The masterpiece graphic microcode behind two groundbreaking N64 games
Two bits of related news; the 4.0 release of GlideN64, the most-compatible High-Level-Emulation graphics plugin for N64 emulators: but more interestingly, this story about the struggle to reverse-engineer the GPU microcode used in Indiana Jones and the Infernal Machine and Star Wars Episode I: Battle for Naboo that have eluded developers for decades.