by donotreply@osnews.com (Thom Holwerda) on (#3RF3D)
OSnews
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Updated | 2025-09-13 17:34 |
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The Atari VCS, the new gaming console from Atari, has been launched as an Indiegogo campaign with preorders available today, with a shipping date set for early 2019.
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This article is terrible, and clearly chooses sides with advertisers and data harvesters over users - not surprising, coming from Bloomberg.
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Microsoft is extending the GDPR's rights to all of its customers across the world.
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by donotreply@osnews.com (Thom Holwerda) on (#3QST7)
Photographer James Ball (aka Docubyte) knows what a computer is. He's spent part of career lovingly photographing the machines of yesteryear, from the giant mainframes of the '50s and '60s to the first wave of personal computers in the late '70s and '80s. When he saw Apple's iPad pro advertisement that ended with a young girl asking "What's a computer?" as she typed away on her tablet, it provoked him."I'm not some old technophobe, and I get the whole post-computing cloud/device blah blah thing," Ball told Motherboard via email. "But I wanted to pick up an old Mac and say 'Hey! Remember this? This is a computer. The era of crazy shaped beige boxes and clunky clicking keyboards, for me and a lot of other people, that is a computer."To honor those machines, Ball has created a series of high resolution animated gifs honoring 16 machines from the era of the birth of the personal computer. He calls the project 'I Am a Computer: Icons of Beige.'These are gorgeous.
by donotreply@osnews.com (Thom Holwerda) on (#3QST8)
PlayStation 4 is entering the final phase of its life cycle, Sony Interactive Entertainment president and CEO John (Tsuyoshi) Kodera said at Sony Investor Relations Day 2018 in Tokyo today.The platform first launched in North America and Europe in November 2013, followed by Japan in February 2014. It has shipped 79 million units as of March 31, 2018.Didn't I just buy a PS4 Pro? Am I the only one to whom this seems... A little premature?
by donotreply@osnews.com (Thom Holwerda) on (#3QRA0)
Up until recently, Haiku builds for ARM have targetted individual ARM boards. The compile process for ARM images required two things: an architecture, and a target board (such as the Raspberry Pi 2). This board setting adjusted a large number of defines throughout Haiku at compile time to set the operating system up for the target ARM device. The board selection also handled placing all the propriety bits (a lot of which have sketchy licensing) into the Haiku image during compile. Haiku would then have to distribute these files. (sketchy licensing and all)Over the past few years, François Revol, Ithamar R. Adema, and others have worked to add Flat Device Tree (FDT) support to Haiku. FDTâs enable operating systems to obtain core knowledge of the devices they run on by simply swapping one or more compiled binary files. These files describe critical things the operating system needs to know about the hardware they run on. Really important things such as what devices exist at what memory locations. (Think video frame buffers, serial ports, etc)In a series of cryptic commits in July 2017, I removed these board-centric build steps with grand plans of making testing (and running) Haiku on ARM devices easier.No, this does not mean Haiku now runs on ARM, as it has been able to do that for a while now. The goal of these changes and improvements is to speed up development of Haiku's ARM build, and to simplify the distribution of ARM builds into a single, generic ARMv7 image.
by donotreply@osnews.com (Thom Holwerda) on (#3QRA1)
Because a typeface is not just its pixels, but also its spacing, I wanted to look at the authentic source material for Chicago. That required some technical archaeology: the original Macintosh, released in 1984, was the first widely available computer that used proportional typography on screen and it had an entirely unique way of storing and managing fonts. (Standards like TrueType didnât appear until later.)I have some software background in typography, so I managed to extract the genuine 1984 font data using my 2018 computer. (The details of that part are a bit beside the point but are in the footnote at the bottom if you're interested). Having got the font, bitmap and spacing data for Chicago, I used the same little program to extract all the other Macintosh bitmap fonts.Fun little bit of typography archeology on the old Macintosh.
by donotreply@osnews.com () on (#3QR3W)
In the wake of the recent Meltdown and Spectre vulnerabilities, it's worth spending some time looking at root causes. Both of these vulnerabilities involved processors speculatively executing instructions past some kind of access check and allowing the attacker to observe the results via a side channel. The features that led to these vulnerabilities, along with several others, were added to let C programmers continue to believe they were programming in a low-level language, when this hasn't been the case for decades.Processor vendors are not alone in this. Those of us working on C/C++ compilers have also participated.
by donotreply@osnews.com (Thom Holwerda) on (#3QQA9)
The tower form factor may be a thing of the past, at least until the new Mac Pro shows up next year, but for years, if you needed the most powerful and flexible machine money could buy, the Power Mac was the only way to go.For almost five years, the heart of the Power Mac was the PowerPC G4 chip. Starting in 1999 it clocked at just 350 MHz, but by the time the Power Mac G4 line was retired, a tower with dual 1.42 GHz CPUs could be ordered. In that time frame, things like Gigabit Ethernet, SuperDrives, and Wi-Fi became mainstream.I have a soft spot for all Macs from the PowerPC G4 era - back when Apple wasn't boring - and the various models of Power Mac G4 aren't exceptions. I can't really explain why I find PowerPC G4 Macs so appealing, even to this day - all I know is that I am dead-set on collecting a number of them, especially those I couldn't ever afford when they were new.
by donotreply@osnews.com (Thom Holwerda) on (#3QQAA)
Microsoft and Google are jointly disclosing a new CPU security vulnerability that's similar to the Meltdown and Spectre flaws that were revealed earlier this year. Labelled Speculative Store Bypass (variant 4), the latest vulnerability is a similar exploit to Spectre and exploits speculative execution "that modern CPUs use. Browsers like Safari, Edge, and Chrome were all patched for Meltdown earlier this year, and Intel says these mitigations are also applicable to variant 4 and available for consumers to use today."However, unlike Meltdown (and more similar to Spectre) this new vulnerability will also include firmware updates for CPUs that could affect performance. Intel has already delivered microcode updates for Speculative Store Bypass in beta form to OEMs, and the company expects them to be more broadly available in the coming weeks. The firmware updates will set the Speculative Store Bypass protection to off-by-default, ensuring that most people wonât see negative performance impacts.This cat ain't going back in no bag anytime soon.
by donotreply@osnews.com (Thom Holwerda) on (#3QQ89)
And the second The Old New Thing story, about adding a Windows 3.1 virtual machine to Windows 95.As the Windows 95 project started to come together, I was approached to undertake a special project: Run Windows 3.1 in an MS-DOS virtual machine inside Windows 95.This was the ultimate in backward compatibility, along multiple axes.First of all, it was a demonstration of Windows 95's backward compatibility by showing that it could even use an emulated MS-DOS virtual machine to run the operating system it was designed to replace.Second, it was the ultimate backward compatibility ripcord. If you had a program that simply wouldn't work with Windows 95 for whatever reason, you could fire up a copy of Windows 3.1 in a virtual machine and run the program there.To use it, you installed Windows 3.1 and Windows 95 into separate directories, and then made a few edits to the Windows 3.1 SYSTEM.INI file to replace the mouse and serial drivers with special versions. There were some other preparatory steps that had to be done, but eventually you got to the point where you could double-click the Windows 3.1 icon, and up came Windows 3.1 in an MS-DOS virtual machine.This is quite similar to how Windows 3.x worked in OS/2 at the time.