announced an open grant program for AI with an eye on boosting historically marginalized populations. The Generative AI Skills Grant Challenge is a collaboration between data.org, Microsoft's AI for Good Lab and GitHub. It aims to explore, develop, and implement how nonprofit, social enterprise and research or academic institutions can train and empower the workforce to use generative AI." Grant recipients will receive financial support, group learning opportunities, data training / guidance and access to Microsoft events and cloud-computing resources. The grant program is accepting applications now with an August 15th deadline. You can learn more and apply here.This article originally appeared on Engadget at https://www.engadget.com/microsoft-is-already-offering-a-generative-ai-certification-program-160023724.html?src=rss
Android TV's new Shop tab lets you buy movies from different providers
Google is about to make it a lot easier for you to buy and rent movies across streamers - for better or worse for your wallet. The company has announced it's adding a Shop tab on Android TV, where you can browse, purchase and store movies.Though it looks a bit similar, the Shop tab differs from the Android TV's Discover tab in a few ways. Both pages show content from a variety of streaming platforms, but the Discover tab displays recommendations based on your viewing habits, whether or not the titles cost anything to watch. On the other hand, the Shop tab only features content you can, well, shop. Instead of having to click through each app individually, you can see all the movies that are available to rent or buy across the streamers you subscribe to.The Shop Tab also has a Library section that displays every title you've purchased with your Google account on Google TV devices and its mobile app, Android TV devices and YouTube. Speaking of the Google TV mobile app, you can log in to it on your phone or tablet to download content from your Library for offline access later on. The wait to access this new feature shouldn't be long, as Google reports that the Shop tab will roll out across the US and 23 other countries over the next few weeks.This article originally appeared on Engadget at https://www.engadget.com/android-tvs-new-shop-tab-lets-you-buy-movies-from-different-providers-160012505.html?src=rss
A Samsung Galaxy S23 FE may be on the way later this year
A Samsung Galaxy S23 FE may be on the way after the company declined to offer a mid-range entry point for its previous-gen flagship smartphone lineup. Steve Hemmerstoffer (aka @OnLeaks), who has a solid track record, has provided a first look at renders of the Galaxy S23 FE.The leaked images suggest Samsung's device will have a triple-camera array. Unusually for a mid-range smartphone, the sensors may include a telephoto lens. The Galaxy S23 FE is said to have a screen size of around 6.4 inches, with a 120Hz AMOLED panel and an under-display fingerprint reader.
OnePlus' first foldable phone will reportedly feature a 2K screen
OnePlus might be the next company to jump into the foldable phone space, and it could have a few ways to stand out. Well-known tipster OnLeaks and MySmartPriceclaim to have specs for the OnePlus Fold (aka OnePlus V Fold), a book-style foldable, and it will apparently deliver top-end performance. It will reportedly revolve around a 7.8-inch "2K" folding screen as well as a 6.3-inch external display (both 120Hz), and would come with a speedy Snapdragon 8 Gen 2 chip as well as 16GB of RAM and 256GB of storage. You'd see 48-megapixel regular and ultra-wide cameras on the back, a 64MP telephoto sensor, a 32MP front cam for the external screen and a 20MP selfie shooter when the phone is open.The 4,800mAh battery wouldn't be exceptional, and you'd have to be content with 'just' 67W fast wired charging instead of the 100W from the OnePlus 11. And yes, the brand's signature alert slider would make the cut despite the relatively novel form factor.OnePlus is rumored to be launching the Fold this August, or about a month after Samsung is unofficially expected to debut the Galaxy Z Fold 5 and Galaxy Z Flip 5. There's no word on pricing, but the claimed hardware could make it expensive.The foldable phone category is still relatively small, with North Americans largely having to choose between the Galaxy Z line, Google's Pixel Fold and Motorola's Razr+. With OnePlus entering the arena, though, there are signs the field is heating up. That's good news for customers, as it might lead to more aggressive pricing and new entrants that were previously content to sit on the sidelines.This article originally appeared on Engadget at https://www.engadget.com/oneplus-first-foldable-phone-will-reportedly-feature-a-2k-screen-140426945.html?src=rss
Kia EV9 first drive: Adding a third row to the EV market
It makes sense that a majority of EVs are crossovers. It's a market segment that does well. Sure, they're essentially raised hatchbacks, but they offer enough cargo space and seating for a couple or small family. On the other hand, if you have a large brood or need to transport a lot of supplies, gear, or groceries, the electrification of a three-row vehicle has been slow. Fortunately, the Kia EV9 is here with seating for up to seven and a cavernous cargo space.We had a chance to take the Korean-spec EV9 for a first drive in Korea and while the suspension was a bit softer than what we're used to in the United States and there's a good chance that the acceleration will be tweaked to deliver more zip, it delivered the electric vehicle experience we expect from the automaker.With a targeted range of up to 300 miles and DC fast charging that Kia says will take the 99.8kWh capacity battery from 10 percent to 80 percent in about 24 minutes, the automaker has something that should appeal to families looking for a road trip SUV. For more details on the EV9 and how it fared on the road, check out the video below.This article originally appeared on Engadget at https://www.engadget.com/kia-ev9-first-drive-adding-a-third-row-to-the-ev-market-134533948.html?src=rss
Shokz OpenFit delivers open-ear audio without bone conduction
The team at Shokz has made a name for itself in the bone conduction headset market over the past several years and they've decided to change things up a bit this time around. Today, the company announced its newest headphones and while it's still an open-ear design, it's not bone conduction. The Shokz OpenFit Bluetooth earbuds ($179.95) are called air conduction" in a twist on the brand's bone conduction brethren. Like many open-ear buds before them, they are positioned just outside of your ear with an over-the-ear hook to keep them in place. As a lifestyle headset, they work well, keeping your hearing open (to some degree), staying in place when you move about and are easy to wear for long periods of time.The OpenFit seems to bridge the gap between the audio quality of in-ear buds and the situational awareness of bone conduction. They definitely deliver better audio (including bass) than the bone conduction models and still let you hear some of what's going on around you. Sure, they're not quite a replacement for in-ear buds, but that wasn't really the goal. All that said, I found that they can be hit or miss with dance music, since there's an issue with handling hard hits on some low frequency sounds.Externally, these start off on the same page as most similarly designed earbuds. They come with a charging case, fit over your ear with dolphin arc hooks and to the passer-by, won't appear unusual. They're matte black (or beige), made with a soft silicone exterior and feel very lightweight. It's not outlandish to say you could forget you're wearing them. They're definitely lighter and more comfortable than the single-unit bone conduction models Shokz sells, and it's nice not to have a band around the back.Photo by Jon Turi / EngadgetLike many earbuds, Shokz has graciously included touch controls including double-tap and long-press interactions. They respond well to your touches and taps, plus you can customize the functionality in the iOS or Android apps, although the latter won't be ready at launch. You can use a single bud if you want and keep the other inside the charging case without issue, although you will be limited to that choice's touch-control setting.While Shokz's previous offerings were primarily geared toward fitness (the OpenComm series aside), the OpenFit is pitched as more of a lifestyle product. They're something you can wear as you go about your day without leaning on digital transparency modes to hear the world. The earbuds themselves are IP54 rated so you're good if you do work out in them, but the charging case is not. You'll want to try to remember to wipe them off before stowing them to keep everything in good working order.The OpenFit and its ear hook seem to work well at keeping them in place, too. I wouldn't worry about them falling off if you're running around, lifting weights, stretching or doing physical activities. It may seem like they could, since they're not wedged into your ear, but so far I've found them to stay put.Photo by Jon Turi / EngadgetAs for specs, the Shokz OpenFit earbuds run Bluetooth 5.2, have a frequency response of 50Hz - 16kHz, support AAC and SBC codecs and there are 18 x 11mm customized dynamic drivers inside for the output. The battery life of the buds are rated at up to 7 hours of listening on a charge, with the case said to expand that up to 28 hours of playback. As with previous Shokz headsets, you get an hour's worth of juice with just 5-minutes of charging. That's great if you notice a low charge before heading out on a run with just OpenFit and a smartwatch or phone.One of the frequent issues with bone conduction headsets has been the lack of bass. Shokz came a long way towards cracking the case with their latest OpeRun Pro headset. The OpenFit aren't bone conduction, so it was easier for the company to deliver a pumped up low-end profile.If you're a Shokz fan, you'll probably enjoy these, especially for casual daily use at lower volumes. They work well for music and spoken word, and unlike the bone conduction models you'll have better luck hearing your music if you're in a busier environment. Although, keep in mind these are still open-ear models, so your listening experience isn't totally isolated.I've worn these while going to the store and doing other errands. If you keep music playing at normal or low volumes, you can enjoy tunes while also listening to and conversing with cashiers and other people around you. While you can take phone calls with a double tap, I chose to ditch them with a long press when interacting as a courtesy.Photo by Jon Turi / EngadgetYou caneven ride your bike while wearing these and still hear what's going on around you if you're careful with the volume. Bone conduction headphones (the Shokz OpenRun Pro specifically) are a more optimized situational awareness headset though, and visibly leave both ears open in case local laws have restrictions.If you're the type of person who enjoys cranking up your tunes, there are some caveats. The overall listening experience does offer rich bass, along with good mids and highs for this form factor. But if you tend to listen to dance music or hip hop, you may notice an issue with the handling of some very low-end kick drums. On some songs, mostly with hard hitting bits at low frequencies, you may notice a crunchy edge to those beats. If you get the opportunity to test them first, I'd bring something along these lines to check your experience.Listening to The Dave Brubeck Quartet's Three to Get Ready" was clear and pleasant, with a natural sound and smooth basslines. The UMC's Some Sepak Ill Thoughts" generally sounded good with a slight crunchiness on a specific ultra-low bassline section. Listening to both D.I.T.C.'s bass-heavy Thick (Environmentally Friendly Version)" and the 4/4 techno of Ryan Elliot's Fermi II" both surfaced the kick-drum crunch a bit. Radiohead's Reckoner" was a pleasant listen throughout. Obviously it depends on the music and only seems noticeable on certain punchy and low frequencies.Photo by Jon Turi / EngadgetThe app that Shokz released for OpenRun Pro in 2022 will now also work with your OpenFit earbuds and it's relatively essential, since there are touch controls that you'll want to customize. The iOS version will be available at launch, with the Android version arriving at a later date. Using the app, you can select from EQ presets or create your own, customize the touch controls, control playback and view battery levels for each earbud as well as the charging case.There are two types of touch controls available, which are double tap and press-and-hold. You can select from pre-set combinations, which seem to cover enough options to satisfy most people. They're a mix of play/pause, previous/next, voice assistant and lastly volume control (which is only available for the press-and-hold interaction).The standard EQ preset seems to be the most common choice for most listening. Vocal and treble boost are similar, while the bass boost just increases the prevalence of low-end but not its power necessarily. Obviously you can use the custom option to find your own sweet spot.Photo by Jon Turi / EngadgetOverall, these sound good for the form factor and Shokz fans that enjoy an open-ear experience may appreciate the move away from bone conduction for a change. For casual everyday use, the fit and audio experience is much improved, while still offering a degree of situational awareness. The issue with certain low-end frequencies and drum kicks is my only quibble with an otherwise solid listening experience.Shokz OpenFit earbuds are available starting today at the company's website, as well as Amazon for $179.95 in both black and beige options.This article originally appeared on Engadget at https://www.engadget.com/shokz-openfit-delivers-open-ear-audio-without-bone-conduction-130058496.html?src=rss
'Project Loki' looks like a rad mix of 'League of Legends' and 'Fortnite'
For nearly eight years, Joe Tung was responsible for leading development on Riot's hit MOBA, League of Legends. At the end of 2020, he left the company to cofound Theorycraft Games. Since then, the studio, which employs people who contributed to League, Valorant, Overwatch, the Halo series, Destiny and Apex Legends, has been quietly working away on its first project, a game codenamed Project Loki. Before today, only a handful of content creators and pro-gamers have had the chance to play Loki. That's about to change, with Theorycraft announcing a two-day PC playtest that will start tomorrow, June 29th.Theorycraft describes Project Loki as a squad-based hero battleground. Imagine a game that has MOBA-like heroes who need to nail skill shots to perform their best. Now, instead of pitting those characters against one another on a map with minion lanes and towers, you force them to fight on a large, Fortnite-inspired battleground. That's the pitch of Project Loki, andthe studio hopes it turns out to be the next game you decide to spend 10,000 hours playing with your friends. One thing Tung, whose past credits also include Halo: Reach, says is a core part of Project Loki is player creativity. Each session starts with you and your teammates choosing a group of heroes you think will win you the match, and will need to adapt your strategies on the fly.Tung says Theorycraft Games is a small and very independent game studio," but it has the backing of venture capital firm Andreessen Horowitz, which took part in the company's $50 million series B fundraising round last year. In other words, there's a lot of money riding on the bet that Theorycraft can create the next LoL or Apex Legends. Expect to hear more about the game in the weeks and months ahead. You can sign up to playtest Project Loki on Theorycraft's website.This article originally appeared on Engadget at https://www.engadget.com/project-loki-looks-like-a-rad-mix-of-league-of-legends-and-fortnite-130053005.html?src=rss
