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Updated 2025-04-22 14:03
Your Meta headset can now display the output of any HDMI or DisplayPort device
Our lives are full of screens in this digital age but sometimes you can't access them or you need a bigger one for your tired eyes. Meta announced a new app called Meta Quest HDMI Link for its Quest 2, Quest 3 and Quest Pro headsets that can connect any of your devices with HDMI or DisplayPort and send their output to your VR.The HDMI Link app is available to download to your headset now from Meta's App Lab.HDMI Link lets you watch videos, look at your computer and play games on the headset in your Quest headset from any device with a HDMI or DisplayPort output. You'll need a UVC and UAC compatible capture card to use the feature and connect it to the device you wish to view and a cable ending in USB-C male to connect the card to your headset.Wireless options like Quest Air Link or Xbox Cloud Gaming are still available on the Quest headsets and a little easier to use. However, HDMI Link can be useful if you're in a space where you don't have access to a solid Wi-Fi connection and can link up to devices that wouldn't normally play nicely with a Meta Quest headset.This article originally appeared on Engadget at https://www.engadget.com/ar-vr/your-meta-headset-can-now-display-the-output-of-any-hdmi-or-displayport-device-230714344.html?src=rss
Doom meets Dredd in Defect, a squad-based shooter with a Mick Gordon soundtrack
Dystopian shooters with strong echoes of Doom are a dime a dozen. But when the people behind the recent entries for that hellishly good franchise are the ones making a new game, it's worth taking a look. Today the trailer dropped for a new game called Defect from a new studio called Emptyvessel.Think multiplayer Doom gameplay with a heavy layer of Dredd. The game is set in a city governed by a sinister AI and rocked by violence as different factions trying to secure power. The trailer is mostly setting the atmosphere and showcasing shiny graphics courtesy of Unreal Engine 5. But it does include a few snippets of pre-production gameplay that show some of the arsenal. The one that stands out is a weapon with a screen showing highlighted enemies, even ones behind walls. The gadget indicates that there will be a strategic side to the gameplay on top of the gory destruction. Defect also promises multiple objectives with different finales for each of the matches.Emptyvessel boasts veterans from many of the heavy-hitting titles in AAA game development. There's a lot of alumni from Doom, as well as experienced creatives from Call of Duty, Uncharted, Tomb Raider and The Last of Us.One notable team member is Mick Gordon, previously responsible for a ripping and tearing soundtrack in the rebooted Doom games, who is the composer for the project. But you'd know that from the sudden urge to start headbanging as you watch the trailer. And since he and leadership at id Software had a very public falling out after Doom Eternal, fans will be happy to have him attached to a new franchise.This article originally appeared on Engadget at https://www.engadget.com/gaming/doom-meets-dredd-in-defect-a-squad-based-shooter-with-a-mick-gordon-soundtrack-221144042.html?src=rss
Two action movie simulators Action Hero and Vendetta Forever are headed to VR
The first VR Games Showcase has delivered a deluge of new VR titles like the Arizona Sunshine Remake and Trombone Champ: Unflattened, but two new (and very similar) titles caught my eye: Action Hero and Vendetta Forever. They both appear to be slow motion action games like the brilliant Superhot VR that will let you live out your John Wick firefight fantasies without risking serious bodily injury or your health insurance premiums.In Fast Travel Games' Action Hero, you're an action movie hero starring in a series of five fictional movies including an Indiana Jones-esque Nazi killing adventure, a high tech heist thriller and a Jurassic Park ripoff. Each movie has four different film sequences and you supply all the hot, gun flinging, boulder dodging, raptor punching (yes, you get to punch velociraptors in the face) action. The action moves slow so you can add some style to the scene like firing two high-caliber machine guns at once, pulling off some sweet hand to hand combat and not flinching during powerful explosions.Vendetta Forever from Meta Space Interactive also puts you in the middle of slow moving action sequences against waves of anonymous enemies. It claims to have an all-new lo-kill motion mechanic" so you can sidle up to the bad guys or dodge incoming fire like an Olympic gymnast. The style is a little closer to Superhot's blank canvas scenes but with slightly more detail.Vendetta Forever proclaims itself to be an homage to cult action" movies that are highly stylized and full of heart pumping music and moves like a virtual remake of the PC action sandbox Maximum Action. A demo of the game is available now on Meta's game store for the Quest 2 and Quest 3.Action Hero will be available sometime later this year on the Meta Quest 2, Meta Quest 3 and Meta Quest Pro. Vendetta Forever will be available in October on the PS VR2 as well as the Meta Quest 2, Meta Quest 3 and Meta Quest Pro.This article originally appeared on Engadget at https://www.engadget.com/gaming/two-action-movie-simulators-action-hero-and-vendetta-forever-are-headed-to-vr-214608480.html?src=rss
Online publishers face a dilemma: Allow AI scraping from Google or lose search visibility
As the US government weighs its options following a landmark monopolist" ruling against Google last week, online publications increasingly face a bleak future. (And this time, it's not just because of severely diminished ad revenue.) Bloomberg reports that their choice now boils down to allowing Google to use their published content to produce inline AI-generated search answers" or losing visibility in the company's search engine.The crux of the problem lies in the Googlebot, the crawler that scours and indexes the live web to produce the results you see when you enter search terms. If publishers block Google from using their content for the AI-produced answers you now see littered at the top of many search results, they also lose the privilege of including their web pages in the standard web results.The catch-22 has led publications, rival search engines and AI startups to pin their hopes on the Justice Department. On Tuesday, The New York Times reported that the DOJ is considering asking a federal judge to break up parts of the company (spinning off sections like Chrome or Android). Other options it's reportedly weighing include forcing Google to share search data with competitors or relinquishing its default search-engine deals, like the $18 billion one it inked with Apple.Google uses a separate crawler for its Gemini (formerly Bard) chatbot. But its main crawler covers both AI Overviews and standard searches, leaving web publishers with little (if any) leverage. If you let Google scrape your content for AI Overview answers, readers may consider that the end of the matter without bothering to visit your site (meaning zero revenue from those potential readers). But if you block the Googlebot, you lose search visibility, which likely means significantly less short-term income and a colossal loss of long-term competitive standing.iFixit CEO Kyle Wiens told Bloomberg, I can block ClaudeBot [Anthropic's crawler for its Claude chatbot] from indexing us without harming our business. But if I block Googlebot, we lose traffic and customers."GoogleAnother problem with combining the two is that it gives Google an immeasurable advantage over smaller AI startups. The company gets a plethora of free training data from publishers eager to remain visible in search. In contrast, AI companies are forced to pay publishers for access to their data - and, even then, it wouldn't add up to the motherlode Google gets (essentially) for free.From that perspective, it isn't surprising to read that, according to Bloomberg, Google is spurning publishers that try to negotiate content deals. (Reddit has been the lone exception.) Why waste money on content deals when they get all the training data they want in exchange for the search results most publishers need to survive?Now you have a bunch of tech companies that are paying for content, they're paying for access to that because they need it to be able to compete in any kind of serious way," Alex Rosenberg, CEO of AI startup Tako Inc., told Bloomberg. Whereas for Google, they don't really have to do that."It comes down to leverage, which Google wields over desperate publishers. On top of the industry's existing financial troubles (online ad revenue has fallen off a cliff over the past eight years), AdWeek reported in March that Google's AI-generated search answers could lead to a 20 to 60 percent drop in organic search traffic.The ball is now in the Justice Department's court to figure out where Google - and, to an extent, the entire web - goes from here. Bloomberg's full story is worth a read.This article originally appeared on Engadget at https://www.engadget.com/ai/online-publishers-face-a-dilemma-allow-ai-scraping-from-google-or-lose-search-visibility-202246891.html?src=rss
Congress asks Mark Zuckerberg to explain why drug dealers are advertising on Facebook and Instagram
Nineteen members of Congress are pushing Mark Zuckerberg to explain why Meta has allowed ads for cocaine, ecstasy and other drugs to be shown on Facebook and Instagram. The letter comes after the Tech Transparency Project (TTP) uncovered hundreds of such ads on the company's platform.The letter points to the TTP's report last month, which used Meta's ad library to find 450 Instagram and Facebook ads selling an array of pharmaceutical and other drugs." Many of those ads included photos of prescription drug bottles, piles of pills and powders, or bricks of cocaine," and directed viewers to outside apps like Telegram. Since then, the TTP has been posting additional examples of such ads on X, including one it found yesterday.Meta appears to have continued to shirk its social responsibility and defy its own community guidelines," the lawmakers write in the letter, which is addressed directly to Zuckerberg. What is particularly egregious about this instance is that this was not user generated content on the dark web or on private social media pages, but rather they were advertisements approved and monetized by Meta. Many of these ads contained blatant references to illegal drugs in their titles, descriptions, photos, and advertiser account names, which were easily found by the researchers and journalists at the Wall Street Journal and Tech Transparency Project using Meta's Ad Library. However, they appear to have passed undetected or been ignored by Meta's own internal processes."The letter requests details about Meta's policies for enforcing rules against drug-related ads, as well as information about how many times the reported ads were viewed and interacted with. It gives Meta a deadline of September 6 to reply. A spokesperson for Meta said the company plans to respond to the letter and directed Engadget to a prior statement, published by The Wall Street Journal, in which the company said it rejects hundreds of thousands of ads for violating our drug policies."This article originally appeared on Engadget at https://www.engadget.com/social-media/congress-asks-mark-zuckerberg-to-explain-why-drug-dealers-are-advertising-on-facebook-and-instagram-200541467.html?src=rss
California state IDs can now be stored in Apple Wallet and Google Wallet
California is the latest state to make its driver's licenses mobile. Today, Governor Gavin Newsom's office announced that both Apple Wallet and Google Wallet will be adding support for California driver's licenses and state IDs. The release clarified that residents still need to carry a physical copy of their identification, but that the mobile option would make age verification faster during air travel and at participating businesses.We're partnering with two iconic California companies - Apple and Google - to provide convenient, private and secure driver's licenses and ID cards directly on people's phones," Newsom said. "This is a big step in our efforts to better serve all Californians, meeting people where they're at and with technology people use every day."The addition of licenses to these tech companies' wallet apps is part of a bigger program by California's Department of Motor Vehicles. The mobile Drivers License (mDL) pilot introduced a proprietary wallet app from the state agency that gave California residents the same capabilities to upload their driver's licenses to their smartphones. More than 500,000 residents have done so to date in the mDL program.Arizona was the first state to bring driver's licenses to Apple Wallet in 2022, although both iOS and Android were exploring the technology years before. Maryland, Arizona, Colorado, Georgia and Ohio have also adopted support for mobile identification. And any news about identification is a good reminder that Real ID laws, which require more documentation to board a plane or enter some government facilities, are slated to take effect in 2025.This article originally appeared on Engadget at https://www.engadget.com/apps/california-state-ids-can-now-be-stored-in-apple-wallet-and-google-wallet-200021839.html?src=rss
Arizona Sunshine Remake brings the undead back to VR with enhanced graphics
It's only been seven years since the Fred" started to rise up in the VR zombie shooter Arizona Sunshine, but a remake is already lumbering your way and will land on VR headsets on October 17. Vertigo Games announced the upcoming release of Arizona Sunshine Remake at the first VR Games Showcase. It's slated to come to the Meta Quest 2 and 3, PS VR2 and Steam.The Arizona Sunshine Remake will feature the same central story and multiplayer modes but with a noticeable graphics update. The zombies look more defined and real in the trailer, with an advanced mutilation system that looks bloody great (pun intended). The remake also comes with all five of the game's DLC storylines and gameplay modes.The game puts you in the shoes of an unnamed survivor who treats the presence of zombies the way you'd treat a noisy upstairs neighbor who can't take a hint. The protagonist calls the shambling ghouls Fred" as a way to mentally normalize the madness and mayhem unfolding around him as he treks across the titular state, following a radio signal in the hopes of finding other human survivors.Arizona Sunshine was one of the first big breakout titles in VR that didn't have a connection to another pop culture property like Marvel Comics or the Batman Arkham games. It came out the same year as other big VR hits like Superhot VR, the first I Expect You to Diepuzzle game and Job Simulator. It's part of a boom time of sorts for VR gaming when the medium was able to find its footing.Arizona Sunshine is not just a mindless zombie killing machine even if it has multiplayer and endless swarming modes if that's all you want to do. It's got a great mix of VR gaming elements with puzzles to solve, strategies to plan as you prepare for a big wave of Fred" and some genuine tense, immersive moments. It's everything I always wanted from a zombie apocalypse and the remake sounds like a fun way to play with Fred" all over again.This article originally appeared on Engadget at https://www.engadget.com/gaming/arizona-sunshine-remake-brings-the-undead-back-to-vr-with-enhanced-graphics-194535362.html?src=rss
Trombone Champ is coming to VR headsets this fall
Trombone Champ, a ridiculous rhythm game that gets funnier the worse you are at it, is coming to virtual reality headsets. You won't have to wait an incredibly long time to try Trombone Champ: Unflattened either: it's coming to Meta Quest, Steam VR and PlayStation VR2 this fall.Flat2VR Studios worked on the "reimiagining" of Holy Wow Studios' original game. You can perform on a virtual stage as notes careen toward you in a Guitar Hero-esque fashion. Your trombone is customizable as you can spray on the colors of your choosing and have absurd variants of the instrument.There are more than 50 songs to play through. However, as with Guitar Hero and Rock Band, it's possible to mod the game and add your own tracks and characters. So if you really wanted to toot your way through "Baby One More Time" on a trombone with a fish attached, you could probably do just that.
