Article 2SRRP Spider-Man closes out PlayStation E3 presser with web-slinging awesomeness

Spider-Man closes out PlayStation E3 presser with web-slinging awesomeness

by
Sam Machkovech
from Ars Technica - All content on (#2SRRP)
Screen-Shot-2017-06-12-at-9.53.29-PM-800

Enlarge / Spider-Man, Spider-Man, does whatever a PlayStation can. (credit: Sony/Insomniac/Marvel)

Sony concluded one of the least surprising PlayStation E3 conferences in recent memory with a pretty clutch closer: Spider-Man. The PlayStation-exclusive superhero game from Insomniac Games now has a launch window of 2018, and if its actual gameplay looks as sharp as its debut trailer, we're in for the most stunning Insomniac game yet.

The eight-minute demo looked like a cross between the devs' Sunset Overdriveseries and the Batman Arkham brawlers-with, of course, a healthy dollop of web-slinging whimsy. A young-sounding Peter Parker cracked wise as he took down countless masked thugs, using equal parts stealth, combat, and web-slinging trickery. On-screen indicators popped up when Parker could either insta-jump at a location or spin a useful web. This resulted in some wild enemy takedowns, including one where a foe was caught and then flung over a rafter and others where Spidey whipped giant, iron bars around like Lincoln logs.

Screen-Shot-2017-06-12-at-9.58.31-PM-980

Jump, Spider-Man, jump!

Eventually, the game's claustrophobic, sneak-and-fight sequence opened up to a city-spanning chase between Spidey and a low-flying helicopter. It looked simple (and thrilling) enough for the demo's player to chain together Tarzan web swings and high-speed wall runs while traversing a densely populated city. This downtown scene, by the way, consisted of a surprising variety of building types and textures along with tons of reflective window effects, dense foliage, and many denizens on the roads below. (I first assumed this was pre-rendered footage, but then I remembered what an incredible job Insomniac did with last year's Ratchet and Clank remaster. If anybody can pull such a game off in real time on PlayStation 4 hardware, it's those devs.)

Read 18 remaining paragraphs | Comments

index?i=rTqDOzVJs7w:osz7zWSI0Zo:V_sGLiPB index?i=rTqDOzVJs7w:osz7zWSI0Zo:F7zBnMyn index?d=qj6IDK7rITs index?d=yIl2AUoC8zA
External Content
Source RSS or Atom Feed
Feed Location http://feeds.arstechnica.com/arstechnica/index
Feed Title Ars Technica - All content
Feed Link https://arstechnica.com/
Reply 0 comments