Peloton expands its gamified exercise experience to treadmills
Peloton is continuing to gamify its hardware lineup with the launch of Lanebreak Tread, a software experience for its beleaguered line of treadmills. The software suite looks similar to pre-existing racing experiences for the company's exercise bike line, and Lanebreak for Peloton cycles is a well-regarded bit of gamification, so the bona-fides are solid.Lanebreak Tread is getting a global launch, with availability for all Peloton Tread members. Peloton says the gameplay involves users matching and sustaining a pre-set inclines and speeds to rack up high scores. Animations help the users along and the whole thing is set to a beat pumping soundtrack."The software makes full use of the Tread hardware, as it automatically adjusts the speed and incline to match what is happening in the game. There's a new mechanic specifically for interval workouts, updated visuals for runners, new avatars and an array of pace-based difficulty options.Levels vary according to the chosen playlist and workout type, with difficulty levels ranging from beginner to expert. Each game level lasts anywhere from five to 30 minutes, to suit workouts of varying lengths. You also have plenty of music genres to choose from here, including pop, electronic, hip hop, rock, metal, country and, well, just about everything else. There's no classical music though, as running to Bach would feel weird. Peloton's new Lanebreak Tread software releases today for the entire line of branded treadmills.This article originally appeared on Engadget at https://www.engadget.com/peloton-expands-its-gamified-exercise-experience-to-treadmills-130040617.html?src=rss
Google's Nest Learning Thermostat is $70 off right now
If you're always coming home to an overheated house or find your jaw on the floor every time the energy bill arrives, it might be time to consider expanding your smart home. The Google Nest Learning Thermostat third-generation is currently available for $179, down from $279 on Wellbots. All you need to do is enter the code 70THERMGDT at checkout to get $70 off your order. We've only seen the thermostat at a lower price on Wellbots once, and it has never dropped below $193 on Amazon, so this is quite a good deal.The Google Nest Learning Thermostat gets to know your routine and temperature preferences and creates a schedule based on them. Google designed it to constantly consider energy-saving measures, such as changing the temperature when you're away. The smart thermostat also provides you with a report detailing how you use and can save energy in your heating and cooling systems. It also includes a safety feature for fires, sending you a notification if it detects an unusual change in temperature.On the device itself, you can get information about the weather, the time or your energy usage. Plus, if you're heading home early or feeling extra cold one day, you can control the Learning Thermostat right from the Nest app on your phone.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/googles-nest-learning-thermostat-is-70-off-right-now-130024243.html?src=rss
DoorDash will start offering couriers an hourly rate while they're fulfilling orders
DoorDash says it will offer couriers a guaranteed hourly rate for "active delivery time" as part of a raft of changes to its platform. The company says that this rate will be in addition to tips - couriers keep 100 percent of tips from customers.The Earn by Time option will sit alongside the existing model that sees Dashers receiving a payment for each order they carry out. Currently, they receive a base payment that depends on the estimated duration, distance and "desirability" of the order, along with tips and potentially promotional payments. Couriers can choose whether they want to be paid by time or per order for each delivery, and they'll see the minimum payment they'll get for both options before selecting.The hourly rate will differ depending on the market, and it's prorated. "The Earn by Time hourly rate is calculated based on a minimum hourly wage (usually the local minimum wage unless it is below $10 an hour) in addition to taking into account the local demand in real time," Cody Aughney, DoorDash's head of dasher and logistics business teams, told Engadget.Dashers will only be paid for the time between picking up an order and delivering it, but not while they're on their way to pick up the items. So if the Earn by Time rate is $15 per hour and it takes 20 minutes to carry out a delivery, the dasher will receive $5 plus any tips. DoorDash will have measures in place to prevent couriers from trying to game the system. Meanwhile, consumers will have the option to add or increase their tip after the delivery. They'll have up to 30 days to do so.DoorDashThe minimum rate is coming into play ahead of New York City starting to enforce a minimum wage for food delivery workers. By July 12th, delivery apps will need to start paying their couriers in the city a minimum of $17.96 per hour plus tips."It is critical to note that Earn by Time is fundamentally distinct from the NYC earning standard," Aughney said. "The key difference is choice: Earn by Time gives Dashers the choice over how they earn, whereas the earnings standard robs them of that choice altogether."On a related note, DoorDash doesn't plan to roll out Earn by Time in New York City, California or other "markets with a legislated earnings standard," Aughney said. The company provides couriers with a guaranteed hourly rate in such areas already. DoorDash aims to roll out Earn by Time to the rest of the US by the end of 2022.Elsewhere, a new initiative for Dashers aims to reduce downtime by allowing them to take on orders while they're on the way to the area they prefer to work in. DoorDash is introducing a new safety feature for couriers as well. They'll be able to share their real-time location with trusted contacts.Along with new features for Dashers and merchants, DoorDash is revamping things for customers with its biggest app update so far. DoorDash will support online SNAP and EBT payments, making it easier for those who are enrolled in those programs to place orders through the app. You'll be able to order from more than 4,000 grocery locations across the US, including participating Aldi, Albertsons, Safeway, Meijer and 7-Eleven stores. DoorDash is also offering SNAP recipients two months of free DashPass access.DoorDash will roll out the update to all users over the next few months. The new features include universal search, so you can look for a specific item, retailer or restaurant from almost anywhere in the app. There will be new tabs at the bottom of the screen called Browse, Grocery and Retail (the latter of which DoorDash describes as "a modern-day mall directory"). There will also be multiple carts as well. When you get peckish while filling out a grocery order, you can save your progress, order something for dinner and then continue where you left off.DoorDashUpdate 6/28 9:30AM ET: Added comments from Aughney.This article originally appeared on Engadget at https://www.engadget.com/doordash-will-start-offering-couriers-an-hourly-rate-while-theyre-fulfilling-orders-120032368.html?src=rss
The Morning After: TikTok is killing off its BeReal clone
TikTok says it's discontinuing TikTok Now, its attempt to replicate last year's social media sensation BeReal. According to screenshots posted by several users, parent ByteDance is "updating the TikTok experience and discontinuing TikTok Now." TikTok Now had a nearly identical approach to viral hit BeReal, requiring users to take front and rear photos simultaneously. It added the ability to take 10-second TikTok-like videos instead of photos, obviously making it completely different. Snapchat and Instagram have both attempted to copy (or tested) their own BeReal-ish features.The feature was part of the main TikTok app in the US, but is also available as a standalone TikTok Now app in other regions. The message sent to TikTok users in the US indicated that the feature was being killed in the main app, but there's no word on the separate TikTok Now app.BeReal, meanwhile, might be contending with a drop-off in interest, according to a report from The New York Times in April. BeReal refuted an analytics report behind the story, though, saying it still had 20 million daily active users.- Mat SmithThe Morning After isn't just a newsletter - it's also a daily podcast. Get our daily audio briefings, Monday through Friday, by subscribing right here.The biggest stories you might have missedLordstown Motors sues Foxconn and declares bankruptcy Apple has posted the entire first episode of Silo' on TwitterBrave Pixel Fold owners can try to repair hardware issues with iFixit's helpThe best PC games for 2023 The best password managers for 2023 The best Amazon Prime Day early access deals for 2023 The best mesh WiFi systems in 2023A guide to the best way to connect your home.A lot of domestic WiFi setups suck for countless reasons. Maybe the hardware your ISP gave you isn't great, or your walls aren't friendly to wireless signals. Perhaps the signals from your all-in-one wireless modem and router can't reach everywhere from its spot in a far corner of your house. It's these problems that mesh WiFi systems are designed to tackle, with a set of smaller WiFi nodes that are spread around your home, pushing internet into every corner. But which one to pick? And do you really have to spend a fortune? We can answer both of those questions in our new buying guide.Continue reading.Insta360's latest tiny action cam comes with a detachable displayThe Insta360 Go 3 is basically a GoPro with a flip screen.Insta360The new Insta360 Go 3 has a larger, more rectangular "Action Pod" detachable body, making it look more like a conventional action cam than its predecessor. The Action Pod body also doubles as a 2.2-inch flip touchscreen. The Go 3's camera itself has some significant upgrades as well. Video resolution has been bumped up from 1440p to 2.7k (2,720 x 1,536), meaning you'll get more out of Insta360's renowned "FlowState" video stabilization trick, while a second microphone has also been added to improve audio. The Insta360 Go 3 is now available via the official online store or Amazon, with prices starting at $379.99 for the 32GB model.Continue reading.Razer's first in-ear monitor is built for gamers and streamersThe Moray is meant for comfort as much as quality.In-ear monitors (IEMs) are normally aimed at musicians and audio engineers, but Razer reckons it can tap into the disposable income of gamers and streamers with its first in-ear monitor, the Moray. At $130, it's not meant to compete with higher-end IEMs from the likes of Audio Technica, Sennheiser or Shure, but Razer has paid attention to comfort: the ergonomic design and braided cables are meant to stay snugly in place for hours and it comes with three different ear tip varieties (each with three different sizes) to optimize fit.Continue reading.The SAE is creating a standardized version of Tesla's EV charging plugIt's another win for the NACS.Tesla's North American Charging Standard (NACS) is one step closer to becoming the de-facto electric vehicle charging system in the US. On Tuesday, the Society of Automotive Engineers (SAE) International, one of the automotive industry's most important standards bodies, shared it is working to support the plug, a move that will make it easier for manufacturers to add NACS connectors to their vehicles and charging stations.Standardizing the NACS connector will provide certainty, expanded choice, reliability and convenience to manufacturers and suppliers and, most of all, increase access to charging for consumers," the SAE said in a statement. In the last month alone, Ford, General Motors and Rivian announced they plan to adopt NACS.Continue reading.SoftBank gave $170m to a social app whose users mostly didn't existThe app, IRL, is shutting down.SoftBank, major tech investor and Japanese phone carrier, led a little-known social media app called IRL to unicorn status and an overall valuation of $1.17 billion by investing over $170 million. It turned out that the app completely made up its user numbers, admitting that 95 percent of its purported 20 million user base was fake. Employees became suspicious of the company's claim of 20 million monthly active users. Eventually, the SEC stepped in, issuing a probe as to whether or not IRL misled investors. In April of this year, the company's board of directors suspended CEO Abraham Shafi and appointed a new acting CEO. Due to those incredibly inflated numbers (and half-baked concept), IRL is shutting down and taking its 19 million bots with it. The company says it's returning capital to shareholders, but nobody knows how much money is left in the coffers.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-tiktok-is-killing-off-its-bereal-clone-111553066.html?src=rss
Amazon's latest Echo Buds fall to a new all-time low of $35 in early Prime Day deal
You can grab Amazon's third-generation Echo Buds for $35 right now if you're a Prime member. That's a substantial price drop for a $50 product that launched in May and only started shipping on June 7th. The wireless earbuds are already cheaper than their predecessors, but this makes them an even more attractive option if you're looking for an affordable pair. Amazon gave the new Echo Buds a completely different design from earlier versions and adopted an AirPods-like stickbud aesthetic. The company describes the new earbuds as "semi in-ear," most likely because their silicone buds don't form a tight seal to keep ambient sounds out.Amazon says the earbuds can reduce outside noise, but they let in enough sounds to keep you connected to your surroundings. They can play up to five hours of music non-stop and can last for up to 20 hours with the charging case before you need to plug them in. If you run out battery and need to use them ASAP, they can last up to two hours with a 15-minute quick charge.The earbuds can seamlessly switch their connection, so you can quickly move between two different devices. They have customizable tap controls, but they also have Alexa, Siri and Google Assistant support, allowing you to issue voice commands to cue music, listen to audiobooks, make calls and set reminders, among other things. In addition, they feature dual connect, which means you can use just one earbud if you want.If you'd prefer earbuds with Active Noise Cancellation, Amazon's second-generation Echo Buds are also on sale if you're a Prime member. They're currently selling for $65, down 46 percent from their regular price of $120. Both are merely early Prime Day deals for members paying for the monthly subscription service - the actual event kicks off at July 11th and ends on July 12th.Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/amazons-new-echo-buds-fall-to-a-new-all-time-low-of-35-in-early-prime-day-deal-100542199.html?src=rss
Former Apple Arcade exclusive, 'Air Twister,' is coming to PC and consoles