Activision is finally addressing those massive Call of Duty download sizes
Activision is finally taking some steps to stop Call of Duty games from hogging up hard drive space. The games are notoriously giant but the company is going to lessen the load a bit ahead of the October 25 release of Black Ops 6.How will this work? One big change is that Warzone is being decoupled from the rest of the games with regard to the default download for annual titles. This change happens on August 21, accompanying the launch of Season 5 Reloaded, and should actually help a lot. Warzone is huge (around 130GB) and this can be frustrating for those who don't even participate in the battle royale-style mode.As a matter of fact, when folks purchase an annual title in the near future, they'll only download files for that particular game. Hard drives everywhere suddenly have a bit of spring in their step. Of course, the masochistic among us will still be able to opt-in and add Warzone game files with any purchase.That's not the only action Activision is taking, though it's likely the most important one. The company is also expanding its usage of texture streaming, starting with the forthcoming Warzone update. This means that users won't have to download everything directly to their hard drives, as the devs will cycle content that is less frequently used by players to a streaming cache."The devs do warn, however, that this could result in some of this content appearing at a lower quality until the streaming cache has fully loaded. To that end, there are multiple settings for this feature. Finally, forthcoming PS5 downloads will be split into multiple parts, many of which can be scooped up ahead of time. These downloads will also include file optimizations to further reduce the size.As previously stated, Call of Duty: Black Ops 6 hits consoles and PCs on October 26. It's also going to be available on Game Pass from release day.This article originally appeared on Engadget at https://www.engadget.com/gaming/activision-is-finally-addressing-those-massive-call-of-duty-download-sizes-191616063.html?src=rss
Researchers claim most Google Pixel phones shipped with exploitable bloatware since 2017
Mobile phone security firm iVerify has discovered a vulnerability in Google Pixel smartphones. According to iVerify's investigation, a piece of third-party software with deep system access is to blame, and troublingly it shipped with "a very large percentage of Pixel devices [...] since September 2017."The issue relates to "Showcase.apk," a bit of software made for Verizon and used to put Pixel devices in demo mode while displayed in retail stores. The software downloads a configuration file over an unencrypted web connection, which - because of Showcase's deep access - might allow bad actors to perform remote code execution or remote package installation on the device.The especially troubling part of this discovery is that Showcase can't be uninstalled at the user level. And while it is not enabled by default, iVerify said there could be multiple ways to activate the software. iVerify alerted Google to the vulnerability in May; thus far there's no confirmed evidence it's been exploited in the wild.A Google spokesperson told Wired that Showcase is no longer being used" by Verizon and that Google would have a software update to remove the software from all Pixel devices "in the coming weeks." Additionally, the rep said Showcase is not present in the line of Google Pixel 9 devices announced during the Made by Google event this week.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/researchers-claim-most-google-pixel-phones-shipped-with-exploitable-bloatware-since-2017-185926564.html?src=rss
T-Mobile fined $60 million for failing to stop data breaches
T-Mobile has been fined $60 million for failing to both report and stop data breaches, as indicated by Bloomberg. The hefty fine was levied by the Committee on Foreign Investment in the US (CFIUS) and represents the largest such financial penalty the organization has ever issued. T-Mobile is owned by Deutsche Telekom, a company based in Germany, which is why CFIUS got involved.These penalties have their origins in the terms of a 2020 deal in which T-Mobile purchased Sprint. CFIUS put some conditions on the purchase, including some related to protecting consumer data. The Committee found that T-Mobile didn't comply with these conditions by failing to secure data and then by failing to report unauthorized access to this data, as reported by Reuters.The data access occurred in 2020 and 2021. T-Mobile has blamed it on technical issues that sprang up during its post-merger integration with Sprint. The company says that this impacted information shared from a small number of law enforcement information requests."It also says that the data stayed within the law enforcement community, even after the unauthorized access of data. T-Mobile claims that these issues were reported in a timely manner" and that they were quickly addressed."A representative from the company reached out to Engadget and echoed the above sentiment, saying "this was not a data breach, but a technical issue."CFIUS has been getting more aggressive in recent months with regard to fines and affiliated penalties. It issued six large penalties in the past year or so, though none get close to the $60 million fine T-Mobile was just hit with. This is approximately three times the number of penalties it has issued during any other similar timeframe throughout its existence, from 1975 until 2022.The $60 million penalty announcement highlights the committee's commitment to ramping up CFIUS enforcement by holding companies accountable when they fail to comply with their obligations," a US official told Reuters.Update, August 15 2024, 2:40PM ET: This story has been updated to include a quote by T-Mobile.This article originally appeared on Engadget at https://www.engadget.com/big-tech/t-mobile-fined-60-million-for-failing-to-stop-data-breaches-170438570.html?src=rss
Kim Dotcom, roguish face of 2010s online piracy, will finally be extradited to the US
Kim Dotcom, the Megaupload founder and hard-partying face of early 2010s online piracy, is finally headed to the US. Reuters reports that New Zealand's justice minister signed an extradition order on Thursday to end the entrepreneur's nearly 13-year legal battle, paving the way for the German-born Dotcom to face charges from the US government.I considered all of the information carefully, and have decided that Mr Dotcom should be surrendered to the U.S. to face trial," Goldsmith said in a statement. The decision came more than six years after a New Zealand court ruled Dotcom could be extradited to the US, paving the way for appeals that culminated in today's decision.YouTube / Kim DotcomOnce the 13th most visited site online, the file-hosting site Megaupload was a hotbed for pirated content. In early 2012, American authorities charged Dotcom and six others with racketeering, copyright infringement, money laundering and copyright distribution. The US indictment claimed Megaupload cost copyright holders $500 million in damages while making $175 million from ads and premium subscriptions.The raid on Dotcom's Auckland mansion was dramatic fare among 2012's relatively tame headlines. The New York Times reported at the time that when he saw the police, Dotcom barricaded himself inside, activating several electronic locks and waited in a safe room. When officers cut their way inside, they saw Dotcom standing near a firearm that they said looked like a sawed-off shotgun."YouTube / Kim DotcomDotcom (born Kim Schmitz) had several brushes with the law before that. He at least claimed to have spent three months in a Munich jail in 1994 for breaking into Pentagon computers and observing real-time satellite photos of Saddam Hussein's palaces." Soon after, he received a suspended two-year sentence for a scam involving stolen phone card numbers.In 2001, he was accused in the largest insider-trading case in German history. He reportedly fled Germany to escape those charges, was captured in Thailand, extradited (this week isn't his first go-round) and convicted in 2002. At some point after that, he moved to New Zealand, holing up in a luxurious mansion.You can see that mansion - and a taste of his larger-than-life persona - in his music video Good Life."Justice Minister Paul Goldsmith signed the extradition order on Thursday and followed standard practice in giving Dotcom a short period of time to consider and take advice" on his decision.Dotcom, never one to mince words, posted a message on X that the obedient US colony in the South Pacific just decided to extradite me for what users uploaded to Megaupload."This article originally appeared on Engadget at https://www.engadget.com/general/kim-dotcom-roguish-face-of-2010s-online-piracy-will-finally-be-extradited-to-the-us-172100627.html?src=rss
Threads introduces a new analytics platform and the option for multiple drafts
Meta CEO Mark Zuckerberg just announced some new features coming to Threads that should make it easier for creators and businesses to build followings and connect with fans. The biggest tool is something called Insights, which is basically an analytics platform.Insights gives users a zoom-in view on traffic, with data on the age, gender and location of people who view and engage with content. This information can also be split up into followers and non-followers, to help with conversion.MetaMeta has been testing Insights for a few days now and it looks fairly useful, particularly for folks with large followings. I'm talking about brands, creators and power users. However, it should be fun for the rest of us to tinker with.Threads will also now allow for simultaneous multiple drafts. Before this move, a new draft would replace the old one, so people just had one chance to jot something down for later. To that end, Meta's working on a post scheduling feature, but it's not ready yet.MetaFinally, there's now a way to drag and drop pinned columns for reorganization purposes. This is only for the desktop client, but it does work with the Insights page.Threads has some serious momentum right now. It just passed the 200 million user threshold after just a year of operation and CEO Zuckerberg has plans to bring that number up to one billion.We've been building this company for 20 years, and there just are not that many opportunities that come around to grow a billion-person app," Zuckerberg said in a recent earnings call. Obviously, there's a ton of work between now and there."I'm a fairly regular Threads user. The vibes are immaculate, especially when compared to that other app, but it still needs some work. The For You" algorithm is incredibly slow, sometimes showing posts that are days old. The platform also has a bizarre aversion to politics and news, throwing it all under the umbrella of potentially sensitive" content. This is a social media app that wants to be the public town square, like the bird app once was, so stop throttling news.This article originally appeared on Engadget at https://www.engadget.com/social-media/threads-introduces-a-new-analytics-platform-and-the-option-for-multiple-drafts-170033443.html?src=rss
Google brings the AI feature that told Americans to eat rocks to six more countries
Google is expanding AI Overviews, the feature that summarizes answers to complex questions from the web and presents them at the top of traditional search results, to six more countries - India, Japan, Mexico, Indonesia, Brazil and the United Kingdom - from Thursday with support for local languages as well as English.That's less than three months after AI Overviews launched in the United States and promptly told people to eat rocks and put glue on their pizzas. Bringing them to millions more people begs the question: How do you prevent another glue pizza fiasco in a foreign country?It's a challenging space," Hema Budaraju, senior director of product management for Search at Google, told Engadget in an interview. Understanding quality at the scale of the web across all these languages is a hard problem, and integrating LLMs (large language models) is not easy to do. Using AI to better understand languages is pretty critical."To prevent a glue pizza situation in, say, Hindi or Japanese, Google said it has done language-specific testing of AI Overviews as well as red-teaming, a technique used by the tech industry to stress-test how systems might behave under attack from bad actors. We are focused on addressing potential issues and we are committed to listening and acting quickly," Budaraju said. In May, Google put additional guardrails on AI Overviews after its outlandish responses, such as limiting the inclusion of satire and humor content and restricting the types of queries that triggered the feature to begin with.In addition to expanding the feature to more countries, Google is also making one more big change to AI Overviews: it will now prominently display links to sources on the right-hand side of each AI-generated answer, making it easier for people to click through to the actual website where the answer came from. And for a small percentage of users, it will also add links directly within the text of AI Overviews. If this move is rolled out more broadly, it could allay concerns from publishers about losing traffic to AI that reads the internet for people and reduces the need to click through to actual web pages."This experiment has shown early positive results and we are able to drive more traffic with links directly in the text," Budaraju said.Users who opt in to Search Labs, the company's platform for trying out upcoming features ahead of their general release also get to play with a couple of additional features - the ability to save" a specific AI Overview for future reference, as well as an option to simplify the language of an AI-generated answer, something that Google previewed earlier this year.
Cute adventure game The Plucky Squire arrives on September 17
The Plucky Squire has been one of my most anticipated games ever since it started popping up in showcases a couple of years ago. It was delayed out of 2023 and into this year, unfortunately, but the long wait to play it is almost over. Publisher Devolver Digital and developer All Possible Futures have revealed that The Plucky Squire is coming to PC, PlayStation 5, Xbox Series X/S and Nintendo Switch on September 17. It'll be available in the PlayStation Plus Game Catalog for Extra and Premium members at no additional cost on day one.The action centers around a storybook. After the evil Humgrump realizes he's the villain of his own tale, he removes the titular squire (aka Jot) from the pages to try and change the narrative. Jot has to navigate 3D and 2D environments as he leaps between planes on his journey to save his friends and make sure there's a happy ending to the saga.The visuals look absolutely adorable in both 2D and 3D formats. It looks like a mashup of top-down Zelda games, modern Mario and LittleBigPlanet. The first project from All Possible Futures (one of the heads of which is a former Pokemon artist) is an absurdly promising one. I can't wait to check it out next month.Meanwhile, Sony has unveiled some new details about a couple of other indie games. A new version of the first point-and-click Broken Sword game, The Shadow of the Templars, is coming to PS5 on September 19, 28 years after the original incarnation debuted. Revolution Software has reanimated the game in 4K with over 50 times the resolution of the original PlayStation version.Last but not least, Sulfur is a stylized first-person shooter with a lot of playstyle flexibility. There are said to be more than 35 million weapon and modification combos available. The next project from developer Perfect Random is coming to to PS4 and PS5 in 2025.This article originally appeared on Engadget at https://www.engadget.com/gaming/cute-adventure-game-the-plucky-squire-arrives-on-september-17-163651349.html?src=rss
Dragon Age: The Veilguard comes out on October 31
Dragon Age: The Veilguard will be released on October 31. The BioWare action RPG is the first installment in the franchise since 2014's Dragon Age: Inquisition. That's right. We've been waiting ten long years for this game and now it's almost here. Check out the release date trailer below.This is the fourth major game in the franchise and there's a lot of hype around it, despite the (relatively) lukewarm response to Inquisition. We had a chance to see the game in action back in June and came away impressed, though cautious. The character creation tool is, as expected, robust and the various landscapes are easy on the eyes.We actually watched a playthrough of the entire opening chapter of the game and immediately noticed a more cartoonish style when compared to its predecessors. It's not quite Fable, but it's getting there. The game does, however, bring back fan favorite characters like Varric and Solas. The latter looks to be the primary antagonist this time around.It also looks to play a bit faster than the earlier titles, though you can still pause the game to consider tactics. There's a quick launch menu for activating hotkeys and, of course, a decision wheel for making narrative and dialogue choices that will no doubt come back to bite you in the butt at a later part of the game.Like previous entries, this is an action RPG. Parries seem to make up the core defense mechanic and party members will work to strip away armor and magical protections before going in to do actual damage. There will be a diverse array of accessibility options, including standard difficulty modes but also custom settings to make select aspects of the game more forgiving.As for the caution" mentioned above, we only got a brief look at the game in action, so there are still plenty of unknowns. In any event, we don't have long to find out. Dragon Age: The Veilguard will be available for PS5, Xbox Series X/S and PC. Preorders are available right now.This article originally appeared on Engadget at https://www.engadget.com/gaming/dragon-age-the-veilguard-comes-out-on-october-31-161317701.html?src=rss
