Unity clarifies ToS changes, welcomes back “unsupported” SpatialOS
Days after a nasty public split with cloud gaming developer Improbable, Unity has reinstated the company's license and updated its own terms of service to offer what it is calling a "commitment to being an open platform." "When you make a game with Unity, you own the content and you should have the right to put it wherever you want," Unity wrote in a blog post explaining the move. "Our TOS didn't reflect this principle-something that is not in line with who we are." The new terms of service allow Unity developers to integrate any third-party service into their projects, no questions asked. As a caveat, though, Unity will now distinguish between "supported" third-party services-those Unity ensures will "always well on the latest version of our software"-and "unsupported" third-party services, which developers use at their own risk. Negative publicity can definitely work.