There's something so satisfying about finally getting to play the game you love on your console of choice. Rail shooter, Air Twister, is the latest video game to make the jump, with ININ Games announcing it will be released on PS4 and PS5, Nintendo Switch, Xbox and PC. Air Twister first came on the scene in 2022 exclusively for Apple Arcade.Air Twister is the brainchild of Yu Suzuki, who designed classic hits like Out Run, Virtua Fighter and Space Harrier, and follows Princess Arch on a mission to prevent her planet's total destruction (no pressure). Suzuki credits Air Twister as a twist on a game he first thought of in the 80s but wasn't possible to create with the technology of the time. It features 12 unique stages and ten alien bosses - including a clock and candelabra that look straight out of Beauty and the Beast. You can choose from modes such as Boss Rush, Arcade and Turbo as you explore a series of minigames and unlock new challenges through the Adventure Map, all with the backdrop of new and rerecorded songs from Dutch composer Valensia.You'll have to wait until November 10th to help Princess Arch defend her planet from invaders on your PC or console. Until then, Air Twister is still available on Apple Arcade for iOS and Mac users.This article originally appeared on Engadget at https://www.engadget.com/former-apple-arcade-exclusive-air-twister-is-coming-to-pc-and-consoles-093516795.html?src=rss
Amazon's Fire HD 10 tablet is 50 percent off in early Prime Day sale
Amazon's Fire HD 10 tablet (2021) is a solid entertainment device and already a great value at $150, but you can now grab one at one of the lowest prices we've seen. Thanks to an early Prime Day sale you can pick one up in Denim, Lavender and Olive colors for just $75, or 50 percent off the regular price. Amazon is also offering it in a bundle with its Fire TV Stick 4K for $100, a 50 percent savings on both products.The Fire HD 10 offers a 10.1-inch, full HD (1080p) screen, an octa-core 2 GHz processor, 3GB of RAM and 32GB of expandable storage. While it's certainly a no-frills device, it's a solid option for browsing the web, checking social media, watching streaming apps and making Zoom calls. Note that the deal is for the Fire HD 10 with "lockscreen ads," so you'll be shown personalized ads on the screensaver in sleep mode and at the bottom of the tablet's home screen.The biggest caveat with the Fire HD 10 is the lack of Google apps and reduced choice compared to Google's Play store. Still, nearly everything you need is there, including Netflix, Disney+, Roblox for the kids, Zoom, Microsoft, Facebook, Twitter, Instagram and TikTok. Plus, you get Amazon's suite of apps, ranging from Prime Video to Amazon Music and Kindle.If you're also looking for a streaming stick, Amazon has you covered there, too. It's offering the Fire HD 10 tablet and Fire Stick 4K in a bundle for $100, saving you 50 percent off both products. As a reminder, the Fire TV Stick 4K offers support for Dolby Vision, HDR and HDR10+, along with Dolby Atmos sound.Your Prime Day Shopping Guide: See all of our Prime Day coverage. Shop the best Prime Day deals on Yahoo Life. Follow Engadget for the best Amazon Prime Day tech deals. Learn about Prime Day trends on In the Know. Hear from Autoblog's car experts on must-shop auto-related Prime Day deals and find Prime Day sales to shop on AOL, handpicked just for you.This article originally appeared on Engadget at https://www.engadget.com/amazons-fire-hd-10-tablet-is-50-percent-off-in-early-prime-day-sale-085028252.html?src=rss
Google is no longer building its own augmented reality glasses
Google has killed a project internally known as "Iris" that it established to build augmented reality glasses, according to Business Insider. The tech giant worked on the glasses' development for several years, but it reportedly shelved Iris following waves of layoffs and company reshuffles over the past few months. Another event that factored into Google's decision was the departure of Clay Bavor, the company's former chief of augmented and virtual reality, to form a startup with Salesforce co-CEO Bret Taylor. In addition, Google reportedly kept changing its strategy for the Iris glasses, which became a source of frustration for team members working on the project.WhenThe Verge reported about the Iris augmented reality glasses in early 2022, it said that Google could launch the device in 2024. The Iris AR glasses were supposed to look like a pair of ordinary glasses. and an early version reportedly resembled a product called "Focals" by North, a Canadian startup that Google had acquired in 2020. Google also demoed a newer version in a video showing a real-time AR translation feature.While the company has stopped working on its own AR hardware, Business Insider says it still very much has big augmented reality ambitions. Instead of building its own hardware, Google has apparently chosen to focus on creating an "Android for AR" instead. The company is reportedly hoping to adopt the same business model it's using for its mobile platform and license its AR software to manufacturers. At the moment, Google is busy developing Android XR for Samsung's "extended reality" wearable devices and, according to Insider, on a new platform called "micro XR" for glasses.This article originally appeared on Engadget at https://www.engadget.com/google-is-no-longer-building-its-own-augmented-reality-glasses-062555498.html?src=rss
Nintendo says it'll be easy to transfer over to its next console
Nintendo has a bad reputation for its online infrastructure, often being ridiculed for lagging behind in adopting the latest technologies or features (such as requiring a smartphone for voice chat). This includes transitioning user data between your old console and a new one. Fortunately, it sounds like Nintendo is at least looking into making that easier before the launch of its next console.In a shareholder meeting late last week, when asked if your Nintendo Switch purchases would carry over to future game consoles, President and CEO Shuntaro Furukawa says (via Google Translate), In the transition from Nintendo Switch to the next-generation console, we would like to make every effort to ensure that customers can make the transition smoothly while using their Nintendo account." This seems to imply that Nintendo is at least looking into possibly allowing current Nintendo Switch titles purchased through the eShop to be carried over to whatever comes next. Of course, Nintendo doesn't make comments about future hardware that hasn't been announced yet, so take this with a grain of salt.As a reminder, previous-generation Nintendo Wii U games did not carry over to the Switch. This is in stark contrast to Sony and Microsoft, where most last-generation console games work on new consoles. And unlike Microsoft and Sony, Nintendo likes to spice up its controller design with virtually every new console. So sometimes it's impossible to make a game work on both the new and old console generation.At the very least, Nintendo is considering making improvements for its future console. It's always been a major disappointment, especially for digital game buyers, that previously-owned titles did not carry over to the new console. It's especially infuriating when the PlayStation 5 can play most PlayStation 4 titles, and Xbox Series S and X can play most Xbox One titles and in some cases Xbox 360 titles. And in Microsoft's case, the company lets you carry over certain physical titles as well. So, Nintendo has a few options on the table for carrying over existing games. Regardless of what Nintendo's next console is like, hopefully it'll work with all the Switch games people have amassed over the years.This article originally appeared on Engadget at https://www.engadget.com/nintendo-says-itll-be-easy-to-transfer-over-to-its-next-console-211411270.html?src=rss
Podcast app Stitcher is shutting down in August
Stitcher is shutting down. The popular podcasting app and web service, which SiriusXM acquired in 2020 for $325 million, will close on August 29th, according to an FAQ on its website (viaVariety). The move appears geared toward drawing its user base into the broader SiriusXM platform.SiriusXM, the owner of Stitcher, is focused on incorporating podcasts into its flagship SiriusXM subscription business," the closure note reads. Subscribers can listen to podcasts within the SiriusXM app and will see an all-new listening experience later this year." The notice added that Stitcher Studios and its Earwolf comedy network would continue making podcasts. Although Stitcher says its premium content may continue elsewhere, it adds that hosts/creators will determine availability and accessibility of their shows." The company recommends following your favorite podcast creators on social media to learn the fate of individual programs.The platform has been a popular destination for exclusive and cross-platform podcasts. Stitcher's original podcasts include Freakonomics Radio, The Video Archives Podcast with Quentin Tarantino and Roger Avary, LeVar Burton Reads and Science Rules! With Bill Nye (among others). The app is known for its user-friendly navigation, wide-spanning library and discovery recommendations.The company began as a startup, focused on its listening app, in 2008. Deezer bought it in 2014 and sold it to Midroll Media two years later. Finally, Parent company E.W. Scripps Company sold it to SiriusXM in 2020 - only for the satellite radio provider to announce its closure today.Stitcher turned off automatic renewal for paid subscriptions today and detailed the refund process for premium customers. Those with existing subscriptions won't need to take any action to cancel. Meanwhile, people with annual subscriptions scheduled to renew after August 29th will receive a prorated refund for the unused portion of the paid year. (You can read the full terms here.)This article originally appeared on Engadget at https://www.engadget.com/podcast-app-stitcher-is-shutting-down-in-august-195644781.html?src=rss
Volvo is the latest automaker to adopt Tesla's EV charging standard in North America
It's not just US manufacturers adopting Tesla's EV charging technology. Volvo has confirmed that its electric cars in the US, Canada and Mexico will use Tesla's North American Charging Standard (NACS) port. Current and recently announced cars (such as the C40 Recharge, EX30 and EX90) will connect to Supercharger stations through an adapter starting in the first half of 2024, while models from 2025 onward will have NACS built-in. An adapter will be available to connect those upcoming EVs using the Combined Charging System (CCS) format.Volvo isn't shy about its reasoning. It wants drivers to have access to an "easy and convenient" charging network, and that means Tesla Superchargers. The company claims the deal will give owners access to 12,000 more fast charging locations. The Volvo Cars app will help users find and pay for stations.The move makes Volvo the first European marque to use Tesla's port. It joins American brands that have made the leap, including Ford, GM and Rivian. Those companies are also promising adapters for current designs followed by native NACS ports.Tesla opened up NACS in late 2022, making the technology available to any company that wanted to use it. At the time, it hoped charging networks like Chargepoint and Electrify America would support the system. While that has yet to materialize, NACS is quickly gaining support beyond just automakers. Texas will require Tesla's connector on state-funded charging stations, and SAE International is working on a standardized version of the plug.Other car giants are uncertain about using Tesla's tech. Stellantis (owner of Chrysler, Alfa Romeo, Fiat and other brands) toldReuters it's "evaluating" NACS, while Hyundai is also considering adoption. A switch isn't necessarily easy. Makers like Hyundai and Porsche have 800-volt architectures that allow faster charging than existing Superchargers, and they'd either have to press Tesla for upgraded technology or accept less-than-ideal charging rates. Still, there's clearly mounting pressure to embrace Tesla's format.This article originally appeared on Engadget at https://www.engadget.com/volvo-is-the-latest-automaker-to-adopt-teslas-ev-charging-standard-191942675.html?src=rss
‘Among Us’ cartoon coming from teams behind ‘Infinity Train’ and 'Star Trek: Lower Decks’
Hit video game Among Us is getting the cartoon treatment, as originally reported by Variety. CBS Studios is behind the venture, partnering up with Innersloth, the game studio originally responsible for the indie sensation. There looks to be plenty of talent behind the scenes here, as the showrunner is Owen Dennis, the creator of the criminally-underrated Infinity Train. Titmouse Studios is handling the animation, after successful work on shows like Star Trek: Lower Decks and Bigmouth.If you are at all familiar with the game, the series description will seem like deja vu. The show will feature the crew of a spacecraft as they are murdered and replaced by an alien shapeshifter in an attempt to sabotage the ship and cause mass confusion. In other words, it's the game, only with professional voice actors instead of your friends and family.There's no voice cast yet, or even some simple still shots of the animation. There hasn't even been a streaming platform or network announced to house the cartoon, but with CBS Studios bankrolling, Paramount+ is a good bet. Though, Paramount+ has been doing that thing modern streamers do where they not only cancel shows but immediately delete them, so who knows.Should you be excited for this animated series? Creator Owen Dennis cut his teeth on the critically acclaimed Cartoon Network series Regular Show before moving onto the absolutely stellar Infinity Train. Dennis served as showrunner throughout all four seasons of Infinity Train before it was, you'll never guess, canceled and then completely erased by Max. There's no official DVDs or Blu-Rays, but you can purchase the episodes digitally via Amazon and Apple to see what all the fuss is about.In the meantime, the Among Us series has no release date, though the show is covered by The Animation Guild and not the WGA, so work should be able to proceed without crossing picket lines.This article originally appeared on Engadget at https://www.engadget.com/among-us-cartoon-coming-from-teams-behind-infinity-train-and-star-trek-lower-decks-184059395.html?src=rss
Apple has posted the entire first episode of ‘Silo’ on Twitter
Apple is borrowing a marketing tactic from Twitter pirates. The company made the unusual move of uploading the entire first episode of its series Silo to the social platform, allowing anyone there to watch the opening installment for free. The gambit follows Twitter's move to allow longer video uploads for subscribers. The free episode may be worth checking out: Engadget found the Apple TV+ original series to be simply transcendent sci-fi TV."Silo is based on the science fiction novel Wool by American author Hugh Howey. It takes place on a post-apocalyptic version of Earth, where what remains of humanity is confined to the Silo, a 144-story underground bunker that serves as a self-sufficient underground community. The citizens are told that the world outside the Silo is perilous, but questions arise about what truly lies beyond. It's a clever premise that allows showrunner Graham Yost to explore the book's themes about truth vs. fiction and information as power. Apple has reportedly renewed the series for a second season.