The Sonos Beam Gen 2 is over $100 off
A good soundbar is one of the easiest ways to improve the audio quality of your home theater set up. As it happens the Sonos Beam (Gen 2), which is one of our favorite mid-range soundbars, is currently available for its best price to date (at least for a new and not refurbished model). It has dropped by $110 to $389 at Woot. That's 22 percent off the regular price, but bear in mind that the offer only applies to the white version. The Sonos Beam does a bang-up job of delivering solid audio from your TV (or music or podcast service). It delivers impressive sound for its size, even if it lacks upward-firing speakers. While the first Beam lacked Dolby Atmos support, Sonos made sure to include it this time around. That makes a world of difference, even if Sony is relying on audio processing tech to simulate the Dolby Atmos experience, which traditionally requires upward-firing speakers. We gave the Sonos Beam (Gen 2) a score of 88 in our review. One of the main downsides is that it only has one HDMI port. That means you won't be able to connect a games console or set-top box to the soundbar directly. You'll also need an adapter to use it with an older TV that has an optical jack. Otherwise, the Beam is a great soundbar option. It's a cinch to set up and, as you might imagine, it connects to other Sonos speakers to easily help you build out a whole-home audio setup. The soundbar works with many major music streaming services too, such as Spotify, Apple Music and Amazon Music. It also works with Alexa and Google Assistant. Annoyingly, the latter doesn't play nicely with Apple Music on the soundbar, but Sonos' own voice assistant supports the streaming service. Despite the trade-offs, you should be able to find some kind of voice assistant and music streaming service that works. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/the-sonos-beam-gen-2-is-over-100-off-152909480.html?src=rss
Dyson OnTrac headphones review: When the basics aren’t enough
When you hear the words "Dyson headphones," the first thing that comes to mind is likely the Bane-like Zone. The company debuted its air-purifying wearable in 2022, but woefully short battery life kept the product from being useful on a daily basis. Now Dyson is back with another version, and its sole purpose is to provide audio and active noise cancellation (ANC) for normal" use. The OnTrac headphones ($500) have a classic Dyson color scheme and build with long battery life, but the lack of advanced features keep this premium set of cans from competing with the best. Design I'd wager if you fed an AI image generator the prompt Dyson headphones" you'd get something similar to the OnTrac. There's no doubt what company made these cans, with clear nods to things like vacuums, air purifiers and hair care devices. That's especially true of the copper, navy and silver color combo on my review unit, a trio of hues that has appeared on previous products from Dyson. To maintain the premium look for these very high-end headphones, the company used a combination of metals and ceramics for the outer shells of the ear cups. Depending on your color preference, the options include copper, aluminum, black nickel, blue, green, gray or red. Then there are the micro-suede, cloth-wrapped ear pads in another seven hues. Dyson says it will sell additional sets of the outer caps and cushions with over 2,000 possible combinations across all of the components. That is a high degree of customization, if you're willing to pay even more than the initial $500. Those interchangeable materials accompany a segmented headband and rotating, gimbal-esque construction that once again recalls previous Dyson gear. The company says it put the two battery cells in the headband for better weight distribution, which is why the two side sections of that component are rigid and only the center one is plush and cushiony. Along the back edges of the ear cups are controls for power/pairing on the left with a playback joystick" on the right. That latter option allows you to play/pause, skip tracks and adjust volume, in addition to activating a voice assistant. Billy Steele for Engadget While I praise Dyson for using mostly physical controls here, the joystick does take some getting used to. You have to be very precise, so you don't press down whatsoever when you're actually trying to move up, down or to the side. I still regularly pause the music when I'm trying to change the volume, even after a few weeks of use. The outside of both ear cups are touch-enabled, allowing you to cycle through ANC and transparency mode with a double tap. This works well, reliably accepting inputs even when I only get the edge of the panel. Dyson's decision to stick the battery in the headband does help with overall comfort. The OnTrac headphones remained plenty cozy for hours at a time and never felt heavy despite their size. My only gripe here is that the ear cups are round instead of oval. I don't mind them from an aesthetic standpoint, but when I go to put them on my oval-shaped ears, I have to adjust the headphones with a few wiggles for a good fit. It's not like most sets where I just put them on and my ears are in the sweet spot. Plus, the OnTrac is big and bulky. So even if they are comfortable, you'll want to take that into account if you plan to use these for travel. Features and software The OnTrac headphones work with the MyDyson app, but there aren't a lot of features there. You get the usual battery percentage, noise controls, EQ options and on-board control tutorial right up front. The EQ menu is limited to three presets - Enhanced, Bass Boost and Neutral - with the first being the default (and the best). Diving into the settings menu via the gear icon lets you disable automatic head detection and keep listening volume under 80dB. One unique thing that Dyson puts in the main app interface for OnTrac is a real-time sound exposure graph. This displays both in-ear sound level and external noise over the last 30 seconds. Staying below 85dB for in-ear measurements will keep you out of the red here. That corresponds with about 75 percent volume, which is almost painfully loud on these headphones. The OnTrac doesn't have any advanced features like automatic speech detection or adaptive ANC, both of which you'll find on Sony's 1000XM5. There's also no spatial audio option, which has become a core element of most flagship headphones and earbuds in recent years. Not only does Dyson lag behind the competition in this area, but it's also significantly pricier than most alternatives. The basics are well-covered in terms of features, but that's about it. Sound quality Billy Steele for Engadget The real measure of headphones, after all, is sound quality. Dyson packs in 40mm drivers capable of a frequency range of 6Hz to 21kHz. And while this provides great clarity, the OnTrac headphones lack the immersiveness most high-end models offer these days. The OnTrac headphones are pleasant to listen to in terms of overall detail, but the stock tuning is void of the depth that a lot of flagship models offer. The likes of Sony, Bose, Sennheiser and Bowers & Wilkins all provide a deeper, richer sound that tends to envelope you, even if you aren't listening to spatial audio. Killer Mike's Songs For Sinners & Saints lack the low-end thump that the album provides on other headphones like the 1000XM5. There is nice detail for some genres though, like you'll hear with Koe Wetzel's 9 Lives. With the OnTrac, I could pick up clear texture in the song's drums and guitars, while the country singer's vocals cut through the mix. Billy Strings' recent bluegrass live album also sounds nice on the OnTrac, but when you venture to something like Jack White's No Name, there's an airy-ness that's missing from the overall sound profile. Things that would soar on other sets, like White's guitar riffs, are a bit muted, and the overall sonic effect is subdued, when it would blanket you with sound on a competing device. ANC performance Dyson says the OnTrac's ANC setup uses eight mics to detect unwanted sounds 384,000 times per second. Combined with the passive noise isolation from the ear pads, the headphones can block up to 40dB of distracting sounds. That looks pretty good on paper, but in the end, the OnTrac does only an average job with constant rumbles from fans and white noise machines. It struggles mightily with human voices and TV sounds. These headphones will be OK in certain situations, but the one-size-fits-all approach to noise-blocking doesn't silence the world the way Sony, Bose and others can. Call quality The OnTrac headphones do a solid job of blocking background noise on calls, but the overall voice quality falls behind comparable flagship headphones. My voice sounded compressed and lacked any energy you'd want on a call. Dyson may have dedicated eight microphones to ANC, but only one is afforded to calls. And, well, you can certainly tell. Battery life Billy Steele for Engadget Dyson promises up to 55 hours of listening with ANC on, a figure that's only surpassed by Sennheiser's Momentum 4 (60 hours) among headphones I've reviewed. What's more, that's 25 hours longer than Sony's WH-1000XM5, which is our current top pick for best wireless headphones. I managed 48 hours of use with noise cancellation on at a comfortable 50 percent volume. If you need it, a quick-charge option gives you two and a half hours of ANC-enabled playback in 10 minutes or nine and a half hours in 30 minutes . The competition At $500, Dyson is competing with the likes of Apple and Master & Dynamic, which both sell premium over-ear headphones for more than the OnTrac. However, only M&D's MW75 made our best wireless headphones list, mostly due to the company's premium design and natural sound profile. Unlike Dyson, Master & Dynamic combines metal and leather finishes in a way that looks like headphones and less like a piece of machinery. If you're looking for a better value, my advice is to save yourself a lot of money and go for Sony's WH-1000XM5. For significantly less, you'll get excellent sound quality, powerful ANC and a host of advanced features that will make your life easier. Those include automatic speech detection that will pause your music when you need to have a quick chat and the ability to switch sound settings based on activity or location without having to futz with an app. They're more comfortable and are a better travel companion, plus you'll get 360 Reality Audio where supported and DSEE Extreme upscaling to reclaim detail in songs that's otherwise lost to compression. Wrap-up If you're a fan of Dyson's design, you might be inclined to spend big on the OnTrac headphones. With a less-than-stellar audio profile and average ANC performance, the lack of advanced features means you're settling for a decent set of headphones when better options are available for much less. The customizable design is a plus, as is the impressive battery life and hearing health feature, but you can get the long runtime elsewhere. At the end of the day, I'm not sure the design is enough to make these headphones stand out from the crowd. This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/dyson-ontrac-headphones-review-when-the-basics-arent-enough-151518312.html?src=rss
A fake political group that recruited a real candidate in Montana got banned on Facebook
Meta's latest round of account takedowns includes a fake political group that ran dozens of dummy accounts in an attempt to recruit Americans to run for office. The social network detailed the scheme in its latest report on coordinated inauthentic behavior on its platform.According to Meta, the fake accounts, pages and Facebook groups were trying to prop up a fictitious political group called Patriots Run Project," that encouraged people to challenge Republican and Democratic elites" by running for office. In all, Meta uncovered 124 Facebook accounts, pages and groups as well as three Instagram accounts. The group primarily targeted people in Arizona, Michigan, Nevada, Ohio, Pennsylvania, Wisconsin, and North Carolina, and spent $50,000 in Facebook ads.The Institute for Strategic Dialogue, a nonprofit that researches disinformation and extremism previously shared details about the Patriots Run Project and their Facebook presence. The group, they said, called for followers to run for office on a pro-Trump, anti-establishment platform focused on many of the same issues that motivate the right-wing movement: gun rights, border security, traditional values' and combatting election fraud."It's not clear exactly who was behind the bizarre campaign. Meta said in its report they found links to individuals associated with a US-based on-platform entity called RT Group," but didn't elaborate. The company's researchers noted the group was relatively adept at disguising themselves. They used fake accounts they acquired" from Bangladesh, and relied on proxies to make it appear as if they lived in the states they targeted.While Meta's researchers said they were able to disrupt the group before it was able to establish a large audience on its platform, Politico has reported that the group was successful in recruiting one Montana man to run for Congress, though it's unclear if he interacted with the group on Facebook. During a briefing with reporters, Meta noted that Patriots Run Project was also active on X and that its websites are still online.The company's researchers also shared more about what they are tracking ahead of the US presidential election. As with other recent elections, Russia-based groups are likely to target US audiences on Facebook, according to David Agranovich, Meta's security policy director for threat disruption. I think we should expect to see Russian attempts to target election-related debates, particularly when they touch on support for Ukraine," Agranovich said. We expect Russia-based campaigns to promote supportive commentary about candidates opposing aid to Ukraine, and criticize those who advocate for aiding Ukraine's defenses."This article originally appeared on Engadget at https://www.engadget.com/social-media/a-fake-political-group-that-recruited-a-real-candidate-in-montana-got-banned-on-facebook-150048558.html?src=rss
The Lord of the Rings: The Rings of Power season one is streaming for free on Samsung devices
The second season of The Lord of the Rings: The Rings of Power is just around the corner. If you haven't watched the first batch of episodes or want to refresh your memory and have let your Prime subscription lapse, there's a way you can do that for free. From today until August 28, you can stream season one at no cost on Samsung TVs and other devices where the Samsung TV Plus app is available.It's the first time that the show has legally been available to stream for free (unless you had access to Prime Video gratis). Samsung is offering the show to its users in the US, UK, Canada, Brazil and Germany on Samsung TVs and Galaxy devices. The company says that the eight-episode season "will also be available within Samsung TV Plus' channel offering in select regions globally."It's worth noting that Samsung TV Plus is ad-supported, so if you opt to watch The Rings of Power there, the episodes will include commercials. And, along with Samsung TVs and mobile devices, the Samsung TV Plus app is available on some of the company's refrigerators, so that could be an interesting way to catch up on or rewatch the first season.Meanwhile, Amazon has dropped the final trailer for season two of The Rings of Power. "War has come to Middle-Earth," says one character (who I might recognize if I had watched the first season) before we briefly see an army of orcs march on what looks like Minas Tirith as Sauron exerts his authority. There are plenty of eye-popping visuals in the trailer, which shouldn't come as too much of a surprise considering this is slated to be the most expensive TV show of all time. Season two will debut on Prime Video on August 29.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/the-lord-of-the-rings-the-rings-of-power-season-one-is-streaming-for-free-on-samsung-devices-142930211.html?src=rss
Lenovo ThinkPad X1 Carbon Gen 12 review: Still the king of business laptops
