Article 3ZK84 Vive’s wireless adapter gives the best VR experience lots of money can buy

Vive’s wireless adapter gives the best VR experience lots of money can buy

by
Kyle Orland
from Ars Technica - All content on (#3ZK84)

Any consumer-grade VR headset you buy these days has its share of compromises. Buying a self-contained or phone-based headset (e.g. Oculus Go or Samsung's Gear VR) means giving up the power of a full-scale PC GPU and, usually, the freedom of full-scale head and hand motion tracking. But buying a tethered headset (e.g. Oculus Rift or HTC Vive) means being permanently tied to a bulky computer tower via an obtrusive cable.

HTC's new Vive Wireless Adapter does a fine job fixing that last particular compromise for Vive owners. With it, you can get the immersive graphical power of a high-end gaming PC and the freedom of being able to move around in a large VR space unencumbered by wires (or a bulky backpack laptop). It's a best-of-both-worlds solution that we recommend highly-if you can spare the $300 in additional cost, that is.

Setting it up: It just works vivewireless-1-980x758.jpg

Read 13 remaining paragraphs | Comments

index?i=ja6-jTDyGkI:JWlJCVFHEC4:V_sGLiPB index?i=ja6-jTDyGkI:JWlJCVFHEC4:F7zBnMyn index?d=qj6IDK7rITs index?d=yIl2AUoC8zA
External Content
Source RSS or Atom Feed
Feed Location http://feeds.arstechnica.com/arstechnica/index
Feed Title Ars Technica - All content
Feed Link https://arstechnica.com/
Reply 0 comments