The SAE is creating a standardized version of Tesla's EV charging plug
Tesla's North American Charging Standard (NACS) is one step closer to becoming the de-facto electric vehicle charging system in the US. On Tuesday, SAE International, one of the automotive industry's most important standards bodies, shared it is working to support the plug, a move that will make it easier for manufacturers to add NACS connectors to their vehicles and charging stations.Standardizing the NACS connector will provide certainty, expanded choice, reliability and convenience to manufacturers and suppliers and, most of all, increase access to charging for consumers," the SAE said in a statement. According to the organization, the US Joint Office of Energy and Transportation helped bring together Tesla and the SAE. The association says it will create a standardized NACS connector on an expedited timeframe," all in hopes of improving the country's charging infrastructure that much faster.As The Verge points out, the announcement comes on the same day that ChargePoint said customers could begin ordering charging stations with NACS connectors. Starting later this year, the company will offer the port as an option on its home AC charging systems. More broadly, the last month has seen Ford, General Motors and Rivian all announce they plan to adopt NACS. In turn, that has pushed states like Texas to mandate government-funded EV charging stations feature Tesla's connector. With the momentum behind NACS growing, holdouts like Electrify America may reconsider their stance on the connector.This article originally appeared on Engadget at https://www.engadget.com/the-sae-is-creating-a-standardized-version-of-teslas-ev-charging-plug-175233691.html?src=rss
Razer's first in-ear monitor is built for gamers and streamers
In-ear monitors (IEMs) are normally aimed at musicians and audio engineers who want to block the outside world, but Razer is betting it can expand that audience. It's introducing its first in-ear monitor, the Moray, with gamers and "marathon streamers" in mind. The company claims its wired, THX-certified dual-driver earpieces deliver clear treble and deep bass, with passive noise reduction up to -36dB.Comfort is just as much of a focus, however - the ergonomic design and braided cables are meant to stay snugly in place for hours. You can play or broadcast all day while keeping distractions to a minimum, Razer argues. Accordingly, there are three different ear tip varieties (each with three different sizes) to optimize the fit.The Moray is available now through Razer and resellers for $130. At that price, it's clearly not meant to compete with higher-end IEMs from the likes of Audio Technica, Sennheiser or Shure. Many of those have three or more drivers per ear, and some include special wireless kits, detachable cables or other luxuries. You wouldn't want to use this for concerts or album production. There's no built-in microphone, either, so you'll need your own dedicated mic for streaming.However, that's not necessarily the point. An IEM by its nature doesn't weigh down on your head (or cover your ears) like conventional headphones, and it should fit more reliably than your typical earbuds. This might do the trick if you're determined to minimize breaks and other interruptions.This article originally appeared on Engadget at https://www.engadget.com/razers-first-in-ear-monitor-is-built-for-gamers-and-streamers-164836617.html?src=rss
SoftBank gave $170m to a social app whose users mostly didn't exist
Back in 2021, Japanese investment giant SoftBank led a little-known social media app called IRL to unicorn status and an overall valuation of $1.17 billion by investing over $170 million. Well, it turned out that the app completely made up its user numbers, admitting that 95 percent of its purported 20 million user base was fake, as originally reported by The Information.At the time, SoftBank called the app an innovative event-based social network" that enables people to do more together." However, the firm didn't know that there were no actual people doing more together. There were no people at all, just a gaping maw of bots and automated accounts.The app marketed itself as an event-organizing alternative to Facebook, aimed toward younger generations that think Mark Zuckerburg's social network is for squares and old people. Despite the name, IRL quickly pivoted to online events after the pandemic made meeting up in real life nearly impossible.Problems began mounting almost immediately after nabbing those millions from SoftBank. Last year, the company laid off 25 percent of its team, with founder Abraham Shafi encouraging employees to adapt" and be disciplined," adding that most people don't want to be Olympians. In the same way, not everyone will want to walk the path we are walking."After that, employees began getting suspicious of Shafi's claim of 20 million monthly active users. That's when the SEC stepped in, issuing a probe as to whether or not IRL misled investors. In April of this year, the company's board of directors suspended Shafi and appointed a new acting CEO.Thanks to the inflated numbers and half-baked concept, IRL is shutting down and taking its 19 million bots with it. The company says it's returning capital to shareholders, but nobody knows how much money is left in the coffers. Shafi once said that the company had more than enough cash to last well into 2024" but he also touted 20 million active users so, you know, grain of salt and all of that.This has been a tough week for SoftBank. The firm also invested nearly $400 million in a company that manufactures robot pizza makers. The company shuttered and is liquidating its assets, again leaving a giant question mark as to how much SoftBank would recoup from its original investment. That adds up to a potential loss of $500 million in a single week. Don't worry about SoftBank, however, as the firm owns dozens of technology companies and recently sold Boston Dynamics for a cool billion. It's still pretty embarrassing though.This article originally appeared on Engadget at https://www.engadget.com/softbank-gave-170m-to-a-social-app-whose-users-mostly-didnt-exist-162947228.html?src=rss
'Stardew Valley,' 'Slay the Spire' and 'Ridiculous Fishing' are coming to Apple Arcade in July
Apple has revealed the games that are coming to Apple Arcade in July and the company has a stacked lineup in store for subscribers. A trifecta of classic indies are on the way to the service very soon in the form of Stardew Valley, Slay the Spireand Ridiculous Fishing.The latter is particularly intriguing, as Apple says it's "a full and expanded remaster" of the original game, which was an Apple Design Award winner. Ridiculous Fishing EX, to give the new version its full name, is now in 3D. You'll use unusual fishing gear such as chainsaws and toasters to try and land fish in an open sea. This remastered version includes a competitive mode with frequently updated challenges and leaderboards, along with a new game plus mode.Apple notes that the original Ridiculous Fishing team built this from the ground up, which is a little surprising considering the studio behind it, Vlambeer, shut down three years ago. However, the gang temporarily got back together to revive the game. Studio co-founder Rami Ismail noted on Twitter that it was an "absolute joy to get a new chance at the game that launched my career with the original crew." Goodbye Volcano High developer KO_OP also helped with the project. Ridiculous Fishing EX will hit Apple Arcade on July 14th.First up in July, though, is Slay The Spire. The deck-building game sees you using cards that you collect to take down enemies and bosses in turn-based combat as you try to ascend a spire. The well-reviewed game will be available on Apple Arcade on July 7th, the same day that the family-friendly Lego Duplo World+ joins the service.On July 21st, one of the very best games of the last decade will be available to Apple Arcade subscribers at no extra cost. This version of the massively successful farming and life sim Stardew Valley includes everything from recent updates, such as town upgrades, dating events, fishing ponds and pets. One week later, subscribers will be able to check out Hello Kitty Island Adventure, a social simulation game that includes co-op multiplayer modes.Elsewhere, Apple says several titles on the service are getting updates in July. Those include Mini Motorways, Mini Metro+, Cut the Rope Remastered, What the Car? and Jetpack Joyride 2.This article originally appeared on Engadget at https://www.engadget.com/stardew-valley-slay-the-spire-and-ridiculous-fishing-are-coming-to-apple-arcade-in-july-153459825.html?src=rss
Roku will stream live Formula E races for free
Roku just made its first live sports deal, and it may be welcome news if you're a motorsports fan. The company has struck a deal to stream 11 Formula E races for free through The Roku Channel, beginning with the next season. You'll also find on-demand videos like race previews, replays and the "Unplugged" documentary. The channel is available through Roku hardware, the web and dedicated mobile apps.This isn't strictly an exclusive. Paramount+ will simulcast five Formula E races alongside CBS. The offering will be available starting in January 2024. Formula E media chief Aarti Dabas sees both the Roku and Paramount+ deals as ways to "dramatically increase" exposure to the race series, particularly in the US.This isn't on par with Formula 1 or other major sports deals. However, it significantly expands the range of content available through Roku's ad-supported service. The Roku Channel initially launched with a focus older movies and shows, but has since added premium subscriptions, originals and live TV. Now, it has a chance to attract sports fans.There's plenty of pressure to grow. Numerous other streaming services have their own sports exclusives. Amazon Prime Video streams a limited number of NFL games, while Apple has Friday Night Baseball and MLS Season Pass. Paramount+ already has multiple soccer exclusives. Moreover, ad-supported channels are reaching more platforms - Amazon recently launched its own free TV for Fire devices. Formula E could sustain interest in Roku's hardware and services, especially for viewers who crave live content.This article originally appeared on Engadget at https://www.engadget.com/roku-will-stream-live-formula-e-races-for-free-145612443.html?src=rss
Brave Pixel Fold owners can try to repair hardware issues with iFixit's help
Brave souls who pick up Google's Pixel Fold and eventually discover an issue with the hardware will be able to try and fix the problem themselves. Google will offer official tools, parts and self-repair guides for the foldable through iFixit.Since last year, those willing to try and fix issues with other Pixel devices at home have been able to get the parts and knowledge they need from iFixit. Google told 9to5 Google the program will include the new foldable.You'll still be able to mail in a Pixel Fold for repair or take it to a shop when the foldable is out of warranty (or if you damage it accidentally). If you feel up to the task of repairing it yourself, though, you'll be able to buy several parts from iFixit. Those include charging ports, batteries, adhesives and, yes, the 7.6-inch inner folding display. You can obtain step-by-step guides from iFixit too.Foldables are notoriously fragile and finicky, even compared to more typical smartphones. That's perhaps why, as 9to5 Google notes, no other major manufacturer has an official foldable self-repair program. While Samsung also offers parts and manuals for other devices through iFixit, you'll need to let a technician handle a Galaxy Z Fold or Z Flip repair - unless you really know what you're doing and are comfortable using components sourced from elsewhere.We've yet to see a Pixel Fold teardown from iFixit to get a sense of just how tough it might be to repair the device yourself. While we had positive impressions of the Pixel Fold in our review, it's too early to tell how well Google's first foldable will hold up over time. In any case, at least you'll have an extra repair option if things go pear-shaped.This article originally appeared on Engadget at https://www.engadget.com/brave-pixel-fold-owners-can-try-to-repair-hardware-issues-with-ifixits-help-143528112.html?src=rss
Insta360's latest tiny action cam comes with a wireless display
Insta360's thumb-sized Go 2 action cam already impressed us with its versatility, but it's about to be upstaged by its successor with some surprises. The new Insta360 Go 3 comes with a larger, more rectangular "Action Pod" detachable body, thus giving the overall look a stronger resemblance to a conventional action cam. Not only does this new model offer a longer combined battery life (more on that later), but the Action Pod body also doubles as a 2.2-inch flip touchscreen, meaning you won't need to whip out your phone as often. The whole package is essentially a 2-in-1 action cam and a wireless display.The Go 3's camera itself has some significant upgrades as well. Video resolution has been bumped up from 1440p to 2.7k (2,720 x 1,536), meaning you'll get more out of Insta360's renowned "FlowState" video stabilization trick. Audio quality has been improved by the addition of a second microphone, thus solving an old pain point. The camera is also certified as waterproof at up to 5 meters deep instead of just 4, but note that the "Action Pod" is only IPX4 water resistant, so do not submerge that part under water.Insta360The camera's own battery life has been extended from 30 minutes to 45 minutes (1080p@30fps), and when mounted onto the "Action Pod," you'll get up to 170 minutes. The Go 3 also represents an improvement in Insta360's heat dissipation design, so the only limitations on maximum video length are battery life and data storage. Say goodbye to the old 30-minute cap on each clip. This is also probably why the Go 3 comes with a new 128GB flavor, though you may still consider the 64GB or 32GB options to suit your budget.In addition to the usual timelapse, "TimeShift" (Insta360's take on hyperlapse) and slow motion (up to 4x) features, the Go 3 comes with three new video modes: pre-recording, loop recording and timed capture. Timed capture in particular is handy for setting up auto capture for a sunrise, without you having to wake up to turn on the camera.Insta360Much like its predecessor, the Go 3 comes with a handful of accessories for various mounting methods. You still get a magnet pendant for first-person point-of-view shots from chest level, though I personally prefer using the included clip mount with a hat to match my eye level. There's also a pivot stand with a reusable sticky base - the latter can be detached if you want to switch to a 1/4-inch mount instead. If needed, you can buy a quick release mount for action sports, or a monkey tail mount for casual captures anywhere you want. Dog owners may also consider getting the "Fetch Stick" to get some goofy close-ups of their petsThe Insta360 Go 3 is now available via the official online store or Amazon, with the 32GB, 64GB and 128GB models priced at $379.99, $399.99 and $429.99 respectively.