Don't rock the boat. That's Lenovo's strategy for its 12th iteration of the ThinkPad X1 Carbon. Instead of messing with a winning formula, the company employed small tweaks throughout the laptop, delivering a system that's even thinner and lighter than its predecessor. The keyboard has undergone a few updates with a larger touchpad. However, the biggest changes are under the hood with the X1 Carbon rocking the latest 14th Gen Intel processors and integrated graphics. The notebook also offers expanded display options. The changes, in short, are pretty incremental. But sometimes a few tweaks and refinements are all that's needed to get the job done. The ThinkPad X1 Carbon's design The 12th-gen X1 Carbon looks pretty similar to its predecessor. It's got a black matte finish that to my chagrin is very susceptible to fingerprints. If you're familiar with the line, you know that the laptop is made of carbon fiber, but this time around there is recycled aluminum and magnesium in the mix along with some post-consumer materials. Honestly, the biggest design change you'll notice is the brushed aluminum console at the top of the lid that houses an infrared (IR) camera with a physical shutter. Weighing 2.4 pounds with a 0.6-inch profile, the X1 is thinner and lighter than previous models, which for a 14-inch system is always a good thing. The 2.6-pound ASUS Zenbook 14 OLED is just a tad lighter at 0.58 inches. And despite its slight form, the X1 Carbon is seriously durable, able to withstand drops, spills, dust and extreme temperatures as designated by its MIL-STD-810H certification. Another good thing is the 14-inch display. The 1,920 x 1,200, 16:10 panel is a matte touchscreen, so unlike its chassis, it actually resists fingerprints. The finish virtually eliminates any glare and doesn't wash out the color like I've seen on some similar displays. Is the color as vibrant as you'd get on a glossy screen? Not necessarily, but it's far from a deal breaker. Lenovo made the trackpad larger, increasing the glass touchpad's size to 4.7 inches. Outside of a few minor tweaks to the spill-proof keyboard, this is your typical Lenovo Chiclet keyboard down to its iconic bright red pointing stick. I'm not a big fan of Lenovo moving the power key to the right side of the keyboard. It makes sense for a 2-in-1, but is unnecessary on a regular clamshell, and I'd prefer it on one of the company's many Yoga series notebooks. While we're talking about the X1's sides, there's a healthy number of ports here, including two USB-A 3.2 Gen 1, two Thunderbolt 4, an HDMI 2.1 port, a headset jack and a Kensington lock slot. Sherri L. Smith for Engadget Sitting above the display, the ThinkPad X1's 1080p webcam takes solid still photos and will do fine in video conferencing sessions. It delivered really clear images on the Google Meet and Microsoft Teams calls I took, so much so I got a few compliments on my new hair color and style. As expected, things got overexposed when I sat in my yard at high noon. But I was pleasantly surprised at how well the camera adjusted to a low-light environment, maintaining color vibrancy and good detail. The pair of speakers cleverly hidden beneath the keyboard did a good job conveying the voices of my meeting mates. You'll want to grab a pair of headphones if you're listening to music or watching a movie, though, as the low-end isn't very strong despite the pre-installed Dolby Access software. In use Next-gen laptops means next-gen chips. For the 12th-gen X1 Carbon, that chip is a 14th-generation 1.7-GHz Intel Core Ultra 7 165U processor with 12 cores and 14 threads. According to Intel, it's faster than last year's silicon. In action, the ThinkPad X1 Carbon is pretty fast and powerful. I threw my usual workload at it, which means approximately 70 open Google Chrome tabs with a mix of G-Suite apps, social media, news and tech sites with a couple of YouTube videos for good measure. I even edited a video and played a few rounds of Hades II, but the notebook never slowed down. The Lenovo notebook didn't perform as well against similarly specced laptops. My review unit, with its Intel Core Ultra 7 CPU, 32GB of RAM, bested the Zenbook OLED 14 and XPS 14 on the PCMark 10 benchmark, but couldn't topple this year's model of the 14-inch HP Spectre x360 nor the Surface Laptop 6. The forecast wasn't as rosy on the Cinebench R23 test, though, which saw the X1 Carbon fall short against every system. Sherri L. Smith for Engadget The X1 Carbon's integrated Intel GPU isn't really made for gaming, but if you can find older or indie games that aren't as taxing as current AAA titles, you can squeeze in some playtime. For example, I got 30 frames per second as I played Hades II, which is a smooth enough rate to run most titles. The X1 Carbon's 3,777 result on 3DMark Wild Life Extreme is no match for any of the competing systems. Keep in mind that those laptops have more powerful chips under the hood with the XPS 14, Zenbook OLED 14, and Surface Laptop 6 having Intel Arc Graphics. The XPS 14 also has a discrete Nvidia RTX 4050 GPU onboard. Like most laptops this year, the X1 Carbon has an integrated NPU (Neural Processing Unit) which is there to take the load off your CPU and GPU when it comes to AI apps and tasks. For example, Windows Studio Effects during my video calls seamlessly blurred my background, keeping me in frame and ensuring it looked like I held eye contact, all without any hiccup. When it comes to keyboards, Lenovo ThinkPads are the gold standard, delivering firm, springy feedback. The 12th-gen X1 Carbon continues the tradition. I spent hours using this super comfortable keyboard and throughout that time, my fingers never bottomed out. I'd be remiss if I didn't mention the new tactile markings on specific keys (Fn, F, H, Insert, down arrow, Enter and volume down/up)to act as a guide. And of course, there's the Copilot button if you want to give Microsoft's AI a try. The white backlighting is bright enough to use in darkened environments, like when I used it in bed while my boyfriend slept. Sherri L. Smith for Engadget The trackpad, which is 9.1 percent bigger than last year's, has excellent palm rejection and didn't send the cursor launching into the stratosphere. The glass surface was responsive and smooth to the touch, with near-instant results whether I was navigating a web page or pinch-zooming on a picture. The best thing by far about the ThinkPad X1 Carbon is its battery life. The laptop lasted 13 hours and 2 minutes on the PCMark Modern Office battery test. That time was more than enough to outlast the Zenbook OLED 14 (12:43). During my regular use, I squeezed almost 10 hours out of the X1 Carbon before I needed to plug it in. The ThinkPad X1 Carbon's price and competition The Lenovo ThinkPad X1 Carbon 12th starts at $1,449, which is about what you'd expect from a premium business laptop. That configuration gets you an Intel Core Ultra 5 125U processor with 16GB of RAM, 512GB SSD and Intel's integrated graphics. You'll need an extra $474 to upgrade to a Core Ultra 7 CPU, 32GB of RAM, and 512GB SSD. If you want a similar setup to my review model, it'll cost you $2,285 as it has Intel's vPro technology, which is more for IT admins and businesses. For almost $500 cheaper, the ASUS Zenbook OLED 14 bested the ThinkPad X1 Carbon on performance, while offering comparable battery life and a stunning OLED display. But the Zenbook lacks the deep well of security features you'll find on the business-centric X1 Carbon. Consumers looking for more power, including a discrete GPU, should check out the Dell XPS 14. However, the laptop's starting price is $250 higher than the X1 Carbon, and it only gets more exorbitant as you start adding more features such as the Nvidia GPU, vPro, RAM and storage. Wrap-up The 12th-gen Lenovo ThinkPad X1 Carbon continues its reign as the king of business laptops for now. But the gap is definitely narrowing. While there are definitely more powerful alternatives out there, the X1 is one of the few to offer the same level of security, durability and longevity for a relatively reasonable price.This article originally appeared on Engadget at https://www.engadget.com/computing/laptops/lenovo-thinkpad-x1-carbon-gen-12-review-still-the-king-of-business-laptops-140029764.html?src=rss
Kim Kardashian is back with a new Beats headphone collab
Kim Kardashian is lending her name and image to a second collaboration with Apple's Beats line of headphones. The latest entry to the Beats x Kim line brings three neutral colors - Moon, Dune, and Earth - to the Beats Studio Pro headphones. The limited collection is available now from Apple and Amazon, and even with the celebrity backing, the headsets retail for their usual price of $350. Apple refreshed the Beats Studio Pro last year, including a new version of the brand's audio chip and improving active noise cancellation capabilities. The headphones also got an aesthetic refresh to couple with the updated sound quality. This marks the second time the reality television star has worked with Apple on audio gear. In 2022, the pair launched the Beats x Kim line with the same three skin tone hues for the Beats Fit Pro earbuds. Apple said that release was its best-selling collaboration to date. Kardashian's Skims clothing company also focuses on items with skin tone colors, so the neutral appearance of her Apple gear seems on brand. This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/kim-kardashian-is-back-with-a-new-beats-headphone-collab-140029761.html?src=rss
Throwback survival-horror game Hollowbody is coming on September 12
Hollowbody was one of the standouts from Steam Next Fest earlier this year, and it's coming out real soon.At a time when everyone is extremely nervous about the upcoming Silent Hill 2 remake, Hollowbody feels like a total throwback to that PlayStation era of survival horror. Set in a near-future dystopia, you play as a black market runner who crashes their flying car into a grim UK housing estate full of weird things going on.The game is presented in a semi-retro style - '90s vibes on modern tech - and makes smart use of fixed camera angles to build tension. It has its own twists on classic survival-horror gameplay like logic puzzles and sporadic save points. There's not a ton in the way of combat, and apparently there will be options to dial back the action further to focus on creepy exploration instead.Hollowbody is a new project from Nathan Hamley, who aimed to create an entire game - story, art, code and even music - solo. He raised over $35,000 on Kickstarter on the strength of his previous game, Chasing Static,and a pretty compelling trailer and pitch. Fom the Next Fest demo I played after reading a very positive writeup on VG247, his singular focus on this project has kinda worked? Hopefully those backers are happy.I'm intrigued to see how the full game pans out - and there's not too long to wait. It'll be available on PC (Steam or GOG) on September 12.This article originally appeared on Engadget at https://www.engadget.com/gaming/pc/throwback-survival-horror-game-hollowbody-is-coming-on-september-12-140029101.html?src=rss
US Homeland Security will reportedly collect face scans of migrant kids
The US Department of Homeland Security (DHS), which is looking to improve its facial recognition algorithms, is reportedly planning to use the facial data of migrant children entering the country for training. According to MIT Technology Review, the agency intends to collect and analyze facial captures of kids younger than 14. John Boyd, the assistant director of Homeland Security's Office of Biometric Identity Management who's involved in the development of biometric services for the government, told the publication that the collection will include children "down to the infant."Programs that collect biometric information and even DNA samples from migrants entering the country typically only apply to people between 14 and 79 years old. Boyd said Homeland Security's plan was likely made possible by some of its sub-offices' decision to remove age restrictions for the collection of biometric data. Since the information is also supposed to be used for research purposes and not for the agency's actual operations, Homeland's restrictions for biometric collection also don't apply to the program.Boyd told MIT Technology Review that the agency hasn't started collecting biometric information under the program yet, at least to the best of his knowledge, but that he can confirm that his office is funding it. He added that his office takes privacy seriously and that it doesn't share data with commercial industries. Data collected by the program could help improve facial recognition technologies' understanding of how faces change as humans age. The program could ultimately help authorities find missing children even after years have passed.However, critics and expects have raised concerns about collecting data from migrants, a lot of whom are entering the country in hopes of a better life and may feel like they have no choice but to agree to getting their facial and fingerprint information taken. It's even more concerning in this case, because children can't give their informed consent.This article originally appeared on Engadget at https://www.engadget.com/general/us-homeland-security-will-reportedly-collect-face-scans-of-migrant-kids-133042516.html?src=rss
SAG-AFTRA deal will let advertisers replicate actors' voices with AI
SAG-AFTRA has announced a new agreement that would allow actors to earn from AI copies of their voice with their informed consent. The union representing thousands of performers has struck a deal with Narrativ, which is an online platform where performers can license digital voice replicas for use in audio ads. Brands who want to use a performer's voice will have to identify the products or services they're promoting, and performers will be able to review offers before accepting or declining them.Performers will also be able to set their own prices, with SAG-AFTRA's minimum rates being the lowest. And if they don't want to work with Narrativ anymore, the platform is required to delete their digital voice replica and any recordings they made for its creation. When the union went on strike last year, one of the biggest issues it wanted to address was the use of artificial intelligence to create actors' likeness without their permission (and without pay) even after they die. They were also concerned about the technology's potential to replace performers altogether.When the union ended its strike in November 2023, it said it was able to secure a deal that would protect its members from the "threat of AI." Under the terms of agreement it negotiated, performers have to provide explicit consent before replicas of them can be created. They also have to provide their consent for every additional project where their replica is used. In January, SAG-AFTRA entered an agreement with Replica Studios so performers can license their voice to game studios. However, it failed to reach a deal with several major video game publishers, prompting the union to call for another strike in July so it could protect it members' likenesses and voices from being recreated with AI without their permission.This article originally appeared on Engadget at https://www.engadget.com/ai/sag-aftra-deal-will-let-advertisers-replicate-actors-voices-with-ai-130019844.html?src=rss
Meater's Pro XL uses four of its updated wireless probes to monitor your grill with WiFi
Wireless food probes are some of the best grill tools you can buy. The devices allow you to keep tabs on temperatures without having to maneuver around cables when you need to flip meats or move things around. Meater is one of the popular choices when it comes to wireless probes, and the company's Meater 2 Plus introduced better accuracy and longer range in a more durable probe construction that fully waterproof. Now the company returns with the four-probe Pro XL that uses those updated components in a WiFi-enabled cooking hub. Meater has gone the four-probe route before with its Meater Block. The Pro XL is the same idea with the improved probes from the Meater 2 Plus. The probes' waterproof construction means they're suitable for sous vide and deep frying, and when you're done you can toss them in the dishwasher. What's more, these probes can also withstand temperatures up to 1000 degrees Fahrenheit. Inside, five sensors monitor the internal temperatures of foods while an ambient temp sensor on the end helps keep tabs on your grill or smoker. Using the data from all of those components, the Meater app can provide estimated completion times once you select your food and cooking method. Like the Meater Block, the Pro XL can work as a standalone grill monitor on its own. It can also send readings to your phone over Bluetooth so you can stay informed from your favorite chair. Lastly, the WiFi connectivity syncs with Meater Cloud so you can watch the progress on your phone from anywhere. That's handy if you run out of wood pellets during a brisket cook and need to make a supply run, for example. The appeal of four probes is the ability to monitor four things at once. Let's say you have friends over and everyone likes their steaks cooked to a different doneness. Two probes are also helpful for things like smoked brisket, with one in the point and one in the flat, and currently Meater doesn't offer a double-probe option. Unlike the Meater 2 Plus, the Pro XL is rechargeable via USB-C instead of running on batteries. The company says fully-charged probes will last for over 24 hours, which is more than enough to get you through a long smoke session. In terms of accuracy, Meater promises your readings will be within half a degree and the system shows temps to the tenth of a degree on the Pro XL display on inside the app. The Meater Pro XL is available for pre-order now for $349.95. That's $50 more than the Meater Block was at full price (currently $239.95). The Pro XL is scheduled to ship on September 12. This article originally appeared on Engadget at https://www.engadget.com/home/kitchen-tech/meaters-pro-xl-uses-four-of-its-updated-wireless-probes-to-monitor-your-grill-with-wifi-120045916.html?src=rss
The Morning After: Apple is still working on a rotating iPad-like tabletop device