TikTok is jumping off the BeReal bandwagon by killing TikTok Now
TikTok has told users that it's discontinuing TikTok Now, effectively a clone of last year's social media sensation BeReal, The Verge reported. According to screenshots posted by various users, parent ByteDance is "updating the TikTok experience and discontinuing TikTok Now."BeReal was Apple's iPhone app of the year for 2022, but buzz around the social media app has tapered off of late. The app took an interesting approach compared to rivals, sending notifications at a different time each day that prompted you to quickly share photos taken with your device's front and rear cameras at the same time. The idea was to create more spontaneous content, while keeping the experience centered on friends.TikTok Now had a nearly identical approach, also requiring users to take front and rear photos simultaneously. However, it added the ability to take 10-second TikTok-like videos instead of photos. When it launched, the company said it aimed to create "authentic and spontaneous connections on TikTok."The feature was part of the main app in the US, but is also available as a standalone TikTok Now app in other regions. The message sent to TikTok users in the US indicated that the feature was being killed in the main app, but there's no word on the separate TikTok Now app.Shortly after it launched, BeReal was successful enough to inspire dual-camera features from Instagram (Candid Stories), SnapChat and others. Since then, however, the number of users has dropped, according to a report from The New York Times in April. BeReal refuted an analytics report behind the story, though, saying it still had 20 million daily active users.This article originally appeared on Engadget at https://www.engadget.com/tiktok-is-jumping-off-the-bereal-bandwagon-by-killing-tiktok-now-125023950.html?src=rss
Telegram Stories with customizable expiration times are coming next month
In a series of messages on his Telegram channel, Pavel Durov has revealed that the instant messaging service is launching its own take on Stories next month. He shared that users have been asking for the feature for years but the company has initially been against it "since Stories are already everywhere." Telegram ultimately decided to listen to its users, though, and has created a version of its own that seems to be more customizable than other platforms'.The messaging service's Stories feature looks just like Messenger's in that they show up as expandable bubbles at the top of the conversation list. Users will be able to define who sees their posts and can choose to make them viewable to the public, only to their contacts (with exceptions), just a few selected contacts or to list of Close Friends. They can add captions and links to their Stories, and they can tag other people. Users can also share photos and videos captured by the front-facing and the rear cameras simultaneously, similar to posts found on BeReal.If users don't want to see posts from a certain contact, they can move them to the "Hidden" list in their contacts section. But what's perhaps the best thing about Telegram's take so far is that users will be able to choose when their Stories expire. They can set them to disappear in 24 hours like in other services, but they can also choose to make them disappear within 6, 12 or 48 hours. Users can even permanently display their Stories on their profile page. If they do, they won't be forced to make them viewable to anybody and can still choose the privacy setting for each post.Durov said Telegram has been testing the feature internally and that it's in the last stages of the testing phase. The company plans to make Stories available on its app sometime in early July.This article originally appeared on Engadget at https://www.engadget.com/telegram-stories-with-customizable-expiration-times-are-coming-next-month-113535087.html?src=rss
The Morning After: The verdict on Google’s Pixel Fold
Samsung's Galaxy Z Fold line is the undisputed champion of big flexible phones. But - outside of China - it holds that title by default. With the Pixel Fold, Google has created a foldable challenger that directly addresses some of Samsung's (and foldables') weaknesses. Google says that over 50 first-party apps have already been optimized for use on devices like the Pixel Fold. Some of the enhancements we've seen before, like tabletop mode in YouTube. But, by virtue of being made by the same company that makes Android, there are more features here. That even includes third-party apps like WhatsApp, where you can share images from Google Photos just by dragging and dropping.EngadgetAccording to Engadget's Sam Rutherford, the Pixel Fold's clever hinge and slim chassis make it easy to use and carry, while its wider body makes the phone's exterior screen much more usable. With better cameras and UI tweaks to make multitasking a tiny bit simpler, the Pixel Fold more than holds its own against Samsung's Z Fold 4. The main challenge: that $1,799 price. Check out the full review here.- Mat SmithThe biggest stories you might have missedThe best free games for 2023 Lucid is going to power Aston Martin's future EVs Urtopia's Chord e-bike aims to blend tech with styleVirgin Galactic will start commercial spaceflight on June 29thA 5G deadline could ground some US flights starting July 1stThe Biden administration's $42 billion broadband program is finally getting underwayThe Morning After isn't just a newsletter - it's also a daily podcast. Get our daily audio briefings, Monday through Friday, by subscribing right here.Netflix is removing its 'basic' plan in CanadaUsers will have basic with ads, standard or premium tiers available.Netflix announced its basic plan would no longer be an option for Canadian subscribers. Anyone already on a basic plan doesn't have to worry about being kicked off it, but if they choose to move to another option or close their account, they can't get back on that tier. In Canada, the basic tier is $9.99 (CAD) per month, while the basic tier with ads, launched last year, costs $5.99. Now with the decision to remove its basic option, the streamer is pushing more of its customers towards an ad-filled viewing experience. It's making the company money: In the first quarter of 2023, Netflix saw its basic with ads tier bring in more money per user than its standard plan.Continue reading.Amazon will use small businesses to help deliver packages in the USYour local bodega could bring shipments to your door.Amazon is launching a new hub delivery system that uses small businesses in 23 states (including California, New York and Washington) to complete customer shipments. Those businesses need secure storage areas and must deliver an average of 30 packages daily outside of major holidays. Amazon debuted an "I Have Space" system in India in 2015, and expanded it to both Japan and Spain. A US pilot program began in late 2020, although it focused on improving delivery for rural customers. This new system covers over 20 major cities, including Boston, New York City and Los Angeles.Continue reading.Meta's Quest+ subscription offers two VR titles per monthThe plan costs $8 per month or $60 per year.EngadgetMeta is making its own Xbox Game Pass-like subscription service for VR titles. Meta Quest+, grants users access to "the best titles on the platform" for $8 per month or $60 per year. The subscription is available starting today on Quest 2 and Quest Pro. It's also coming to Quest 3 when that headset arrives this fall. The first two are the hit first-person shooter Pistol Whip and Pixel Ripped 1995. Like PlayStation Plus Essential, you'll retain access to the games as long as you remain a member.Continue reading.NASA is creating a ChatGPT-like AI assistant for astronautsAn early version is planned for the Lunar Gateway space station.Has 2001: A Space Odyssey taught us nothing? Yes. NASA is developing an AI chat system allowing astronauts to perform maneuvers, conduct experiments and more using a natural-language ChatGPT-like interface.NASA aims to deploy the system on its Lunar Gateway, a space station that will orbit the Moon and support NASA's Artemis mission. It would use a natural language interface that allows astronauts to seek advice on experiments or conduct maneuvers without diving into complex manuals.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-the-verdict-on-googles-pixel-fold-111523236.html?src=rss
Lordstown Motors sues Foxconn and declares bankruptcy
Lordstown Motors is having an eventful day, to say the least. The Ohio-based EV startup has filed for Chapter 11 bankruptcy protection in hopes of finding a buyer and is suing its investment partner, Foxconn Technology, for breach of contract and fraud. In its suit, Lordstown claims Foxconn's actions "had the intended effect of destroying the business of an American startup."Foxconn, primarily known for assembling Apple's iPhones, bought Lordstown's Ohio factory in late 2021 (around when General Motors jumped ship) and a year later agreed to invest another $170 million through the purchase of common shares and newly created preferred shares. But, in April, Foxconn threatened to terminate the deal, claiming that Lordstown's stock dropping below $1 per share for 30 trading days in a row represented a breach in their agreement. The car manufacturer said the claims had no merit and accused Foxconn of acting in "bad faith" to get control of the factory and its workers without intending to support Endurance, its first pickup EV.The decision to declare Bankruptcy doesn't exactly come as a surprise - in May, Lordstown said production would likely stop "in the near future" and that the company would file if its deal with Foxconn didn't proceed. Lordstown also reported a $171.1 million loss for 2023's first quarter.Endurance has also faced continual problems from production to the final product. Even after Foxconn bought the factory, Lordstown failed to meet its forecasted vehicle production numbers for 2022, cutting it from 500 to 50 trucks. Then came an underperformance in miles, with the Environmental Protection Agency recently rating the pickup's range as just 174 miles versus its promised 250. Its competitors, the Ford F-150 Lightning and the Rivian R1T, can go 240 and 289 miles, respectively.This article originally appeared on Engadget at https://www.engadget.com/lordstown-motors-sues-foxconn-and-declares-bankruptcy-100549575.html?src=rss
TikTok gives parents even more control over what their teens see
TikTok has recently faced scrutiny over child safety issues in the US and elsewhere due to its youth-skewing userbase and reams of inappropriate content on the platform. Now, the company (owned by China's ByteDance) has announced that it's is giving parents more control over what their teens can see. It's adding new content filtering controls to its "Family Pairing" feature, letting parents filter out videos containing specific words or hashtags - while still keeping kids in the loop.TikTok introduced Family Pairing back in 2020 as a way to let parents link directly to their kids' accounts then remotely disable direct messages, set screen time limits and enable a "restricted content" mode. And last year, it added a tool that automatically filters out videos with words or hashtags users may not want to see in their For You or Following feeds.The new controls essentially combine those two features, giving parents the option to remotely filter out videos from their kids accounts in For You or Following with specific words or hashtags. "We're bringing this [content filtering] tool to Family Pairing to empower caregivers to help reduce the likelihood of their teen viewing content they may uniquely find jarring," TikTok wrote.TikTokAt the same time, kids will be alerted to their parents' selected filters and can choose not to opt-in, the company told Sky News. "By default, teens can view the keywords their caregiver has added and we believe this transparency can also help to prompt conversations about online boundaries and safety," the company wrote. "We also wanted to make sure we respect young people's right to participate."At the same time, TikTok announced that it will form a global Youth Council later this year. The aim, it said, will be to "listen to the experiences of those who directly use our platform and be better positioned to make changes to create the safest possible experience for our community."TikTok has been criticized for exposing children to videos showing self-harm, eating disorders and other inappropriate content, often disguised by slightly altered hashtags designed by bypass moderation. The company is facing new content regulations in UK via the Online Safety Bill, and US lawmakers are working on a Kids Online Safety Act that would force social media companies like TikTok to add online safeguards for children. TikTok was recently banned in Montana, but the company is suing the state on the grounds that the ban violates the First Amendment and other laws.This article originally appeared on Engadget at https://www.engadget.com/tiktok-gives-parents-even-more-control-over-what-their-teens-see-093558339.html?src=rss
Facebook adds parental control tools to Messenger
Meta has added new tools to its Family Center that will allow parents to see and control how their teenage kids are using Messenger. They'll now be able to view how much time their kid spends on the app, along with their privacy and safety settings. Parents and guardians will be able to see who can message their child and who can see their stories. In addition, they can get notifications for changes to their teen's contact list and for any changes their kid makes to their privacy and safety settings. If their child reports a user to Meta, parents can also get notified if their teen chooses to share the information with them.The social networking giant said these are but the first batch of parental supervision tools coming to Family Center, and that it plans to add more over the next year. While they're only rolling out for users in the US, UK and Canada at the moment, Meta intends to expand their availability to other regions around the world in the coming months. Take note that Facebook has had parental controls for Messenger Kids for years, and these tools are for the main Messenger app, meant for parents with teens 13 to 18 years old.Facebook/MetaAside from these new parental tools, Meta will now show teens a notification when they've already spent 20 minutes on Facebook to urge them to set daily time limits. For Instagram, it's exploring a new nudge feature that will ask teens to close the app if they've been scrolling Reels at night. Meta has also expanded its parental controls for Instagram to show parents how many friends their teen has in common with accounts they follow and are followed by. Plus, teens will get a new notification after they've blocked someone, encouraging them to add their parents to supervise their account.Instagram/MetaThe company has a few safety updates that aren't teen-focused, as well. It's rolling out Quiet Mode, which mutes all notifications and changes a user's profile status, on Instagram around the world over the coming weeks. It's also currently testing a couple of new features meant to protect Instagram users from unwanted DMs. Users must now send an invite to connect to someone who doesn't follow them before being able to send a message. Further, they can only send one invite at a time and can't send more until the recipient accepts it. These message request invites are text only, prohibiting users from being able to send photos, videos or voice messages to other users they're not connected to.InstagramThis article originally appeared on Engadget at https://www.engadget.com/facebook-adds-parental-control-tools-to-messenger-090034344.html?src=rss