An iPad-like tabletop device, Apple's reported take on Echo Show and Nest Hub-style touchscreen devices, might still happen. According to Bloomberg, it could debut as soon as 2026, with a thin robotic arm that moves around a large display. In my mind, it'll look like a mid-00s piece of technology, like something from Portal or I, Robot.Rumors suggest it may tilt the screen up and down using actuators and rotate 360 degrees. This suggests it could tap into Apple's DockKit software to track users as they move around their home for video calls and more. Hundreds of Apple employees are now said to be working on the tabletop system, and it's apparently strongly linked to Apple Intelligence tools and Siri.However, there are (understandable) concerns about whether consumers will actually want this, especially as the price may hover around $1,000. Please, Apple: Just make it detachable like the Pixel Tablet. Please?- Mat SmithThe biggest stories you might have missedEverything announced at the Made by Google Pixel 2024 launch eventI like this ridiculous Playdate pizza case so much I bought a PlaydateGoogle announced a 45W USB-C charger that's faster than its new Pixels can handleYou can get these reports delivered daily direct to your inbox. Subscribe right here!Why is the Sonos app so broken?A spring redesign has caused long-term headaches for everyone. And me."I just want it to work with my TV"SonosI love that my colleague Billy Steele wrote this. I am currently wrestling with resyncing my Sonos Beam with my TV and thought I was going mad. I wasn't. Following a major update back in the spring, the Sonos app was very broken and missing key functionality. It was missing basic features, like sleep timers and alarms. Some users also reported the inability to rearrange speakers, speakers working intermittently and trouble completing other basic tasks. Some say they can't reliably load the app. I experienced most of this. Sonos has a clear plan for how it intends to fix this mess, but there's no word how long that will take.Continue reading.Meta killed research tool CrowdTangle because what it showed was inconvenientEven harder to understand what's happening on Facebook and Instagram.Meta has shut down CrowdTangle, the analytics tool that for years helped tens of thousands of researchers, journalists, and civil society groups understand how information was spreading on Facebook and Instagram. The company has introduced the Meta Content Library, but it's much more tightly controlled than CrowdTangle. There's a vetting process, and while tens of thousands of people had access to CrowdTangle, only several hundred" researchers have reportedly been let into the Meta Content Library. Journalists are ineligible.The timing couldn't be worse; Meta shut down CrowdTangle less than three months before the US presidential election despite pressure from election groups and a letter from lawmakers requesting a delay.Continue reading.CIA brainwashing experiments helped make Outlast an iconic horror seriesThe latest game, The Outlast Trials, is a risk for the developer.The Sleep Room in The Outlast Trials is named after a real-life space at McGill University's Allan Memorial Institute in Montreal, where from 1957 to 1964, doctors conducted mind-control experiments on patients as part of the CIA's MK-Ultra initiative. It included electroshock therapy, sensory deprivation and heavy doses of psychedelic drugs.Like all of Red Barrels' games, The Outlast Trials draws from dark and true stories. The newest game is a cooperative four-player horror experience where participants have to graduate' from therapy by completing objectives and surviving monstrous villains. The gameplay mainly involves running and hiding from prowling, deranged sadists. It's time to get scared again, but this time with your buddies.Continue reading.This article originally appeared on Engadget at https://www.engadget.com/general/the-morning-after-apple-is-still-working-on-a-rotating-ipad-like-tabletop-device-111940338.html?src=rss
Steam reviews are now a little more useful but a little less fun
Steam reviews tend to be a medley of serious, helpful, jokey and meme-y, but Valve is looking to switch that vibe up a bit. The company has started publicly testing a new "helpfulness" system that will bring useful reviews to the top and effectively demote the fun ones, depending on what the user wants to see."User reviews that are identified as being unhelpful for potential customers, such as one-word reviews, reviews comprised of ASCII art, or reviews that are primarily playful memes and in-jokes, will be sorted behind other reviews on the game's store page," the company said.Less of thisValveThe new "helpfulness" button is toggled on by default and works only when you're in the "summary" and "most helpful" views. When enabled, you'll see reviews with the highest scores in terms of helpfulness up top, with jokey but relatively useless reviews pushed down below. Unticking the helpfulness box will bring back Steam's old review system.Comments both negative and positive are evaluated using AI algorithms, user reports and Steam's moderators. In a FAQ, Steam said it will "take quite a while" to rate the 140 million+ existing reviews, and longer still for recently published ones."That doesn't mean players won't ever see... humorous, but unhelpful posts, but it hopefully means that they'll see them less frequently when trying to learn about a game," Valve wrote. "The primary goal of Steam User Reviews is to help potential players make informed decisions about the games they are considering purchasing."This article originally appeared on Engadget at https://www.engadget.com/gaming/steam-reviews-are-now-a-little-more-useful-but-a-little-less-fun-110038814.html?src=rss
X adds passkey logins for Android users
X announced today that it is rolling out support for passkeys on its Android app. The social media platform formerly known as Twitter introduced this security option for iOS users in the US in January, then globally in April.Passkeys started to take off as an option from tech companies and online services last year. We have a detailed explainer, but in short, this approach to protecting an account creates a digital authentication credential. It's a stronger alternative to passwords, which can be guessed or stolen. Even password managers have been moving to offer a passkey option for customers.For X users, you'll still need a password in order to create an account. But once you're in the app, you'll need to click through some menu options to enable a passkey. It's listed under "Additional password protection" in the Security tab.This article originally appeared on Engadget at https://www.engadget.com/social-media/x-adds-passkey-logins-for-android-users-231827149.html?src=rss
Polestar 3 production is underway in the US
Electric vehicle company Polestar has started production for the Polestar 3 in South Carolina. Polestar 3 cars from this location are intended for consumers in the US and Europe. The Volvo-owned company's first SUV debuted in 2023, but the shift to a US production facility will help it to avoid huge tariffs for importing EVs from its facility in Chengdu, China."Manufacturing Polestar 3 in the USA is a crucial step for us," Polestar CEO Thomas Ingenlath said. "Now we offer customers in America an electric SUV that is built in America. Exporting the South Carolina produced Polestar 3 to Europe will strengthen our business on a broader scope."Earlier this year, the Biden administration placed a sizable increase on the costs for imports of electric vehicles from China. The White House move to quadruple the tariff on Chinese-made EVs was meant to "protect American manufacturers." Even before that change was announced, we'd heard that Polestar 3 production would be shifted to South Carolina. The Polestar 4, on the other hand, will be manufactured at the company's plant in South Korea when production begins in mid-2025.This article originally appeared on Engadget at https://www.engadget.com/transportation/evs/polestar-3-production-is-underway-in-the-us-221732000.html?src=rss
X ordered to pay $600K to fired employee who didn’t click 'yes' on email ultimatum
Remember when Elon Musk ordered Twitter staff two years ago to click yes" in an email to promise to work in extremely hardcore" mode or risk losing their jobs? One of those employees who didn't click yes" just won a major ruling, according to the Irish news service RTE.Ireland's Workplace Relations Commission (WRC) ruled that Gary Rooney, a former senior executive for the company known then as Twitter, was unfairly terminated when he refused to agree to Musk's email ultimatum in 2022 after nine years with the social media company. The commission also ordered X to pay Rooney 550,000 (roughly $605,000).WRC adjudication officer Michael MacNamee singled out Musk's requirement to click yes" as unfair because refusing to do so was not capable of constituting an act of resignation." Therefore, the company had no grounds to justify Rooney's termination, according to the news report.Musk sent an email to all Twitter employees in November of 2022 just a month after taking over the social media company issuing an ultimatum of commitment. The email with the subject line A Fork in the Road" told Twitter's then staff that they should expect to work extremely hardcore" including long hours at high intensity." Musk gave his staff the opportunity to click a link in the email If you are sure that you want to be part of the new Twitter" and gave them 24 hours to either agree to the commitment by clicking the link or refusing to do so. Those who didn't click the link would be terminated and given three months of severance pay.MacNamee ruled that Musk's 24-hour deadline was not a reasonable notice" for his staffers to consider the fate of their jobs. He also said no employee could possibly be faulted for refusing to be compelled to give an open-ended unqualified assent to any of the proposals." Twitter's HR department confirmed that Rooney's termination was due to his decision not to click the email link despite not knowing about a possible severance or the implications of staying with the company.Rooney is far from the last of Musk's former employees to take their former employer to court either for his behavior or what they deemed to be an unjust termination. A lawsuit filed earlier this year by a former SpaceX employee accused the company of gender discrimination and basic safeguarding failures.This article originally appeared on Engadget at https://www.engadget.com/big-tech/x-ordered-to-pay-600k-to-fired-employee-who-didnt-click-yes-on-email-ultimatum-220130483.html?src=rss
I like this ridiculous Playdate pizza case so much I bought a Playdate
A bunch of the Engadget crew loves the Playdate, the tiny, quirky portable console with a load of great indie games and a crank on the side. I've long had my eye on it, but never pulled the trigger for one reason or another. I do get Playdate emails, though, and a surprising and hilarious one caught my eye earlier today (subject line: Mamma Mia!):PlaydateThe message goes on to say that "We won't be posting about this product on social media. We won't be sending a press release to the media. This special limited edition cover is being shared first with you, our Playdate mailing list readers. (Thanks for subscribing.)"Well, don't I feel flattered!To be clear, Playdate has sold a little purple (and more recently ocean blue) cover for the console since the beginning. It is also cute and satisfyingly wraps around the device to protect it from dings. But, it has nothing on this iconic pizza design.The reveal of this adorable product sent the Engadget Slack channel into a frenzy - Playdate aficionado Jessica Conditt said nope, this will not make her forget about the fact we're still waiting for the Playdate Stereo Dock (nice try, Panic). Meanwhile, I started thinking about an upcoming vacation I'm going on, and wouldn't the Playdate be a nice companion? Particularly with that stunning cover.A few minutes later and I had an order confirmation in my inbox. That escalated quickly - by at least one measure, the Playdate pizza cover is a success.For the rest of you Playdate fans, don't sleep on this one - Playdate says the cover is a limited edition that won't stick around long. In the meantime, a full review will be forthcoming as soon as this pizza is delivered.This article originally appeared on Engadget at https://www.engadget.com/gaming/i-like-this-ridiculous-playdate-pizza-case-so-much-i-bought-a-playdate-213610781.html?src=rss
iPhone camera app Halide has an 'anti-intelligent' mode to make shooting with RAW easier
Halide is one of the best camera alternatives for the iPhone, a lovingly-crafted app that gives users plenty of manual control over the images they take. And today they just pushed out a major update with an intriguing proposition: an anti-intelligent" camera.Of course, more advanced digital photographers will already be familiar with the RAW format, something Halide (and basically all digital camera makers) have offered for years now. RAW simply means you're getting every bit of data straight from the camera's sensor, with few modifications or enhancements. The iPhone (and, again, most other digital cameras) typically store photos in a compressed format to save space and with a variety of enhancements applied to make the image look great as soon as you click the shutter.So Halide's new format, which they're referring to as Process Zero," is the app's attempt to make RAW a little more user-friendly. When you open the app, you can choose from three settings: ProRAW (Apple's custom RAW format that does apply some of the company's image modifications), Apple Processed (which applies the same computational photography tricks that you'll get when shooting with Apple's default camera app) and Process Zero.The left image is captured in Apple's ProRAW format, while the right is captured with Halide Process Zero.HalideProcess Zero gives you a RAW file that you can then apply a quick image brightness adjustment to. One of the big benefits from shooting RAW is that you have wide latitude in brightening up a dark image, or toning down one that is blown out. After you make this adjustment, Halide saves the RAW plus brightness adjustment in a new JPEG file that you can then easily export to other apps like Instagram, VSCO, Lightroom, or whatever image editing tool you choose.The idea here is to let photographers capture RAW images without the computational and algorithmic changes that Apple makes and then easily do something with those photos. So, when you shoot in Process Zero mode, the phone is taking just one image - unlike the Apple camera, which shoots multiple photos and combines them to make a more balanced result. So while that might lead to an image with more noise and with some darker or lighter areas, it can also be significantly sharper and capture more detail than Apple's process. Halide posted a detailed blog with tons of info on how this all works, complete with examples, and I highly recommend you check it out if you're curious.The Halide team also mentioned that the company is working on a Mark III of their app. But unlike Mark II, which arrived with a ton of new features, they're planning to early-launch some Mark III features to gather feedback; Process Zero is just the first of those. And if you're curious to check out these RAW capture updates alongside whatever else is in the works, you can get a yearly subscription to Halide for $12 right now, down from the usual $20 price. (If you hate subscriptions, you can also buy Halide Mark II and the eventually III release outright for $60.)This article originally appeared on Engadget at https://www.engadget.com/apps/iphone-camera-app-halide-has-an-anti-intelligent-mode-to-make-shooting-with-raw-easier-211802575.html?src=rss
Sonos, still trying to fix its broken app, lays off 100 employees
Sonos has laid off around 100 employees on Wednesday, first reported by The Verge and confirmed to Engadget. Workers from the company's marketing department allegedly bore the brunt of the hit. The cuts come as Sonos tries to simultaneously sell the public on its new Ace headphones and fix the rebuilt Sonos mobile app, which CEO Patrick Spence admitted was the result of his push for development speed.The company confirmed the layoffs in a statement to Engadget. We made the difficult decision to say goodbye to approximately 100 team members representing 6 percent of the company," Spence said in a statement. This action was a difficult, but necessary, measure to ensure continued, meaningful investment in Sonos' product roadmap while setting Sonos up for long term success."The company is also reportedly winding down" some customer support offices, including one in Amsterdam scheduled for shutdown later this year. Sonos' LinkedIn page reports 1,800 employees worldwide, and the six-percent figure quoted in the statement would put it at about 1,650 workers. The company's last layoffs, in June 2023, slashed seven percent of its workforce.Although Engadget's review was largely impressed with the company's new Ace headphones, the app complaints largely overshadowed the highly anticipated hardware launch. Designed to address performance and reliability issues" and rebuild the developer platform with modern programming languages that will allow us to drive more innovation faster," the app launch has been a debacle. It's created headaches for the company's most loyal customers and threatened to drag down the brand as it pushes into new product categories. It even led to the delay of two new products that were otherwise ready to roll.The new Sonos app for Android, iOS and desktop launched in May without core functionality like sleep timers and alarms. Customers reported problems rearranging speakers in different rooms, some only working intermittently and problems completing other basic tasks. Others even said they often couldn't load the app on the first try.SonosFor a taste of how broken the app is, Spence laid out a timeline to repair it in a blog post late last month. July and August were dedicated to improving stability when adding new products and implementing Music Library improvements. An August and September window is reserved for improving volume responsiveness, user interface, stability and error handling. September and October will include tweaks to alarm consistency and reliability, and the restoration of editing playlists and queues. Improvements to settings will also be addressed. (Phew!)In Spence's statement about Wednesday's layoffs, he said the cuts won't affect the work on the app. Our continued commitment to the app recovery and delighting our customers remains our priority and we are confident that today's actions will not impact our ability to deliver on that promise," the CEO wrote.Today's announcement wasn't received well by the company's Reddit community, which has been vocal about the app's problems since its launch. Some viewed today's reported layoffs as targeting 100 workers when one high-profile one would've done the trick. I have to say that, I didn't have both feet in the door to fire Patrick Spence, but any CEO who leaves his employees hung out to dry and then signs the paper that lays them off is a scumbag piece of shit," u/teryan2006 wrote.Since I took over as CEO, one of my particular points of emphasis has been the imperative for Sonos to move faster," Spence said on a July earnings call. That is what led to my promise to deliver at least two new products every year - a promise we have successfully delivered on. With the app, however, my push for speed backfired."Update, August 14, 2023, 4:56 PM ET: This story has been updated to add the statement from Sonos CEO Patrick Spence.This article originally appeared on Engadget at https://www.engadget.com/audio/sonos-still-trying-to-fix-its-broken-app-reportedly-lays-off-100-employees-203224705.html?src=rss
CIA brainwashing experiments helped make Outlast an iconic horror series
The Sleep Room in The Outlast Trials is named after a real-life space at McGill University's Allan Memorial Institute in Montreal, where from 1957 to 1964, doctors conducted mind-control experiments on patients as part of the CIA's MK-Ultra initiative. Led by Dr. Donald Ewen Cameron, these tests included electroshock therapy, sensory deprivation and heavy doses of psychedelic drugs. One patient, Linda MacDonald, went to McGill seeking help for symptoms of postpartum depression after giving birth to her fifth child. She was placed in a drug-induced coma for 86 days in the Sleep Room, and records show she was treated with 109 rounds of shock therapy. MacDonald lost her identity, memories and motor skills; she had to be toilet trained all over again.Another patient, Robert Logie, was 18 years old when he went to McGill with leg pain. He ended up in the Sleep Room, where he was injected with LSD every other day for weeks, his syringe sometimes spiked with sodium amytal - truth serum" - and other drugs. A speaker positioned under his pillow played the phrase, You killed your mother," on a constant loop for 23 days. Meanwhile, his mom was alive and well. Logie left McGill with amnesia, insomnia and a painful leg.The old McGill hospital is just two miles away from the Red Barrels offices, where the Outlast games are made.The name of the Sleep Room in Outlast Trials, we took that from McGill hospital," Outlast series writer JT Petty said. In the 1960s, they had the Sleep Room where they would treat trauma with LSD and induced comas. It was insane. And the people who came out of that came out severely damaged, in worse shape than they were before."There are still active lawsuits going on because of these events," Red Barrels co-founder Philippe Morin added. (And he's correct.)Like all of Red Barrels' games, The Outlast Trials draws from dark and true stories of government-backed inhumanity, religious manipulation and capitalistic greed, particularly during the 20th century. Trials is a cooperative four-player horror experience where participants, called Reagents, are trapped in the secret Sinyala Facility run by the Murkoff Corporation. The goal is to graduate therapy by completing objectives and surviving monstrous villains in various maps, including an orphanage, courthouse, police station and toy factory. As in the other Outlast titles, gameplay mainly involves running and hiding from prowling, deranged sadists, though this time you're not alone.The first Outlast, it goes back to the oldest games, you're playing hide and seek," Morin said. In Outlast Trials, it's like you're stuck in a haunted house with friends. And it's, how do we get out of here? That was the initial premise."Red BarrelsTrials exists in a world familiar to Outlast fans. It's a prequel to the original Outlast, which came out in 2013, and Outlast 2, which landed in 2017. Trials replaces the series' camcorder with a pair of night-vision goggles, and the Sleep Room is the game's lobby. Here, players can purchase prescriptions for upgrades, arm wrestle other Reagents, customize their cell and prepare for the missions ahead.Trials entered early access in May 2023, went fully live in March 2024 and received its first major DLC drop in July, introducing the docks and a new baddie named Franco Il Bambino" Barbi. Franco is a New Orleans mafia nepo baby with a degradation kink and a gun obsession, plus he has a habit of murdering his sexual partners. He's eager to do the same to the Reagents trapped in Sinyala.Franco joins two other Prime Assets, or bosses, in The Outlast Trials. There's Mother Gooseberry, a deranged former children's-show host who carries a duck puppet with a giant dental drill inside its beak, and Leland Coyle, a white supremacist and corrupt police officer with an insatiable desire to torture and kill people with his stun rod. Every enemy in the Outlast series employs a unique brand of violent cruelty, their favored forms of torture shaped by generational traumas and dangerous societal norms.We do a lot of work trying to make the characters kind of iconic and human despite being monsters, and that kind of love for horror characters - I feel like you know when you're doing it right," Petty said. I'm a 1980s kid, I grew up on Freddy and Jason and all those guys and it's, I think comfort is the right word."It's easy to see the demented priests, sadistic doctors, demonic cult leaders and free-swinging penises in the Outlast games and write it all off as edgelord shit, nothing more. But especially with McGill hospital looming just beyond Red Barrels' front door, the commentary is clear, and this brand of gruesome social analysis was the plan from the start.All the games are about extremists," Morin said. People who take something and just go too far with it, whether it's religion, science, money, weapons, whatever it is."Outlast 2 tells a story about cult members who believe the antichrist is about to be born, resulting in a wave of ritual sacrifice, abuse and mass murder in the Arizona desert. The original Outlast takes place inside Mount Massive Asylum, an even-more-twisted stand-in for the McGill hospital.In the first Outlast, there's a lot about the archetypes of 20th century history," Petty said. There's a character who's a soldier, there's a character who's a businessman, there's a character who's a priest, representing these big, cultural moments of the 20th century. I don't want to get too grand with it, but there is the notion that everybody's so apocalyptic right now. Like, how did we end up here? I feel like that's the subtext of what Outlast is always about. Who made money getting us here?"The original Outlast was a cult hit in 2013.Red BarrelsAs the main writer for all Outlast games, Petty's job is to take the team's wildest, most potentially offensive ideas and make them palatable for a horror audience. He works with motifs of murder, torture, neglect, mental illness, sexual violence, bigotry and religion, and through comedy and hyperbole, transforms them into caricatures of greed, ego and oppression. There's an undercurrent of humor in the Outlast games, strategically deployed to further highlight the terror.We have to come up with the worst, most horrible, most perverse thing that could possibly happen to you," Petty said. And then like two months later, it feels like, come up with something slightly worse and more horrible."You know, for kids!" Morin joked. Later in the conversation he said, The reality is, we know we're not surgeons operating on brains.... We're creating entertainment. You need to have fun with it."There are no hard boundaries when the Red Barrels team is brainstorming new characters or themes, but Petty and Morin adhere to the same general wisdom when approaching sensitive topics: Don't punch down.We don't want to victimize people who are already victims," Petty said. We're dealing with a lot of sensitive issues - mental illness, sexuality and violence, all of this stuff. And I just want to make sure we're always sympathetic."Red BarrelsThis approach to extremism has resonated with millions of players, allowing Red Barrels to turn Outlast into an enduring horror franchise encompassing single-player narrative games, a multiplayer live-service experience and a graphic novel series over the past 11 years. The first two Outlast games sold a combined 15 million units and pulled in $45 million for Red Barrels, while The Outlast Trials has been purchased by more than 1 million players already. There's a healthy community of content creators playing and dissecting the games on Twitch and YouTube, too.Supporting The Outlast Trials is a lot of work, especially for such a small team. The prototype alone took two years of conceptualizing and coding, and the project spent six years in development before going live in early access in 2023. As a living game, Red Barrels not only has to maintain the experience they shipped with The Outlast Trials, but players now expect new content, monsters, missions and mechanics on a regular basis.Most online multiplayer experiences that look like The Outlast Trials - meaning AAA-level games - have teams of hundreds of developers, and many are backed by companies worth billions. Red Barrels has just 65 employees, and 20 of them joined just in the past year.We're now in a war of content creation," Morin said. We have to ship content as quickly and efficiently as possible. And to be honest, we're still learning how to do that because a lot of us are used to, once you ship a game, you get a big downtime, conception phase and all that. But there's none of that right now."Red BarrelsRed Barrels is only now expanding because they need people with expertise in multiplayer and live-service design. Morin and Red Barrels co-founders David Chateauneuf and Hugo Dallaire worked at EA and Ubisoft for years before going indie, managing large teams as senior developers. They founded Red Barrels because they wanted to get hands-on with game development again, ideally with a small crew of passionate horror fiends. (Also, Ubisoft turned down all their horror pitches. Thankfully - can you imagine if Ubisoft had greenlit the original Outlast? It probably would've been called something like Dr. Murkoff's Manifesto and the gore would've been dialed way, way down. It might've given Miles a gun. Maybe, instead of sadistic psychiatric staff, its enemies would've been animatronic Rabbids. It could've gotten aJust Dance tie-in. Truly,the horror.)Nowadays, Morin is doing less and less design as his studio becomes more complex, but he's still involved in the creative process. Red Barrels just recently hired another writer, Jonathan Morrel, meaning Petty is no longer the entirety of the narrative department. The studio has a flat internal structure, where there aren't harsh distinctions between roles like level designer and game designer. We're just all designers," Morin said.It's hard to overstate just how small Red Barrels is, particularly considering the AAA quality of the Outlast series.I do remember the moment where, for IT support, I stopped going to one of the company's founders," Petty said. Hugo used to basically be IT for the company, as well as art director, co-founder. And it was pretty recent, right? It was like eight years into Red Barrels where he stopped being the IT guy."Morin added, He just didn't want anybody else to do it."Morin said that larger studios are always sniffing around Red Barrels, looking to acquire its talent and IP, but none of their pitches have looked better than independence so far. Red Barrels ended up creating the original Outlast with personal savings, loans and a $1 million investment from the Canada Media Fund. Even back then, there was an offer on the table from a major company that would have resulted in a few extra months of production time.Red BarrelsBut at that point, we had been working so hard to try to make this game on our own and didn't want to give up our independence," Morin said. We were not ready to do that, we were so close to shipping the game. So we just doubled down and worked our asses off to be able to ship the game without needing extra money. But there were options. So I think it's, Never say never,' but up until now, no. We never felt the need to go get more financing to be able to make the games we wanted to make on our own. We'll see if we can keep on doing that."For Red Barrels, the focus right now is The Outlast Trials. There isn't time for anything else - but maybe there will be in the future.Ultimately, our goal would be to have two IPs, two projects in parallel, and have them be different enough so that people who need a change of scenery can go from one to another," Morin said. I mean, I love the world of Outlast and the reality is that you could narratively make [the second project] fit inside the same world and just do a different kind of gameplay experience. That could always be done as well. But I think creating an IP is a very hard thing, and so when you have success, you don't want to waste it."The Outlast Trials is available now on PC, PlayStation 4, PS5, Xbox One and Xbox Series X/S.This article originally appeared on Engadget at https://www.engadget.com/gaming/cia-brainwashing-experiments-helped-make-outlast-an-iconic-horror-series-195055899.html?src=rss
Apple is reportedly forging ahead with a rotating, iPad-like tabletop device
Apple appears to be going full steam ahead on an iPad-like tabletop device from which you may be able to manage smart home products, oversee household security and take part in video calls. The device, which could debut as soon as 2026, is said to have a thin robotic arm that moves around a large display. Apple's riff on products like the Google Nest Hub and Amazon's Echo Show may be able to tilt the screen up and down using actuators and rotate 360 degrees. It's slated to be running on an offshoot of iPadOS for the time being.Apple is said to have greenlit the device in 2022 but work on it intensified in recent months after the company scuttled its multi-billion boondoggle car project. Indeed, Kevin Lynch, Apple's vice president of technology who oversaw the car project and until recently was in charge of smartwatch and health software, is in charge of the device's development, according to Bloomberg.Hundreds of Apple employees are now said to be working on the tabletop system, which the company reportedly sees as a way to take advantage of its Apple Intelligence tools. Siri and Apple Intelligence are expected to be the main control methods for the device. With a voice command, you may be able to turn the display to face you. It was reported earlier this year that Apple was planning a push into the realm of personal robotics, an effort that includes the tabletop device.However, there's said to be some internal concern over whether consumers will actually want this product, especially given that Apple already has a strong foothold in the tablet market. Pricing could have an impact on demand as well, with the company aiming to sell the device for around $1,000.This is one of several devices Apple is working on as it aims to further diversify its offerings and boost its bottom line, Bloomberg notes. While the iPhone still accounts for about half of Apple's revenue, sales have been relatively lagging in recent quarters. This year's lineup, expected to arrive in September, is slated to have relatively modest hardware upgrades with Apple placing more focus on software updates such as Apple Intelligence features.The other products Apple is reportedly working on include smart glasses and AirPods with built-in cameras. Foldable iPhones and iPads may also be in the works.This article originally appeared on Engadget at https://www.engadget.com/home/apple-is-reportedly-forging-ahead-with-a-rotating-ipad-like-tabletop-device-193236425.html?src=rss
Alien: Romulus is a magnificent return to form
Set between the original Alien and its more bombastic sequel, Aliens, Fede Alvarez's Alien: Romulus echoes the the greatest elements of those films, while also delivering his own spin on the 45-year-old franchise. There's the elegant interplay of light and shadow from Alien, along with nods to Ridley Scott's artful aesthetic. And there are finely crafted set pieces evoking the horror and sheer badassery of James Cameron's Aliens. But Alvarez also expands the Alien universe by focusing on a group of twenty-somethings who were raised in a decrepit Weyland-Yutani colony, and whose main goal is to escape the bureaucratic clutches of their corporate overlords.While it's easy to dismiss Alien: Romulus as a mere rehash meant to appeal to younger audiences, it's hard to deny the sheer level of craft on display. Alvarez's eye for composition was clearly influenced by the series auteurs, from the opening shot of a field of stars that reveals a crashed ship rendered invisible by the blackness of space, to later sequences set alongside a planet's ice-filled rings. And he can masterfully orchestrate tension for both action and horror, another skill borrowed from Scott and Cameron. Just like Alvarez's hyper violent (and excellent!) Evil Dead remake, he's able to put his own spin on an iconic horror franchise without being a slavishly devoted fanboy.Murray CloseOur Ripley counterpart for Alien: Romulus is Rain (Cailee Spaeny), a young woman who recently lost both of her parents to a Weyland-Yutani mining operation. The only family she has left at a sun-less backwater colony is her brother Andy (David Jonsson), a malfunctioning android who's directed to care for her.After Rain's request to leave her colony is denied and her mandatory work commitment is unjustifiably extended by several years, she joins a group of friends to covertly head off-world. The plan involves stealing cryostasis pods from a decommissioned space station - which, as you might expect, houses untold horrors. As Rain and her friends explore the station, they encounter facehuggers, get a quick lesson in Xenomorph biology and find themselves being hunted down one by one.Spaeny is effortlessly believable as an empathetic-yet-tough heroine (a notable accomplishment as she's practically a full foot shorter than the original Alien lead, Sigourney Weaver), and Jonsson makes for a compelling and sympathetic android. It's somewhat troubling that the film heaps a ton of abuse on its only black character, though, and he doesn't get much motivation outside of his programming. Still, Jonsson, who was incredible on the first few seasons of Industry, manages to bring a bit of soul into Andy.20th Century StudiosAdmittedly, we've seen much of this before, but I still think there's value in introducing an entirely new generation to the Alien franchise. Scott's Prometheus and Alien: Covenant were intriguing for longtime fans, but they were also bogged down by the director's own fascination with androids and Weyland-Yutani backstory. They weren't exactly the best entry-point into the series. And sure, Alien and Aliens are easy to find and remain fantastic films, but I've personally found it tough to get some younger audiences to engage with older films.By focusing on a twenty-something crew instead of older, world-weary space truckers or colonists, Alien: Romulus also better captures the viewpoint of a new generation of viewers. But Millennials and Gen Z are well aware the Earth is dying, and they've seen how global corporations got us into this mess.20th Century StudiosIt's not hard to see the parallels between Weyland-Yutani sending workers to their doom to unearth the secrets of the Xenomorphs - creatures that could potentially wipe out all of humanity - to the fossil fuel companies ignoring the climate crisis they helped create. The human cost doesn't matter, not when there's massive profit potential and shareholder value on the horizon.This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/alien-romulus-is-a-magnificent-return-to-form-193025453.html?src=rss