Congress is reportedly limiting staff use of AI models like ChatGPT
Congress apparently has strict limits on the use of ChatGPT and similar generative AI tools. Axiosclaims to have obtained a memo from House of Representatives administrative chief Catherine Szpindor setting narrow conditions for the use of ChatGPT and similar large language AI models in congressional offices. Staff are only allowed to use the paid ChatGPT Plus service due to its tighter privacy controls, and then only for "research and evaluation," Szpindor says. They can't use the technology as part of their everyday work.House offices are only allowed to use the chatbot with publicly accessible data even when using Plus, Szpindor adds. The privacy features have to be manually enabled to prevent interactions from feeding data into the AI model. ChatGPT's free tier isn't currently allowed, as are any other large language models.We've asked the House for comment and will let you know if we hear back. A use policy like this wouldn't be surprising, though. Institutions and companies have warned against using generative AI due to the potential for accidents and misuse. Republicans drew criticism for using an AI-generated attack ad, for instance, while Samsung staff supposedly leaked sensitive data through ChatGPT while using the bot for work. Schools have banned these systems over cheating concerns. House restrictions theoretically prevent similar problems, such as AI-written legislation and speeches.The House policy might not face much opposition. Both sides of Congress are attempting to regulate and otherwise govern AI. In the House, Representative Ritchie Torries introduced a bill that would require disclaimers for uses of generative AI, while Representative Yvette Clark wants similar disclosures for political ads. Senators have conducted hearings on AI and put forward a bill to hold AI developers accountable for harmful content produced using their platforms.This article originally appeared on Engadget at https://www.engadget.com/congress-is-reportedly-limiting-staff-use-of-ai-models-like-chatgpt-195454777.html?src=rss
Sci-fi thriller ‘Fort Solis’ arrives on PlayStation 5, PC and Mac on August 22nd
If you're a fan of psychological horror, you should mark August 22nd on your calendar. That's when an intriguing new game called Fort Solis arrives. Developer Fallen Leaf describes its debut as a psychological sci-fi thriller. The game casts players as Jack Leary, an engineer sent to investigate a remote mining base on Mars. Roger Clark, best known for his role as Arthur Morgan in Red Dead Redemption 2, voices Leary, with Tory Baker (The Last of Us, Death Stranding) and Julia Brown (The Last Kingdom, World on Fire) rounding out the cast.Watching the trailer for Fort Solis, you might get the sense Fallen Leaf was inspired by Dead Space, but the studio says it was most directly influenced by narrative titles like Firewatch and Until Dawn. Fallen Leaf notes there are no camera cuts or loading screens to break up the game's story, which can be binged in one intense session." If nothing else, Fort Solis should be a technical showcase. Alongside Layers of Fear, it's one of the first Unreal Engine 5 games to arrive since Epic first teased the tech back in 2020. Fort Solis will be available on PlayStation 5, PC (via Steam and the Epic Games Store) and Mac.This article originally appeared on Engadget at https://www.engadget.com/sci-fi-thriller-fort-solis-arrives-on-playstation-5-pc-and-mac-on-august-22nd-191021189.html?src=rss
Lithium-ion battery creator John Goodenough dies at 100
One of the most influential scientists in technology has passed away. The University of Texas at Austin has confirmed that Dr. John Goodenough, widely credited as the creator of the lithium-ion battery, has died at the age of 100. While you might not have heard of him, he's effectively responsible for making cellphones, laptops and electric vehicles practical.Researchers had been exploring lithium batteries before. Dr. M. Stanley Whittingham, for instance, produced a design combining lithium with titanium disulfide. However, The New York Timesnotes it was Goodenough who achieved a major breakthrough in 1980 while at the University of Oxford. He made a cathode with layers of lithium and cobalt oxide that produced a stronger voltage while greatly improving safety. It had much more capacity than previous batteries, such as lead acid (used in cars) and nickel-cadmium (found in many portable electronics).The technology didn't flourish until Dr. Akira Yoshino scrapped raw lithium in favor of safer lithium ions. The scientist produced a practical design for Asahi Kasei Corporation, and Sony delivered the first consumer-friendly rechargeable lithium-ion battery in 1991. You know what happened next - the improved performance enabled mobile devices that were either more portable or simply hadn't been an option before. Cellphones and laptops could become sleeker, faster and longer-lasting, while electric cars were finally viable.Goodenough was responsible for much more, however. During his stint at MIT in the 1950s and 1960s, he helped pioneer the technology that would eventually become the random access memory (RAM) you see in many computing products. He routinely shared patents with colleagues. He was also an active researcher into his 90s, and until a few years ago was developing next-generation battery tech that promised breakthrough performance for renewable energy and EVs.While relatively unknown in public circles, Goodenough did receive recognition for his work. He received the Nobel Prize in Chemistry in 2019 and the US National Medal of science in 2011, among other accolades.Industries are slowly moving on from lithium-ion batteries. Automakers are planning EVs with solid-state batteries that deliver higher densities, faster charging and lower costs. However, it's safe to say the modern tech landscape wouldn't be what it is without Goodenough's efforts, and his legacy will likely be felt for years to come.This article originally appeared on Engadget at https://www.engadget.com/lithium-ion-battery-creator-john-goodenough-dies-at-100-171553322.html?src=rss
Google Pixel Fold review: The challenger that Samsung needs
For the past few years, Samsung's Galaxy Z Fold line has been the undisputed champion of big flexible phones. But it holds that title almost by default thanks to a lack of real contenders - especially outside of China. But with the Pixel Fold, Google has created a legitimate challenger with an innovative design that directly addresses some of Samsung's weaknesses in the space. So even though its $1,799 price will be a nonstarter for most, Google's first flagship foldable phone is still a notable rival.Design and displaysThe Google Pixel Fold features a 5.8-inch exterior screen that opens up to reveal a flexible 7.6-inch interior display, both of which are 120Hz OLED panels. On paper, that sounds very similar to what Samsung offers on the Z Fold 4, but Google has played around with the phone's build and dimensions to create what might be the best showcase of the company's design chops to date.Instead of something like Samsung's skinnier baton-like form, Google chose a wider 17.4:9 aspect ratio for the Pixel Fold's 2,092 x 1,080 exterior display, resulting in a device shaped more like a passport. The benefit is you don't need to switch to the bigger interior screen as often. And while this might seem like a minor tweak, it makes a huge difference.The Z Fold 4's cover display is so skinny that typing feels cramped. It's really only usable for basic things like looking up directions or checking notifications. But on the Pixel Fold, everything just kind of works. The screen is small enough that someone with medium-sized hands like me doesn't have trouble reaching the corners of the screen, yet big enough that apps look and behave normally. Andbecause you don't need to open the device as often, the battery can actually last a little longer.Photo by Sam Rutherford/EngadgetPerhaps more importantly, Google has done some nifty things with the Pixel Fold's hinge and chassis so there's essentially no gap between the phone's halves while still being extremely thin. It measures less than 6mm thick and around 12.1mm when closed, so despite being a touch heavier than the Z Fold 4, it feels more balanced. Unless your jeans are painted on, you shouldn't have much trouble fitting the Pixel Fold in a pocket. And unlike so many other flexible phones, the Pixel Fold has an IPX8 rating for water resistance, so you don't need to fear an accidental splash or submersion.One side effect of having a wider screen on the outside is that when you open the Pixel Fold, you get a landscape orientation that's great for watching videos. After starting a clip on the outside screen, you can just unfold the phone, expand it and voila, no need to rotate. Instead of going for a completely bezel-less design like most traditional phones, Google gave the Pixel Fold slightly larger love handles. This means there's no need for a low-res under-display selfie camera like on the Z Fold 4. There's actually room for an 8-megapixel camera in the top right corner. And that extra space around the hinge lets you hold the Pixel Fold like a paperback book, which is especially satisfying when you're using it as an e-reader.Photo by Sam Rutherford/EngadgetIt's about time I addressed the elephant in the room: Yes, there's a crease. You can feel it with your fingers and, depending on the angle, you can see it too. But Google has managed to minimize how distracting it is. That said, I've been using a foldable phone as my daily driver for the last three years, so I may be more used to it than most.DurabilityWhile foldables have been around for a few years, now that Google is getting into the game, there are some things that potential first-time flexible phone buyers should be aware of. When you first open the Pixel Fold's box, there's a warning that calls attention to the phone's display. Google notes that flexible screens are softer than traditional phone screens, so avoid contact with sand, crumbs, fingernails or sharp objects." Additionally, Google says that the owners should not remove the pre-installed screen protector," and that users should avoid installing third-party screen protectors." In short, you have to be a little more gentle with foldable phones than your standard glass-and-metal handset.Photo by Sam Rutherford/EngadgetSo far, I haven't had any issues with the Pixel Fold's display or its pre-installed screen protector. That said, I've owned three Galaxy Z Fold phones with similar screen protectors that bubbled up six to eight months after purchase, so it's possible the Pixel Fold may exhibit similar issues over time. When questioned further about durability and customer support, a Google spokesperson told Engadget: We have rigorously tested the screen protector to stand up to normal wear and tear. If you do encounter an issue, it can be repaired at our service centers for a fee ($29 for preferred care customers or $129 for customers out of warranty)."Software and appsWe can't talk about the phone's interior display without mentioning some of the tweaks Google has made to the apps and UI. Similar to the Z Fold 4, Google created a taskbar for the Pixel Fold, except that this one is a bit more transient. On the home screen, you get your standard row of icons along the bottom. But when you're in an app, you can swipe up to see the taskbar, and from there you can drag an icon to open it in multi-window mode.Photo by Sam Rutherford/EngadgetThe gesture for summoning the taskbar is like a shorter version of swiping up and holding to see recently used apps. Once you select the apps you want, resizing windows is as easy as dragging the divider left or right. If you'd like your apps to switch sides you can double-tap the middle of the split-screen divider. The idea is for the taskbar to appear when you need it and get out of your way when you don't. When combined with the App Suggestion feature in Android (which are the apps that have a ring around the icon), it makes for a simple but effective way of multitasking.You can also use the Pixel Fold's dual displays to do stuff like take selfies using the phone's high-res rear cameras or show your subjects a live preview of what they look like when you're taking their photo. But we've seen that before on devices like the Z Fold and the new Razr+. Unfortunately, one of the Pixel Fold's coolest new features - Dual-Screen Interpreter mode - isn't available yet, as it's based on features in Android 14, which won't be out until sometime in the fall.Photo by Sam Rutherford/EngadgetGoogle says that over 50 first-party apps have already been optimized for use on devices like the Pixel Fold. Some of the enhancements we've gotten a taste of before, like tabletop mode in YouTube. But there are a number of refined examples, including those from third parties like WhatsApp where you can share images from Google Photos just by dragging and dropping. With this much real estate to work with, you really do feel empowered when switching from the outside to the interior display. And after playing games like Asphalt 9 that support adaptive resolutions, I'm really hoping more developers get on board.CamerasPhoto by Sam Rutherford/EngadgetOne of my biggest gripes with the Z Fold 4 is that Samsung wasn't able to deliver the same level of image quality that you get on the Galaxy S Ultra. But the Pixel Fold doesn't feel as compromised. It features a 48MP main sensor, a 10.8MP ultrawide and a 10.8MP telephoto with a 5x optical zoom. Combine that with Google's excellent photo processing and the result is cameras that are just flat-out better.In daylight, the Pixel Fold's pics were consistently a touch sharper than Samsung's while often delivering more detail with better shadows and highlights. Even with Samsung's food mode activated, the Pixel Fold made my taco dinner look more appetizing too. Google's Night Sight continues to reign supreme when it comes to capturing clearer and more well-exposed photos in the dark.Performance and battery lifePowering the Pixel Fold is Google's Tensor G2 along with 12GB of RAM and up to 512GB of storage. It's not an overflowing well of speed, and as people have experienced on other Pixel devices, the Fold sometimes runs a little warm. But even when I was multitasking or trying to push it, the phone never felt lethargic, which is all I can really ask for.Photo by Sam Rutherford/EngadgetMeanwhile, even though Google's 4,820mAh battery is a tiny bit smaller than on the Z Fold 4, there wasn't a big difference in overall longevity, which is to say it's pretty good. I ran our video rundown test on both their external and internal displays. On the former, the Pixel Fold outlasted Samsung's big foldable, posting a time of 22 hours and 21 minutes versus the latter's 20:45. Using their larger screens, though, the Z Fold 4 came out ahead with a time of 17:13 compared to the Pixel's 15:42.Wrap-upFor Google's entry into the world of flexible phones, the Pixel Fold feels like a win. Its clever hinge and slim chassis make it easy to use and carry, while its wider body delivers on Google's promise of making the phone's exterior screen a lot more usable. Featuring strong water resistance, better cameras and UI tweaks to make multitasking a tiny bit simpler, the Pixel Fold more than holds its own against Samsung's Z Fold 4. And that's before considering all the great Pixel-specific features like Call Screener, Recorder and more.Photo by Sam Rutherford/EngadgetMy main gripes (you know, aside from its price) are that it occasionally feels like the phone is never fully open. Sometimes I feel like I have to put more pressure on it than I'd like to make it completely flat. And while it would be nice if the Pixel Fold came with stylus support like the Z Fold 4, I'm happy to wait till Samsung, Google or whoever finds room to store a pen inside the device.Admittedly, some people may say that the Pixel Fold isn't really advancing the overall capabilities of flexible phones, as many of its features like dual-window multitasking are already available on devices like the Z Fold 4. The issue is that until we get a critical mass of big foldables, developers aren't going to consider tweaking or optimizing their apps. That's why this phone had to come first. With the Pixel Fold, Google brought its style and rhythm to a title fight and didn't come up short. But, perhaps most importantly, Google now has a device it can use to shape the future of Android beyond typical glass bricks.This article originally appeared on Engadget at https://www.engadget.com/google-pixel-fold-review-the-challenger-that-samsung-needs-specs-price-170003458.html?src=rss
Meta’s Quest+ subscription offers two VR titles per month
Meta is getting into the games subscription business. CEO Mark Zuckerberg has announced Meta Quest+, a plan that grants users access to "the best titles on the platform" for $8 per month or $60 per year. The subscription is available starting today on Quest 2 and Quest Pro. It's also coming to Quest 3 when that headset arrives this fall. Those who sign up to Meta Quest+ by the end of July will only pay $1 for their first month.You'll get access to two curated titles on the first day of each month. The first two are the hit first-person shooter Pistol Whip and Pixel Ripped 1995. August's titles are Walkabout Mini Golfand Mothergunship: Forge. As with services like PlayStation Plus Essential, you'll retain access to the games as long as you remain a member. If you cancel Meta Quest+ and sign up again later, you'll once again have access to the games from your original membership period.Meta has been embracing subscription models as of late. Along with Meta Quest+, the company this year introduced Meta Verified, which is a verification service for Facebook and Instagram. In addition to a checkmark, the subscription includes extra protection against impersonation and "direct access to customer support."This isn't the only subscription service for a VR headset, however. HTC has offered access to hundreds of VR games, apps and videos through its Viveport Infinity service since 2019.This article originally appeared on Engadget at https://www.engadget.com/metas-quest-subscription-offers-two-vr-titles-per-month-153724017.html?src=rss
Urtopia's Chord e-bike is a little overkill for a city ride and that's okay
Urtopia may be a relatively new name in the e-bike world, but it makes a strong first impression. With its 4G, GPS, mmWave sensors and even light projection turn indicators, the Carbon 1 felt like the Inspector Gadget of two-wheeled travel, but its exotic design and road-bike leanings meant it wasn't for everyone. The company's second bike, the Chord ($1,799), has a much less divisive aesthetic and - unlike its sibling - practicalities like gears and a more upright (and city-friendly) ride. Importantly, the Chord contains all the wireless connectivity of the Carbon 1 at a cheaper price, possibly making it a more compelling package overall.The Chord feels like Urtopia's attempt at a stylish city bike in the vague style of Cowboy or VanMoof. The Chord is apparently inspired by pianos, with its black and white colorway and the melodic notes that play when you cycle through the power modes. At 46 pounds (21 kilograms), it's noticeably heavier than the Carbon 1 (33 pounds/15 kg), but it's on par with other models in the same category.The motor is a pretty straightforward 350W hub powered by a removable 360Wh battery. Top assisted speed is 20MPH over four modes: Eco, Comfort, Sport and Turbo. The maximum range is an estimated 75 miles, but that will obviously depend on how much assistance you use. As a Class 1 ebike, there's no throttle mode here; instead, there's a Turbo mode with barely any need to pedal to get you up to that maximum speed. As mentioned, the Chord comes with an 8-speed Shimano gear system which, combined with the assistance modes, make for a flexible ride in terms of speed and effort.Photo by James Trew / EngadgetThe more interesting features with Urtopia bikes come from its connectivity: WiFi, Bluetooth, GPS and 4G. Combined with an accelerometer and a gyroscope the Chord has a surprising amount of situational awareness, which I'll get to later. Oh, you can also speak to the bike to change settings and use it as a Bluetooth speaker as you ride while receiving visual directions on the dot-matrix screen contained in the smart box" bike computer. Did I mention there's a comprehensive app with ride tracking, navigation and deeper settings, too?Taking the Chord out for the first time, it was hard to ignore the extra weight compared to the aforementioned Carbon 1, but also the similarly pitched Tenways. It's not chonky in the same way something like the 63-pound (28-kilogram) Velotric Discover 1 is but those extra pounds were noticeable the first time I tried hustling it (upright) into the elevator in my apartment block. Thankfully, it's not something you'll notice so much while pedaling.The riding position is naturally more upright and it makes for a comfortable cruise around town. It's not designed for off-road, but if you find yourself on uneven pavement or even a short stint on a dirt trail it does a decent job considering. The motor uses a torque sensor to decide when to kick in; it's a very common system right now and does a good job of delivering power just as you need it.Now, about that power. In the scheme of things, a 350W motor is a pretty standard entry-level option; it's not about to pull your wrists out of their sockets when it kicks in, but it's gets you to that 20MPH max speed in good time, as long as you're willing to do the your part on the pedals. The three power modes are spaced adequately for whether you just want a little help or just wanna surprise that weekend warrior as you pass them barely pedaling. Turbo mode will reach max power without you really trying too hard - it's a good option for if you're feeling really pooped, and it doesn't feel like the bike is pulling away from you, which can sometimes be the case with similar modes on higher-powered bikes.Photo by James Trew / EngadgetUtopia's heavy-tech approach made the Carbon 1 stand out, but it also felt a little unpolished, at least in the first iteration of the app. The built-in GPS and 4G are meant to automatically record your rides and serve them up in the app with a map and statistics. Initially this felt a bit hit-and-miss. The fingerprint reader in the Carbon 1 was a nice touch, too, and it even doubled as an electric bell, but unfortunately it would often sound about half a second after I needed it. With the newer Chord, the software feels more finished from the get-go.For starters, the bell is still digital (you can even change the sound), but it's triggered by a much clickier button that's much more responsive. More importantly, the app feels more refined now and I haven't seen any rides go missing during my time with it. In fact, they appear almost instantly once I finish.Of course, automatically mapping rides is cool, but it's not the primary purpose of the 4G/GPS. That would be the ability to track your bike if someone steals it. As long as the Chord's within cell coverage, you'll be able to see its last known location via the app. You can also set it so you receive notification the moment the bike moves - potentially giving you a heads up before a thief can ride off with it. Of course, if the battery runs out or the GPS can't see the sky it won't update the app, but the cell lasts for a good amount of time in standby and it only fully turns off if you remove the battery, which requires a key (or bike-breaking brute force).A quick note on the battery: Its placement under the top tube is a cunning way to semi-hide it, but also provides a little more protection from the elements. On the flip side, there's no way to fully turn the bike off, so the 4G connection will gently drain the power between rides unless you remove it. In my testing, I also found that the estimated max range of 75 miles feels a little optimistic. It might be possible under optimal conditions, but even on shorter rides of 11 miles, with mixed use of modes and terrain, I had used up a claimed 25 percent of the cell. So if very long rides are your thing, take note.If, upon hearing about all this 4G data you'll be using, your first question was how much that'll cost, the answer is nothing for the first year and then $29 annually after that. While it feels like everything has a subscription attached to it these days, this feels reasonable for the functionality you get out of it - especially if your bike does go missing and this helps you find it.Beyond knowing where the bike is, the Chord can also guide you to your destination via built-in navigation. To be clear, it's handled by the app, but when your phone is connected to the bike, the directions will appear on the dot-matrix style display. This also means you can keep your handset safely in your pocket or bag - unlike some bikes that make your phone the bike's computer, forcing it to remain exposed to the elements.Photo by James Trew / EngadgetWith the Carbon 1, I thought the option to play music through the built-in speaker was a novelty at best. The Chord hasn't changed my mind either. Your music is going to sound pretty bad, but it's a fun party trick nonetheless. Perhaps it's more useful for podcasts and audiobooks? Just know that it's something you can do (but not necessarily something you should). The voice control is a little more practical, but I rarely find a moment where I'd rather lean into the bike and talk to it instead of using the app's controls.Another interesting change from the Carbon 1 is that the smart box (formerly, smartbar) is no longer built into the bike. On the Chord it's a separate unit that you attach manually, opening the door for some level of modularity. Urtopia hints at this in its press materials, suggesting that in the future you could upgrade to a different smart box with a better display, or new features which is an interesting concept if nothing else.With just its second bike, Urtopia is showing a promising mix of consistency and growth (where needed). The Chord is a pretty enough bike that, if it's to your taste, would serve as a good general purpose city e-bike. It's not the most powerful, nor the most longevous in terms of range at this price point. But it's possibly one of the most tech-laden and featureful if that's what you're looking for. Sometime's it feels like there's a little too much focus on the tech features and less on the ride itself. The fact that the door for feature upgrades further down the line, via the modular smart box, though, shows some welcome initiative on the company's part. For the price, though, it's an easy recommendation if you love a quantified ride and rarely go off-road.This article originally appeared on Engadget at https://www.engadget.com/urtopia-chord-e-bike-151547121.html?src=rss
Qualcomm introduces new Snapdragon 4 Gen 2 chipsets for budget-friendly phones
Qualcomm just revealed its new budget-friendly mobile chipset, Snapdragon 4 Gen 2. This refresh brings plenty of improvements that will kick lower-tier smartphones up a notch. The platform is designed for excellent battery life, with the company promising all-day use." Qualcomm also promises fast CPU speeds, 5G connectivity and the potential for upgraded visuals via integrated cameras.The chips feature the proprietary Qualcomm Kryo CPU, with peak speeds up to 2.2 GHz, which is a slight increase over the previous generation. Qualcomm's latest and greatest also boasts quick-charging technology, with the company stating that you get a 50 percent charge in just 15 minutes at the plug.The platform offers support for modern FHD+ displays with frame rates up to 120fps. Snapdragon 4 Gen 2 also allows for some serious camera upgrades, like electronic image stabilization, faster autofocus, enhanced blur reduction and more. The chipset even provides multi camera temporal filtering (MCTF) for drastic reduction in noise when making videos.Of course, this is a modern product announced in the year 2023, so there's gonna be a focus on AI. This comes in the form of more camera upgrades, with AI-based lighting adjustments for snapping photos in dim environments and an AI-enhanced background noise removal tool.As for connectivity, there's the proprietary X61 5GB Modern-RF system that promises blazing-fast speeds" with increased network and frequency support. These chips aren't in budget-friendly smartphones yet, but they'll start showing up later in the year. OEM brands like Redmi and vivo have already pledged to begin adding the chipset to their lineups.This article originally appeared on Engadget at https://www.engadget.com/qualcomm-introduces-new-snapdragon-4-gen-2-chipsets-for-budget-friendly-phones-150023133.html?src=rss