The FTC finalizes its rules clamping down on fake online reviews
The Federal Trade Commission's (FTC) crackdown on fabricated reviews and fake consumer and celebrity testimonials has produced new official federal regulations to prevent the use of these practices on websites and e-commerce hubs. The FTC approved the new rules against the buying and selling of fake reviews and product testimonials with a 5-0 vote on Wednesday. The rules will become effective in 60 days.The new FTC rules address the practice of buying and selling fake consumer reviews, including the use of AI-generated consumer and celebrity testimonials for products or services. They also prevent providing compensation or other incentives conditioned on the writing of consumer reviews expressing a particular sentiment, either positive or negative" and prohibit a business from misrepresenting that a website or entity it controls provides independent reviews or opinions" about products or services, according to a statement released by the FTC.The formal ban also comes with stiff penalties for violators of the new rules. Fines could reach as high as $50,000 per violation.The FTC officially announced its intent to seek new rules for such practices last October. The Commission has been trying to get control of fake online reviews and testimonials for years. The first such case was resolved in 2019 against the Amazon seller Cure Encapsulations Inc. The company was accused of paying for fake feedback for its weight-loss products from the amazonvierifiedreviews.com website, and the FTC slapped them with a $12.8 million fine. The FTC has also investigated similar cases against the supplement maker The Bountiful Company for review hijacking" its products' reviews and ratings on Amazon that ended with a $600,000 fine, and the skincare maker Sunday Riley that created fake online reviews by ordering employees to write them.The government isn't the only entity trying to discourage the buying and selling of fake reviews. The service recommendation website Yelp created a database that lists businesses who received warnings for posting or buying fake reviews for its Yelp page.This article originally appeared on Engadget at https://www.engadget.com/general/the-ftc-finalizes-its-rules-clamping-down-on-fake-online-reviews-191339646.html?src=rss
There’s another BlackBerry movie coming out and this one’s a documentary
If you weren't sated by last year's dramatic retelling of the BlackBerry story, you'll have another chance to witness the rise and fall of the once-iconic smartphone. Filmmaker Eddie Schmidt, one of the directors behind Netflix's Ugly Delicious, is prepping a documentary about the handset, according to The Hollywood Reporter.The documentary is currently in production and is being made by Unrealistic Ideas, which is a production company founded by Mark Wahlberg aka the guy from Fear. This team was behind HBO's McMillions, a documentary miniseries about the infamous McDonald's Monopoly promotion scam.The project is currently untitled and there's no release date, but we do know that the filmmakers have been given exclusive access to the Research In Motion Alumni Association. So there will be plenty of interviews with former executives who were involved in the BlackBerry story in one way or another. The film will also include an array of never-before-seen archival footage."Director Schmidt shared a statement and said that he is excited to explore this unpredictable real-life saga at the intersection of technology and popular culture." One thing the documentary won't have, however, is actor Glenn Howerton absolutely crushing it as former Research In Motion CEO Jim Balsillie.BlackBerry was a legitimately good movie. We highly recommend it, particularly for the scene embedded above. I mean, come on!This article originally appeared on Engadget at https://www.engadget.com/entertainment/tv-movies/theres-another-blackberry-movie-coming-out-and-this-ones-a-documentary-173618810.html?src=rss
Meet the man who set a world record by hooking up 444 consoles to one TV
Chances are you've got a couple of old video game consoles gathering dust in your closet right now. Would you be able to hook all of them up to your TV without some kind of adapter? Meet a guy who owns 444 game consoles and has them all hooked up to a single television, according to the Guinness Book of World Records.Ibrahim Al-Nasser of Riyadh holds a Guinness World Record for the most video game consoles hooked up to a single television. His collection includes some of the classics such as the first Sony PlayStation, the Nintendo 64 and (his personal favorite) the Sega Genesis, complete with the 32x and Sega CD expansions. He also owns and can play games on those handheld plug-and-play consoles with arcade classics like Ms. Pac-Man and Dig Dug that you find in Target, classic and modern handhelds like the Hyperkin SuperBoy and obscure consoles like the Magnavox Odyssey.Al-Nasser uses a series of switchers to play each console on a single screen. He keeps track of their location and powering procedure on an Excel spreadsheet. He's even organized his collection so the cables aren't showing or creating the kind of tangled mess most of us have to deal with when we have just two consoles hooked up to a single television.That may sound like a lot of video game consoles for one collection but it's far from the actual record. Linda Guillory of Garland, Texas currently holds the record for the largest collection of playable gaming systems with her collection of 2,430 items, according to Guinness World Records.This article originally appeared on Engadget at https://www.engadget.com/gaming/meet-the-man-who-set-a-world-record-by-hooking-up-444-consoles-to-one-tv-171848639.html?src=rss
PS Plus Game Catalog additions for August include The Witcher 3 and Cult of the Lamb
Sony has revealed the next slate of additions to the PlayStation Plus Game Catalog for Extra and Premium subscribers. There's a clear headliner this month in the shape of The Witcher 3: Wild Hunt. CD Projekt Red's immensely popular action RPG is often on sale for just a few bucks, but PS Plus Extra and Premium subscribers won't have to pay anything extra to check it out if they haven't already played it. Both PS4 and PS5 versions will be available.Cult of the Lamb, one of the standout indie games of the last couple of years, is coming to the Game Catalog as well. It's adorable and brutal, and now you can play with a friend in local co-op mode. Other additions for both Extra and Premium subscribers in August include Wild Hearts (EA's take on the Monster Hunter series), Watch Dogs 2, Ride 5, Sword Art Online: Last Recollection, Naruto to Boruto: Shinobi Striker, Sword Art Online: Alicization Lycoris, Sword Art Online: Fatal Bullet and Sword Art Online: Hollow Realization.Sony is bringing some very fun classics to the mix for Premium members in the form of the TimeSplitters series from the PS2 era. TimeSplitters, TimeSplitters 2 and TimeSplitters: Future Perfect will all join the lineup. It's still a bummer that Free Radical Design, a studio that was working on a reboot of the series, has been shut down but at least the original trilogy still exists.Elsewhere, PS3 title Sword Art Online: Lost Song will be available through the Game Catalog but only via cloud streaming. There will also be a PS VR and PS VR2 game for Premium members in the shape of Vacation Simulator.Note that these additions may differ depending on your region. So it's worth double checking the Game Catalog lineup when Sony introduces the latest additions on August 20, just in case there are any surprises.This article originally appeared on Engadget at https://www.engadget.com/gaming/playstation/ps-plus-game-catalog-additions-for-august-include-the-witcher-3-and-cult-of-the-lamb-165608880.html?src=rss
Apple is finally opening up NFC to third-party developers in iOS 18.1
Apple isn't just opening up Near-Field Communication (NFC) access in the European Union; it's offering third-party access to functions like tap-to-pay in the US and other regions. The company posted a notice on Wednesday announcing that third-party developers can start implementing their own contactless transaction systems through an API in the upcoming iOS 18.1.The move follows Apple's legally binding" agreement with the European Commission last month to comply with EU regulations - specifically, the Digital Markets Act (DMA). That followed a four-year investigation by the governing body that found Apple liable for restricting rival mobile wallet developers from accessing the iPhone's underlying payment tech.Once iOS 18.1 arrives, developers can offer contactless payments (and other transactions) using the iPhone's Secure Element, which Apple Pay also uses. The Secure Element is a dedicated chip designed for storing sensitive information accessed via the Secure Enclave, which handles encryption and biometric data.In addition to tap-to-pay systems, NFC handles functions like digital car keys, transit cards, compatible home locks, hotel keys, student IDs, event tickets and retail loyalty and reward cards. Apple says government IDs will be supported in the future."Once developers have their NFC apps live, you'll be able to use the secure hardware either by opening the app directly or setting the third-party software as a default contactless app in iOS settings. After doing the latter, double-clicking the side button (like with Apple Pay) will trigger the transaction.The API will initially be available in the US and EU regions as well as in Australia, Brazil, Canada, Japan and New Zealand.To participate, developers will need to enter into a commercial agreement with Apple," request NFC and Secure Enclave entitlements and pay the associated fees." Of course, Apple Pay and Apple Wallet will remain available even as rival systems are invited into the company's software.This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/apple-is-finally-opening-up-nfc-to-third-party-developers-in-ios-181-164028928.html?src=rss
Waymo driverless cars have gotten inexplicably chatty, honking at one another all night
Waymo driverless cars in San Francisco have been coming back online at night and honking at each other, as reported by CBS News. Videos have begun circulating showing dozens of the vehicles sitting in the same parking lot and just honking away without a care in the world. This has, obviously, irked some human neighbors who need sleep.Is this a sign of the forthcoming AI apocalypse or is it some robotaxis learning how to flirt? Unfortunately for those looking for a robots in love" narrative, it's neither. It's just an error within the security software. Simply put, the software mandates a honk when another car gets too close. These particular Waymo taxis sit right next to one another in a cramped parking lot when not in use and, well, there you go."We recently introduced a useful feature to help avoid low-speed collisions by honking if other cars get too close while reversing toward us," the company said in a statement. "It has been working great in the city, but we didn't quite anticipate it would happen so often in our own parking lots."Waymo says that it has updated the software to address the issue, noting that our electric vehicles should keep the noise down for our neighbors moving forward." So that's that. Another mystery solved.Despite this brief foray into vehicular anthropomorphism, Waymo is still expanding its taxi service. It's currently available to anyone with the app who's located in San Francisco, Phoenix and a small section of Los Angeles. The company recently touted that these robotaxis complete 50,000 paid trips per week.This article originally appeared on Engadget at https://www.engadget.com/transportation/waymo-driverless-cars-have-gotten-inexplicably-chatty-honking-at-one-another-all-night-162115440.html?src=rss
Our favorite cheap wireless earbuds drop to just $49
There are many, many options for earbuds, all the way up to high-end sets that are bursting with features and deliver stellar audio. But for folks who are looking for a solid pair of earbuds that work well without breaking the bank, there are plenty of options in that area too. Our pick for the best budget wireless earbuds is the Soundcore by Anker Space A40. You're in luck, because that model has dropped back down to their record low price of $49. It often retails for $80, so that's a $31 discount. Given that we felt the Space A40 already offered great value at the full retail price, this is a strong deal. The lightweight earbuds should be comfortable to wear for extended listening sessions. The battery life is rated for 10 hours, with the charging case adding an extra 40 hours of listening time. Anker says that 10 minutes of fast charging will add four hours of listening time. As you might expect from a lower-cost pair of earbuds, there's not as much detail in the sound profile as in higher-end models, though they offer warm tones and decent bass performance. EQ settings are adjustable in the Soundcore app, as are touch controls. The Space A40 earbuds have an IPX4 rating for water resistance, so they should endure everyday sweat and light rain without much of an issue. You can use each earbud independently and connect them to two devices simultaneously. What makes the Space A40 really stand out compared to rival models is the active noise cancellation (ANC), which performs very well for a set of earbuds in this price range. Adaptive ANC tech adjusts the intensity of the noise cancellation depending on your surroundings. However, higher pitched sounds won't be completely blocked out. You also have the option of adjusting ANC levels manually. The transparency mode isn't bad, either. On the downside, the mic quality isn't fantastic, so folks on the other end of a phone call may not hear you super clearly. There's no auto-pause when you remove an earbud either. However, those are but small quibbles considering how well the Space A40 earbuds perform in other departments. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/our-favorite-cheap-wireless-earbuds-drop-to-just-49-155507153.html?src=rss
Ninja's DualZone air fryer is on sale for $150 right now
Ninja's DualZone air fryer is on sale for $150 right now via Amazon. That's the lowest price we've seen all year for this kitchen mainstay. The sale drops $50 from the sticker price, which is a discount of 25 percent. We chose the Ninja DualZone as one of the best air fryers out there, and the primary reason is right there in the name. The dual cooking zones are incredibly handy, letting home chefs prepare two different foods simultaneously. Each chamber allows for independent temperatures, cooking modes and more. Of course, the zones can also be chained together to whip up a whole bunch of one thing, like fries or nuggets. We appreciated how quickly this oven heats up, with little to no preheating time required. It's also fairly quiet during use, which isn't always the case with air fryers. Some of them are downright cacophonous. Another neat little feature is that the oven will automatically adjust cooking times so that both ingredients in each chamber finish at the same time. On the downside? This is a beast of a kitchen gadget that takes up a whole lot of counter space. It might not be the best fit for studio apartments and the like. The sale does only apply to the 8-quart model and not the even beefier 10-quart version. This is good for preserving counter space, but bad for those looking to cook a whole lot of stuff at once. Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.This article originally appeared on Engadget at https://www.engadget.com/deals/ninjas-dualzone-air-fryer-is-on-sale-for-150-right-now-150803947.html?src=rss
Until Dawn remake hits PS5 and PC on October 4
Until Dawn, a beloved PlayStation 4 exclusives, is getting a fresh lick of paint. The narrative horror game has been rebuilt from the ground up in Unreal Engine 5 and now the new version has a very fitting spooky season release date. It's coming to PlayStation 5 and PC on October 4.Ballistic Moon, the studio that handled the remake given that original developer Supermassive Games is juggling several other projects, says the focus was on making the game feel more cinematic and intimate. That's somewhat apt, given that a movie adaptation just started filming.Those returning to the game will see updated character models, environments, interactable props, visual effects and animations. The switch to UE5 allowed the developers to make the most of upgraded rendering and ray-tracing capabilities too. Death scenes should look more grisly too, thanks to "more realistic real time fluids" and a revamped injury mask system.Much of the action will now be from a third-person perspective with a controllable camera, rather than the purely fixed angles of the original game. Ballistic Moon also says it added more collectibles and revamped the prologue to tweak the pacing. In addition, the studio is bringing in more accessibility and usability settings to help as many folks as possible experience Until Dawn.This article originally appeared on Engadget at https://www.engadget.com/gaming/until-dawn-remake-hits-ps5-and-pc-on-october-4-141559338.html?src=rss
Why is the Sonos app so broken?