The Biden administration’s $42 billion broadband program is finally getting underway
President Joe Biden today announced how $42 billion in funding to bolster broadband internet access will be allocated. The investment, which was funded by the 2021 Bipartisan Infrastructure Law, aims to give all Americans access to high-speed internet by 2030.Texas is getting the largest slice of funding with $3.3 billion. Eighteen other states are receiving over $1 billion, including Alabama, California, Georgia, Louisiana, Michigan, Missouri, North Carolina, Virginia and Washington. Every state is getting at least $107 million. Several US territories are included in the program, with $27 million allocated to the US Virgin Islands receiving and $334 million earmarked for Puerto Rico."With these allocations and other Biden administration investments, all 50 states, DC and the territories now have the resources to connect every resident and small business to reliable, affordable high-speed internet by 2030," the White House said in a statement.Last year, the White House announced an initiative that would allocate at least $100 million to each state through the Broadband Equity, Access and Deployment (BEAD) Program. The remainder of the funding was on hold until the Federal Communications Commission (FCC) drew up a more detailed coverage map showing which homes and businesses lacked high-speed internet access. The funding will be allocated based on the map.The FCC released its first draft of the overhauled map, which incorporates more granular data, in November. Still, politicians on both sides of the aisle were concerned it left out millions of businesses and homes and urged the White House to delay the broadband funding efforts until issues were resolved.After taking feedback from the public and states, the FCC unveiled an updated version in May. According to The Washington Post, the updated map addressed around 4 million mistakes, resulting in approximately half a million more homes, businesses and other locations without any internet access being identified. In all, the FCC determined that more than 8.3 million homes and businesses lack access to high-speed internet.States will first focus on bringing broadband to locations that have no access at all. If they have any funding left over, they can use it to improve internet access for those with slow speeds.It could take up to two years for the government to dole out all the funding. States, Washington DC and other territories will have until the end of the year to submit their initial proposals for how to run their grant programs. Once the Department of Commerce's National Telecommunications and Information Administration approves the initial plans, states will be able to request access to at least 20 percent of their allocation. However, they might not obtain access to all of their funds until the plans are finalized, which may take until 2025, according to Reuters.Many of the locations that lack broadband access are in rural areas. By and large, major providers have shied away from rolling out broadband in these locales due to their smaller populations and the high cost of installing infrastructure.Update 6/26 12:06PM ET: Added details about the fundingThis article originally appeared on Engadget at https://www.engadget.com/the-biden-administrations-42-billion-broadband-program-is-finally-getting-underway-143625721.html?src=rss
Virgin Galactic will start commercial spaceflight on June 29th
After years of development, Virgin Galactic is finally ready to take paying customers. The company has confirmed that its first commercial spaceflight, Galactic 01, will launch June 29th. This inaugural mission will carry three people from Italy's Air Force and National Research Council as they conduct microgravity research. Virgin had anticipated a late June start, but hadn't committed to that window until now.The company already has follow-up flights scheduled. Galactic 02 is expected to launch in early August and will carry a private crew. Virgin will fly on a monthly basis afterward, although details of future missions aren't yet available. At least the first two flights will stream live through the company's website.Virgin conducted its last pre-commercial flight test, its fifth spaceflight of any kind, in late May. The company faced numerous delays and incidents getting to that point, however. The company completed its first SpaceShipTwo test flights in 2013, but paused its efforts after the deadly 2014 crash of VSS Enterprise. Flight testing didn't resume until VSS Unity's glide test at the end of 2016. The firm finally reached space in 2018, but had to wait until 2021 to complete its first fully crewed spaceflight with founder Richard Branson aboard. It pushed back commercial service multiple times due to varying factors, most recently delays in upgrading the VMS Eve "mothership" that carries SpaceShipTwo vehicles to their launch altitude.The debut is important for Virgin's business. Virgin has operated at a loss for years, losing more than $500 million just in 2022. Commercial service won't recoup those investments quickly even at $450,000 per ticket, but it will give the company a significant source of revenue.This isn't the start of space tourism for Virgin. In that sense, it's still trailing Blue Origin. Galactic 01 will put Virgin ahead of SpaceX, though, as that company's Starship rocket has yet to reach space and isn't expected to launch its first lunar tourist flights until late 2024 at the earliest. While Virgin is less ambitious than Elon Musk's operation, it's also achieving its goals sooner.Update 6/26 9:35AM ET: Virgin has confirmed a June 29th launch date after originally providing a window between June 27th and June 30th. We've updated the story accordingly.This article originally appeared on Engadget at https://www.engadget.com/virgin-galactic-will-start-commercial-spaceflight-as-soon-as-june-27th-214515616.html?src=rss
Amazon will use small businesses to help deliver packages in the US
A local shop might deliver your next Amazon order. The company tellsAxios it's launching an Amazon Hub Delivery system that uses small businesses in 23 states (including California, New York and Washington) to complete shipments to customers. Those businesses need secure storage areas and must deliver an average of 30 packages every day outside of major holidays. However, Amazon isn't fussy about business types for this program - bodegas, coffee shops, florists and other locations can all qualify.Hub Delivery is ultimately an expansion of previous initiatives. Amazon debuted an "I Have Space" system in India in 2015, and expanded it to both Japan and Spain. An American pilot program began in late 2020, although it focused on improving delivery for rural customers. The new approach covers over 20 major cities, including Boston, New York City and Los Angeles.The incentives are clear. Amazon gets more reliable deliveries by offloading "last mile" shipments to small businesses rather than relying solely on dedicated couriers. Partners in turn can grow their businesses and supplement their income, Amazon VP Beryl Tomay says. Axios estimates that, at $27,000 in earnings per year, Amazon is paying about $2.50 per package. The online retailer hopes to team with 2,500 small business drivers by the end of 2023.The strategy comes months after Amazon announced mass layoffs as the pandemic recovery and a rocky economy ate into profits. It also comes amid labor complaints that include past allegations of misusing Flex drivers' tips. Hub Delivery theoretically helps Amazon not only trim costs, but minimize the labor disputes that might come with using its own workers for shipping. Not that the tech giant is completely averse to using its own staff. It's still committed to buying about 100,000 Rivian delivery vans that will bring packages to customers.This article originally appeared on Engadget at https://www.engadget.com/amazon-will-use-small-businesses-to-help-deliver-packages-in-the-us-132503498.html?src=rss
A 5G deadline could ground some US flights starting July 1st
Starting July 1st, any planes without retrofitted sensitive radar altimeters across the US can't land in low visibility, a stipulation that could cause delays for travelers, The Wall Street Journal reports. To be clear, this is not addressing an ongoing safety issue - the deadline aligns with US wireless companies increasing the power of their 5G networks, potentially creating greater interference for any aircraft without the necessary equipment.The 5G boost comes after years of delays and debates between the Febderal Communications Commission (FCC) and the Federal Aviation Administration (FAA) due to concerns about the signals' impact on radio waves that judge how far a plane is from the ground. Carriers first planned to increase the power of their networks in January 2022, delayed it until July 2022 and finally found a compromise with the FAA to proceed on July 1st, 2023.About 80 percent of domestic aircraft have undergone the upgrade, with some top carriers still needing to finish their fleet. Delta, for instance, will have 190 planes left to bring up to par, while JetBlue will have 17 - something the Airlines for America trade association blames on supply chain problems. United, Southwest and American Airlines have all reported they will have no outstanding planes by the deadline. Another 65 percent of aircraft flying from international destinations into the US have up-to-date altimeters, with airlines poised to use those options whenever possible."There's a real risk of delays or cancellations," Buttigieg said. "This represents one of the biggest-probably the biggest-foreseeable problem affecting performance this summer." The level of impact will depend mainly on the weather, but fortunately, there won't be snowstorms anytime soon. All planes in the US will need an updated altimeter by February 2024, regardless of visibility conditions.This article originally appeared on Engadget at https://www.engadget.com/a-5g-deadline-could-ground-some-us-flights-starting-july-1st-122529318.html?src=rss
The Morning After: NASA is recycling 98 percent of astronaut pee on the ISS into drinkable water
NASA has achieved a technological milestone, announcing the International Space Station's Environmental Control and Life Support System (ECLSS) is now recycling 98 percent of all water astronauts bring onboard. Advanced dehumidifiers capture moisture from the station's crew breaths and sweats, while urine processor assembly recovers water from astronauts' urine through vacuum distillation.According to NASA, the distillation process produces water and a urine brine that still contains reclaimable H20. Now, a new device can extract the remaining water in the brine, increasing the water recovery rate from 93 to 98 percent. If the idea is making you gag, it shouldn't, says Jill Williamson, NASA's ECLSS water subsystems manager. The crew is not drinking urine; they are drinking water that has been reclaimed, filtered and cleaned such that it is cleaner than what we drink here on Earth." I'll pass.- Mat SmithThe Morning After isn't just a newsletter - it's also a daily podcast. Get our daily audio briefings, Monday through Friday, by subscribing right here.The biggest stories you might have missedEngadget Podcast: Reviewing the Moto Razr+ and Pixel Tablet'Simpler Times' is the coziest game I've played in a long time The best Amazon Prime Day early access deals for 2023 'The Elder Scrolls VI' is 'likely five-plus years away,' says Xbox chiefYouTube is reportedly testing online games for mobile and desktopThe gaming product could be called Playables.Google is looking at online games as a new source of income for YouTube, according to a report by The Wall Street Journal. The video hosting platform has reportedly invited employees to test a new product called Playables, which gives users access to online games right on YouTube. Users can play them on the YouTube website on a browser or through the app, on an Android or an iOS phone. While the report insinuates there are currently several games available for testing, it only mentioned Stack Bounce, an ad-supported arcade game that gets players to smash layers of bricks with a bouncing ball. (It's not exactly Elden Ring.) Playables could be more akin to Netflix's gaming product, which gives paying users access to casual games on mobile.Continue reading.Apple's Vision Pro headset may not come with a top strap in the boxWill it cost as much as those Mac Pro wheels?EngadgetWhen we previewed the Vision Pro in early June, the prototype unit featured an extra Velcro strap not seen in any of Apple's promotional material. At the time, a company spokesperson said the handset would support additional straps if necessary.According to Bloomberg's Mark Gurman, Apple created the strap, which goes over the wearer's head, after some employees complained the Vision Pro felt too heavy" after a couple of hours of use. In a move Apple has made a fewtimes in the past with other products, the company is now reportedly considering selling the strap as an optional accessory rather than including it in the box.The Vision Pro could arrive as late as May 2024, and Gurman says the company has already reassigned some employees to work on a more affordable headset and a second-generation Vision Pro.Continue reading.Moto Razr+ phone reviewFinally, some real competition for Samsung's Flip foldable.EngadgetThe Moto Razr+, a foldable phone like a standard 6.9-inch handset when open, has a large 3.6-inch screen closed. That addresses one of the most common complaints about the Galaxy Z Flip 4 - the size of its cover display. The Razr+, meanwhile, pretty much runs full Android with some tweaks.However, anyone thinking of getting the Razr+ should probably wait. Samsung has announced its next Galaxy Unpacked will be in Korea in late July, when it's widely expected to launch new foldables. If you can hold off, it's worth seeing what the next Z Flip will offer before picking your next-gen flip phone.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-nasa-is-recycling-98-percent-of-astronaut-pee-on-the-iss-into-drinkable-water-111541147.html?src=rss
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