Following a major update back in the spring, the Sonos app was very broken and missing key functionality. The company admitted it made a huge mistake in pushing the redesign too soon and explained that it has since uncovered more issues" that have prohibited it from adding those missing features. Users were quickly frustrated, and now the company is so mired in fixing its app problem that it delayed two products that are ready to launch ahead of the holiday season. Let's discuss how we got here, what happened with the app, the consequences Sonos is facing and what likely happens next.The backstorySonos released a completely rebuilt version of its app for Android, iOS and desktop in May. The total redesign was focused on making it easier to play different kinds of content while also creating a hub that's better suited for finding what you need. Of course, it also has to work with the company's various speakers and soundbars, and the overhaul took place ahead of the release of the first Sonos headphones. Those cans, the Ace, brought new functionality that had to be supported in the app, so the company thought it was time to wipe the slate clean.We viewed re-architecting the app as essential to the growth of Sonos as we expand into new categories and move ambitiously outside of the home," CEO Patrick Spence said on the company's Q3 earnings call. In addition to its more modern user interface, the new app has a modular developer platform based on modern programming languages that will allow us to drive more innovation faster, and thus let Sonos deliver all kinds of new features over time that the old app simply could not accommodate." He also noted that performance and reliability issues had crept in" over the company's history, so the user experience had already suffered as a result of the aging platform.Billy Steele for EngadgetSome customers will always be resistant to change. The new customizable interface took some getting used to, but that wasn't the problem. The app was missing basic features like sleep timers and alarms. Users also reported the inability to rearrange speakers in different rooms, speakers working intermittently and trouble completing other basic tasks. Some say they can't reliably load the app on the first try.We developed the new app to create a better experience, with the ability to drive more innovation in the future, and with the knowledge that it would get better over time. However, since launch we have found a number of issues," Spence explained in July. Fixing these issues has delayed our prior plan to quickly incorporate missing features and functionality."Spence laid out a roadmap for fixing the problems in the same blog post, which initially included restoring the ability to add new products to your home setup. Even I had trouble adding the Ace headphones to the app at first, but after a few tries I eventually got it. Spence also said that the company had released updates to the app every two weeks since the redesign launched on May 7, and that it would continue that schedule alongside detailed release notes. The most recent version, which included TV Audio Swap with the Ace headphones and older Sonos soundbars, delivered a handful of very basic things - like the ability to clear the queue on the iOS version.Since I took over as CEO, one of my particular points of emphasis has been the imperative for Sonos to move faster," Spence said on the earnings call. That is what led to my promise to deliver at least two new products every year - a promise we have successfully delivered on. With the app, however, my push for speed backfired."The falloutSonosCustomers have been understandably upset since early May, which is well-documented in the r/sonos subreddit. But, user satisfaction isn't the only issue that the company is facing. With the new version of the app so busted it had to be fixed before missing items could be added, Sonos has delayed the launch of two new products that were ready to go on sale in Q4. Spence said that the company enlisted the original software architect of the Sonos experience," Nick Millington, to do whatever it takes" to remedy the issues.And it's not just a headache for customers. Sonos dealers and installers, which make up a significant part of the company's business, are allegedly so frustrated with what they encounter trying to do their jobs that some of them have paused sales. As an installer when you try and talk this up to somebody to buy, it is extremely embarrassing at this point when you have to just say well, the parent company is having issues,' it makes you look like the jackass," one Reddit post explained.Spence explained on the company's Q3 earnings call that the app debacle would cost between $20 and $30 million. CFO Saori Casey said that sum is due to the loss of sales stemming from the software problem and having to delay two new products that would've generated more revenue. As such, Sonos had to revise its Q4 financial guidance to lower expectations until this chapter," as Spence describes the current fiasco, is resolved.While the company hasn't revealed any details on what either of those two now-delayed products might be, there have been rumors that offer some clues. Bloomberg reported in November that the company was working on a soundbar that would surpass the capabilities of its current flagship, the Arc, in addition to a set-top TV streaming box. Both of those products would be hot-ticket items for the holidays, especially for the Sonos faithful.Sonos ArcKyle Maack/EngadgetBloomberg explained that the new soundbar would likely be $1,200, or $300 more than the Arc. Additionally, the new model would include new technology" following the company's acquisition of Mayht Holding BV. In Sonos' announcement of that move, it said that Mayht invented a new, revolutionary approach to audio transducers." More specifically, the company's engineering methods allow it to build transducers, a basic component of speakers, that are smaller and lighter without sacrificing quality.According to that same Bloomberg report, the Sonos TV streaming box will be powered by an Android-based OS with various apps for different services. The device is also said to act as a hub for Sonos gear in the home. Dolby Atmos and Dolby Vision should be on the spec sheet, and voice control will reportedly play a significant role in the gadget's operation.Bloomberg further explained that Sonos was working on a new high-end amplifier that could cost at least $3,000 and new eight-inch ceiling speakers. Frustrated dealers and installers would likely be hesitant to sell such expensive items with the app in the current state, if Sonos could even add the functionality to make them work. Any of these could be the two products the company was forced to delay, and any of them would've likely padded the bottom line before the end of the year. And that would be on top of the early sales of the Ace, a device that should be popular this holiday season.What happens next?Sonos has a clear plan for how it intends to fix its buggy app, but there's no timeline for exactly how long that will take. The company has yet to deliver a TrueCinema feature for its Ace headphones that will map a room (with the aid of a soundbar) to virtually recreate the acoustics for a more realistic experience. And as we learned recently, new products have been delayed for the time being.Building a new software foundation was the right investment for the future of Sonos, but our rollout in May has fallen dramatically short of the mark," Spence said on the earnings call. We will not rest until we've addressed the issues with our app, and have delivered new versions that materially improve our customers' experiences."The company is at a standstill until its app is fixed, with a full product pipeline plugged up for the foreseeable future - if the reports are to be believed. From the looks of it, Sonos planned to release an app that wasn't completely done, but one that it thought was stable enough to use, with the goal of adding features over time to improve the overall experience. However, the complete rebuild was essential to the new technology and devices Sonos has in the works, since the company has been clear the old app wouldn't have supported them. And since one of those items was the Ace, Sonos had to decide if it could wait longer to release its first headphones, a highly-anticipated product, or just go ahead with what it had.This article originally appeared on Engadget at https://www.engadget.com/audio/speakers/why-is-the-sonos-app-so-broken-140028060.html?src=rss
Engadget Podcast: Breaking down Google's Pixel 9 launch event
Google has officially dropped its major 2024 devices a few months earlier than usual. At its Made By Google event this week, the company unveiled the Pixel 9 and 9 Pro, as well as its foldable follow-up, the Pixel 9 Pro Fold. As for new accessories, we got the Pixel Watch 3 and Pixel Buds Pro 2. In this bonus episode, Cherlynn and Devindra chat about everything from this event, and why the heck we didn't hear more about Android 15.(Apologies for any audio issues in this episode, it was partially recorded in a noisy hotel room.)Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!Subscribe!
Apple finally allows Spotify to display pricing in the EU
Spotify can now show its users in the European Union how much its plans cost within its iOS app after their trial period ends. The company has revealed that it's opting into Apple's "entitlement" for music streaming services in an update to an old blog post. This "entitlement" was created after the European Commission slapped Apple with a 1.8 billion ($1.95 billion) fine back in March for restricting alternative music streaming apps on the App Store. The commission's decision followed an investigation that was opened when Spotify filed a complaint against the tech company, accusing it of suppressing its service in favor of iTunes and Apple Music.Apple initially rejected the update that Spotify submitted in April this year to add "basic pricing and website information" on its app in Europe. Now that Apple has approved changes, users will be able to see pricing information, as well as promotional offers, within the Spotify app for iPhones. They'll also see a note saying that they can go to the Spotify website to subscribe to any of the service's plans. However, the service chose not to provide users with an in-app link that would give them access to external payment options. As The Verge notes, it's because Apple recently tweaked its App Store rules in the EU, stating that it will still take a cut of developers' sales even if customers pay via third-party providers."Unfortunately, Spotify and all music streaming services in the EU are still not able to freely give consumers a simple opportunity to click a link to purchase in app because of the illegal and predatory taxes Apple continues to demand, despite the Commission's ruling," Spotify wrote in its post. It added that "if the European Commission properly enforces its decision, iPhone consumers could see even more wins, like lower cost payment options and better product experiences in the app."This article originally appeared on Engadget at https://www.engadget.com/entertainment/music/apple-finally-allows-spotify-to-display-pricing-in-the-eu-123010178.html?src=rss
Meta killed CrowdTangle, an ‘invaluable’ research tool, because what it showed was inconvenient
It's the end of an era for social media research. Meta has shut down CrowdTangle, the analytics tool that for years helped tens of thousands of researchers, journalists and civil society groups understand how information was spreading on Facebook and Instagram.For a company that's never been known for being transparent about its inner workings, CrowdTangle was an invaluable" resource for those hoping to study Meta's platform, says Brandi Geurkink, the executive director for the Coalition for Independent Technology Research. It was one of the only windows that anybody had into how these platforms work," Geurkink tells Engadget. The fact that CrowdTangle was available for free and to such a wide variety of people working on public interest journalism and research means that it was just an invaluable tool."Over the years, CrowdTangle has powered a staggering amount of research and reporting on public health, misinformation, elections and media. Its data has been cited in thousands of journal articles, according to Google Scholar. News outlets have used the tool to track elections and changes in the publishing industry. It's also provided unparalleled insight into Facebook itself. For years, CrowdTangle data has been used by journalists to track the origins of viral misinformation, hoaxes and conspiracy theories on the social network. Engadget relied on CrowdTangle to uncover the overwhelming amount of spam on Facebook Gaming.Meta wasn't always quite as averse to transparency as it is now. The company acquired CrowdTangle in 2016, and for years encouraged journalists, researchers and other civil society groups to use its data. Facebook provided training to academics and newsrooms, and it regularly highlighted research projects that relied on its insights.But the narrative began to shift in 2020. That's when a New York Times reporter created an automated Twitter bot called Facebook Top Ten." It used CrowdTangle data to share the top Facebook pages based on engagement. At the time, right-wing figures and news outlets like Dan Bongino, Fox News and Ben Shapiro regularly dominated the lists. The Twitter account, which racked up tens of thousands of followers, was often cited in the long-simmering debate about whether Facebook's algorithms exacerbated political polarization in the United States.Meta repeatedly pushed back on those claims. Its executives argued that engagement - the number of times a post is liked, shared or commented on - is not an accurate representation of its total reach on the social network. In 2021, Meta began publishing its own reports on the most widely viewed" content on its platform. Those reports suggested that spam is often more prevalent than political content, though researchers have raised significant questions about how those conclusions were reached.More recently, Meta executives have suggested that CrowdTangle was never intended for research. It was built for a wholly different purpose," Meta's President of Global Affairs, Nick Clegg, said earlier this year. It just simply doesn't tell you remotely what is going on on Facebook at any time." CrowdTangle founder Brandon Silverman, who has criticized Meta's decision to shut down the service ahead of global elections, told Fast Company it was originally meant to be a community organizing tool, but quickly morphed into a service to help publishers understand the flow of information across Facebook and social media more broadly."Clegg's explanation is a retcon," according to Alice Marwick, principal researcher at the Center for Information Technology and Public Life at University of North Carolina. We were trained on CrowdTangle by people who worked at Facebook," Marwick tells Engadget. They were very enthusiastic about academics using it."In place of CrowdTangle, Meta has offered up a new set of tools for researchers called the Meta Content Library. It allows researchers to access data about public posts on Facebook and Instagram. It's also much more tightly controlled than CrowdTangle. Researchers must apply and go through a vetting process in order to access the data. And while tens of thousands of people had access to CrowdTangle, only several hundred" researchers have reportedly been let into the Meta Content Library. Journalists are ineligible to even apply unless they are part of a nonprofit newsroom or partnered with a research institution.Advocates for the research community, including CrowdTangle's former CEO, have also raised questions about whether Meta Content Library is powerful enough to replicate CrowdTangle's functionality. I've had researchers anecdotally tell me [that] for searches that used to generate hundreds of results on CrowdTangle, there are fewer than 50 on Meta Content Library," Geurkink says. "There's been a question about what data source Meta Content Library is actually pulling from."The fact that Meta chose to shut down CrowdTangle less than three months before the US presidential election, despite pressure from election groups and a letter from lawmakers requesting a delay, is particularly telling. Ahead of the 2020 election, CrowdTangle created a dedicated hub for monitoring election-related content and provided its tools to state election officials.But Marwick notes there has been a broader backlash against research into social media platforms. X no longer has a free API, and has made its data prohibitively expensive for all but the most well-funded research institutions. The company's owner has also sued two small nonprofits that conducted research he disagreed with.There is no upside to most of these platforms to letting researchers muck around in their data, because we often find things that aren't PR-friendly, that don't fit the image of the platform that they want us to believe."While CrowdTangle never offered a complete picture of what was happening on Facebook, it provided an important window into a social network used by billions of people around the world. That window has now been slammed shut. And while researchers and advocates are worried about the immediate impact that will have on this election cycle, the consequences are much bigger and more far reaching. The impact is far greater than just this year or just work related to elections," Geurkink says. When you think about a platform that large, with that much significance in terms of where people get their sources of information on a wide array of topics, the idea that nobody except for the company has insight into that, is crazy."This article originally appeared on Engadget at https://www.engadget.com/big-tech/meta-killed-crowdtangle-an-invaluable-research-tool-because-what-it-showed-was-inconvenient-121700584.html?src=rss
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